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Is Path Of Exile 2 Now Standalone? - My Personal Opinion

Aug 05, 2023 Author: POECurrency.com

Last week was the long-awaited ExileCon 2023. While many of us were eager to hear all of the new details on Path of Exile 2 and the new Challenge League, GGG started the show off with a shocking announcement: 

Path of Exile 2 would no longer be an expansion to Path of Exile 1, and would now be a standalone game. Both games will receive updates and staggered challenge leagues, so players can play one or both games going forwards. 

This is a huge change, and the community has had very mixed reactions to it. Here, I want to talk a bit about why I think this is happening, what this means for POE going forwards, some concerns, and how I feel about it. 

GGG didn’t spend a lot of time explaining the reasons behind the change. Only that it became clear to them that POE 2 needed to be a separate game as they continued development. 

Is Path Of Exile 2 Now Standalone? - My Personal Opinion

However, to me, the reasons seem very clear. Since the original announcement of POE 2, there’s been unease and discontent in the POE community. There was a feeling, partially due to developer statements, that POE 2 was going to have to slow the game down somewhat when it launched. That the insane screen-clearing speed of the modern Path of Exile was just too much to be the baseline of this new game, and that GGG would have to slow things down. 

There was also the feeling that GGG would need to slow things down gradually in POE 1 as we got closer and closer to the launch of POE 2, in order to ease players into it. 

Players who have been playing POE 1 for the last few years, or god forbid, visited the subreddit, will know the extreme outrage that happened when GGG did, in fact, try to slow the game down. Patches 3.15 and 3.19 were received extremely negatively by the community. 

To the point, GGG had to effectively roll back many of the changes they had made, publicly go in front of the community to explain where things had gone wrong, and even permanently withdraw from engaging with the community on the subreddit, in order to protect themselves from the extreme, disproportionate toxicity. 

It’s clear that part of why Path of Exile is so beloved is because of the extreme, absurd map-clearing speed you can achieve. And that large portions of the community will absolutely hate any attempts to curtail that. 

But that isn’t the sort of game the devs want to make. And, if we’re being honest, perhaps isn’t the sort of game the general gaming public wants to play, either. After all, one of the major goals of POE 2 is to bring in new players who previously didn’t enjoy POE. 

When looked at through that lens, the original plan to make POE 2 into an expansion for PoE is really the root cause of these problems. If GGG went with their original plan of having POE 2 effectively replace POE 1, they would run the risk of alienating their entire current player base of POE 1 players. But if they instead compromised on their vision for POE 2, they’d run the risk of having the game not be different enough to bring in new players, and stifle their ability to create an experience that was wildly different from PoE 1. 

Having them be two separate games solves these problems. They can keep the fast gameplay of POE 1, while also providing a slower, different, and more combat-focused experience in POE 2. So, what does this mean going forwards? 

It means we’re going to have two different flavors of Path of Exile. We’ll be getting twice as many challenge leagues per year as both POE 1 and POE 2 will be receiving their own, different, challenge leagues, and players will be able to play whichever seems more appealing to them or both.

This also means that they can have POE 2 diverge in some pretty wild ways from POE 1. They’ve already previewed that many currency items have been overhauled, and some have been removed, presumably with the goal of making currency more useful for actually crafting your own POE Items. Not to mention all the crazy new weapon-swap features, which will completely change how players create builds! 

Path of Exile 1 vs Path of Exile 2

However, there are a number of major concerns that remain mostly unaddressed. The biggest one is what the impact of split development resources will have on POE 1. Will it still continue to get major development support? Will the challenge leagues end up being small and lackluster? Will POE 1 development end suddenly after a few years? I think that as far as challenge leagues go, I’m not really concerned. 

There was a comment during ExileCon stating that for the last few years, the development team of POE 1 has been mostly just 8 people. If that’s true, it shows that they can still create some incredible leagues on a shoestring budget. And I’d expect support for POE 1 to continue indefinitely as long as there remains even a small, dedicated community. 

The bigger concern, I think, is the issues in POE 1 that we’ve been hearing POE 2 would fix for years now. Melee builds, large swathes of useless underpowered skills, balance issues with ascendancies and archetypes…... Will they just end up remaining bad forever now? Will we ever see major balance changes again? Or, will POE 1 just keep chugging along, with players feeling more and more pigeonholed into specific archetypes and skills? 

I think this is something GGG needs to directly address. It’s not just enough to know that they intend to continue updating and creating challenge leagues for POE 1. We need to hear that they’re committed to having it be its own game with its own distinct playstyle, and not just a glorified POE 1 classic server. 

Also Read: Path Of Exile 1 And Path Of Exile 2 Are Two Different Games! - Differences Between POE 1 & POE 2

However, my biggest concern is the economic impacts of splitting the player base across two games. POE relies on having players to trade with, and the trade system requires players to be online currently in order to trade. If you’ve ever tried to play a regular challenge league after something like a Flashback league has started, you know it can be nearly impossible to do any trades. Everyone has switched over to playing the new Flashback league, and the league feels basically over, whether or not you personally want to keep playing. 

Chris pitched the idea that POE 1 leagues may launch something like 4 weeks before a new POE 2 league, giving them about the lifespan of a Flashback event. 

If you want to be a dedicated POE 1 player, you may find that you can only realistically play the game within these short 4 week windows. Similarly, playing POE 2 late in the league after the POE 1 league has already launched may have similar issues. 

I think if GGG is going to go down this path, they need to seriously consider changing their stance on offline trading in POE. There needs to be some way of still getting the items you need, even when the majority of players have switched to playing the other game. Otherwise, both games will end up suffering. 

I know GGG is dead-set against anything with instant buyout, but if they implemented something that let you buy offline items and then you received them some amount of time later (even days later, perhaps), it would really fix this issue and allow players to buy previously listed items even after that player has moved onto the other game’s challenge league. And maybe even give these players a reason to switch back, once they’re bored with the new league, to a pile of POE Currency they can use to dive back in! 

Having said all of that, despite these concerns, I would say that I am feeling very positive about this decision. I think that had they continued down the path of having POE 2 be an expansion, it would have been disastrous. Either the game would have been too slow, or not different enough. Now, not only do we get to keep playing the game we know and love, but we get to play two different takes on Path of Exile. 

I’ve said before that I find the idea of Ruthless extremely exciting. I’ve been playing POE since Closed Beta, and I will play and enjoy other ARPGs that are a fair bit slower than POE. As much as I love the insane clear speed you can reach in POE, I also feel like I’d enjoy a much slower experience, with a bigger emphasis on combat and moment-to-moment gameplay. And I feel that POE 2 is going to be exactly that. And I get to have both! And I get to have twice as many challenge leagues per year! 

To me, this just means more Path of Exile, and I absolutely love it. I hope GGG can nail this and have two different versions of POE that appeal to both of these playstyles. I’m really excited to see what they have cooking for POE 2, and explore a game that’s going to be both new and familiar! 

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How To Farm Atlas Passive Skill Points In Corrupted Nexus In POE 2 Dawn Of The Hunt?
How To Farm Atlas Passive Skill Points In Corrupted Nexus In POE 2 Dawn Of The Hunt?

When you enter the endgame content provided by the very popular Path of Exile 2 Early Access, the first thing you need to focus on is how to earn corresponding skill points for your Atlas passive tree faster and easier.

Normally, you can get some Atlas passive skill points by defeating the final boss on the map or completing tasks, but in the latest Dawn of the Hunt League, you can also get additional skill points by finding and cleaning Corrupted Nexus.

The addition of this new endgame mechanism has gradually improved the shortcomings of the lack of depth in the endgame content of POE 2 that has been criticized by players before, and has increased the curiosity of many players who love challenges to explore it.

With the exception of the first Corrupted Nexus in the game, the locations of the Corrupted Nexus maps are completely random, So in this guide, we’ll show you a few ways to find and clean up Corrupted Nexus this difficult content and quickly earn Atlas passive skill points.

Corrupted Nexus Overview

In short, Corrupted Nexus is a special map in Atlas that contains some corrupted monsters and a Beyond boss that you need to defeat. This map only appears in zones and biomes affected by combined corruption, so you can identify it by the neon red corruption icon.

To enter Corrupted Nexus, you need to prepare a Waystone with at least 4 modifiers to unlock it. It is worth mentioning that the tier and modifier number of Waystones you have after entering the endgame is not high, so you really need to buy POE 2 Currency to increase and effectively roll the modifiers you have.

However, if you fail to complete this Corrupted Nexus, it will disappear, so make sure the modifiers of Waystones will not interfere with your exploration. In addition, the monsters and bosses in Corrupted Nexus are more challenging than those in the same level maps, so you also need to upgrade and reinforce your own build.

Location Of Corrupted Nexus

Although there is a very obvious red icon on Corrupted Nexus map, you cannot immediately see the location of this special map under the cover of Fog of War. Usually, you may need to unlock all the explorable maps on 2-3 screens to encounter a zone containing a Corrupted Nexus, which is very unfavorable for you who want to effectively farm Atlas passive skill points in it.

But fortunately, there are now two tricks to help you quickly determine the location of Corrupted Nexus and the direction you are heading on Atlas. First, you need to find a Corrupted Nexus, a black stone spire that is clearly corrupted. If you can’t find the exact location of the stone spire, you can keep shrinking the endgame map until it is the smallest, and then identify its location through a black miasma.

In addition, you can also expand the entire POE 2 endgame map to the maximum and check whether each tower is surrounded by red corruption, because in general, there is a prime chance of a Contaminated Nexus being present near a Contaminated Tower. Through these two methods, you can clearly determine the approximate location of this profitable map and start exploring it.

How To Complete Corrupted Nexus?

Once you have found the exact location of Corrupted Nexus, you can start to plan to farm Atlas passive skill points in it. In this process, you can get 2 Atlas skill points every time you unlock and complete a run with the required Waystone.

So you need to repeat the cycle 15 times to get the 30 Atlas skill points that Corrupted Nexus can provide you. The remaining 10 are hidden in other special maps and battles, such as you and Xesht, Kosis or Omniphobia, etc. However, keep in mind that you can’t use a Tier 15 Waystone to unlock Corrupted Nexus and gain 30 Atlas skill points all at once.

The sign of completing a Corrupted Nexus map is that you have cleared the map of Beyond Bosses. There are currently only 3 Beyond Bosses on this map - The Skittermind, The Eater of Flesh, and The Pale Angel. They all have over 10,000 health points, but are not very resistant to elemental damage.

So when fighting them, be sure to prioritize casting elemental attacks that can cause great damage to them, and upgrade your defensive gear in your build as soon as possible to ensure your own safety during longer encounters. After you defeat them, you have completed the task of cleansing Corrupted Nexus.

After cleaning, nearby corrupted maps will be transformed into cleansed maps, which contain multiple monsters and bosses to challenge. On top of that, these maps will also reward you with Fracturing Orbs, which is one of the most valuable currencies in the game.

Above is an overview of the new endgame mechanics called Corrupted Nexus in Path of Exile 2 Dawn of the Hunt League, and a look at how you can explore. Hopefully, with the help of this guide, you can find this special map more quickly and farm Atlas skill points more easily to make your build more powerful. I wish you a happy game.

A Stable Number Of Waystones Will Make Your Mapping Process In POE 2 Dawn Of The Hunt Much Smoother!
A Stable Number Of Waystones Will Make Your Mapping Process In POE 2 Dawn Of The Hunt Much Smoother!

As you explore in Path of Exile 2 Early Access, you will definitely have to deal with the topic of mapping correctly, whether you are in the leveling stage or the endgame stage, and mapping will require numerous Waystones of different levels.

Once your inventory is low, your exploration may be forced to slow down or stop, especially in high-level challenges. So players have been looking for some ways to store Waystones stably in POE 2.

It is worth celebrating that the process of obtaining Waystones in the endgame stage of Path of Exile 2 Dawn of the Hunt League has been greatly simplified and the drop rate is higher, making it easier to keep Waystones.

This means that the previous methods of obtaining Waystones in the game are no longer used, so this guide will introduce you to some effective strategies and steps to keep the number of Waystones within a stable range.

1. Prioritize Boss Maps

In the current POE 2 game content, the most effective way to maintain Waystones is to use some of the high-value Waystones on some more profitable endgame map nodes, such as Boss Maps, which will give you a 100% chance of picking up Waystones of a higher tier than Waystones used to enter the map.

For example, if you enter a Boss map node with a Tier 10 Waystone, after you defeat the boss in it, it will drop at least one Tier 11 Waystone. Although you may need to buy POE 2 Currency to upgrade the offensive and defensive capabilities of the build, this method is the best way to quickly increase your Waystones by one Tier because it has no drop rate.

In addition, even if you enter a map node without a final boss but with a final rare monster, you will at least get a Waystone of the same Tier as you unlocked the map. In short, as long as you complete any Boss Map, you will get at least one Waystone of the same Tier or higher.

You may also get some Waystones from chests or monsters while exploring, but be aware that this strategy does not work for Tier 16 and above Waystones.

2. Use Atlas Skill Nodes that Increase Waystone Drop Rates

Once you complete the quests given to you by Doryani in POE 2 endgame, you will unlock some nodes on Atlas skill tree, some of which will provide you with this buff for increasing the drop rate of Waystones. For example:

  • Constant Crossroads: Increases the number of Waystones by 20%.
  • Fortunate Path: Increases the rarity of Waystones by 100%.
  • The High Road: Increases the chance of getting higher Tier Waystones by 20%.

Once you complete Tier 4 maps, you will be able to unlock all three nodes, and you will have a very efficient experience farming Waystones, as long as you can use them wisely. In addition, if you have previously unlocked other Atlas passive skill points, you can respec them using POE 2 Gold.

3. Perfect Your Endgame Build As Early As Possible

In the endgame exploration, one of the most common confusions among players is why Waystones are consumed so quickly? One of the key reasons is that the build you use is not the most perfect endgame build, which will cause you to die frequently in battles with bosses, rare monsters, or even ordinary monsters.

Once you experience death, all Waystones and POE 2 Currency you just invested in this map will be burned. So the advice here is to go to the player community or social platform as soon as possible to check the best endgame build that suits you best, so as to reduce the number of times you die in battle.

Similarly, some of the combat methods you used in the leveling stage may not be applicable in the endgame, so you also need to change your combat strategy and game style to expand your possibility of earning more and higher-tier Waystones in these maps.

4. Investing Currency In Waystones

Although in the current POE 2, many players have always been impressed by the currency such as Regal Orb and Exalted Orb, which can only be used for trading or crafting, but if you use it to upgrade Waystones, you may be surprised.

You can think of Waystones as a kind of craftable item in the game. The more currency you invest in it, the more rewards you get. This is a very beautiful, virtuous circle, but the premise is that you don’t die in the exploration.

For Tier 1-5 Waystones, you can invest in Orbs of Augmentation and Orbs of Transmutation, which allows you to upgrade your regular items into magical items. For tier 6-10 Waystones, you can invest in Regal Orbs, which turn them into rare items. Regal Orbs, POE 2 Exalted Orbs, Vaal Orbs, and Delirium Instills allow for maximum enhancement of tier 11-16 Waystones.

As you level up your Waystones, you may also roll over the modifiers on them. There are two main types of modifiers you should be looking at: modifiers that increase the drop rate of Waystones (by at least 200%) and modifiers that increase the rarity of items in the exploration area, both of which will make your mapping process very profitable.

In addition, modifiers that increase the number or rarity of monsters in the exploration area are also good results to roll, but this means that you will face a higher difficulty when you enter the map unlocked with this Waystone, so please do it according to your ability.

The above are some methods and strategies you can use to keep your Waystones in a stable range in POE 2 Dawn of the Hunt League. Hopefully, you can use this guide to farm Waystones more effectively and explore more interesting endgame stages with them. Have fun playing!

How To Use Endurance Charges To Make Your Build In Path Of Exile 2 Dawn Of The Hunt Even More Powerful?
How To Use Endurance Charges To Make Your Build In Path Of Exile 2 Dawn Of The Hunt Even More Powerful?

Since the early access release of Path of Exile 2, players have been discussing its complexity and high difficulty, because it is not easy to understand how the game’s level system interacts with each other, even those who have been exploring the original game for a long time cannot fully understand it.

After POE 2 launched the latest Dawn of the Hunt league a few weeks ago, the addition of many new mechanisms and new content has made players more confused about the game, especially the interaction effects of the three types of charges (Power Charges, Frenzy Charges, and Endurance Charges) and other game resources in Path of Exile 2.

Since the source and casting of Endurance Charges in POE 2 are all related to Warrior build, and with Dawn of the Hunt League bringing the new Smith of Kitava Ascendancy to this class with strong survivability and damage capabilities, this guide will provide an introduction to Endurance Charges for players who focus on this play style.

How Endurance Charges Works?

In fact, you can think of Endurance Charges as a kind of buff effect in POE 2, which will give some auxiliary attacks some buffs. The specific way it works is that you need to obtain some Endurance Charges through the skill gems, support gems, gear and activated passive skill nodes you place in your build, and then use the skills, support gems or gear that can consume this charge to achieve the effect of gaining buffs.

It should be noted here that only gear that clearly indicates that it can interact with Endurance Charges in the item description can participate in this operation. In addition, the three types of charges cannot be interchanged because the interaction effects they have are completely different.

Not only that, the effectiveness of the bonus Endurance Charges is related to the skill that consumes it and the rarity and level of the gear, so here it is recommended that you buy POE 2 Currency to upgrade the important items in your build as much as possible.

Sources Of Endurance Charges

As mentioned above, the main way to obtain Endurance Charges in Path of Exile 2 is from the skills of Warrior class, but that is not all. The following are all the specific sources of Endurance Charges and their specific effects.

  • Magma Barrier (Warrior Skill): When you hold up a shield, it fills with magma for a short time. If you block during this time, magma will be sprayed at the attacker, granting them 1 Endurance Charge.
  • Break Endurance (Support Gem): When a supported skill completely destroys an enemy’s armor, there is a 40% chance of gaining an Endurance Charge.
  • Cranial Impact (Passive Notable): Stun buildup is increased by 30% and you gain an Endurance Charge when you apply a Heavy Stun to a rare or unique enemy.
  • Grit (Passive Notable): When you gain an Endurance Charge, you have a 5% chance of gaining up to 1 maximum Endurance Charge instead.
  • Resonance (Keystone): It will convert the types of charges you get on the map activated by this Keystone: Power Charges to Endurance Charges, Endurance Charges to Frenzy Charges, and Frenzy Charges to Power Charges.

What Consumes Endurance Charges?

Once you’ve earned some Endurance Charges, you need to choose the right skills or gear to use them, either for devastating damage or solid defense. Here are the main ways you spend Endurance Charges in POE 2.

  • Infernal Cry (Warrior Skill): When casting this skill, your character will let out a warcry, and then consume all Endurance Charges to gain a strengthened, additional attack. And enemies in the warcry range will become more vulnerable and will burn when they die, causing super fire damage to remaining nearby enemies.
  • Seismic Cry (Warrior Skill): It also causes your Warrior to let out a high-damaging warcry that knocks back nearby enemies, leaving the character in a safe standing position. If you hit an enemy that is already Heavy Stunned, your next Slam is empowered and you can land an additional attack per Endurance Charge spent. If you miss, the cooldown of this skill is reset.
  • Shielding Cry (Warrior Skill): If there are enemies nearby when you cast this warcry, subsequent shield attack skill abilities will consume all Endurance Charges to gain an empowered additional attack.
  • Charge Infusion (Skill): When activated, you gain powerful buffs based on the active charges, including 12% increased defense with Endurance Charges. However, maintaining this buff requires you to expend all your Endurance Charges every few seconds.
  • Rally (Support Gem): Supports melee attacks used by the user. Supported skills consume all durability charges when used and restore a percentage of your maximum life for each Endurance Charge spent.
  • Nebuloch Execratus Hammer (Unique Mace): This powerful weapon relies on Endurance Charges when used to deal a whopping 100 Chaos Critical Damage to enemies.
  • Elemental Infusion (Amazon Ascendancy Passive): It gives Amazon build an active skill called Infuse Weapon, and when you cast this skill and consume an Endurance Charge, you gain 2 Fire Infusion.

How To Increase Maximum Endurance Charges?

Before you start to build the best build for your character, the default maximum number of Endurance Charges you have at a time is 3. However, in actual exploration, this number cannot provide effective benefits for skills or gear that consume high Endurance Charges, so you can try the following methods to increase your maximum Endurance Charges.

  • Endurance (Passive Notable): Allows you to add two Maximum Endurance Charges.
  • Guts & Grit (Passive Notable): Each one adds one Maximum Endurance Charge.
  • Belt Enchantment (Vaal Orb Outcome): Can add 1 Maximum Endurance Charges.

The above is an overview of Endurance Charges in the current POE 2 Dawn of the Hunt League and how to use them. I hope you can use this charge that can greatly upgrade your survivability and damage ability to gain a better exploration experience in this new league and rank among the top. I wish you a happy game!

These Profitable Endgame Maps Can Make Your Exploration In POE 2 Dawn Of The Hunt League Smoother! - Top 4
These Profitable Endgame Maps Can Make Your Exploration In POE 2 Dawn Of The Hunt League Smoother! - Top 4

Path Of Exile 2 Dawn of the Hunt League released earlier this month saw a rework of the endgame content that players have been complaining about, such as the introduction of some new map types and rewards. With this major improvement, the best way for players to progress in the endgame and the best maps to use for farming have also changed.

In order to make your farming experience more comfortable and faster after entering the challenging endgame stage, this guide will introduce you to some of the most profitable endgame maps in POE 2 and their farming strategies.

However, it should be noted that the specific farming efficiency and loot quality you have in each map will largely depend on whether you place gear that can improve the quantity or quality of loot in your build, and whether you buy POE 2 Currency to upgrade their rarity and affixes.

1. Expedition

First of all, Expedition is the most popular one, as it rewards you with Artifacts and Exotic Coinage that can be traded with Expedition crews who can provide you with rare gear.

You can also use some Recombinators on Expedition NPCs to expand their effectiveness if you want to obtain some POE 2 Items that are more beneficial to your endgame exploration.

Expedition also rewards you with Expedition Logbooks, which can allow you to enter larger and more challenging endgame maps, where there will be some unique boss encounters. After these battles are completed, you will gain some Atlas passive skill points related to Expedition.

2. Breach

Before POE 2 Dawn of the Hunt League made major changes to the endgame, the endgame with Breach mechanic was the most profitable in the game. Although the difficulty and rewards of each endgame activity will be more balanced after the changes, making Breach not so prominent, the rewards it provides are still irreplaceable.

You can find Breach Rings, which are exclusive to Breach mechanic, and double the modifiers you can use when you re-enter Breach endgame map. In addition, Breach Catalysts dropped in this map are an important part of crafting rings and amulets that provide you with high buffs in this extremely difficult game content.

On top of that, you can also collect a lot of Breach Splinters in Breach. Once you have collected 300 fragments, you can place them on Realmgate to enter the encounter with Xesht, We That Are One, a boss who will give you two Breach Atlas Passive Points.

3. Delirium

Delirium mirrors, which you often encounter in the main campaign of POE 2 Early Access, contain a lot of monsters that can provide you with a lot of loot. So the maps with Delirium mirrors in the endgame content will be some of the most challenging for you, especially if you invest in some Keystones that can modify the quality or quantity of loot.

Of all the rewards you get from maps that contain Delirium mechanic, Distilled Emotions are arguably the most worth farming, as they can imbue amulets with some powerful passive abilities and buff Keystones with Delirium modifiers, both of which can make your exploration of endgame content much smoother.

Also, like Breach, you can get a ton of Simulacrum Splinters on Delirium map. Once you’ve collected 300 Simulacrum Splinters, you can use them to enter an encounter with Kosis, Revelation boss, or Omniphobia, the Fear Manifest boss. Also, defeating them will earn you two Delirium Atlas Passive Points.

4. Rituals

Rituals endgame map contains some Ritual Altars, which are very similar to the altars you encountered in Freythorn during the main campaign of POE 2.

After you complete Ritual Altars, you’ll earn Tributes, which grant you important currency at those completed altars, such as Favors and Omens, which are used to obtain higher-quality loot.

These currencies are all rewards for running Rituals endgame map, and after completing this clearing mission, you’ll receive an Audience with the King, which is required to fight The King in the Mists boss in Crux of Nothingness.

However, it should be noted that this important key is not guaranteed to appear in the loot that appears after your first completion of Rituals endgame map, so you may need to farm it multiple times.

In addition, during your fight with The King in the Mists, since it is a two-stage boss, you may want to spend some POE 2 Currency in advance to make your build more defensive. After you successfully defeat it, you will receive two Rituals Atlas Passive Points in addition to the unique loot it provides you.

The above are the most worthwhile endgame maps to try in the current POE 2 Early Access Dawn of the Hunt League. As long as you have a strong enough build, you can get a lot of benefits from it, such as experience points, loot, and currency rewards, so as to get a better exploration experience. I wish you a happy game!

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