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Path of Exile 2 is a free-to-play MMORPG developed and published by Grinding Gear Games. The sequel to 2013’s Path of Exile, the game launches in paid Early Access on Windows PC, PlayStation 5, and Xbox Series X and Series S at 11am PST on December 6, 2024.
Like the original, Path of Exile 2 is a top-down action-RPG that allows up to six players to play cooperatively. Set several years after the events of the original Path of Exile, you’ll return to the dark world of Wraeclast to try to put an end to the spreading corruption. Players will traverse the deadly continent of Wraeclast and experience a variety of immersive cultures as they battle against various forms of evil, including fighting Corrupted abominations and Divine creations, all of which have skills that can be combined. In Path of Exile 2, all you have to do is choose your own skills, wear the equipment of your choice, and build a powerful build with a unique combat style to clear all evil enemies and completely change the fate of Wraeclast!
PoE 2 will run in parallel with the first game, with its own set of seasonal leagues, and it is completely different. Many systems are handled significantly differently compared to the previous game. Here are the features you need to pay attention to in PoE 2:
1. New Campaign
In Path of Exile 2, players will enter a brand new campaign, which takes place several years after the events of the first game. The campaign contains six acts, including new areas, towns and characters, as well as some returning favorites.
2. League Mechanics
One of the standout features of the original PoE was its league system, which launched a new temporary challenge league every few months with its own unique mechanics and rewards. Path of Exile 2 is likely to continue to push the boundaries, offering new league mechanics and features to introduce new content to the game.
3. 12 Character Classes
PoE 2 will have a total of 12 character classes, 6 of which are returning from PoE 1. Each class has three Ascendancy subclasses that they can specialize in.
4. New Endgame
At the end of Path of Exile 2’s six-act campaign, you’ll gain access to the endgame. There are over 100 endgame maps in POE 2, and each one has its own boss fights and modifiers that enable remastered versions of many of Path of Exile’s past leagues.
5. Equipment System
POE 2 features hundreds of equipment base types for you to discover as you explore the continent of Wraeclast. The maps feature a variety of magical modifiers, but unique variants with ancient powers can also be found.
6. Customizable Skill System
Any class can use any Skill Gem, which can be further modified with up to 5 Support Gems to completely change how the skill works. In addition, you can now Dual-Specialise your passive skill tree, switching between two very different fighting styles at any time.
7. Graphics Overhaul
Path of Exile 2 is powered by a brand new graphics engine with high-fidelity visuals, including detailed character models, realistic lighting, and much-improved environment design. Every aspect of the game looks sharper and more detailed without sacrificing the fast-paced combat of PoE.
All in all, with these new features and improvements, PoE 2 promises to be one of the most exciting action RPGs in recent years.
For the first time since the release of Path of Exile 2 Early Access, GGG plans to give it a major content update and bring new classes, Ascendancy system, Unique Items, and endgame improvements to the game. This patch 0.2.0 Dawn of the Hunt update is scheduled to be launched on PC and Consoles at 12:00 pm PDT on April 4, 2025. Now, let us show you the content reveal of POE 2 Dawn of the Hunt league!
In this Dawn of the Hunt update, besides the addition of many new mechanisms and items, we can also clearly feel the sincerity of GGG. They are constantly listening to players’ ideas and making improvements. I hope this update can lead POE 2 to reproduce the glory of the original!
Path of Exile 3.25 Settlers of Kalguur releases on July 26th PDT on PC, Mac, Xbox, and PlayStation. In Settlers of Kalguur, players need to help Kalguuran pioneers build the town of Kingsmarch and establish trade between Wraeclast and their homeland.
This update introduces a ton of new content, highlights of which include:
While Path of Exile 3.25 is free-to-play content, it also includes many purchasable currency items and bundles. Then look no further than POECurrency.com, which has plenty of POE PC/Xbox/PS currency and fast and secure delivery.
Also, if you have trouble building your town of Kingsmarch, don’t forget to buy POE 3.25 currency or stay up to date with the latest POE 3.25 guides on the POECurrency.com news.
The core gameplay of Path of Exile series has always been centered around loot: finding, collecting, equipping, and selling. Through this whole process, you can not only improve your character’s strength, but also better advance the game process and help you clear the level as soon as possible.
In POE 2, generally speaking, items or gear that can help you upgrade faster in the early stages of the game will be more popular, but as the game progresses, you also need to farm more items with unique bonuses or useful for perfecting your builds.
Based on this, we will introduce you to the heavy belt called The Headhunter, and Tabula Rasa armor. The higher degree of freedom allows them to bring you unexpected combat assistance effects, let’s take a look!
In fact, this belt has already appeared in the first game. At that time, it was already a powerful gear that most players wanted to get. Although some changes in the mechanism after entering Path of Exile 2 have reduced the strength of The Headhunter, it is still worth having.
As a reliable ultimate gear, you must make your character reach level 50 to equip this gear. After that, The Headhunter can randomly provide you with one of the following 3 bonuses:
And on this basis, when you successfully kill the current enemy while wearing The Headhunter, you can also utilize the attribute bonus of the enemy, and the effect lasts for 20 seconds. In addition, you can also get a + 20-30% Sun Threshold (and one charm slot) buff.
Since consuming currency in the game can add more modifier effects to items, it is recommended that you buy POE 2 currency so that your The Headhunter will eventually gain more combat benefits than those already listed!
Based on the effect of providing you with the attribute bonus of the enemy, in fact, you can fully utilize these attributes as much as possible to provide bonuses for your builds, thus saving time to find other bonuses. The ever-changing available attributes not only make your POE 2 battles more interesting, but also can handle the difficult battles in the later stages well.
The drop of The Headhunter is highly random. Although it may be obtained by killing enemies above level 50, the probability is very low, unless the battle is completed in Cruel difficulty (the probability may increase). In addition, there is no merchant in the game who will sell this item.
As one of the special currencies in the game, Orb Of Chance has a chance to upgrade ordinary gear to a random higher type, so if you have enough Orb Of Chance and useless ordinary gear, you can try this method.
In fact, even if you don’t have them, these two items are much easier to obtain than directly farming The Headhunter. You can get ordinary gear by completing most of the game content; and you can get Chance Shards by dismantling complex or less useful unique items, which can be crafted into Orbs of Chance (or directly farm high-level maps).
Generally speaking, the main purpose of completing Trials of Chaos (and Trial of the Sekhemas) is to unlock Ascendancy class, but in fact you also have the opportunity to get other valuable loot in the process, such as The Headhunter. However, in order to enter these high-level trials, you need to unlock them through Inscribed Ultimatums.
It is worth noting that loot obtained through Trials of Chaos is usually corrupted. They have a special modifier effect, which is to completely change the nature of the gear, making it impossible to restore the gear to its original state. This means that you can utilize the loot as much as you want, but you can no longer attach any other functions to it.
This may be the simplest and most direct way, provided that you have achieved financial freedom in Path of Exile 2! Most items can be found in the official trading market, and The Headhunter belt need about 2-1,000 Divine Orbs, 500-1,000 Exalted Orbs, or one Mirror of Kalandra, which is not fixed, depending on the seller’s idea.
The basic form of Tabula Rasa has no bonuses and only six empty slots, but unlike other chest armors, Tabula Rasa is the only chest armor in the game that allows you to inlay jewelry in the empty slots. On this basis, you can enhance the strength of your character through the right jewelry & gear matching.
In addition, Tabula Rasa’s jewelry utilization has a high degree of freedom. You can inlay and remove them at any time to find Tabula Rasa jewelry matching solutions suitable for different situations according to your combat needs, and you can even switch between different solutions for free.
However, there is no doubt that the more precious the jewelry, the more likely it is that Tabula Rasa will play its true value, and finding 6 such jewelry can even be said to be more difficult than obtaining Tabula Rasa itself.
The way to get this chest armor is generally similar to The Headhunter, mainly including random drops after defeating enemies (enemies above level 10), conversion through Orb Of Chance, and trading in the market.
There is also a very unpopular way. When you defeat enemies above level 81, you may get Twilight Reliquary Key, which will unlock Foiled Tabula Rasa for you. However, this probability should be lower than if you get Tabula Rasa directly.
The above is the main information about these two POE 2 gear. It is difficult to get them, but everything is possible! Wish you good luck!
In the current Path of Exile 2 Early Access, players may be most concerned about when and how to achieve the best farming efficiency in the game. The most common solution may be to increase the clearing ability of your own build when encountering a group of enemies or the damage ability when challenging the boss.
But have you ever considered increasing the items’ rarity in your build to expand your farming efficiency in the game? If you have thought about it, but have not tried the difference in effectiveness that different rarity can bring you, then this guide on the impact of 0% to 100% item rarity on drops is very much needed.
The test results provided here may give you more understanding of the greatly modified loot drop mechanism in POE 2, and some strategies for increasing the item rarity of your build may make your farming process in the game smoother. Without further ado, let’s explore together!
Since the benefits provided by each Tower in Path of Exile 2 endgame content are relatively controllable, and applying Tablets with similar modifiers to them will make the explorable environment roughly the same, we put this test here.
For Waystones used on the map nodes, the quality and quantity of the drops are controlled at 10%-15%, and the item rarity is controlled at more than 40%. This is one of the most frequently used and most affordable Waystones in the game.
In order to simulate the real game conditions of players in regular farming, 3 Tablets were applied to each Tower. Not only that, Breach and Wraeclast Besieged Breach Precursor Tablets are also used, which can provide players with rare monsters that can be defeated and drop some unique items, so as to test the impact of rarity on some precious items.
Of course, in order to ensure the fairness and impartiality of the test, Atlas skill tree for the characters used in the two maps is the skill tree that current players use most frequently and are the most satisfied with using. Next, it’s a very long farming process.
In this case, after running 30 maps with zero item rarity, the rewards and quantities obtained were surprisingly outstanding: POE 2 Divine Orb, which is usually only available in one out of ten maps, appeared in 4 of these runs, and the number of other types of currencies was also relatively large. Even a Stellar Amulet was picked up in it.
Compared to zero item rarity, 100% item rarity provides only one more Divine Orb, but Perfect Jeweler’s Orb, which is also currently of super high value, also dropped one. For Chaos Orb and Exalted Orbs, they are both about 50% more than in the zero item rarity state.
It is worth noting that the number of Orbs of Alchemy is less than the drop rate in the map with zero item rarity, but the number of Vaal Orbs has doubled, although it is not worth much at present. Additionally, endgame-only currencies like Simulacrum Splinter and Breachstone have little impact on the drop rate of different item rarities.
So in general, if you want to farm more universal currency in it, you may need to buy POE 2 Currency and focus on upgrading the affixes in your build that affect the item rarity of the drops; but if you focus on farming the endgame-only currency to facilitate faster boss encounters, then you only need a moderate increase.
Thanks to this test, the problem of the relationship between items rarity and the quantity and quality of dropped items that players have been troubled with has been solved. So next, here is how to maximize the rarity of items in your build in POE 2.
Among the many POE 2 currencies, the most worthwhile ones to upgrade item rarity are Orb of Transmutation and Regal Orb, both of which can directly increase the rarity of items to a higher level:
Not only that, the way to obtain these two currencies is also very simple: drop from monsters or treasure chests, obtain from specific suppliers, or disassemble gear with corresponding rarity. Therefore, this inexpensive currency is really suitable for increasing the rarity of items in your build and bringing you more rewards.
Although it is the most direct way to increase the rarity of an item by spending the specified currency, it is common to get a worse affix after upgrading because the affixes on the item may change accordingly during the upgrade process.
So if you want to spend less and want a better affix without changing the rarity of the item, you can try using Orb of Augmentation and Exalted Orb to add a modifier to some items.
It is worth noting that when you add a second modifier to a Magic item, you can only use Regal Orb to upgrade its rarity and get more modifiers first. You can then use Exalted Orb to add new modifiers to it.
The above is the specific relationship between item rarity and currency that can be dropped in the current Path of Exile 2 Dawn of the Hunt League, as well as the specific methods to increase rarity. I hope that you can understand the importance of increasing item rarity to farming currency from the test results provided to you in this guide, and be able to successfully complete the upgrade operation to obtain the best gaming experience. I wish you a happy game!
Last December, the highly anticipated Path of Exile 2 Early Access broke multiple concurrent player records upon its release. Although it experienced some setbacks in the first half of the year, the release of the major 0.2.0 patch last month and the latest Dawn of the Hunt league have revived player interest.
In this update, some adjustments have been made to all the classes currently existing in POE 2, and new Ascendancy classes have been added to several of them, so as of now there are 7 classes and 17 Ascendancy classes in the game, which will increase the possibilities for players to make the most suitable build for their own exploration.
Although the developers promise to bring more fresh game content to players in each update, players’ requirements are far less than this. Right now, there are some calls in the game community to add Paladin Ascendancy from the original game to POE 2.
Because the developers of Path of Exile 2 are working hard to listen to the opinions of the players and implement it into the game to satisfy the players, this guide will summarize the current players’ analysis of this request and speculate on the possibility of this Ascendancy appearing.
In fact, the ultimate reason why players have requested the addition of Paladin Ascendancy to POE 2 is that Light Radius stat that currently exists in the game may perfectly synergize with the passive skills provided by this Ascendancy class to increase the damageability of the build.
First, let’s introduce Light Radius, which is a stat that determines the distance that light travels from yourself to the surrounding environment in a dark environment. This stat usually appears on the hybrid modifier on items, so you can buy POE 2 Currency to maximize its effectiveness.
Not only that, but this stat also affects your elimination range in some fog-shrouded maps, such as Viridian Wildwood map added in patch 0.2.0, where a small Light Radius will force you to leave with all the loot you have picked up.
However, this is also useful for regular maps: prominent markers, such as doors and checkpoints will now appear over longer distances on small maps. This is very useful for players who want to quickly collect certain items on the map and make this process smooth.
Although this Light Radius stat has a large role in the exploration process of POE 2, in fact, this support stat does not provide some value to the damage ability or defense ability of the build, so it is often overlooked.
However, if this support stat is combined with Paladin Ascendancy, there may be a surprise. It was introduced into the original game with Legacy of Phrecia event, but it is not a permanent available class and can only be used in the current event.
Paladin Ascendancy is described in POE 1 as an oath-bound character who receives blessings and divine power from God to help allies who complete challenges with them. So in the game, the Paladin build plays a focused support role in the team.
So when the class effectively boosts Light Radius stat and equips and casts a skill that can do AoE clearing, this stat will give you and your team a large area to explore, and a ton of small monsters to kill. All of this will give you the much-needed valuable experience points and loot.
In this case, if you place gear in your build that allows the vision gain provided by Light Radius stat to be converted into additional crit and damage buffs, then you have the ability to take on elite enemies or bosses alone, even if you are on a group expedition.
We’ve talked so much about the benefits of combining Light Radius stat with Paladin Ascendancy, but the probability of the most important class in this combination appearing is actually not very high.
First of all, Paladin is a new Ascendancy introduced for the original Duelist class in Path of Exile Legacy of Phrecia event, so if you want it to enter the sequel, Duelist may be added first.
However, in the current POE 2, the developers cannot guarantee that all available classes will be presented during the early access period, let alone the Ascendancy classes they have.
Not only that, the developers spent the entire month of April filling in the gaps for the seemingly very good 0.2.0 patch, and had no energy and cost to think about how to add some mechanisms, classes or activities that have been well received in the original game to the sequel that is full of negative reviews.
Therefore, players’ expectations for the addition of Paladin Ascendancy and its perfect synergy with Light Radius stat may need to last for a long time. In addition, since POE 2 is still in early access, even if players experience very good content in it, there is no guarantee that it will still exist in the subsequent official version. I wish you a happy game!
While Path of Exile 2 Dawn Of The Hunt league is in full swing, do you remember that POE 1 has been suspended for almost a year?
Since we still haven’t received any news of extension, and we received the trailer of POE 3.26 just a few days ago, we reasonably guess that this should mean that the original release date of June should still be on schedule.
So what does this mean for Path of Exile 1? It will release a new league for the first time in more than 10 months, which is the longest absence from a major update since the league system was first launched onslaught league in 2013.
I believe many old players know that since the release of the base game, the developers have been continuously releasing updates and reliable patches for POE 1. This reliable release cycle has become the core of their marketing strategy, allowing POE 1 to succeed and attract a wider range of players over time. And this is exactly what it has achieved.
In fact, in terms of peak player count, Settlers of Kalguur league are by far the most successful POE 1 league, attracting the most concurrent players on Steam. On top of that, two weeks after launch, the player retention rate for Settlers league is even higher than that of Affliction league, which is truly an amazing achievement.
But the problem is that the latest league is still Settlers of Kalguur, which was launched in July 2024, and it will be July 2025 in two months. Even its rival Diablo 4 has released 3 new seasons, while POE has not made any progress. Are you really willing to buy POE currency to play those outdated content?
So, what went wrong? How can a live service game that has been growing continuously, a game that has been around for more than 10 years, suddenly stop updating? This is almost unheard of.
It’s hard to believe that two years ago, we all thought that POE 2 would be the 4.0 update for POE 1, but it ended up being split into two separate projects: a new game called Path of Exile 2 and a series of separate league updates for the existing game, with their own mechanics, balance, endgame, and leagues.
Now we all know what happened between then and now. POE 2 finally released into Early Access after several delays, and the original game also had its most exciting leagues ever - Trial of the Ancestors, Affliction and Settlers of Kalguur, and of course, let’s not mention Necropolis. Then, updates to POE 1 stopped as the developers put all their resources into the sequel.
While this was the first big sign of POE 2’s influence on the original, looking back, we can see that this influence had been quietly going on behind the scenes for a long time.
You see, we used to release new leagues every 3 months, then after Sentinels League, the average league cycle went from 3 months to 4 months, so the developers went from releasing 4 leagues per year to 3.
But regular league updates weren’t the only thing that POE 1 released consistently in the past, as the developers used to release a major league every year. Not only were there Conquerors of Atlas expansion and Elder Slayers in 3.9, Maven and her Boss Gauntlet in 3.13, but there were also Eaters of Worlds and Searing Exarch Pinnacle fights in 3.17.
Since POE 3.21, there hasn’t been an Atlas expansion. But since it was close to ExileCon, many people speculated that the developers would definitely keep it for that. Then 3.22 was released, and there was still no Atlas expansion.
In fact, it’s incredible to think that we’ve played nearly 10 leagues in the latest Atlas expansion. This expansion was first introduced in POE 3.17 in February 2022, which means we’ve been using this Atlas for over three years now.
I can’t really complain about this, because the current Atlas system is really great. Many recent leagues, such as Sentinels, Forbidden Sanctum, Affliction, etc., are so memorable not only because the base game itself is great, but more importantly, the core mechanics of Atlas progression are also great.
That being said, I still expect and think that PoE 1’s upcoming 3.26 update may finally be Atlas expansion that has been missing for the past few years.
There are several good reasons for this. The first is that the status quo of PoE 1 is in desperate need of change. Let’s be honest, the developers have completely ignored PoE 1 at the moment, and that’s the harsh truth. But the game that made them famous, the game that funded the development of PoE 2 with its tremendous success, and the game that is still loved by so many players today, is now forgotten. Because of this, players’ confidence in the developers, Path of Exile 1 and its future has fallen to an all-time low.
Now the developers are bound to have a real win. If what they say is true and they really want to develop both games at the same time, now is the time to prove it. PoE 1 is now at a critical juncture, and a successful major league will go a long way to restore the excellent reputation that has been gradually eroding over the past year or so.
The second reason is that the best time to release an Atlas expansion was the last league, the league before that, and even the league before that, but those are all in the past, and the next best time is now.
I even think it’s very likely that the next Atlas expansion for PoE 1 has been planned for a long time, but there just weren’t enough resources to release the update in time. And before that, as the release of PoE 2 got closer, the resources were exhausted and couldn’t be put together.
But now it’s been six months since Path of Exile 2’s Early Access release. Early Access has always seemed more like a marathon than a sprint to a 1.0 release. So this will be the first time the developers really get a chance to put their focus back on the original and lay out their vision for developing both games simultaneously.
Many of us doubted they could do this, but deep down I believe they can, and POE 3.26 will be a major step towards that goal.
The third and final reason for me is that this latest POE 3.26 trailer focuses on Originator and Zana’s quest for the origins of Atlas.
There’s no way the developers didn’t expect people to immediately connect this trailer to Atlas expansion. So, let’s take a quick look at the details of this trailer.
The eye-catching text at the top of the trailer reads “I must follow it”. Now we don’t know who wrote it yet, but I think Shaper makes the most sense since we are reading his diary from long ago, but it could be the returning Zana, but the trailer itself doesn’t explicitly mention her name, it could also be an old diary written by Valdo, a new character, or even a more abstract narrative voice.
All we can guess is that in POE 3.26 we will most likely explore the birth of the atlas in the new Atlas of Worlds expansion and search for a man called The Originator.
This trailer is a trailer for this expansion for us. It is most likely related to Zana or Shaper. And I think if they are going to bring Zana back, they can’t do it in a random league.
I don’t know what you think of this trailer, to me it’s just made completely in the style of Atlas expansion, so they wouldn’t release this kind of a trailer at all if they didn’t have major plans. And, maybe the developers are planning to win back the trust of former fans with POE 3.26! But how exactly we don’t know yet, let’s wait and see!
In December of last year, the beloved Path of Exile released its sequel, becoming one of the most concurrently played games on Steam. Although the player base churn in POE was not too severe at the time, the number of daily active players and total players was declining.
But now, nearly three months after the release of POE 2, a new event has brought numerous players back to the game: during the Legacy of Phrecia event, the number of concurrent players reached a peak of 91,948, while POE 2 was only 80,879 at its peak, which is far more than the sequel!
But strangely, the number of concurrent players of the sequel was not greatly affected during the event, so where did all these players come from? And although POE may never break the heights set by POE 2, what are the reasons behind this phenomenal popularity? Will we see this again in the future?
These questions are the topics that are currently being focused on in the player community and social platforms, and this guide will answer these questions for you one by one based on the existing information and leaks. Whether you are a loyal fan of the original game or a player who is exploring the sequel and hesitating whether to enter POE to try it, the answers here may give you a correct direction.
First of all, let’s take a look at why the original POE has set off such a phenomenal popularity, that is, because its game content has not been updated or improved for a very long time. Previously, Path of Exile would update four leagues every year, and each one would bring a lot of game content updates to players, such as new mechanisms, new bosses, and new POE 2 Items.
Before the early access release of POE 2 last year, in order to ensure the normal operation of the sequel, the developer used all the work teams that originally worked on POE 1 to develop POE 2, which led to the delay of the league that should have been updated in the original game. Although POE 3.25 Settlers Of Kalguur League was highly praised by players before, players lost interest in it during this long period of repeated grinding and exploration.
When this Path of Exile 2 was released in advance, it was thought that Grinding Gear Games would return the staff of the original game, but they did not. They have been solving some minor problems that POE 2 players have been struggling with, and officially announced that they will continue to use this team to develop the sequel until the release of Patch 0.2.0.
This caused some players who were loyal to the original game to protest because the developer broke the promise to treat both games equally to all players. After that, the players in the original game had no hope for new leagues or new patches, and jokingly called this the longest drought period in POE.
But fortunately, after announcing this news, the developer released a notice about the Legacy of Phrecia event to be held in POE, which will last for a month. And announced that it would destroy all existing classes and replace them with new game-changing ascendancies, which means that all 19 ascendancies will be redesigned, and those gear that could only be upgraded with POE Currency have also received some upgrades and improvements.
This was unexpected for all players, and made players feel that they had wrongly blamed Grinding Gear Games before, because this kind of experimental design also requires a very long time to study and explore. So many players who had given up the original game before began to return, and some players who were used to the old design also wanted to try these new game rules and gameplay, which gave this long-dormant game a new lease on life.
Although POE and POE 2 are both games of the same genre and have the same unique systems, they are fundamentally different because the original Path of Exile has decades of updates and quality of life upgrades, with the depth and level design that most pleases players, and it is difficult for new games to catch up with this depth of game content in a short period.
Especially the endgame of POE 2, although it uses a lot of data from the original to determine what players want in it. For players who have only tried this sequel, this exciting and difficult battle makes it a different game experience, but for fans of the original, the endgame here is not pleasing to them.
So the explosion of POE has little impact on the player group of POE 2, because the two groups essentially like completely different things, and there will be a steady stream of new players during the current POE 2 Early Access period, because they all want to try the extremely difficult gaming experience of farming POE 2 Currency.
Most importantly, one of POE’s most impressive feats is that it can retain players longer than other games. On July 1 last year, Settlers Of Kalguur League was able to reach 228,398 concurrent online players, which is the highest record for the game. At the end of July, the number remained at 163,118, which is a very outstanding number for a game that has existed for more than ten years.
The last question is, can POE maintain this super high popularity and move forward steadily? The answer is yes, because the sequel is currently only released in Early Access, and the official release time and game content are not completely determined, which leads to the players becoming bored again after the experience time is over. At this time, a POE with a better game experience and similar gameplay may become their next prey.
As you all know, after more than 6 months of POE 3.25, the developers finally responded to the subsequent league update of POE 1, but we did not get any news about the 3.26 expansion, but instead announced that POE 3.26 would be postponed indefinitely. This news has caused a lot of anger among fans of the original game. Perhaps in order to calm the anger of the players, GGG recently chose to launch a new event, Legacy of Phrecia Event, to divert the attention of the players.
The event starts at 12 pm PST on February 20, 2025 and lasts until 1 pm PST on March 23, 2025. Players will face a series of unique challenges and experience major changes in the class system.
To perform better in this event, you must prepare an excellent build. Here we’re sharing our event starter build, Pyroclast Mine Polytheist, to help you get a head start in Legacy of Phrecia Event!
Recently, seeing the rise of Polytheist ascendancy class, we wanted to use it to make a build that uses skills with both Projectiles and Nova tags. The only skill that meets this requirement is Pyroclast Mine.
With Pyroclast Mine, we can hit the same enemy multiple times with a single explosion. First the initial explosion of Mine, then the projectile AoE for each explosion, and finally these fireworks-like explosions. If you like flashy builds, this one is for you.
What we’re showing here is mapping with Pyroclast Mine using a 4-Link setup, so how far can this setup take us?
In reality, since we need to stick to a budget and make sure we can complete Legacy of Phrecia Event with the least amount of POE Currency cost, our equipment is pretty crappy, focusing mainly on life, resistance, and a few attributes. Tremor Rod in particular is definitely the most cost-effective choice for this build, and should at least get you into red maps.
In addition, we only use 2 Auras, Grace and Summon Skitterbots. Since Flammability is tied to Arcanist Brand and Detonate Mines is tied to Automation, it will trigger automatically.
It is recommended that you can get Detonate Mines Skill Gem as early as possible to save extra clicks. If you don’t want to invest in it, there is a Mine Mastery that also allows you to detonate mines while moving. You can unassign it when you don’t need it.
Although we don’t use Astral Projector in this build, so sometimes the explosion won’t fall on the boss, the overall damage feels good, especially when we get Ascendancy, which will be more powerful.
For Ascendancy, we would grab Devout of Lunaris first. The quality of life brought by this node is unparalleled. However, if you want more defense, then you can get Devout of Garukhan or Devout of Solaris first, and finally Devout of Ralakesh, mainly because we are already using Charged Mines Support.
Now, let’s move on to the passive tree for this build. We have different levels of the tree, so if you don’t know which nodes to choose, you can follow the upgrade tree here. We usually start with some damage and life nodes here, and then go to Shadow. Also, get all Mine nodes, Life nodes, and Reservation nodes here, and then finish the build at level 95.
Next, we have different gems set for endgame and early/mid game. You can re-check them when you are ready to lower your health.
If you are using Pyroclast Mine of Sabotage, you can change it here. However, it is not recommended that you switch to it before getting Mana Reservation node and equipment.
Pyroclast Mine of Sabotage does much more damage than normal Mine, but it also reserves much more mana than normal Mine. So, until you can switch to Transfigured Mine, just use the normal Mine. They function the same, the only difference is the amount of damage.
In addition to Grace and Summon Skitterbots, this build also uses Discipline. It is connected to Arrogance to preserve life instead of mana, so that we can do Pain Attunement when life is low, giving us 30% more spell damage.
Once you get Whispers of Doom anoint on your Amulet, you can use another curse, which is Assassin’s Mark. Before getting Pyroclast Mine, you can upgrade as you usually do with Templars, that is, use Rolling Magma, Holy Flame Totem and Flame Wall.
Now, to the most important part, the gear.
The gear for this build is very simple, you just need to focus on getting life, resistance and attributes. Among them, Mine Throwing Speed should be made on your weapons and helmets, which will make a huge difference and provide you with a smoother map experience.
You can also try to get a belt with Mine Throwing Speed, or make your own using Essence of Zeal. Once you get enough POE currency, you can slowly upgrade your gear.
Since this is an evasion character, it has low health, so getting energy shields is also important. So we use Evasion Base or ES Base as our armor, combined with Grace and our Ascendancy, our evasion chance should be pretty high.
Another important stat is spell suppression chance. Although there are some on the passive tree, it should be easy to limit spell suppression if your gear is all rare. What’s more, you should also have your Eldritch Mods at this point.
Note that the endgame setup of this build is expensive. It’s only for those who really want to invest in the build and try some of the hardest content in the game. If you’re just using this build to accumulate some Divine Orbs and move on to the next build, then I think you can stop at the mid-game setup.
Victario’s Influence is a great body armor for this build. You can even get up to +4 gem levels with Corruption alone. Additionally, it provides higher reservation efficiency, which is very necessary for Pyroclast Mine of Sabotage, and the increased AoE and aura effects are obviously nice to have as well.
Finally, Replica Dragonfang’s Flight is great for boosting our damage, as it provides 3 additional gem levels. This reservation mod is great, as it also reduces life reservations for Discipline.
Anyway, that’s all for this Pyroclast Mine Polytheist build. Hopefully, the servers will be stable during Legacy of Phrecia Event, and we’ll see you there!
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