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With Path of Exile 3.26 Secrets of the Atlas expansion now in full swing, its sequel seems to have been forgotten by players. But recently, Jonathan Rogers, the game director of both games, said they would be dedicating more time and energy to POE 2 for the remainder of the year, delaying Early Access period until the end of the year.
In fact, as soon as this interview came out, all players who are keen on Path of Exile series of games are very interested in it. If you missed the live or want to know the details directly instead of watching a video that lasts more than half an hour, we’ll take a look at exactly what changes the developer revealed in this interview will be making to the controversial Path of Exile 2, and how they’ll affect players in this guide.
This is a very important change that Rogers took the initiative to introduce at the beginning. Although he did not reveal important details about the trading system, he promised that the emergence of this system will make in-game transactions more convenient, especially for players who are new to POE 2 or who focus on casual.
In the process, he symbolically listed some possible contents, such as vendor NPCs in the player’s hideout that can trade items or POE 2 currency and a more concise way to list in-game goods; as well as cracking down on cheating behaviors such as false prices and ghost sellers that have appeared before.
In fact, the improvement of the trading system in the player community and major social media is not completely exciting, because before the official release of POE 2’s early access in December last year, the developers used the reason of improving in-game micro-transactions when delaying the release time.
Although it is not perfect at the beginning, the situation that players feel uncomfortable with the hideout trading interface and interactive screens that are exactly the same as the original should not occur.
On top of that, the developer team plans to launch the system at the end of 2025, that is, before the end of early access, which may disappoint players again, because this change should have been put on the agenda earlier, instead of being delayed.
In addition to the most important trading system update, the game director said that each Ascendancy class in POE 2 will be reworked in the future, so that players can create more distinctive and powerful builds around them, which may be a very large project.
In addition, Passive Tree may also face a rework, especially the smaller wheel part, so that players can find their own activation path on this huge tree with many branches and make it more influential.
Rogers also said frankly that the developers have realized that the current game content lacks Strength/Intelligence hybrid section, so this part of the construction options may become the focus of subsequent developers.
From these statements, we can actually know that the developers really want to make the players’ combat rhythm and style in POE 2, a dark-style action role-playing game, faster and more flexible. So if you have enough POE 2 Currency, try to invest in those constructions with strong mobility and clearing capabilities at this stage.
Classes and builds that focus on melee attacks like Monk and Warrior may be better suited for endgame or higher-tier maps, while farming large amounts of experience and loot may require classes with high intelligence and strength stats like Ranger, Huntress, or Sorceress.
The developers also revealed that more content will be added to POE 2’s mid-tier endgame content in the second half of the year to bridge the gap between encounters such as Doryani’s Trial and bosses such as Arbiter of Ash, Zested, and King in the Mists.
Although Rogers said in the interview that the game’s content is balanced to make players’ progress more smoothly, in fact, this is likely another scam. In this balancing, there is only a small chance that the developers will make the most challenging encounters easier, and in most cases, they will directly increase the difficulty of all encounters.
This will cause more players to experience very severe death penalties in the game, and then spend more time and energy to farm better gear or more crafting materials to improve their build capabilities, thereby achieving the retention of some player groups.
Of course, this is just some speculation based on what the developers have done before, and there is no guarantee that they will do these things that will greatly damage the trust of players. In addition, the tower changes in the previous Dawn of the Hunt were not mentioned in this interview, so we still have to wait for the final information to be released.
In addition to the above update information that can be announced, there is some hidden information in some leaks or communities. For example, POE 0.3.0 patch is likely to be released around Friday, August 8, which is exactly four months after the release of 0.2.0, which is very consistent with the developer’s regular rhythm of releasing the latest patch.
Most importantly, this event just avoided the release of a major update of the same type game Last Epoch at the end of August, and the release of the new Season 10 of Diablo 4 in September, which may give players who linger on these similar games more time to try to get into the new 0.3.0 patch, thereby increasing the number of concurrent online players.
In addition, the developer is also collecting skill usage and frame data for each server in order to optimize the experience provided to players with the worst performance gaming devices, especially on those consoles that are about to be eliminated by the gaming market.
The above changes may be given priority to Softcore mode, while Hardcore mode tried by players who are keen to challenge more difficult game content is likely to be changed accordingly in the future because only 3%-4% of the player base is in it.
I need to remind you again that the changes and improvements to the game content provided in this guide are based on public interviews accepted by the current developers and some player community feedback, and cannot be regarded as the final result. But in general, I still hope that all players can have fun in POE 2, which has experienced a lot of trials and controversies!
Since Path of Exile 2 released its first league, Dawn of the Hunt, players have been complaining more and more about the lack of depth in the endgame content, and even the player community and social platforms are full of negative comments.
In view of this, the developers focused on improving the player experience in the endgame content in April and May, and are expected to launch a 0.2.1 patch this month to further improve the problems in the endgame. In this case, where the endgame content is becoming more and more important, it is becoming more and more important for players to farm more loot or specified materials in it.
For example, Expedition Logbooks are a key helper in the endgame content of POE 2 to help you unlock important encounters and obtain higher-level loot. So this guide will show you how to effectively farm Expedition Logbooks in the endgame content of POE 2 Dawn of the Hunt and how to use them so that you can get the best experience in the subsequent game progress.
Before farming Expedition Logbooks, make sure you have reached the endgame stage and can unlock Expedition encounters in Atlas. Maps containing this encounter will be displayed with a black and white spiral symbol on the map.
After you unlock the map containing this type of encounter with the corresponding Waystones, find an NPC that can give you explosives that can be used to dig around the area, and use the explosives it gives you to find loot and treasure chests hidden by the developers after the story or missions, including Expedition Logbooks.
However, you are not always lucky, and you may find more enemies with the help of explosives, and they all need you to defeat. After completing some battles, you can also find some Expedition Logbooks and other loot through the treasure chests left by these monsters.
Or if you think the above grinding is too cumbersome, you can also directly obtain the specified Expedition Logbooks through the in-game trading market and spend some POE 2 Currency. Although this is more expensive, it is convenient.
By the way, the generation rate of Expedition Logbooks in these treasure chests is actually not very high, but you can buy POE 2 currency to modify the affixes on the Waystones required to unlock the map to increase the quantity and quality of the drops contained in this map, so as to achieve the purpose of efficient farming.
Or you can increase your chances of encountering more profitable enemies by picking up more debris that can increase the loot drop rate or generate more rare monsters, thereby increasing the probability of Expedition Logbooks appearing.
Additionally, you can improve your Expedition Logbooks collection progress by modifying some of the options in your build. For example, Detailed Records Passive gives it a 50% drop rate bonus and guarantees it has three implicit modifiers.
Once you have gone through all the trouble to collect some Expedition Logbooks, you need to think about how to maximize their effectiveness.
If you don’t have a strong enough build to deal with a high-challenging encounter or the modifiers contained in it are not useful for you, you can trade them with other players in exchange for more POE 2 game currency.
If you can’t wait to earn more loot for your character through Expedition Logbooks, you can also take them to Dannig, a very important NPC in the game. It will take you to a special map area with an encounter larger than the normal battle scale.
Here, the combat strategy you need to use is actually no different from the normal one, but you need to rotate your skills a few more times. Of course, the loot you are rewarded with is also more and higher-level.
Alternatively, you can use it to unlock your encounter with Olroth, Origin of the Fall, but it’s worth noting that you can only unlock this encounter with Expedition Logbooks at level 80 and above.
Also, not every map that contains an Expedition encounter will contain this encounter, and you can tell if this boss will appear by whether a skull icon appears on the map.
After you successfully defeat Olroth, you will obtain a lot of loot, such as Olroth’s Resolve Ultimate Life Flask, which can greatly increase your health, and Heroic Tragedy Timeless Jewel, which can convert notable passive skills into other skills.
There is also a Book of Knowledge that gives you 2 passive skill points, which can be used to unlock passive skill nodes that can have a high buff to your build to increase the overall effectiveness.
The above is the current method for effectively farming Expedition Logbooks and maximizing their use in the current POE 2 Dawn of the Hunt league. Hopefully, you can use them to get a better gaming experience in the increasingly important endgame content with the introduction of this guide, and look forward to some updates brought by the 0.2.1 patch. I wish you a happy game!
Since the early access of Path of Exile 2 was released, it has received many reviews from the player community and social platforms, with mixed reviews. But when POE 2 released its first major patch and first league in April, a large number of negative reviews came, and the number was more than the very poor Lake of Kalandra League released in the original game.
Among these negative reviews, the most important one is that POE 2 Dawn of The Hunt League has many restrictions on many skills, making them very poor in some regular battles, and even after investing a lot of POE 2 currency, they can’t play the maximum effect in the endgame.
In fact, the developers also realized their mistakes, so they used the whole of April and May to release nearly 10 small patches to make up for the negative effects of this patch 0.2.0. Not only that, the developers also promised to release a new 0.2.1 patch in the first week of June to increase the playability of endgame content to alleviate players’ negative emotions about this sequel.
In addition, POE 2’s Game Director Jonathan Rogers recently accepted a public interview. He said that the developer will provide a skill library that can better adapt to the endgame in the next league as the main goal of the update, which makes many players very excited.
In fact, POE2 received a lot of praise when it was first released, because it has a completely different game style from the original and adds new classes, which makes many players who like to complete high challenges want to try it.
At that time, the diversity of builds in the game was still very high, which was the most obvious criterion for measuring the success of the overall design of action role-playing games. Here, players can use Infernalist to summon skeletons that can cause burning damage for fearless exploration, or use Invoker’s Ice Strike and Cast on Freeze to cause very large cold damage to the enemy.
However, if the environment in the entire game has been stagnant and players can only use a few powerful builds to complete all explorations, its appeal to players who pursue multiple game styles and gameplay will be greatly weakened. In light of this, the developers nerfed Trigger-based Meta Gems a week into the new league to encourage players to create more new build possibilities.
However, the nerfs were so severe, and the developers did not plan to balance the patch in the middle of the league, which resulted in most builds being far less effective than before, and only having skills like Essence Drain and Contagion that were not destroyed could make a good build options at the time.
In this situation, players often died in battles due to the weakness of their builds. Over time, players became more and more resentful in POE 2, because no one wants to not have a smooth exploration experience in a game that they paid for.
For these negative reviews, Jonathan Rogers first expressed his apologies to all players, and said that the original intention of this update was to allow players to rely on their own creativity to create a variety of skill combinations, so as to form a sharp contrast with POE 1, which focuses on a single skill as your main skill.
The assumption that the complexity of multi-skill gameplay would make players who love high-challenging content more interested in it was completely wrong after fact testing. So the game director promised players in the interview that the developers would learn from this lesson and make improvements in the next major patch and the next league.
In order to reduce the number of negative comments from players in major player communities and social platforms, Jonathan promised that in the subsequent game content improvements, the developers will pay more attention to expanding the basic effectiveness of a single skill, so that players can experience their unique combat power in the endgame content that they have to go through a lot of hardships to break into.
In response, he revealed that the developers will take a different approach to the league reset window, which means that instead of waiting for a league to develop to the expected perfect state, the league update time for POE 1 and POE 2 will be fixed at about 4 months.
But it must be admitted that the developer announced last year that the early access time of this sequel is only 6 months, so according to this trend, the developer is likely to delay the experience time in order to let players see their determination to achieve this major goal.
This is great for some players who just want to enjoy the current situation, but it is also likely to cause those who want to explore for a long time to think, because the extension of the experience time means that the official version of POE 2 will be far away.
In any case, the idea that the developers of Path of Exile 2 are striving for change is good, but its trust index in the hearts of players is not high, because there are many precedents for not keeping promises.
If you are a fan of both the original and the sequel, then you can verify its development results through the new POE 3.26; but if you only play the sequel, you can also see their determination in the 0.2.1 patch released next month. I wish you a happy game!
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However, not all POE 2 players can afford the very expensive Early Access Supporter Pack. Some players who have never played this kind of game may be hesitant about whether to spend a lot of money to challenge a completely unfamiliar sequel game. The most important thing is that once you lose interest in exploration during the game and exceed the refund time, your spending will be wasted.
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