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Path of Exile 2 patch 0.4.0, titled The Last of the Druids, officially launched on December 12th at 11 AM PST on PC and console platforms. Patch 0.4.0 is a major update, introducing a brand new Druid class and Ascendancies, a challenge league, and numerous endgame adjustments and balance changes. Let’s take a look at the highlights of this update!
In short, the new Druid class, endgame content, balance adjustments, and everything else in Path of Exile 2 patch 0.4.0 bring it one step closer to the official release! Stay tuned!
Path of Exile 3.27, titled Keepers of the Flame, released on October 31 (PDT) for PC, Mac, and consoles. This update is a true continuation of the popular Breach League, where players race against time to crush their enemies in a slowly expanding circle. Additionally, the 3.27 expansion introduces a host of changes, including new Challenge Leagues, an overhauled endgame, Ascendancy Classes, and trading functionality. Let’s take a look at the key features of Path of Exile 3.27 Keepers of the Flame!
Together, these changes and improvements in Path of Exile 3.27 are more exciting than any loot explosion, as player requests are finally being fulfilled. Whether it’s the Breach League rework or the addition of new Ascendancies and trading features, everything makes more sense!
While Path of Exile 3.27 is free-to-play content, it also includes many purchasable currency items and bundles. Then look no further than POECurrency.com, which has plenty of POE PC/Xbox/PS currency and fast and secure delivery.
If you have trouble exploring The Keepers League, don’t forget to buy POE 3.27 currency or stay up to date with the latest POE 3.27 guides on the POECurrency.com news.
Path of Exile 2 is a free-to-play MMORPG developed and published by Grinding Gear Games. The sequel to 2013’s Path of Exile, the game launches in paid Early Access on Windows PC, PlayStation 5, and Xbox Series X and Series S at 11am PST on December 6, 2024.
Like the original, Path of Exile 2 is a top-down action-RPG that allows up to six players to play cooperatively. Set several years after the events of the original Path of Exile, you’ll return to the dark world of Wraeclast to try to put an end to the spreading corruption. Players will traverse the deadly continent of Wraeclast and experience a variety of immersive cultures as they battle against various forms of evil, including fighting Corrupted abominations and Divine creations, all of which have skills that can be combined. In Path of Exile 2, all you have to do is choose your own skills, wear the equipment of your choice, and build a powerful build with a unique combat style to clear all evil enemies and completely change the fate of Wraeclast!
PoE 2 will run in parallel with the first game, with its own set of seasonal leagues, and it is completely different. Many systems are handled significantly differently compared to the previous game. Here are the features you need to pay attention to in PoE 2:
1. New Campaign
In Path of Exile 2, players will enter a brand new campaign, which takes place several years after the events of the first game. The campaign contains six acts, including new areas, towns and characters, as well as some returning favorites.
2. League Mechanics
One of the standout features of the original PoE was its league system, which launched a new temporary challenge league every few months with its own unique mechanics and rewards. Path of Exile 2 is likely to continue to push the boundaries, offering new league mechanics and features to introduce new content to the game.
3. 12 Character Classes
PoE 2 will have a total of 12 character classes, 6 of which are returning from PoE 1. Each class has three Ascendancy subclasses that they can specialize in.
4. New Endgame
At the end of Path of Exile 2’s six-act campaign, you’ll gain access to the endgame. There are over 100 endgame maps in POE 2, and each one has its own boss fights and modifiers that enable remastered versions of many of Path of Exile’s past leagues.
5. Equipment System
POE 2 features hundreds of equipment base types for you to discover as you explore the continent of Wraeclast. The maps feature a variety of magical modifiers, but unique variants with ancient powers can also be found.
6. Customizable Skill System
Any class can use any Skill Gem, which can be further modified with up to 5 Support Gems to completely change how the skill works. In addition, you can now Dual-Specialise your passive skill tree, switching between two very different fighting styles at any time.
7. Graphics Overhaul
Path of Exile 2 is powered by a brand new graphics engine with high-fidelity visuals, including detailed character models, realistic lighting, and much-improved environment design. Every aspect of the game looks sharper and more detailed without sacrificing the fast-paced combat of PoE.
All in all, with these new features and improvements, PoE 2 promises to be one of the most exciting action RPGs in recent years.
Path of Exile 3.27 has been out for over a month, and major content updates have ceased. Most players have likely switched to PoE 2, and those still playing PoE 1 are likely casual players.
Therefore, Cold DoT Elementalist build recommended today is perfect for casual players. It requires minimal investment, involves few actions, and is incredibly versatile.
Cold DoT Elementalist is a very versatile build, with no weaknesses in farming or boss battles. This build primarily relies on DoT damage, so even if the weapon's damage is low, the impact is minimal.
This build can apply slowing and other negative effects to monsters, and although its health is relatively low, you can compensate by stacking energy shields, making it actually quite tanky. Additionally, this build can generate pulses periodically, enabling automatic farming.
However, as a DoT build, DoT damage has a cap, so even if you invest heavily in PoE Currency to acquire top-tier gear, your burst damage won't surpass that of burst builds. When facing bosses, you need to cast spells to stack DoTs, and fights against bosses with high Cold resistance can be lengthy.
This build's damage doesn't come from any single skill, but rather from multiple layers of Cold Damage over Time and large-area Chill crowd control. You simply need to keep moving, and mobs will die around you.
Therefore, your damage primarily comes from these skills:
Once the ice field is established, players hardly need to cast spells frequently; simply keep moving, and monsters will be slowed, frozen, and naturally fall under the CTD damage. The key to achieving this is Vaal Cold Snap, which inflicts Cold DoTs and Chills on enemies within a certain area.
Building upon this, since enemies are almost constantly chilled or severely slowed, and DoT skills can be applied from a distance, you rarely need to engage in close-range combat. This means that even if your armor and elemental resistances aren't at their maximum, you can achieve high safety through control, distance, and timing.
However, when facing elite monsters or bosses, relying solely on Vaal Cold Snap is insufficient. You need to actively apply curses like Frostbite and sequentially apply Vortex, Creeping Frost, and Cold Snap to keep the target constantly in multiple frost zones. You need to amplify existing damage over time, not change your damage output.
This build is playable regardless of your currency investment, and approximately 20 POE Divine Orbs are needed to make it run smoothly.
This build doesn't rely on specific gear, so you need to understand which affixes you need. Once you understand your damage and defense sources, you can then apply affixes to your gear yourself.
For weapons, focus on the affixes Cold Damage over Time Multiplier and +Cold Skill Gems. The weapon type itself is irrelevant; as long as it contains these affixes, it's usable for a long time until you find something better.
You don't need to deliberately stack resistances. What you need is health or energy shields to provide stable support for sustained combat and map movement. If your support gems require you to maintain low health, then stack more energy shields.
Resistances, status ailment immunity, and movement speed take priority over armor or evasion stats. Since enemies are often in a chilled state, you rarely suffer concentrated melee attacks, so gear should prioritize increasing survivability rather than tanking enemy damage.
For necklaces, rings, and belts, their primary function is to supplement resistances, provide attribute requirements, and further enhance Cold DoTs. If they can further increase DoT damage or skill level, it will significantly enhance overall output, but these are not necessary conditions for building a full set.
Your DoT output primarily consists of Creeping Frost, Cold Snap, and Vortex. Creeping Frost creates a frozen path, while Cold Snap rapidly generates a Cold DoT area around you. Vortex unleashes a burst of energy, primarily used when enemies approach.
These three skills are sufficient for clearing maps and farming bosses. Other skills are mainly for triggering passive skill buffs, further enhancing your DoT.
Skills like Golem and Animate Guardian aren't direct sources of damage; they provide damage reduction, auras, or additional debuffs, making Frost DoTs last longer and have more consistent coverage. Especially in long boss fights, the indirect benefits of this type of gear are often more significant than simply stacking damage.
Cold DoT Elementalist is very easy to play and can satisfy almost all endgame content. The process of clearing out mobs is also very smooth. You can try to optimize this build yourself.
Before the full release of PoE 3.27 Keepers of the Flame content, many players anticipated significant balance changes due to comments made by the game director in a previous patch Q&A session. However, the official patch notes were disappointing in terms of balance adjustments.
Unexpectedly, the biggest impact of PoE 3.27's meta gameplay wasn't on balance changes, but rather on the addition of hundreds of Foulborn unique items. Now that the official focus is primarily on POE 2, there shouldn't be any new Foulborn unique items in this league. So, will Foulborn unique items be integrated into the core gameplay?
Foulborn unique items are not new unique items, and they are unique items that already existed in the game, whose one or more affixes have been replaced by Foulborn affix.
Because Foulborn affixes are generally stronger than regular affixes, these Foulborn Unique items become unique and powerful enough in many situations to form an entire build idea around them.
Foulborn unique items were used in many builds in Patch 3.27. The Red Drea (Foulborn) was the most frequently used Foulborn unique item in both softcore and hardcore trade leagues in patch 3.27. In softcore, 8% of level 95-100 characters used it, while in hardcore, this figure rose to 11%.
Its most common Foulborn variant replaces its Endurance Charge chance affix with Fire Resistance or All Elemental Resistances talent allocated nodes based on Jewel range, providing an increase in maximum life. This provides a much-needed boost to life-based builds, allowing them to compete with the energy shield configuration.
The Red Drea (Foulborn) is used by approximately 40% of Chieftains, 17% of Juggernauts, and 20% of Gladiators, with Elementalists also making significant use of it.
The effectiveness of a Jewel is closely related to its position in the jewel socket on the Passive Skill Tree. The classes with 3 jewel sockets have particularly strong effects.
The sockets outside Marauder's starting point have the greatest potential. By using Tattoos to replace Strength path talent points with "+6% Fire Resistance" nodes, and combining them with The Red Drea (Foulborn), each small node provides an additional 4% maximum life increase. This allows for a total of approximately 55% additional maximum life increase using this unique item.
Templar slots outside the starting point offer slightly less potential, providing approximately a 30% increase to maximum life. Ranger slots south of the starting point offer around a 20% increase to maximum life.
This allows life builds in this area to either become more durable due to the significant increase in life or save talent points invested in damage, thus better tackling endgame content.
Foulborn unique items even impacted the PoE 3.27 meta. Hand of Thought and Motion (Foulborn) boasts a powerful affix that increases accuracy rating by 5% for every 25 points of Intelligence.
It fundamentally solves the scaling accuracy problem inherent in past accuracy-stacking builds. Previously, these builds heavily relied on Precursor's Emblem Rings, but the improvements they provided were limited and had limitations.
Now, Hand of Thought and Motion (Foulborn) allows you to scale accuracy simply by stacking Intelligence. This is incredibly powerful because Intelligence stacking has been strong in recent leagues, and it also provides a significant amount of energy shield.
Combined with Shaper's Touch Crusader Gloves' boost to energy shield and accuracy, Stormrider Boots' base Lightning damage, and Juggernaut's Undeniable Ascendancy node's massive attack speed, you can create an extremely powerful build, potentially the strongest build of the league. But if Foulborn items don't carry over to the next league, this strongest build will only be available in Patch 3.27.
Foulborn affix of Doedre's Scorn indicates that the socketed gem is supported by a level 30 Impending Doom. This provides approximately 6000 to 9000 flat Chaos damage. Players can equip it at level 39.
A normal level 4 Impending Doom Support Gem only provides 175 to 263 flat Chaos damage at level 38. This means that at the corresponding level, Doedre's Scorn (Foulborn) version can deal approximately 34 times the damage.
It allows players to quickly complete campaigns and even one-shot campaign bosses. Its ingenious design lies in the fact that in the endgame, it is surpassed by the highly sought-after Forbidden Shako Helmet.
However, the latter is extremely rare or it requires a vast amount of valuable PoE Currency. So Doedre's Scorn (Foulborn) will give players the freedom of choice if it could be in core game. You can choose to use it from start to finish or simply as a fast leveling tool.
Berek's Respite provides a new way to obtain the explode affix for various builds, especially when combined with Elementalist's Ailments transformation, creating interesting explosion chains.
Provides a relatively easy way to obtain damage reflect immunity, used by approximately 2% of characters above level 95, primarily in Detonate Dead builds.
Kaom's Spirit (Foulborn) is very useful for mana stacking builds, and even more so when you use two. It provides immunity to curses, a large number of attributes, mana regeneration, and a flat mana of up to 200.
Foulborn Unique items will probably be added to the core game in some form. This is because Breach rework is almost certainly going to be included in core content and won't just appear in this league, and this mechanic requires unique rewards.
The hundreds of newly added Foulborn Uniques items have enormous potential, much like Replica Uniques. Many of them may remain dormant across multiple leagues, but should specific balance changes occur elsewhere, one or two of them could become key to a meta, enabling new builds.
Even if some of Foulborn items clearly require balance tweaks, they provide players with more options and more playable toys, which is a good thing in Path of Exile.
As the saying goes, everyone has their specialty, and this applies to Path of Exile as well: different classes specialize in different powers and weapons, and the main functions of available builds also differ.
Unlike the classes, whose basic attributes are fixed, the builds themselves, as craftable creations, are entirely up to you. Whether dealing with bosses, developing new dungeons, or farming PoE currency, each build's fate is sealed when it's crafted.
Of course, with the updates to various mechanics in 3.27 league, your strategy for crafting builds should also be adjusted. To save you time, this guide will directly introduce how to craft Death's Oath Occultist Build, suitable for farming resources.
In fact, this isn't a completely new build originating from Keepers league; it appeared in earlier leagues, but 3.27 gave it another chance to showcase its power.
As the name suggests, this build revolves around Witch Ascendancy class Occultist and the unique Astral Plate of Death's Oath.
The Occultist specializes in cold, chaos damage, and curses. And Death's Oath, when equipped, grants Death Aura effect. This effect deals continuous chaos damage to enemies within a certain range and inflicts chaos damage on yourself when you kill an enemy.
As a key element of the build, Death's Oath's advantage lies in its easy availability at the start of the season, allowing you to farm currency or XP early on through its effective health, damage reduction, and wide-area explosion.
However, as the league progresses, this build becomes less effective due to its relatively low single-target damage, requiring you to adjust your build strategy.
Before you can unlock Occultist class for crafting this build, we recommend using Chaosslinger build as a transition, which also focuses on chaos damage output, to complete early battles, accumulate resources, and level up.
This transitional build is centered around Spellslinger, combined with other chaos damage-dealing skills to quickly farm XP. Of course, if you have a more suitable Occultist leveling build, you can play at your own pace.
Next, use your earned currency to exchange for some basic gear, such as shields or rings that increase damage, but more importantly, obtain at least two Voidstones.
Socketing these items into Atlas of Worlds will enhance the base map's tier, up to Tier 16. This will give you a chance to obtain more and rarer loot when clearing the map later. The available Voidstone types and their corresponding enemies are:
Next, use these buffs to wreak havoc within your capabilities! Continue until you've earned enough Divine Orbs. Then, try to acquire Cluster jewels to expand your talent tree and activate more passive nodes.
Based on this, combined with your existing Death's Oath and Occultist, the basic build and the resources to further optimize it are complete.
When crafting this build, aside from Death's Oath as chest armor, most gear choices are not fixed. Just ensure the rarity is at least rare and meets your attribute requirements. However, for the helmet and amulet, we recommend the following:
Helmet - Heretic's Veil:
Amulet - Impresence (Chaos):
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There are many ways to obtain this currency, but we recommend Heist and Delirium. Heist's advantage lies in its optimization in 3.27 league; rogues' skills will upgrade along with their chosen jobs, accelerating your reward farming.
Since the enemies in Heist are not dangerous, you can easily complete it even in the early stages of the season when your character's damage output is insufficient. If you want to improve efficiency, you can equip items that increase movement speed.
To maximize your Delirium currency earnings in League 3.27, you need to add Delirium orbs to the relevant maps to increase the level of Delirium enemies encountered and the final reward. Currently available orbs include:
If you're familiar with PoE player community, you'll know that Death's Oath Occultist Build is often considered a chaotic version of Righteous Fire build, which inevitably results in a very slow combat pace.
But don't worry, with the right gear selection, you can ultimately gain increased chaos damage and damage over time, and further enhance your build's defense by stacking chaos resistance.
More importantly, besides direct damage output, Occultist class allows you to curse enemies, slowing their movement speed and reducing their damage output, thus ensuring you survive longer to the end.
That concludes this introduction. Hopefully, it will help you delve deeper into 3.27 league!
Temple mechanic in Path of Exile 2 Patch 0.4.0 initially caused player dissatisfaction due to its cumbersome mechanics and low rewards. Subsequent patches improved the mechanic significantly, and some players exploited a bug to farm large amounts of currency using this mechanic, even causing inflation.
However, since Temples do not produce Omens, farming Omens remains highly valuable even in an inflationary environment. If you don't want to study the seasonal mechanics but still want to farm currency, this strategy is much simpler.
Adding affixes to maps can significantly increase rewards, but using only T15 Maps from Orb of Alchemy is far from enough; you must use at least two Exalted Orbs to add affixes.
Vaal Orb is also recommended because it offers two good results: either corrupting the map to T16 while retaining all six affixes, or adding 1-2 additional affixes, resulting in up to 8 Modified Maps.
Since these maps are quite difficult, dying midway through renders the entire map useless. Therefore, it's recommended to use Regal Orb and Orb of Scouring to modify the difficulty affixes. You can filter out Waystones containing affixes that reduce maximum resistance and Penetration.
Since the core of the entire farming strategy is to generate as many pits as possible on the map, it's absolutely essential to ensure your Table has Abyss affix.
Affixes like adding Abyss to the map, having a chance to add extra Abysses, and each closed pit increasing difficulty and reward are all highly desirable.
However, note that when using multiple Abyss Tablets, their inherent affix "Adds Abysses to a Map" effect does not stack. The only way to increase Abyss Pit is by including Additional Abyss chance affix, or the waystone affix "Map contains an additional Abyss guaranteed."
You don't always have to use three Abyss tablets. You can choose to enhance the map boss. Common non-Abyss affixes include "Monsters have increased Effectiveness," "Increased Rarity of Items found in your Map," or maps with Delirium affix, but using Abyss Tablets is probably the best and least expensive option.
Abyss Atlas Passive Tree at the bottom of the map is the node you should focus on most. You have 8 assignable nodes; it's recommended to assign them in the following order.
From Out of the Pit option in the upper right corner of Balance of Power is mandatory. It provides a "25% increased effectiveness of Abyssal monsters," increasing item quantity and thus the chance of Omens dropping.
Stir the Swarm node provides the "nearby maps are overrun by Abyssal" modifier. Although it only has a 5% chance, it means that once this map appears, there will definitely be a lot of Abyssal pits.
The general Atlas Passive Tree doesn't have any particularly noteworthy nodes. This talent tree mainly greatly increases Tablet Effect, while selecting some Shrines nodes can reduce the challenge pressure of high-difficulty maps.
It's recommended to read the node descriptions before running your Atlas Passive Tree and leave all Swamp and Water Biomes maps for last.
You can also replace some less important nodes like "2% Quantity" or "2-3% Rarity" with Local Knowledge node. This provides a 40% increase to the base currency drop rate for Swamp and Water Biomes maps, making it a very good choice.
If you're only aiming for Omen of Light and Omen of Abyssal Echoes, map type doesn't matter much. If you also want to harvest Divine Orbs, Cleansed Areas biomes are the best choice.
These map provide additional monster groups that tend to drop POE 2 currency and may have the +1 to monster level affix. Combined with T16 Maps, you'll obtain a large number of high-level Valuable Bases.
Omen of Light and Omen of Abyssal Echoes are high-demand consumables used in top-tier crafting, and their demand typically increases with the season.
Abyss spawns specific Abyssal Rares, which may have special affixes. You need to look for monsters with the affix "Amanamu's Void." These monsters are easily identifiable by the large black cloud that spawns beneath their feet.
As long as the monster is within its own cloud, it is immune to damage unless you are also standing in the same cloud.
You must lure the monster out of the cloud and kill it as it emerges. If you kill the monster while it is still inside the cloud, it will drop the lowest-value Omens.
Waiting for it to emerge requires patience; you may need to kite the monster for 30 seconds to 1 minute. Using a build with Freeze or other controllable abilities will be more stable.
Using a loot filter that highlights different Omens is crucial. It provides instant feedback on whether your actions were correct. If you kill a monster but no Omens are highlighted on the ground, you'll know you made a mistake.
To run this strategy, you only need to prepare Atlas Passive Tree and Tables beforehand, and then you can focus on farming monsters. This might require some investment, but overall you'll profit.
Path of Exile 2's economic market is complex and a source of enjoyment for players, but this enjoyment is being destroyed by inflation. A bug allowed some players to amass large amounts of Divine Orbs, causing an abnormally high value for items in the market.
This has had a negative impact on ordinary players, but it's not so severe as to make the game unplayable. Let's see how you should deal with this.
Inflation isn't unique to this League. In Patch 0.3.0, players discovered that rare monsters in Abyss could drop Divine Orbs. This bug, caused by Sprawling Rapture Atlas passive, allowed many players to easily earn hundreds of Divine Orbs, but the developers didn't address this, leading to severe inflation in the market.
This bug was fixed in Patch 0.4.0, but this fix only affected ordinary players. Teams with top-tier gear can still utilize Unforeseen Consequences Abyss Precursor Tablet to massively produce Divine Orbs.
Another exploit revolves around Atziri's Temple, a key mechanic of this league. Players need to collect Crystals on the map to build rooms in Temple. Completing these rooms in a snake pattern and unlocking them one by one yields substantial rewards.
This exploit allows you to reset the zone, re-enter the map, and repeatedly cultivate Crystals on the same map to unlock the temple. With a sufficiently powerful build, you can complete a temple in one minute. Players using this method can earn approximately 50 Divine Orbs per hour, a feat impossible for regular players.
Before the exploit was patched, players using this method became extremely wealthy, while those who didn't do so fell into an inflationary trap. The relative value of their PoE 2 currency earned during playtime drastically decreased.
Previously, you could obtain Exalted Orbs by farming dungeons, and approximately one hour's worth of Exalted Orbs could be exchanged for one Divine Orb. Now, due to the increased value of Divine Orbs, players need to farm for much longer to obtain even one.
Wealthy players, holding large quantities of Divine Orbs, have snapped up high-quality gear on the market, driving up their values.
A belt with good stats, crucial for a build, might have previously been worth 100 Exalted Orbs, but now it might only be worth 25. A truly exceptional belt could fetch as much as 25 Divine Orbs, and many essential base items for a build have also increased in value to dozens of Divine Orbs. This is unattainable for ordinary players.
Even if these bugs are fixed, wealthy players already possess top-tier builds, making their dungeon farming extremely efficient. Ordinary players with mid-tier builds will need 3 to 5 minutes per dungeon with lower rewards. The efficiency difference in acquiring Divine Orbs between the two is enormous, making it difficult for average players to close the gap.
While the aforementioned cleanup sounds terrible, its actual impact on most average players is limited. In a normal league, there's already a significant gap between dedicated players who invest a lot of time and casual players who invest less.
Even under normal circumstances, most players struggle to break through this middle barrier. This inflation simply makes average players poorer, but it doesn't change the fact that you'll almost never reach the top tier of wealth.
Furthermore, all endgame content in the game doesn't require S-tier or unique items. You can use techniques like dodging, timing your attacks, and proper build construction to complete the game, but it certainly won't be as easy as it is for top-tier players.
This will also force average players to stop blindly copying top-tier builds and instead start researching equipment affixes, defensive mechanics, and how to adjust their builds to their own situation. This improves game understanding, allowing you to complete campaigns faster and more smoothly in the next league.
While Exalted Orbs have depreciated in value relative to Divine Orbs, many other crafting currencies and materials have also depreciated relative to Divine Orbs. This means you can trade for more crafting materials with fewer Divine Orbs, making it potentially more cost-effective for average players to craft their own gear in patch 0.4.0.
Don't forget that Path of Exile 2 is still in Early Access. This event exposed some mechanics issues, which will help the developers fix them in the next League.
If you don't have a Temporalis build, it's best not to choose the current best currency farming strategy, as this will actually reduce your farming efficiency.
You can analyze what content top-tier players are playing, what materials they need, and then supply those materials. Because they focus on a specific, efficient way to farm money, they can't play other content simultaneously.
On the other hand, you need to change your goals. Instead of focusing on how many Divine Orbs you can farm each day, use your developed build to defeat a Pinnacle Boss. This will also improve your overall strength.
While this economic collapse was triggered by bugs, diminishing the sense of reward for ordinary players grinding through levels, fundamentally, the strength of your build still depends on your time investment. If you haven't yet experienced all the content of this league, it's recommended that you adjust your mindset, change your strategy, and focus on learning and progressing within the game itself.
In Path of Exile 2, the simplest way to increase DPS is by leveling up to gain extra talent points and upgrading gear and skills.
However, upgrading to better gear means you need at least some currency, but the currency drop rate in Path of Exile 2 is extremely low, meaning you'll have to farm for a very long time before you can replace even one piece of gear. But this isn't the only method, and some overlooked mechanics can also significantly boost your DPS.
In Path of Exile 2, you can have two weapon sets: Weapon Set 1 and Weapon Set 2. Using different weapons allows you to allocate different talent points and specify different skills that only apply to a particular weapon set. This means 2 talent trees stack on one character.
If one set of gear provides critical strike chance while the other provides attack speed, switching between them during combat will result in a noticeable DPS increase.
Although there are two weapon sets, it doesn't mean you need two weapons. If your primary weapon is excellent, you can share it with the second weapon set.
Additionally, the main hand and off-hand can be shared independently. For example, you can share the scepter with two sets, but only equip a specific weapon in one set.
However, even with shared weapons, you still need to allocate weapon skill points independently for each weapon set. These skill points are not free, and they will consume your regular skill points.
After allocating skills, you need to bind the skills to specific weapon sets. Right-clicking on a skill icon allows you to select which weapon set the skill applies to.
First, prepare your weapon, or share a weapon with two sets by right-clicking the lock icon of the weapon slot.
Ensure you have available Skill Points and Weapon Set Skill Points. Then, in the skill tree interface, click the arrow icon to switch to allocating points for Weapon Set 1 or Weapon Set 2, select and apply. Finally, right-click the skill in the skill bar and select the weapon set to apply it to.
In the weapon talent skill tree interface, the host player needs to long-press the confirmation button to bring up a menu. At the top, you can choose to allocate points to all sets, or go to Weapon Set 1/2 for independent allocation.
Binding skills is slightly more complicated. You need to enter the skill key binding settings, then move the cursor to the target skill and long-press the confirmation button to open the skill options. In the options, find and set which weapon set the skill belongs to. You can also do this through the quick menu in the key binding settings interface.
The higher your skill level, the higher your DPS will be. However, directly trading or corrupting a level 20 skill gem in PoE 2 is very valuable, requiring approximately 600 Exalted Orbs. Corruption also carries the risk of downgrading or rendering the gem unusable, costing around 3 Divine Orbs per attempt. However, there are some techniques to reduce PoE 2 currency consumption of this step.
First, you need to disable Gem Cutting Restrictions in the game options, as this prevents further actions on corrupted gems. You don't need level 19 skill gems, and start with level 17, as they are much less valuable. Then use Gemcutter's Prism to upgrade their quality to 20%.
Before corrupting them with Vaal Orbs, remember to socket them with Perfect Jeweller's Orbs, as you cannot modify them after corruption. You can directly corrupt skill gems with Vaal Orbs, or combine them with Omen for a better outcome. Vaal Orbs may increase or decrease your skill gem's level by one, leave it unchanged, or even cause it to lose a slot.
In PoE 1, a failed corruption might render a skill gem useless. However, in PoE 2, gem upgrades are based on your account's skill level cap, not the gem's current state. Therefore, once you have a level 19 gem, all lower-level corruption skill gems of the same name can be re-upgraded.
So, if the corruption result is unsatisfactory, keep these corrupted level 17 gems and continue corrupting them until you obtain a level 19 corruption skill gem.
Then, returning to the gem upgrade interface in your stash, you can upgrade the previously failed level 17 corruption skill gem to a level 19 gem.
Using this method, just approximately one Divine Orb is required to attempt to obtain a higher-level skill gem, and this method also applies to Spirit Gems.
Rings and Amulets can be upgraded to 20% quality using Catalysts, enhancing their associated attributes.
Right-clicking an Instilled Emotion opens the crafting interface, allowing you to combine it with the necklace to add powerful bonus effects.
In Passive Skill Tree, holding down the Alt key will highlight the desired emotion type and order. You can then use Forging Bench to reforge lower-tier emotions into higher-tier ones in a fixed order, thus obtaining rare emotions.
Searching for Enchant and Jewel in Market will reveal Megalomaniac Diamond. This jewel randomly grants two talents, and the better the talent combination, the higher its value.
If you feel your build's damage is insufficient, check if you've utilized these tips. They allow you to achieve significant DPS increases without relying on bonus gear.
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