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After the release of Patch 0.4.0, the most popular class in POE 2 is undoubtedly the new Druid. Its three animal forms provide a wealth of gameplay options and styles, giving rise to multiple builds based on these forms.
However, have you noticed that animal skills aren't Druid's only option? At least in terms of skills, Druid can also attack enemies using the power of nature and plants. Unfortunately, this type of gameplay doesn't seem to be very popular so far.
Based on this, we will approach this from this perspective and introduce you to how a simple and effective Plant Druid build is crafted.

Compared to builds with complex configurations and high requirements for gear and skill levels, crafting Plant Druid build is much simpler (not that complex builds are bad).
This is mainly because the build doesn't have many usable skills, but they are all very useful, including Entangle and Thrashing Vines, and the damage output is primarily skill-based.
These two vine skills were originally designed for sustained damage, but you can increase the damage of your storm and plant skills by obtaining the keystone passive Wildsurge Incantation early in the campaign, significantly reducing their mana consume and duration.
This transforms these originally support-oriented sustained damage skills into more direct damage skills.
On the other hand, Entangle itself can deal considerable damage and create fissures on the ground, and you can further enhance these fissures by adding the support gems Branching Fissures I & II to make them spread wider.
Then Entangle will cover the entire arena with vines, dealing significant direct damage and sustained damage to enemies upon casting, while also attaching to enemies to slow them down, making it difficult for them to hit you.
You can unlock Entangle skill at level one. Afterwards, you can choose to add Upheaval and Magnified Area to enhance the skill effect, or wait until a higher level to use Branching Fissures II with Entangle, which will be more effective.
It's worth mentioning that Volcano is also one of the skills you can quickly obtain in Druid's human form. Although it's not particularly outstanding in terms of synergy, you can cast Volcano first and then Entangle to quickly clear mobs.
If you want to further improve your clearing efficiency, you can acquire staff or wand-type weapons and then consume PoE 2 currency to roll or add affixes that increase weapons' spell damage.
Once you reach around level 14, you'll unlock Thunder Storm skill. This creates a great synergy, as all plant skills will cause plants to overgrow and produce additional effects when under the influence of Thunder Storm.
This way, Entangle will make the overgrown fissures last longer, and more vines will attach to enemies, dealing more damage and slowing them down more effectively. Thunder Storm, Entangle, and then repeat. It's simple.
The only tricky part is if you're facing a boss that moves around a lot in the arena; you'll need to frequently recast Thunder Storm. However, in the endgame, you can switch to crit-triggered casting for automatic activation.
Another important plant skill, Thrashing Vines, is level 9 and is expected to be unlocked after entering Act 3.
This skill causes giant vines to grow and randomly appear in the target area. After falling to the ground, the vines retract and attack nearby enemies. The attack range is generally small, and the number of vines depends on the cast duration.
For Thrashing Vines, slower casting speed results in higher damage, and each cast deals more damage. You just need to cast it occasionally and pay attention to its duration.
The last skill to add is Tornado, which is expected to be unlocked at the beginning of Act 4. Tornado isn't that crucial for Plant Druid Build, but it can be used to maintain buffs.
If there are any ground effects on the ground, Tornado will absorb them and deal a large amount of additional damage of the same element, and may also apply debuffs. You can use it with Thrashing Vines and Thunder Storm against a single target.
Of the two available Druid Ascendancy classes, Oracle is more suitable for Plant Druid Build because this Ascendancy increases damage by foreseeing the future and manipulating the surrounding environment while in human form.
Based on our analysis and description of the required skills, you should always be in human form when using this build, so Oracle can maximize the build's effectiveness by unlocking the following suitable Ascendancy abilities.
For this build, gear selection isn't critical. Ideally, you should obtain a wand and maximize its spell skill level or physical spell skill level to deal more spell damage.
On top of that, ensuring your weapon or rings have cast speed bonuses is even better, as this is important for improving the build's efficiency. As for other gear, prioritize those with movement speed, health, and resistance bonuses.
Overall, Plant Druid Build is a gameplay style based on Druid's human form. Although it's not a mainstream build yet, its effectiveness shouldn't be underestimated, and it's likely to become popular later in the league. You can be ahead of the curve by trying it now!
Dec 26, 2025
With the introduction of Temple of Atziri mechanism in Fate of the Vaal league, in addition to more reward sources, it also means you will once again face the infamous boss Atziri in Path of Exile 2, who was so feared in the first game.
In Path of Exile 1, Atziri had two different difficulty versions, accessible and challengeable through the corresponding map device. Now, in POE 2 Patch 0.4.0, this boss is the core of the entire league mechanism.
Below, we will introduce how to find and defeat this boss in the current Path of Exile 2 league, and the rewards you can obtain for killing her.

Temple of Atziri, as a league mechanism, is accessible to all players. The temple provides four types of rooms, which combine to form an unlockable room path for you to challenge.
After determining the route, you need to complete the tasks in these rooms one by one, in order of increasing difficulty. The boss room is particularly dangerous, where you may encounter one of the Temple of Atziri bosses, Architects.
After defeating Architects to complete the current room, you can unlock Royal Access Chamber and place it within your room path, then connect it to your starting position using room cards and path cards.
Afterward, you can build a new room unlock path between these two points, and after completing the preceding rooms, you can start Atziri boss fight.
It's important to note that this boss fight has no resurrection mechanism, and if you fail, the entire path and unlocked rooms will be reset, and you must start all over again.
While you can minimize the difficulty of the preceding rooms, Atziri herself is very dangerous. To avoid wasting challenge opportunities, you should first maximize your character level, gear strength, and Ascendancy points.
Based on this, considering Atziri's damage types, you should also carry supplies that can resist lightning and fire damage, or buy PoE 2 currency and then re-roll affixes on your existing gear to include these resistances.
If you don't have enough currency but are eager to fight Atziri, now is the best time to replenish your currency reserves! Because until December 31st, you can enjoy a 10% discount with XMAS code at POECurrency!
Based on this, you can also consume more currency to upgrade your boots for increased movement speed and your armor for improved defense, ensuring you can survive until the end of the battle.
This boss has two forms, the second form being more dangerous as the boss's skills and attack patterns are more varied and chaotic. Therefore, it's best to remember the effects and countermeasures for all major skills.
The boss uses many skills in this phase. Your job is to constantly observe her movements to determine her skills, then dodge or counterattack accordingly.
Atziri will attack you with her spear weapon using stabbing and wide-area sweeping attacks. The only way to dodge is to keep as much distance as possible from her and move along the edge of the arena.
The boss will swing her staff, igniting a large circle of fire around her. Touching the fire will inflict fire damage. You can stay inside or outside the circle, but be careful not to touch the fire.
The boss will create a large circle of fire on the ground by gripping her staff tightly. All the flames will then quickly rush towards the center and explode. To avoid taking critical damage, you need to immediately dodge away as soon as the fire circle appears.
This skill involves the boss throwing a fireball at the ground, which generates a rune that then explodes in flames. However, this skill has a very small area of effect, so it's usually not a major concern.
This works the same way as the previous skill, except the damage type is lightning.
The boss will step forward while swinging her spear, throwing an arc of lightning runes at you. These runes will explode immediately upon landing. You can dodge by rolling backward or towards the boss.
Atziri will summon lightning bolts that fall from the sky, striking the surrounding ground randomly. Each lightning bolt has a corresponding blue indicator to show its landing point, which you can observe to dodge.
The boss will throw blood orbs at you, which explode upon landing, dealing physical damage. The only way to deal with this is to dodge and stay away from them.
The boss will throw a blood-soaked spear onto the ground, simultaneously launching many dense orbs of light that will deal damage to you. You can choose to stay away from these orbs, or time your dodges to roll under them.
When you dodge the boss's skills and deal damage in the first phase until the boss's health is reduced to 10%, Atziri will enter Phase 2.
In this phase, the boss's appearance will also change, reflecting her corrupted actions in pursuit of immortality in the backstory. As for the attack methods, most skills are upgraded versions of the skills in Phase 1, including:
There are three new skills that require your extra attention:
The boss will suddenly disappear into the air, then slam down to the ground. You can determine Atziri's reappearance location by the red circular indicator on the ground.
The boss will release red lightning that fills the entire arena, leaving only a small area in the center. You must ensure you are within this area.
It's worth noting that this area is very narrow, so if you are in animal form due to using skills, it's best to transform back into human form in time.
The boss will curl into a writhing ball, simultaneously forming a huge red circle of corruption around her that continuously spreads to the edges of the arena. You need to deal as much damage as possible from a distance to stop this attack.
After defeating the boss in all phases, she will drop a Medallion, which is the key to opening the large chest that appears in the center of the arena. This chest will randomly give you one of the following five unique items:

The rewards in other smaller chests mainly consist of various types of currency. You can keep the useful ones for gear crafting and sell the less rare ones.
That's all the information about Atziri boss fight. If you haven't finished this battle yet, our guide can definitely increase your chances of winning!
Dec 25, 2025
As Fate of the Vaal league progresses into its mid-game, if you've invested enough time, you should have reached the endgame and started clearing higher-level maps.
Therefore, to improve your mapping efficiency at this stage, you need to switch to new, more powerful builds, especially if your leveling build isn't strong enough.
Based on this, we will introduce crafting tips for Cold Bow Amazon Build, allowing you to increase your damage and instantly kill high-level bosses in maps!

Although Amazon and its base class, Huntress, are no longer the absolutely dominant options in Patch 0.4.0, they still have their merits in a more balanced environment.
At least for Cold Bow Amazon Build, based on the enhancements to cold builds in the new patch, this build can deal over 2 million damage with skills primarily using Snipe and Ice Shot, significantly increasing the speed of mapping and boss killing.
Undoubtedly, the core gear type for this build is the bow. As for the specific type, we recommend choosing Obliterator Bow, as it currently has the highest base physical damage among PoE 2 bows.
Previously, bows that could shoot extra arrows, such as Gemini Bow, would have been a better choice, but this mechanism is now random, so choosing the bow with the highest damage is wiser.
After choosing a bow, you need to craft it to make it more powerful. The best way to achieve this is to increase the bow's rarity or enhance the effects of its various affixes, and to do this, you must consume the corresponding type of PoE 2 currency.
It's generally recommended to prioritize maximizing accuracy as much as possible, as Amazon's ascendancy talents can fully utilize this. Generally, socketing a Vision rune can also achieve this, and it converts 25% of weapon accuracy into physical damage.
In addition, you need to increase critical strike chance to gain significant DPS. If you feel it's still not enough, then affixes that increase high percentage physical damage, fixed physical damage, or fixed cold damage are all viable options.
Since you're using a bow, you should also add a quiver. Visceral Quiver, which provides critical strike chance as an inherent attribute, is a good choice. On top of that, you need to roll affixes that increase critical strike chance and critical strike damage.
Regarding gloves, any gloves with a high evasion rating or those with evasion energy shields are suitable. We recommend stacking resistances on your gloves, as well as affixes that provide frost damage or fixed lightning damage to further increase DPS.
For boots, they should also have a high evasion rating, as well as movement speed and resistance-enhancing attributes or affixes, which will effectively improve your survivability.
The base type of the belt is not important; you can use any you like, but try to choose a belt that increases resistances. As for the helmet, you need to ensure it provides energy shields; the higher the energy shield, the higher the evasion rating you will gain.
For the amulet, you only need to ensure it has decent intelligence and projectile levels, as this can also improve the overall DPS of the build. If your budget is limited, Azure Amulet is a reliable option.
However, if you can farm a better amulet, it's best to ensure it has sufficient chaos resistance and upgrade it to a decent level to improve your overall survivability.
When choosing rings, we recommend equipping a Sapphire Ring first to increase frost resistance. As for other attributes, high frost damage, lightning damage, or physical damage are all very good, and you can switch between them as needed.
In Path of Exile 2, gems are mainly divided into two types: skill gems and support gems. The former is the source of skills, while the latter can make existing skills more powerful.
For Cold Bow Amazon Build, use the highest level cold gems possible and combine them with elemental weapons to gain a 25% increase in elemental attack damage.
For example, Cold Penetration increases cold resistance by 30% and strengthens any skills that attack enemies, allowing these attacks to penetrate the enemy's cold resistance.
Frost Nexus creates frozen ground when freezing enemies, and this ground feeds back into a pulse ring, shattering enemies when they are on the frozen ground created by Frost Nexus, resulting in extremely high clear speed.
As for Fork, it provides additional AoE cold damage, Snipe is the main skill for dealing with bosses, and Window of Opportunity provides 35% extra damage at the perfect moment, while also shortening the perfect timing window.
So if you're having trouble with accuracy, you can try using the moving Window of Opportunity. If you can still hit targets within the shortened timing window, it can improve your overall sniping DPS.
Combining the above gems, you will gain 30% extra area damage and 10% critical strike chance per second (up to 100%). Adding Close Combat II will also grant 30% extra attack damage to enemies within 1 meter.
In short, once you freeze enemies, immediately get close to them, enter their hit box, and unleash your skills to gain all the extra attack damage from melee attacks. Then you can use Barrage to attack twice for even more DPS.
Afterward, you can use Cooldown Recovery II for a 25% cooldown recovery speed increase. The main skills for freezing enemies include Ice Bite II and Freezing Salvo.
Based on having already selected Amazon as your Ascendency class, you need to further unlock more passive nodes to improve the overall damage and survivability of the build, specifically including the following:
Predatory Instinct: Deals 50% extra damage to enemies with open weaknesses and rare and unique enemies.
These are the basic information you need to master for Cold Bow Amazon Build. If your character's strength allows you to unlock most of the gear and gems we mentioned, then give it a try in the game!
Dec 24, 2025
The most disappointing part of PoE 2 Patch 0.4.0 was Vaal Temple. Its mechanics were complex, and the rewards were meager, making it incomparable to Abyss mechanics of Patch 0.3.0. However, the developers did make an emergency buff, making it slightly more rewarding.
Now, when you encounter Temple of Atziri, there's no need to avoid it. Below are two Vaal Temple farming strategies that might help you make the most of this league.

Temple of Atziri is a league mechanic that allows you to customize your map. Upon entering, you'll see a large blank chessboard, and the system will give you a fixed number of room cards and path cards. Each room is connected by paths, and you need to plan ahead to decide the order in which you clear the rooms.
Temple of Atziri mainly has 4 types of rooms:
If you build an extremely long chain of rooms, you need to destroy the earlier rooms in sequence to reach the later ones. The later rooms offer better rewards but are also more difficult.
Closing Temple of Atziri system prevents you from using the same strongest room chain indefinitely. It randomly destroys some rooms and layouts and randomly assigns you rooms and road cards in the next run.
Additionally, if the middle of the room chain contains an Architect's Reward Room and you complete it, it may cause a connection break, disconnecting the later rooms from the starting point until you reconnect them.
Since defeating Architect grants substantial rewards, you can build a direct path to Architect and place rooms on either side of that path. You only need to follow the path directly to Architect on the other side of the map, and you can skip the other rooms.
Since there are no rooms in the middle of the path, the path won't decay even after completing Temple of Atziri. This allows you to quickly and consistently complete temples and obtain Architect's reward each time. However, the downside is that your overall temple rewards are relatively low each time.
This farming method requires you to build an extremely long room chain to maximize the long-term rewards of the temple. You need to place high-value rooms at the very end of the chain, and then use a large number of other rooms behind as a buffer to expand the rewards.
Once you successfully build the room chain, your temples will consistently produce high-value rewards each round, theoretically yielding far more rewards than the method above. However, this construction process is lengthy and highly susceptible to random factors.
If you find these two methods too slow, you can also directly buy PoE 2 Currency. Using the XMAS code before December 31st will also give you a 10% discount on Poecurreny.
Although there are many types of rooms in Temple of Atziri, you only need to focus on two types here:
Corruption rooms produce various items and can add corruption affixes to your items. They are the most valuable of all rooms, also known as reward rooms. You can focus on the following rooms:
In a long-chain strategy, these rooms are the most valuable and should be located towards the end of the chain. You also need to ensure there are enough other rooms behind them. Because each time you complete Temple of Atziri, decay will prioritize starting from the very end of the chain, placing several normal rooms behind Corruption Room will prevent it from being destroyed, allowing you to use them indefinitely.
Besides increasing monster numbers, drop rates, and reward multipliers, improving overall drop rates, normal rooms also serve as a buffer to protect the high-value corrupted rooms at the front. Additionally, some rooms are the primary source of key badges.
Important rooms include Surgeon's Symphony, which produces limbs and has a chance to yield high-level medallions. Other rooms like Commander's Headquarters, Bronzeworks, and Workshop also have a chance to produce medallions.
Ideal Loop Chain:
You can then choose to enter normal rooms to extend and protect the chain. You can also try building multiple sub-chains centered around Sacrificial Chamber, scattered throughout the temple, to increase the yield per round.
Upgrading Sacrificial Chamber requires removing a room. This can be used to replan the path, but note that you can only remove rooms that will not break the critical chain.
Medallions are key items for accelerating temple construction. The three most important medals are as follows:
Other medals, such as Juatalotli's Medallion, do not provide much improvement for this method.
The second method has a very high degree of randomness, which may lead to a slow construction process. If you dislike this randomness, it is recommended to use the first method, or simply skip Temple of Atziri.
Dec 24, 2025
Sometimes, games are more than just entertainment, especially large games with complex mechanics. It's the examination of player skill and the impact on life that gives rise to the concept of the meta-game.
More simply, the meta-game refers to using patterns and strategies not explicitly stated in the game, but summarized by the player community, to take proactive actions and improve the gaming experience.
While not all gaming communities agree on this, the meta-game is quite important for Path of Exile 2 players, as the game has a relatively high barrier to entry, and it's difficult to play without understanding this extra information.
This article will analyze the current state of the meta-game in terms of classes and Ascendancies based on the newly released PoE 2 Patch 0.4.0, and predict the future development of PoE 2.

You might think you just want to relax and play the game, so why bother with such in-depth meta-game information? But in fact, if you intend to look up information such as class or build recommendations, you're already involved in the meta-game.
Of course, you can still play the game without understanding this information, but you'll miss out on a lot of hidden information, potentially leading you down the wrong path or causing you to miss out on exciting details.
For PoE 2, the meta-game encompasses a wide range of content, such as endgame resets, currently dominant classes in the league, and new available builds, all of which can be considered part of the meta-game.
Originally, Patch 0.4.0 planned to rework the endgame to upgrade the gaming experience. Although this didn't ultimately happen, it brought about significant balance adjustments in other areas, most notably with the addition of the new Druid class.
With the addition of Druid, the power and intelligence areas of the passive skill tree were completely revamped, and nerfs and buffs were implemented based on build balance considerations, ultimately significantly impacting the entire PoE 2 meta-game.
Since the release of Patch 0.2.0, Path of Exile 2 updates have been relatively stable. Based on this, both 0.2.0 and 0.3.0 had a dominant Ascendancy class that completely defined the meta-game.
In Patch 0.2.0, this Ascendancy belonged to the newly introduced base class, Huntress, specifically Amazon. Statistics show that a week after the release of Dawn of the Hunt, this class had an astonishing 48% usage rate.
While this extreme imbalance in 0.2.0 might have been due to the novelty factor, in Patch 0.3.0, the most used Ascendancy class, Deadeye, was not a newly added class.
Based on this, we can see that, at least before Patch 0.4.0, Path of Exile 2's balance was far from ideal, and any class dominating was far from accidental. Their excessive power ultimately led to a lack of challenge and innovation in endgame content.
However, after the release of The Last of Druids, the usage rates of various Ascendancy classes became more balanced, and the class that gained the most advantage was not the newly added Druid, but Pathfinder.
At least currently, Pathfinder's usage rate is approximately 18%, a significant improvement compared to previous patches, but not so exaggerated as to completely dominate.
This is mainly due to the developers considering balance issues and reworking the class in many aspects, such as adding multiple Ascendancy passive skill options and other improvements to damage and defensive capabilities.
However, it's important to remember that regardless of your current class, don't overlook the importance of gear and its affixes. If you find your current affixes not good enough, now is the best time to buy PoE 2 currency at POECurrency to re-roll them!
From December 23rd to 31st, use code XMAS to enjoy a 10% discount at POECurrency! Don't miss this opportunity!
Druid's two Ascendancies, Shaman and Oracle, currently have usage rates of approximately 17% and 14% respectively. Overall, they are not far behind the top-ranked Pathfinder, creating a relatively stable balance and leaving enough room for other Ascendancies to develop.
More importantly, as a new class introduced in Patch 0.2.0, the two Ascendancy classes of Huntress had extremely unbalanced usage rates, differing by more than 40%. Druid has perfectly avoided this "curse."
Although the balance of Ascendancy class usage rates improved significantly in The Last of Druids, without Shaman and Oracle, would the situation with Pathfinder have repeated the dominance of Deadeye in Patch 0.3.0?
To make a reliable assumption based on this, we must consider Disciple of Varashta. Ascendancy class, which wasn't included in the livestream, was only announced a few days before Patch 0.4.0 went live, yet it still achieved a 4% usage rate.
Furthermore, while the once dominant Deadeye class saw a significant drop in usage after adjustments and nerfs, this is actually a sign of improved balance.
Therefore, it's expected that by the later stages of 0.4.0, Path of Exile 2's meta-game performance in terms of class balance should be even better.
In addition to class adjustments, Patch 0.4.0 also optimized the game's skill balance, and the unique item buff mechanics performed better than in previous leagues.
Based on the game's regular update cycle, Patch 0.5.0 should be released around April 2026. It's unlikely that this patch will add new classes, so the adjustments to the meta-game will probably focus on the endgame.
After initially addressing class balance issues, 0.5.0 should introduce truly challenging content through an endgame reset, avoiding the current simplistic design where having enough damage is all that's needed to instantly kill bosses.
The above is our analysis and summary of Path of Exile 2's current meta-game performance in terms of class mechanics balance. We hope this helps you gain a deeper understanding of the game!
Dec 23, 2025
Besides the new Druid class, Path of Exile 2 0.4.0 update also added a new ascendancy for Sorceress: Disciple of Varashta. This ascendancy quickly exploded in popularity in the early league by bypassing traditional critical strike damage bonuses and minion limitations.
Here, we'll showcase Djinn Disciple of Varashta build, which, based on the high burst damage of Djinn and flexible resource and cooldown management, has almost changed the current endgame meta.
The core idea of this build revolves around Navira's Fracturing and Ruzhan's Reckoning, ultimately using Cold Djinn to explode the entire screen.

The highlight of Navira's Fracturing is that it causes all Chilled Ground with enemies standing on it to deal high spell damage and have a strong Freeze effect.
However, to fully utilize Navira's Fracturing, we need to create a large amount of Chilled Ground. There are many different ways to do this, but we decided to primarily use a Cold-Infused playstyle with Ice Nova.
Because when it's Cold-Infused, it creates a patch of Chilled Ground. This Chilled Ground has the same radius as the explosion, meaning we can significantly expand the area of effect by continuously using Cold Djinn explosions, even covering the entire screen.
I need to remind you that Chilled Ground effect does not stack, meaning that even if you trigger many different Chilled Ground effects, it will only count as one instance of damage. So, don't continuously cast it.
Furthermore, the way Chilled Ground works is that it needs an enemy on it, so if there are no enemies on it, it won't explode. But if someone is standing on the edge of Chilled Ground, even if the effect extends beyond the screen, it will still explode. So you can use this to your advantage to maximize your attack range.
To obtain these infusion effects, you must use Frost Bomb, and increase the maximum number of uses through Overabundance. Then, use Spell Cascade in your skill links, which will create two additional bombs. Finally, using Short Fuse II, you can increase the detonation speed by 80%, making it explode almost instantly, but at the cost of reduced damage.
If you don't want to take any risks, you can also equip Harmonic Remnants II gem, which allows you to pick up remnants from 35% further away, allowing you to collect all the loot while staying away from the battlefield!
For Ruzhan's Reckoning, it is mainly used to compensate for single-target damage, because although Navira's Fracturing deals decent damage, its cooldown is not short enough to deal sufficient single-target damage.
Casting Ruzhan's Reckoning skill also adds a large amount of fire damage, and then you gain a 100% Ignite Magnitudes bonus, which is essentially a 100% Ignite damage bonus. Since this is our single-target skill, we simply press the button, and it will jump up to attack the enemy and unleash a powerful shockwave.
Finally, Cold Djinn is crucial for Disciple of Varashta build because it perfectly complements the core mechanic of this ascendancy - summoning powerful and invincible Djinn minions.
Especially when used in conjunction with Cold Djinn, through interaction with support gems such as Frost Nexus and Encroaching Ground, and burst damage commands, it can generate powerful screen-clearing capabilities and massive damage to bosses, creating a satisfying and safe monster-clearing engine, and benefiting greatly from cooldown recovery and area of effect.
In fact, we have Baryanic Leylines and all the minion critical strike bonuses on the skill tree. Don't underestimate them; the minion critical strike bonuses are quite substantial, allowing our critical strike chance to reach approximately 45%. Combined with the high base critical strike chance of Navira's Fracturing skill itself, using Malice aura will bring our critical strike chance very close to the limit.
In addition, we also use Soul Joy, which not only provides a large amount of energy shield but also provides critical strike damage multiplier for summoned creatures, giving us critical strike bonuses that are usually unavailable.
Now let's talk about defense.
First, Djinn Disciple of Varashta is a hybrid energy shield and life build. If you're willing to invest more PoE 2 currency into your character, you could eventually even transition to a chaos immunity build. However, this is just an early-game league starter character, so we've opted for a hybrid build for now.
We utilize The Fourth Teaching, which increases your energy shield recharge rate by 40%. So now we can recover nearly 2000 energy shield per second, fully recharging in just 2 seconds. This means if we get hit, we only need to move away from enemies and wait 4 seconds to almost instantly recover full health.
Additionally, we need some chaos resistance and ailment immunity. You can use Amanamu's Gaze on your helmet, which removes a damaging ailment when you use a command skill. This way, every time you use Navira's Fracturing and Ruzhan's Reckoning, you can remove harmful ailments, providing us with decent defensive capabilities.
Finally, let's talk about some key equipment for this build.
Throughout the game, we need to prioritize increasing our life and resistances, and look for Wands, Scepters, and Staffs with high Cold Spell skill level bonuses or all spell skill level bonuses to maximize the effectiveness of Cold Djinn.
For other equipment, prioritize boots with movement speed bonuses, and try to get some cast speed bonuses on rings and amulets. Focus on increasing maximum life on your equipment, but also try to get some energy shield if possible.
The equipment we chose is as follows:
Essentially, Djinn Disciple of Varashta is not just a powerful summoner build; it transforms Disciple of Varashta into a powerful minion-centric destroyer through high interaction and a series of carefully crafted mechanics. Djinn can create constantly spreading ground effects, triggering powerful chain reactions across the screen for efficient and safe clearing of enemies.
Dec 22, 2025
If a new class or skill appears in a new Path of Exile 2 patch, then builds centered around them will be popular for at least half of the league's duration. For example, the recent Druid builds with three forms have been very popular.
However, this doesn't mean that other styles or builds exclusive to older classes are not viable. On the contrary, you can delve into other updates brought by the new patch to strengthen your familiar builds from different angles.
Based on this, we will introduce the applicability of minion builds in Patch 0.4.0 and recommend two minion builds in particular.

In PoE 2, minion builds are a type of build based on spirit resources, allowing you to summon different types of minions to assist in combat depending on your class and skills.
Spirit resources can be obtained from specific bosses in Acts 1 and 3, up to a maximum of 100 points. Additionally, scepters, amulets, and chest armor can provide extra spirit resources.
It's important to note that summoned creatures do not inherit your character's general damage; instead, you need to stack "+ Level of Minion Skills" or other affixes that specifically mention summoned creatures or allies on your available gear to make them effective.
Before Patch 0.4.0, popular minion builds in PoE 2 included Witch Army Infernalist, Lich Arsonist Detonators, and more. Now, Minion Druid Shaman has become a new favorite. However, compared to other Druid builds, it's not yet very popular.
As the first minion build we'll introduce, Kripp's Infernal Titan is a durable armor-stacking build that utilizes Infernal Legion support gem, allowing summoned creatures to deal life-based burning damage in their surrounding area.
This build focuses on survival and positioning, primarily relying on the aura damage of summoned creatures for damage output. It also uses Mind Over Matter and high mana to increase its own survivability against high damage.
Originally, this build might not have stood out in Patch 0.4.0, but the game's enhancement of Xoph's Blood changed everything.
This unique Amber Amulet now reduces the fire resistance of surrounding enemies by 25%, and with perfect affixes and a life catalyst, you can increase its life value from 20% to 24%.
Based on this, Infernal Legion can consume this life value to gain a damage value, which is then amplified by various multipliers through gems, the passive skill tree, and so on.
If your amulet consistently fails to obtain the relevant affixes, or the affix improvements are not significant, you can buy PoE 2 currency to re-roll them. Different currencies have different functions, so be sure to distinguish them clearly when using them.
Titan is very suitable for this playstyle because you can unlock many small passive points that increase minion damage and minion life. Since life can be used as base damage, they actually stack multiplicatively.
For example, if you have 100% minion damage and 100% life, you can double your minions' life and double the damage dealt, resulting in four times the original damage output.
Therefore, when you can significantly increase these attributes, the overall damage output of Kripp's Infernal Titan Build will be enormous. Although the initial Titan Ascendancy passive skills are not that powerful, they truly shine in the endgame.
As a premier Witch build in PoE 2, Minion Army Infernalist is known for its high survivability and efficient boss fight capabilities, with Infernalist's Ascendancy passive skills playing a crucial role.
In general, this build utilizes the characteristics of the support gem Muster to increase minion damage based on the duration and type of summoned minions, such as summoned skeleton warriors, brutes, or storm mages.
In Patch 0.4.0, the new highlight of this build is the adjustment to passive skills, which effectively provides an overall minion buff.
Previously, you could stack life and use the unique Intricate Crest Shield Prism Guardian to gain energy shield based on your life. However, the developers have changed this function, and you can no longer obtain shields using this method.
Fortunately, on the other hand, the new patch adds more passive skills for summoned creatures, mostly focused on Witch class. This means you can directly allocate points to the energy shield nodes, making the entire build an energy shield-based build.
Now, for this build, you only need to efficiently allocate skill points, such as energy shield minor nodes and minion damage minor nodes, to quickly improve the build's damage output and survivability.
On this basis, if you can obtain Abyss-only modifier +2 minions, you can use Focus as your weapon, but this is quite difficult, so we recommend Rattling Sceptre instead. This weapon grants you Skeletal Warrior skill, giving you more minions.
Regarding the composition of the minions, two warriors and two priests are usually a reasonable combination. If conditions permit, you might also consider bringing three priests.
Among all the minions, Frost Mage's slowing effect is wonderful, but if you want to improve the effect of the support gem Muster to allow minions to provide extra damage, it's better to directly equip Skeletal Reaver skill.
In addition, you can add Skeletal Storm Mage to apply the shock effect, or fully utilize cooldowns with Skeletal Sniper.
That's all for this guide. Whether to use these two minion builds ultimately depends on your actual needs and skill level, but they are indeed good options in Patch 0.4.0 besides Druid-centric builds.
Dec 22, 2025
Path of Exile 3.27 has been out for over a month, and major content updates have ceased. Most players have likely switched to PoE 2, and those still playing PoE 1 are likely casual players.
Therefore, Cold DoT Elementalist build recommended today is perfect for casual players. It requires minimal investment, involves few actions, and is incredibly versatile.

Cold DoT Elementalist is a very versatile build, with no weaknesses in farming or boss battles. This build primarily relies on DoT damage, so even if the weapon's damage is low, the impact is minimal.
This build can apply slowing and other negative effects to monsters, and although its health is relatively low, you can compensate by stacking energy shields, making it actually quite tanky. Additionally, this build can generate pulses periodically, enabling automatic farming.
However, as a DoT build, DoT damage has a cap, so even if you invest heavily in PoE Currency to acquire top-tier gear, your burst damage won't surpass that of burst builds. When facing bosses, you need to cast spells to stack DoTs, and fights against bosses with high Cold resistance can be lengthy.
This build's damage doesn't come from any single skill, but rather from multiple layers of Cold Damage over Time and large-area Chill crowd control. You simply need to keep moving, and mobs will die around you.
Therefore, your damage primarily comes from these skills:
Once the ice field is established, players hardly need to cast spells frequently; simply keep moving, and monsters will be slowed, frozen, and naturally fall under the CTD damage. The key to achieving this is Vaal Cold Snap, which inflicts Cold DoTs and Chills on enemies within a certain area.
Building upon this, since enemies are almost constantly chilled or severely slowed, and DoT skills can be applied from a distance, you rarely need to engage in close-range combat. This means that even if your armor and elemental resistances aren't at their maximum, you can achieve high safety through control, distance, and timing.
However, when facing elite monsters or bosses, relying solely on Vaal Cold Snap is insufficient. You need to actively apply curses like Frostbite and sequentially apply Vortex, Creeping Frost, and Cold Snap to keep the target constantly in multiple frost zones. You need to amplify existing damage over time, not change your damage output.
This build is playable regardless of your currency investment, and approximately 20 POE Divine Orbs are needed to make it run smoothly.
This build doesn't rely on specific gear, so you need to understand which affixes you need. Once you understand your damage and defense sources, you can then apply affixes to your gear yourself.
For weapons, focus on the affixes Cold Damage over Time Multiplier and +Cold Skill Gems. The weapon type itself is irrelevant; as long as it contains these affixes, it's usable for a long time until you find something better.
You don't need to deliberately stack resistances. What you need is health or energy shields to provide stable support for sustained combat and map movement. If your support gems require you to maintain low health, then stack more energy shields.
Resistances, status ailment immunity, and movement speed take priority over armor or evasion stats. Since enemies are often in a chilled state, you rarely suffer concentrated melee attacks, so gear should prioritize increasing survivability rather than tanking enemy damage.
For necklaces, rings, and belts, their primary function is to supplement resistances, provide attribute requirements, and further enhance Cold DoTs. If they can further increase DoT damage or skill level, it will significantly enhance overall output, but these are not necessary conditions for building a full set.
Your DoT output primarily consists of Creeping Frost, Cold Snap, and Vortex. Creeping Frost creates a frozen path, while Cold Snap rapidly generates a Cold DoT area around you. Vortex unleashes a burst of energy, primarily used when enemies approach.
These three skills are sufficient for clearing maps and farming bosses. Other skills are mainly for triggering passive skill buffs, further enhancing your DoT.
Skills like Golem and Animate Guardian aren't direct sources of damage; they provide damage reduction, auras, or additional debuffs, making Frost DoTs last longer and have more consistent coverage. Especially in long boss fights, the indirect benefits of this type of gear are often more significant than simply stacking damage.
Cold DoT Elementalist is very easy to play and can satisfy almost all endgame content. The process of clearing out mobs is also very smooth. You can try to optimize this build yourself.
Dec 20, 2025
If you're used to playing Ranger base class in Path of Exile 2, then the better Ascendancy class after patch 0.4.0 is Pathfinder, because the other one, Deadeye, has been nerfed in the new league.
As a long-standing popular Ascendancy class in PoE 2, Pathfinder's mainstream combat style focuses on poison mechanics and potion usage, allowing you to deal massive damage to enemies by utilizing thrown potions.
But if you want to try a different way to play Pathfinder, then try Lightning Crossbow Pathfinder Build! It combines the class's inherent advantages with specific spirit gems to deal massive lightning damage.
Next, we will introduce the crafting method and practical effects of this build.

In addition to abilities related to poison and potions, Pathfinder's passive talents also include important buffs such as stun immunity and speed increases, providing more reliable mobility than most other classes.
Based on this, suitable weapons for you are lightweight and agile weapons such as bows or crossbows. Crossbows, besides being agile, also have good strength attributes, allowing for high-damage, high-precision shots at long range to penetrate enemies.
Lightning Crossbow Pathfinder Build combines these advantages and further adds the crossbow skill Galvanic Shards for damage output. During combat, you can also switch to other skills to quickly clear areas or perform effective single-target attacks.
Since the class and weapon characteristics mean your agility is already quite high, when choosing gear you should focus more on increasing fixed lightning or physical damage, and striving for high evasion and elemental resistance to improve survivability.
In this build, the most fundamental skills are some of Pathfinder's passive talents. Although they don't make up a large percentage of all Pathfinder skills, they significantly increase the build's speed potential:
Combining these skills will not only provide you with a reliable foundation for mobility, but also make it difficult for enemies to reduce your speed through attacks in combat, allowing you to use your other offensive skills and weapons more consistently and accurately.
The main source of damage for this build is the skill gem Galvanic Shards, one of its features being that it must be used with a crossbow.
When equipped, this gem will load your crossbow with energized bolts, which are then fired in rapid succession, releasing chain lightning beams upon hitting enemies.
Each bolt deals 15-54% of base attack damage, converting 60% of physical damage into lightning damage, with a firing speed of up to 500 units per second.
The lightning beam converts 100% of physical damage into lightning damage, reaching a final value of 75-272%.
Next, we recommend equipping Flash Grenade skill. Each use consumes 10 mana, creating an explosion in a 2.6-meter radius that blinds enemies. The explosion lasts for 0.85 seconds and also increases stun accumulation speed by 400%.
Also, a crossbow-exclusive skill, Flash Grenade is valuable for its ability to deal massive damage and provide various practical functions, such as crowd control or stunning bosses, combining defensive capabilities and offensive burst damage for powerful combos.
If Flash Grenade helps you gain an advantage against groups of enemies, then Rapid Shot is an essential skill for increasing the build's single-target damage output.
It allows each clip to hold 100 bolts, converting your physical damage output into fire damage, and provides significant improvements in both attack speed and damage.
Undoubtedly, the main weapon must be a crossbow. After that, you can use the various currencies you earn to craft your crossbow, making it more powerful by rolling new affixes or increasing the rarity/affix bonus values.
The crossbow's prefixes mainly focus on increasing different types of elemental damage and accuracy, all of which are suitable for Lightning Crossbow Pathfinder Build. The suffixes are more varied, and you can choose based on your needs.
Below are all the crossbow types currently in the game:
Ideally, increased lightning damage and cold damage would be good prefixes, allowing you to inflict both shock and chill effects. If your crossbow lacks lightning damage, then socket two lightning gems into it.
For other gear, there's nothing particularly special to note about the amulet; just choose a good one from your loot. Boots should ideally increase movement speed, and gloves should provide a fixed damage bonus.
If you haven't yet found a suitable crossbow at the beginning, using a bow to craft a Lightning Arrow build as a temporary solution is also acceptable. However, once you unlock the crossbow and the skills we mentioned, you must change your strategy promptly.
Lightning Crossbow Pathfinder Build might feel a bit clunky when clearing mobs in the early game, as you might not initially master the technique of throwing and detonating grenades, but you'll get better with practice.
So, If you're tired of Poison Pathfinder build and don't want to create a new character, Lightning Crossbow Pathfinder is a great option!
Dec 20, 2025
Are you often facing a currency shortage in the early stages of Path of Exile 2 0.4.0 league? Don't worry, because we're going to share a profitable money-making strategy to help you overcome this difficulty: essence farming. This strategy is quite easy to get started with; you only need to focus on killing many rare monsters, which almost any build can easily do.
Moreover, the advantage of this strategy is that you don't even need to invest a large amount of resources upfront, which is suitable for most players who lack funds in the early stages of the league. You can start with a very low cost and then gradually upgrade the strategy as the game progresses to suit different budgets and builds, easily earning over 30 Divine Orbs every day!

The core of this strategy is to farm as many Essences as possible in each map. This is mainly achieved by using Overseer Precursor Tablets, which guarantee extra Essence drops in each map. You might think these tablets are a bit expensive, but rest assured, Essence returns they provide are absolutely worth it.
One recommended setup is to use two double-Essence Precursor Tablets and one single-Essence Tablet. Because in addition to Overseer Precursor Tablet, other tablets can grant double Essences. Using a single-Essence Tablet allows you to add an Abyss Tablet, Breach Tablet, Delirium Tablet, or other strategies you want, thus obtaining some extra PoE 2 currency.
These tablets will be used on T15 maps with 6 modifiers. If you can't handle 6-modifier maps, you can use only 4-modifier maps, in which case you can only use two tablets. Once your build can handle it, you can upgrade to using three tablets simultaneously.
The map setup itself is very simple. You just need to collect some maps, put them in another tab, and then use an Orb of Alchemy to add at least 4 modifiers to each map. We can easily maintain a supply of T15 maps.
If you don't want to use 6-modifier maps, then this is all you need to do. If you want to use 6-mod maps, you'll need to use PoE 2 Exalted Orbs to add six mods to each map.
Next, you need to quickly browse through all your maps and see if any have mods with 60% or higher rarity. These maps are worth approximately 10 Exalted Orbs each and can usually be sold immediately. If you're lucky and get maps with 80%-90% rarity, they're worth 25 to 30 Exalted Orbs each.
It's best to sell these maps to other players and keep the money as profit, or invest it in new maps.
After all of this, it's recommended that you use a filter to screen out maps with undesirable mods. The remaining maps will become the basis of your later map strategy.
As for your inventory setup, you'll need to bring some maps, and ideally a large number of Chaos Orbs, as we'll be using these orbs to corrupt Essences, thereby changing the results and gaining more profit from this strategy.
Before we discuss how to do this in maps, let's look at what Atlas Skill Tree should look like for this strategy.
It's quite simple. We just need to go to the top and light up all the talents related to Precursor Tablets, which will make our map rewards more abundant. Also worth mentioning is Remnants of Power, as it has a 20% chance to double the number of Essences in the map, and investing in Ecological Shift will grant more additional total Essences.
Then, we go to the bottom right and fill all Essence-related talent nodes, and invest the remaining points into some Spirit nodes for some extra bonuses.
In addition, you need to make sure you invest at least three points in Map Boss Tree at the top, as this will give you extra Essences from Crystal Realm.
If you plan to use Abyss Tablets, you should make sure to light up Shadow of Undeath, as this will give you more Essence of the Abyss. The remaining nodes can be chosen based on your preference for different mechanics.
You'll have a lot of fun running these maps, as the balance changes brought by PoE patch 0.4.0 make farming Essences easier than ever before.
First, you need to walk along the walls and find the map boss as quickly as possible. After killing the map boss, all remaining mechanics in the map will light up. Therefore, you can easily find these Essences without checking every corner.
We only need to check Essence monsters to see if they possess one of the five high-value Essences:
If it possesses any of these five essences, simply click on the monster and kill it to collect the loot. If it doesn't have these essences, you can simply use a Vaal Orb to transform it into a new essence. This will upgrade a Greater Essence to a Perfect Essence, or if the item already has a Perfect Essence, there's a chance to upgrade it to an Essence worth the equivalent of a POE 2 Divine Orb.
While you could theoretically make this farming process more complex, there's no point in doing so. Just keep an eye out for those five Essences, kill the monsters, collect the loot, and move on to the next map. As for route selection, you can do whatever you like.
Once you've completed some maps and accumulated a lot of Essences in your stash, let's talk about how to handle them.
To quickly sell these Essences, simply put them on the currency exchange. The problem is, unfortunately, many Essences are junk and basically nobody needs them.
So, before selling, you can check the current trading volume of Essences. Some options have high trading volume, while other Essences simply won't sell. Whether or not you try to sell these Essences is up to you.
Even so, Essences obtained using this strategy can earn you approximately four to five Divines per hour, and the income is relatively stable.
Overall, this Essence farming strategy feels very relaxed because you don't really need to think too much; you just clear the map, and you're guaranteed to get some profit every time. Of course, the hourly income will vary. So, choose a class like Pathfinder to start your farming journey, and this strategy definitely won't disappoint you!
Dec 19, 2025