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With just a few days remaining until the season of Affliction launches, the POE 3.23 Affliction League reveal introduces Fresh Secondary Ascendancies, Revamped skill gems and Labyrinth, the revival of Ultimatum and a host of other exciting features.
The Affliction League reveal wouldn’t be complete without the introduction of an Affliction League itself, right? Let’s delve into the new content set to arrive in POE 3.23.
Enter the Vidiian Wildwood, trace the Wisps, and encounter the Asmir Wanderers.
To begin, Wisps possess the ability to inhabit not yet spawned monsters, including those from Breach or Legion, as long as they yield loot and experience.
Indeed, Wisps can inhabit bosses, and multiple types of Wisps can stack on the same monster. Wisps bestow various loot bonuses:
There’s a possibility for Wisps to inhabit the boss, leading to scenarios where you might face a Primal, Wild & Vivid boss or potentially meet your demise.
Next, let’s delve into the realm of Wildwood ascendancies.
Within this new league, 3 Wildwood ascendancies are introduced, seamlessly complementing your regular ascendancy. These are Warden of the Maji, Warlock of the Mists, and Wildwood Primalist.
Embark on quests for the Asmir Wanderers to unlock 8 ascendancy points for each of these novel ascendancies. Flexibility is key, as you can interchange your Wildwood ascendancy at any time by conversing with an Asmir Wanderer.
However, if you’re venturing into a particular ascendancy for the first time, completing the Wanderer’s quest tests is essential to acquire your points. Each ascendancy serves a distinctive purpose, offering perks such as an automatic flask with tines or the ability to summon bosses using corpses, among numerous other possibilities.
Another avenue to customize your ascendancy involves the use of new charms available for purchase from the Primal Huntress or fellow players.
These charms come in an unmodifiable magic and attribute-aligned form. Specifically, strength charms will yield ascendancy effects from the Duelist, Marauder, and Templar ascendancies.
For intelligence charms, the resulting ascendancy effects hail from the Templar, Witch, and Shadow ascendancies.
Lastly, dexterity-aligned charms will roll ascendancy effects from the Shadow, Ranger, and Duelist ascendancies.
As revealed in the Affliction League update, GGG has officially brought back Ultimatum due to popular demand, making it a core feature that replaces Metamorph, dubbed Double Or Die.
Ultimatum introduces a significant change to the Vile Trials, now spanning 10 rounds, each presenting escalating risk and reward. The entire system has undergone a comprehensive rebalance, featuring new rewards, affixes to impede your progress, and the introduction of new or revamped unique items.
Accompanying Ultimatum are additional passives integrated into the Atlas Passive Tree, enhancing the overall enjoyment of the experience.
Notable additions include modifiers like Ultimatum concludes in 7 rounds accompanied by a 50% reduction in the damage and health of monsters, extending Ultimatum to 13 rounds for a heightened challenge, introducing the highest difficulty right from the first round with rewards doubled.
It’s worth noting that you can’t choose the Ultimatum modifier applied in each round and encountering the Trialmaster at the end of the final round is not possible.
However, the rewards offered in exchange for completing Ultimatum have been described as insane, featuring POE Items such as Catalyst, Inscribed Ultimatum, and many more.
Affliction League also brings one of the largest meta shakeups in Path of Exile history, which is something many players have been requesting for a few leagues.
Currently in PoE, Labyrinth Enchantments, Threshold Jewels and Alternate Quality Gems obtained from Heist modify your skill gems in significant ways. Both of these are being removed in this league.
The effects of these systems have been combined into the new Transfigured Gem system. The quality effects of most skill gems have been significantly enhanced. For example, Blade Vortex no longer has an increased Critical Strike Chance for each blade. It now deals a 140 to 211 (at gem level 20) and quality now provides a 0-5% increased hit rate for each blade instead of a 0-10% increased area of effect.
There have been more than 250 adjustments to Quality gems, primarily resulting in a boost to gem power ranging from 10% to 50%. The alterations predominantly affect minion, melee and spell gems as well as certain rare gems with damage overtime gems seeing relatively moderate increases in power.
You can obtain Transfigured Gems with Divine Font at the end of the Eternal Labyrinth. You’re able to add skill gems to the font and modify it in a variety of ways.
In addition to the above, you can also add experience to a gem or transform your gem into an exceptional gem. If you choose to transform your gem, you can pick from 3 Transfigured Gems or close the window and take your original skill back if you don’t like any of the options offered.
The Eternal Labyrinth offers two uses of the Divine Font by default and when you transform a gem, it retains its level and quality.
The rewards from Heist Blueprints have been buffed to compensate for the removal of alternate quality gems from Heist.
Wondering what to play next? The advent of the new Transfigured Gem system has brought forth a plethora of exciting gameplay possibilities. Certain gems undergo transformations influencing stats or enhancing the quality of lifelines.
We present two distinct building approaches for your consideration: the top 5 builds designed to maximize potential in the league and the top 5 fun builds tailored for those seeking an entertaining gameplay experience. If you also want to make these builds, please prepare ample POE Currency. Here are some potential builds:
Not intrigued by any of those? How about experimenting with these unique builds?
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View MorePatch 0.3.1 has been live for a few weeks now. As a beta update for patch 0.4.0, the main selling point of 0.3.1 was to test potential game changes before the next major update and, based on player feedback, to try to fix some bugs before the start of the new league.
Honestly, I think patch 0.3.1 was quite successful, but there are still many areas in the endgame that need to be fixed before the release of 0.4.0, which is what we will discuss here.
The release date for Path of Exile 2 patch 0.4.0 has not yet been officially announced, but based on the developers' previously stated four-month league cycle, we can expect it to be released in late December 2025, with the possibility of it being pushed back to January 2026.
Since Patch 0.3.0, The Third Edict, was released on August 29, 2025, and given the developers' usual Friday release schedule, 0.4.0 will probably go live on January 2, 2026.
In any case, based on the updates in Patch 0.3.1 and player feedback, we'll discuss the much-needed changes to the endgame in the next League.
For this first section, we'll of course be discussing the changes to the endgame mechanics, especially the current Delirium, which absolutely destroys your FPS and turns the game into a complete mess.
For us, at least, the biggest positive change in Patch 0.3.1 was the removal of Delirium's incessant humming music. Honestly, I wish it had carried over to PoE 3.27.
Unfortunately, the visuals in Path of Exile 2's Delirium are just as terrible. The constant fog caused by Delirium Mirror turns the world into a gray haze and cuts our FPS in half or a third. However, the goal is to kill enemies in the fog, and there's a reward counter that determines the number of Distilled Emotions you'll receive after the fog clears.
These Emotions are currency for character enhancement and can also be used for crafting and upgrades. By killing monsters, especially those unique to Delirium encounters, you can increase the amount of Distilled Emotions dropped at the end of the encounter, and potentially even higher-level Simulacrum Splinters.
What's more, in PoE 2, Distilled Emotions, in addition to providing Delirium, also provide a significant bonus to the spawn rate of rare monsters in the map. This is effectively double dipping, meaning that if you don't use Distilled Emotions on every map, you're missing out on a very powerful loot multiplier. So, there's almost no reason not to use Emotions.
The problem is Delirium Mirror has always been criticized for its high difficulty, as it makes monsters more powerful while adding new, powerful monsters, and the challenge increases the further away from Mirror you are. Because of the extremely high difficulty and the fog's tendency to cause enemies to deal more damage and take less, players find these encounters frustrating and overly painful.
This would all be fine if Delirium Mirror itself provided some valuable PoE 2 currency, but since it only provides Distilled Emotions, why not just farm Simulacrum instead? It's not only easier to obtain, but also more cost-effective.
Simply put, in PoE 2, Delirium Mirror only provides Emotions and Simulacrum Splinters, but there have always been better ways to obtain both, making Delirium Mirror's existence essentially pointless.
Delirium Mirror is the only mechanic still wearing these special handcuffs. So, in Patch 0.4.0, either the Delirium Mirror reward needs to be buffed, or Emotions reward needs to be nerfed, or both.
On the other hand, Path of Exile 2's map rolling mechanics can be quite frustrating. The high-risk modifiers, the wide variance in map outcomes, and the poor layout of many maps make play throughs too long or too difficult, making them unpleasant.
Currently, map rolls in the game are polarized. Some map rolls with high-risk modifiers, such as a large number of monsters dealing increased damage, shock effects on hit, or a very high freeze chance, can make a map impossible to play, depending on the player's build.
Some map rolls may contain beneficial modifiers that are friendly to new players, but these offer little to no tangible benefit. Some of these junk items and minimal currency drops make the risk and effort seem meaningless.
Because of the wide variation in modifiers and the varying number of beneficial and harmful modifier effects, the differences between maps can be significant, often leading players to waste significant amounts of money and time trying to find a manageable map.
Furthermore, poor map layouts are a significant contributing factor to players' perceived endgame experience being so poor. Many maps not only feature narrow, winding paths and numerous obstacles, making navigation cumbersome but also increasing the chances of being cornered by monsters.
The combination of larger maps and slower movement speed modifiers means that even completing a single map can take a long time, which many players find tedious and uninspiring.
More importantly, the high-risk, low-reward nature of many maps, coupled with harsh death penalties, makes the game feel punishing rather than rewarding success. Some players feel that the current endgame map system is less rewarding and engaging than Path of Exile 1.
The next issue is the skill tree, which is currently quite confusing. This is because the new map system in patch 0.3.0 adds one to three additional items to each map. Unfortunately, these additional items can be anything: Essence, Breach, or other strongboxes.
This new randomized item system overrides the effects of many passive nodes, which in turn increases the chances of spawning the same item type. Furthermore, because of exploits and overwrite mechanics, numerous Atlas passive nodes, such as Essence, Strongboxes, and Rogue Exiles, appear to be bugged and not functioning as intended, rendering many nodes useless.
Furthermore, the cost of certain bosses required for Atlas progression and the single-portal nature of Atlas progression make Atlas Points prohibitively expensive for average players, leading to frustration.
To unlock new Atlas Points, players must defeat bosses like King in the Mists, which costs approximately six PoE 2 Divine Orbs per attempt.
Since these bosses only have a single portal, if the player dies, they lose the portal fee, Atlas progression, and the opportunity to unlock that specific point. This makes the process particularly challenging for average players who may not have the gear or skills to guarantee victory on their first try.
Thus, the 0.4.0 patch's changes to the passive tree are urgently needed. These are fundamental changes that will directly impact players' ability to earn loot, currency, and waystones, making the endgame more interesting and meaningful.
Regardless, as of update 0.3.1, Path of Exile 2's endgame setup in patch 0.4.0 still needs a major overhaul, but this also proves we're getting closer to the full game's release.
If you want to gain an advantage in patch 0.4.0, you need to prepare now. Not only will you need to learn new build strategies and explore Atlas settings, but having enough currency is essential for everything. However, there's a shortcut: you can buy cheap PoE 2 Currency on POECurrency.com platform for a better gaming experience! Good luck!
Although updates to Path of Exile 1 were delayed for nearly a year late last year due to the development of Path of Exile 2, 3.26 League launched in June of this year, returning the original game's league update schedule to normal.
With this in mind, Path of Exile development team recently announced that League 3.27 will launch on October 31st, culminating in the conclusion of Mercenaries of Trarthus League and the release of 3.27 livestream.
Building on 3.26's foundation, the new league is expected to further enhance Path of Exile 1's trading system, rebalance the meta, and bring additional improvements and changes to Atlas Tree and endgame content.
Below, we'll cover the known schedule and potential new changes for Path of Exile 3.27, focusing on these key areas.
In addition to the confirmed release date for League 3.27, the development team is expected to hold a livestream on October 23rd PDT to announce more details about the new league. The official name of 3.27 will probably be announced even sooner.
It's important to note that the currently ongoing 3.26 expansion will not end immediately before 3.27, but will instead conclude on October 27th PDT. If you need to finish up work for that league, you'll need to plan ahead.
If you're a die-hard Path of Exile 1 fan, you know that nearly every league has its own unique mechanic, some of which are so popular that they're carried over to the new leagues. In League 3.26, that mechanic is undoubtedly the mercenaries system.
Unfortunately, while mercenaries are fun to play against and use as allies, their overall strength makes their integration into the core game unlikely.
Although the role of the mercenary system was previously reduced in 3.26.0c, it's likely to be nerfed or redesigned if it continues to be used in new leagues.
But honestly, even if you're a fan of the mercenary mechanic, there's no need to be disheartened, as 3.27 expansion will undoubtedly introduce new league gameplay, allowing you to earn more PoE currency in the new leagues.
Of course, the mechanics from older leagues that have been retained should still be available in 3.27, but adjustments are possible.
Before getting into the new content, it's important to note that Merchant Tabs and offline buyouts have been implemented in PoE 2. However, if you convert a Premium Tab to a Merchant Tab, you won't be able to access them in PoE 1.
This makes it imperative that the same tab system be implemented in Path of Exile 1, as otherwise it would create further issues with the trading system.
However, it's impossible to say for sure whether this update will be implemented in League 3.27. To avoid trading difficulties in the new leagues, it's best to refrain from switching tabs in PoE 2 for now.
In expansion 3.26, the game improved the efficiency and experience of PoE currency farming by introducing QoL changes such as map level adjustments and quick-apply currency buttons. Similar changes are expected to continue in 3.27.
Building on these improvements, the game may release further trading optimizations to help you earn more income through efficient trading, such as:
Additionally, the map device Rucksack, the quick currency use feature for interactable items, and the improved controller targeting introduced in expansion 3.26 are expected to remain available in 3.27.
Since the new gameplay and league system for League 3.27 have yet to be announced, the best you can do now is develop and familiarize yourself with a strategy that works with your regular farming plan to quickly acquire sufficient resources once the new league begins.
With this in mind, we offer the following specific recommendations:
Over the next two weeks or so, the development team will continue to announce more details about the new content and changes coming to Path of Exile 3.27 through various channels, so stay tuned!
When entering a new league, you may experience increased damage in combat due to the difficulty adjusting to the new mechanics. Therefore, it's best to buy PoE 2 currency on POECURRENCY.com in advance.
This will allow you to immediately add more defensive affixes to your new league gear roll, giving you greater survivability and allowing you to steadily progress in 3.27.
Exiles, today we're taking a look at the build that won Build of the Week on PoE 2 Forums this week: Grape Soda Power Washer by Toastji!
Actually, Grape Soda here is the purple chaos damage converted by Blackflame Covenant Passive after Acolyte of Chayula Monk uses Incinerate skill! This intriguing concept is perhaps one of the key reasons why this build was named Best of the Week. Here, we'll take a closer look at how this Powerwasher Acolyte of Chayula endgame build works.
First and foremost, Power Washer Acolyte of Chayula build relies heavily on collecting fuel to incinerate enemies, clearing everything in your path. Meanwhile, the purple flame beams stacked with Volatility boost your damage to the max.
Incinerate is quite simply a flamethrower. To use it, you first need to accumulate fuel, which is collected by spending mana.
We can spend mana on Living Bomb, which not only causes enemies to explode upon taking enough damage or dying, but more importantly, it also drops Fire Remnants, which empower Incinerate with Burning Ground buff, effectively killing two birds with one stone.
Furthermore, to maximize mana consumption and generate more Remnants, we can actually use two Living Bombs, one of which is automatically triggered by Casting on Elemental Ailment. Since Ignite is also a Damaging Elemental Ailment, using Incinerate allows us to continuously cast Living Bombs and generate Remnants.
And, as mentioned earlier, Blackflame Covenant Keystone converts 100% of the fire damage dealt by fire spells into chaos damage, turning its visual effect purple and causing it to scale based on the chaos damage modifier instead of the fire damage.
While the visual effect isn't essential, it's certainly a nice touch. More importantly, this conversion also means that any Ignite dealt by these spells will now deal Chaos damage and benefit from the increased Chaos damage modifier and spread.
This Grape Soda Acolyte of Chayula Monk build centers around the reworked Incinerate skill, paired with the new keystone passive, Blackflame Covenant, to convert fire spells into Chaos damage and apply Chaos damage over time.
This unique interaction allows for simultaneous adjustment of Ignite power and Chaos mechanics, creating a powerful and flexible build that, when combined with spells like Fireball, can create a trendsetting purple Monk build.
Additionally, this skill works in conjunction with the new Elemental Infusions mechanic, allowing Incinerate to ignite the ground and deal increased Ignition damage to enemies passing through it.
To enhance the effectiveness of our AoE attacks, we can also use Cast on Elemental Ailment Gem to apply Living Bomb to the target during mapping.
Additionally, Volatility mechanic of Acolyte of Chayula Ascendancy in PoE 2 grants you additional Volatility stacks, detonating every 4 seconds, damaging the player and dealing 1% Chaos damage over time, significantly increasing mapping efficiency.
To maintain mana consumption for long-lasting Incinerate spells, target enemies affected by Elemental Ailments, as killing them has a chance to spawn a Mana Remnant, instantly replenishing mana, even exceeding your current mana cap.
However, keep in mind that during Incinerate, movement is limited, which is where Ghost Dance comes in handy. This skill allows you to instantly consume energy upon being attacked, restoring energy shield based on your evasion value.
Finally, Despair and Ball Lightning synergize perfectly. While Ball Lightning's own damage output is low and not a powerful primary damage skill, it can be used to trigger Effigy of Cruelty, which curses enemies upon impact. Despair reduces Chaos Resistance of all targets in the area, allowing us to easily clear all enemies.
For Jewels, you should focus on investing in Ailment Magnitude, Ignite Magnitude, Chaos Damage, and Critical Hit, as these directly impact the damage output of most of your skills. Notably, Ignite damage from Incinerate scales with critical hits, which is why it's so effective.
Alternatively, if you have enough PoE 2 currency, you can also equip a Heart of the Well Diamond with Ailment Magnitude stat.
In PoE 2 patch 0.3.0, weapon switching has no delay or time penalty, meaning we have even more gear options. To take advantage of weapon switching, this build uses two gear sets to stack powerful debuffs.
Whichever weapon set you choose, remember to focus on stats that increase damage, particularly spell damage, spell skill level, and chaos damage.
For armor, you'll want to equip items with higher Evasion, Energy Shield, and Deflection stats. Since this build doesn't require unique armor pieces, you can easily craft or swap in items with your preferred stats.
For your runes, be sure to equip Fenumus' Rune of Agony on your wand and Greater Body Rune on your shield to help you gain more chaos damage and life leech, thereby improving your survivability.
Also, equip Greater Iron Rune on your helmet and armor to increase your weapon's physical damage by 20% and armor, evasion, and energy shield by 20%.
You can also place Farrul's Rune of Grace into an empty rune slot on your weapon or armor, reducing the movement speed penalty for using Incinerate by 6%.
If budget is of no concern, Headhunter Heavy Belt is definitely our best bet. This allows you to gain temporary strength after killing rare monsters, lasting 60 seconds, allowing your character to become temporarily stronger while clearing the map.
For Charms, prioritize defensive options to maintain Incinerate casting. Ideally, choose a charm with a defense chance modifier when activated to further enhance survivability while channeling skills.
In short, Grape Soda Power Washer build in Path of Exile 2 combines the power of Chaos-themed Acolyte of Chayula Ascendancy with the fire spell Incinerate, providing high-speed casting and potentially massive Chaos damage. This build, with its combination of damage and visuals, truly deserves its spot as the best build of the week!
If you're considering this build, I must warn you that while Incinerate Acolyte of Chayula has impressive damage output, it also comes at a considerable cost. However, you can also visit the cheap PoE 2 currency for sale page on POECURRENCY.com, which will allow you to complete the build at a much lower cost!
In Path of Exile 2, Evasion is a defensive stat that grants a chance to completely avoid physical attacks, making it crucial for characters who rely on this mechanic for survival. This is especially true for builds like Hollow Palm Monk and Lightning Arrow Deadeye, which typically maximize their defensive capabilities by stacking Evasion and Energy Shield.
Therefore, players using high-evasion builds can maximize their chances of dodging incoming attacks by crafting Pure Evasion Body Armor. Especially for new players, using Evasion Body Armor wisely can provide a more direct defense against one-shot attacks than stacking Energy Shield and Life.
So, how do you craft the best Evasion Body Armor in Path of Exile 2 Patch 0.3.0 to effectively boost your build's overall defense? This guide will provide the answers!
What do we need to start crafting this armor?
First, we need Slipstrike Vest Base Body Armor. Note that it must be Slipstrike Vest, as this is the base with the highest evasion rating; it should be at least level 79, preferably 80, as this is the most common level available.
Next, we need a chest with the prefix Tier 1 Flat Evasion Rating or Tier 1 % Increased Evasion Rating. Please note that the prefix cannot be hybrid.
For the suffix, we need at least 30% resistance or a deflection rating of around 20%.
Once you have these bases, you need a Greater Essence of Ruin. This essence grants chaos resistance to our body armor, which upgrades it to a rare item.
But what if you already have armor with both evasion and chaos resistance? In this case, you can choose one of Fire, Cold, and Lightning Resistance Essences. It really doesn't matter which one you choose - it's entirely up to you.
Next, we'll crush Chaos Essences. This is because by the end, you can roll anything from Tier 5 to Tier 1. These are the only mandatory requirements, and this makes the crafting cost of this Evasion Body Armor lower overall compared to other materials.
So, we've infused four Chaos Essences into each piece of armor.
So, what's next? We'll add Desecrated Suffixes. To do this, we need Omen of Dextral Necromancy and Preserved Rib. You can select Omen of Dextral Necromancy and then hit each piece of armor with Preserved Rib to ensure it gets the suffix.
However, you don't have to reveal this mod right away. In fact, we even recommend not doing so, as you'll most likely want to use Omen of Abyssal Echoes later to achieve this. However, not every piece of armor is worth it.
Now that our body armor has a complete set of suffixes, we need to add our prefixes. So, what do we do with our prefixes?
If you already have flat evasion, we'll look for the highest% increased Evasion Rating and a hybrid evasion.
You can slam both hybrids, as you have a chance to hit all three mods. However, if you lose, you'll have to repeat the previous steps. However, the crafting cost is really low, so it's worth a try.
Next, we take Omen of Homogenising Exaltation, which grants us the evasion modifier. We can combine it with Greater Exalted Orb to add the desired higher-level modifiers, which share tags with the existing modifiers on your item.
A quick explanation for why we used Greater Exalted Orb instead of Perfect Exalted Orb is that the difference between the two Exalted Orbs is only one tier, which isn't worth it. Don't waste your PoE 2 currency; it's better to start over.
Now, let's bash through all of them. If you don't hit anything good, I recommend recombining them or throwing them away, then getting new bases and repeating the process again.
So far, we've managed to achieve a 2400 evasion rating, which is pretty good. But we still need to further optimize this body armor with Desecrated Modifiers in Well of Souls.
Desecrated Modifier system allows you to improve items without risking them being ruined, giving you a lot of autonomy in your crafting. We can take this armor to Well of Souls in Mastodon Badlands to reveal three modifier options.
Note that the three modifier options you receive are random, but are designed to provide useful upgrades for your character. Finally, choose the modifier that best suits your build and select Confirm to add it to your armor.
Finally, for budget, this Pure Evasion Body Armor costs approximately 5 PoE 2 Divine Orbs, as we only used Omen of Homogenizing Exaltation + Greater Exalted Orb, and Omen of Abyssal Echoes. Aside from the base, the rest is completely affordable, requiring only around 20-30 Exalted Orbs, depending on when you acquire them.
These are the complete steps and cost breakdown for crafting this Evasion Body Armor. Overall, Evasion Body Armor is crucial in PoE 2 because it grants a chance to completely dodge incoming attacks, which is very effective for defending against multiple smaller attacks and reducing critical hit chance. If you're struggling with incoming physical damage, prioritizing crafting this unique armor is an excellent strategy.
If your budget is limited or you don't have the time to craft this armor, there's actually a great solution: visit Cheap PoE 2 Currency Items for sale page on POECURRENCY.com, where you can buy everything you need with lightning-fast delivery!