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Check Out This New Blade Blast Of Unloading Assassin Build Guide Of POE 3.23

Feb 03, 2024 Author: POECurrency.com

Presented within this build guide is an agile and high-impact Assassin configuration in Path of Exile 3.23. The recently introduced Blade Blast of Unloading represents a revitalized iteration of its predecessor, the Blade Blast.

Out of all blade skills, it can interact only with the Blade Vortex by detonating them in a ring around you. It will detonate them one by one, gaining more area with every consumed Vortex.

Check Out This New Blade Blast Of Unloading Assassin Build Guide Of POE 3.23

How It Works

You can use the Arcanist Brand to quickly accumulate Blade Vortex Stacks without manually casting them. The brands will add one stack of Blade Vortex with each activation, and you can additionally use the brand recall to cause all your brands to activate once without any target every few seconds.

Moreover, by using the Perfect Crime Notable borrowed from the Saboteur ascendancy via Forbidden Jewels, you will double all stacks you gain with this setup. Gaining max Stacks against a single target takes only a few seconds, and it’s almost permanent. If there are more enemies, it is hard to find a reason to not use a power stacking setup, especially on the Assassin ascendancy. It scales all important aspects of the build and can be assembled very cheaply, leaving a lot of space to bolster your defenses.

Unique Items

The build consists mostly of unique items, which makes it very easy to assemble. Most of them are very cheap, but you can aim for certain corrupted implicit to make them even more powerful. The Atziri’s Acuity might be the most bothersome to get, as you will need to get proper socket colors for your gem setup. Void Battery grants you additional power charge, decent cast speed, Critical Strike Chance for your spells, and improves your spell damage for each power charge you have.

Path of Exile 3.23 Atziri’s Acuity

You can corrupt it to get more area of effect instead of the minor spell damage bonus. Malachai's Loop enhances your spell damage and bestows an additional 2 power charges. The drawback associated with this item is effectively mitigated by your belt.Try to get a corrupted implicit that converts part of the incoming physical damage to be taken as elemental or reduces the damage you take from critical hits.

With those boots, you will always have the maximum benefits of all your charges. They also offer solid movement speed and resistance bonuses. They can be corrupted to grant you additional spell suppression, endurance charge, or more movement speed. The Badge of the Brotherhood applies all your maximum power charge bonuses to the frenzy charges as well, which grants you a ton of cast speed and damage. It also lowers the cooldown on your Frostblink skill.

Useful corruptions are very expensive. We would recommend it only if you have nothing else to spend your POE Currency on. The Grave Intentions increase your maximum power charge limit but disable their generation. You will instead gain absorption charges, which in this case is beneficial since it removes the shock from your shield.

Rime Gaze gloves provide an easy way to gain full cold damage conversion. Other modifiers are not that impressive. Try to get a corruption that boosts the base critical strike chance of your spells or automatically applies a curse when you hit an enemy. This armor can nearly double your maximum life, but you can’t have any life modifiers on your other pieces. You will need a corrupted version that has 6 white sockets or color it with the tainted chromatics, as they ignore attribute requirements.

Path of Exile 3.23 Rime Gaze

It is best to find one that boosts the levels of socketed gems by 2 or reduces the damage you take from critical hits by half. Militant Faith can grant you the Inner Conviction keystone, which grants you more damage for each power charge you have but disables frenzy charge generation. You should socket it near the Instability notable and allocate the Hex Master keystone.

There are a lot of powerful modifiers you could use with this jewel. The most potent ones are tied to the Hatred aura. The Purity of Elements also offers very useful defensive modifiers, such as extra chaos resistances or physical damage mitigation. It will double your Blade Vortex stacks gained from the Arcanist Brand, and the less damage penalty doesn’t apply to the Blade Blast.

With this combination of jewels, you can purposefully become susceptible to stuns and instantly regain most of the life taken from such hits. It also makes those stuns barely noticeable. Thanks to the Petrified Blood, you will be effectively immune to non-lethal hits. You can anoint the Unfaltering notable if your Blood Notch is not perfectly rolled.

Rare Items

There are just a few rare POE Items you can equip. You can get additional power charges on them, but it will leave your defenses lacking, and the damage is very good without them. Remember that you should avoid life modifiers, which include life regeneration or life recoup. You will also need a bit of attributes for your gem requirements. A rare helmet should grant you spell suppression, elemental resistance, attributes, and physical damage mitigation.

You will need plenty of energy shield to cast your spells, and any amount of chaos resistance on top of that will also be helpful. With your rare rings, you should fix your remaining elemental resistances or attribute requirements. It should also grant you some cast speed and chaos resistance. Optionally, you can improve your energy shield or reduce mana costs if you have trouble casting your Divine Blessing.

You can get the cold damage conversion via the veiled modifier and Eldritch implicit in rare gloves. To get the remaining conversion, use the Cold Mastery on your passive tree. It will be very expensive but can potentially give a bit more damage or spell suppression. At the top end, the Cluster Jewel can be used to obtain the Life Leech from the elemental damage via the Doryani’s Lesson Notable. Other notables are more flexible.

Path of Exile 3.23 Doryani’s Lesson Notable

Flasks

The Taste of Hate Flask is worth using just for the powerful defensive modifiers it grants against physical and cold damage. But in this build, it also boosts your damage dealt. You can improve its quality via Hillock to get better uptime. For your remaining Magic Flasks, we recommend using Quartz Flask with the mana cost of skills reduction, Jade Flask with Evasion rating bonus, Life Flask with bleed removal, and a Quicksilver Flask with cast speed bonus.

Skill Gems

The Blade Blast of Unloading detonates your active Blade Vortex stacks in an expanding circle around you, dealing damage and increasing the area for each Vortex consumed. In this setup, we convert it to deal with only cold damage. Having all 10 Blade Vortex stacks doesn’t affect your DPS, so you can use it at any time you want. However, you will need to stand pretty close to your enemies to hit with all rings. You can use the Concentrated Effect or Empower Support against particularly hard encounters, but it is rarely required.

A Vortex of Blades can have up to 10 of them active. It doesn’t deal much damage in this setup. It is used to fuel your Blade Blast. The Arcanist Brand is essential to quickly accumulate Blade Vortex stacks with this setup. It is fairly easy to maintain them all because of high cast speed and duration. The Petrified Blood delays part of the incoming damage, keeps you at a low life status without penalty, and allows you to freely reserve half of your maximum life. Purity of Elements grants a lot of elemental resistances and makes you immune to all elemental ailments. You can replace it with the Grace aura if you have enough resistances. The Summon Skitterbots aura creates 2 helpful minions that apply shock and chill to nearby enemies. The Bonechill Support causes the chilling Aura of your Skitterbots to also increase the damage taken by affected enemies.

You could also use the Unbound Ailments Support, but it requires higher mana reservation efficiency investments. The Herald of Purity significantly improves your physical damage. You can also use Herald of Ash or Herald of Ice for their unkill effects and slightly lower damage bonuses. Precision improves your critical strike chance. You can keep it at a low level. It is not very impactful but enables certain useful Watcher’s Eye modifiers. You can also use the Vitality aura instead.

The Arrogant Support causes linked auras to reserve life instead of mana and greatly improves their effectiveness. You can reserve up to 50% of your maximum life because of the Petrified Blood effect. Hatred is a very powerful aura. It adds a portion of your physical damage as extra cold damage and additionally boosts all cold damage you deal. Thanks to the Divine Blessing, you can use this aura as a temporary buff if you don’t have enough energy shield to pay its cost. Try to lower the gem level of Divine Blessing Support or link it with the Inspiration Support.

Path of Exile 3.23 Divine Blessing Support

Brand Recall summons all brands to you and forces them to activate once. Use it to move your brands around the map and instantly generate the maximum amount of blades. Frostblink is an instant blink spell that allows you to cover a small distance. You can use it during the Blade Blast expansion, which will travel with you. Steelskin is your main guard skill that reduces the incoming damage and disables bleed effects on you. During its effect, your main curse spell is the Frostbite. It lowers the cold resistance of affected enemies.

Bandits & Pantheon

Killing all bandits for 2 bonus skill points is the best option. You can help Alira to ease the gearing process a bit and refund it once you gather more currency. Damage over time is the biggest weakness of this build, which is why we recommend using the Soul of Arakaali as your major Pantheon power. Do not use the Soul of Brine King as it ruins the Blood Notch recovery. The minor Pantheon power is less impactful, but the Soul of Shakari seems like the best choice for general content.

Passive Tree

The Blade Blast is too fun during the early progression. You should use the regular Blade Vortex during the leveling. It has very good damage on its own. Fortunately, the Shadow has a very good starting area for spellcasters. There are many useful notables on the passive tree that you can pick to make your progression faster. You can transition to the Blade Blast after you acquire the Perfect Crime notable via Forbidden Jewels.

The final passive tree is very simple. It aims to pick all maximum power charge notables available. You will also pick plenty of maximum life, spell suppression, and aura modifiers. You will need the Brand Equity notable to summon more brands and lower the cooldown of the recall.

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Path of Exile 2 Patch 0.4.0d Makes Atziri's Temple Better and Easier to Play! | League Mechanism Rework and More Changes
Path of Exile 2 Patch 0.4.0d Makes Atziri's Temple Better and Easier to Play! | League Mechanism Rework and More Changes

The recent Path of Exile 2 Patch 0.4.0 has been undergoing constant changes, with numerous patches and hotfixes optimizing the game based on Fate of the Vaal League mechanics, aiming to improve the overall experience.

Ten days after the release of Patch 0.4.0c hotfix 14, PoE 2 announced that Patch 0.4.0d will be released this week. Based on the announced content, this patch primarily focuses on bug fixes, with some aspects worth highlighting and discussing.

Below, we will provide a preview of this patch and analyze its main features and potential impact.

Patch 0.4.0d overview

The entire patch can be broadly divided into three parts: further optimization and fixes to Fate of the Vaal League mechanics, overall modifications, and comprehensive bug fixes. Undoubtedly, the most noteworthy aspect remains the first part.

Interestingly, even before the patch has been officially released, Fracturing Orbs have already depreciated in value simply by being announced. This means you can more easily acquire them through PoE 2 Divine Orbs to stabilize your gear affixes.

This is likely due to changes in the league system, making this part of the patch analysis a key focus of our guide.

Atziri's Temple boss fight reform

Let's temporarily ignore the usual temple fixes and focus on a new respawn change: if you die while fighting the boss Architect or Atziri in Atziri's Temple, you can respawn in the new temple instance.

However, this opportunity is very limited, as almost the entire temple is destroyed during the boss fight - somewhat like how endgame maps work in the game.

Therefore, when this mechanism is finally implemented, it's expected that not all players will be satisfied with it, but it's necessary because it can curb the possibility of some players seeking cheating due to the inability to respawn.

In short, if you die in these boss fights again later, you should be able to start re-challenging them faster, instead of having to unlock the rooms from scratch.

This means that even if you unfortunately fail on your first attempt, you'll have an extra chance to familiarize yourself with the boss mechanics. In fact, these bosses aren't difficult to defeat; their mechanics are just rather intricate.

Holten exploit fixes

As you know, collecting Energized Crystals by defeating monsters around Vaal Beacons is a crucial part of experiencing Atziri's Temple gameplay, as only with enough crystals can the temple progress.

However, in the game prior to Patch 0.4.0d, there was an issue where Vaal Beacons frequently spawned in an easily accessible location within Holten campaign area.

This allowed players to exploit this by repeatedly resetting dungeons to farm Energized Crystals faster, causing an imbalance in the entire Atziri's Temple system and an abnormal inflation of the value of some rare currencies.

Frankly, the issue of economic inflation was repeatedly mentioned in the player community shortly after Atziri's Temple's release, but for some reason, concrete measures to improve it have only now been introduced. However, better late than never.

Atziri's Chambers fix

As the spawn location of the final boss Atziri, the connection between this chamber and other rooms was previously a mess; sometimes you simply didn't know how to place and connect rooms.

Fortunately, Patch 0.4.0d finally fixed this, allowing Atziri's Chambers to correctly connect to any adjacent room, ensuring the entire mechanism functions more clearly and consistently.

Temple QoL fix

This fix requires you to place at least one room before each run. If you already have a highly optimized temple, you might not want to place any rooms at all, and therefore might mistakenly think this is a weakening change.

However, the purpose of this measure is actually to ensure that you don't accidentally open the temple before placing rooms, and to better guide new players through their first temple.

Of course, considering the needs of different players, the game also allows you to bypass this option. If you're a PC player, hold down Ctrl key and click Run Temple button. If you're a controller player, simply select "Deny" when prompted.

More Atziri's Temple fixes

Besides the highlights above, Patch 0.4.0d focuses on optimizing Atziri's Temple mechanics and includes other details, such as clearer instructions for Atziri's Chambers and more explanations of different mechanics.

The complexity and depth of gameplay have always been major obstacles for new players joining Path of Exile series. Sometimes, new leagues and their new mechanics can even confuse longtime fans.

Therefore, this patch shows that providing clear explanations is more effective in winning over players than creating mystery and raising the barrier to entry through seemingly complex mechanics.

Fracturing Orbs fix

In the first half of this article, we mentioned the devaluation of Fracturing Orbs, primarily due to a bug fixed in Patch 0.4.0d involving Immured Fury - the endgame boss and primary source of Fracturing Orbs drops.

Theoretically, this boss shouldn't spawn in cleansed areas, but previously, clearing excessive corruption would imprint a hidden marker indicating the presence of Immured Fury in certain areas.

This meant players could more easily earn Fracturing Orbs by defeating this boss, leading to an abnormally inflated value and disrupting PoE 2 economy and trade balance.

Fortunately, Patch 0.4.0d fixed this by making Immured Fury spawn completely unpredictably, restoring the rarity of Fracturing Orbs to a more normal level through a more randomized spawn method.

The above content covers what needs to be explained in detail in Patch 0.4.0d. However, there are also some interesting changes and fixes that you can discover and experience one by one through the game after the patch is finally released. Thank you for reading.

Path of Exile 2 Patch 0.4.0 Defense Overhaul | The Most Popular Mechanics & Builds in Fate of the Vaal League
Path of Exile 2 Patch 0.4.0 Defense Overhaul | The Most Popular Mechanics & Builds in Fate of the Vaal League

As you know, Patch 0.4.0, while adding new classes and other content, also brought many changes to the game's inherent mechanics. Although these changes may not be drastic on their own, they still affect the overall system.

For example, in The Last of the Druids, the left side of the skill tree, focusing on melee, defense, and life/block mechanics, was adjusted, leading to changes in the popular defense configurations used by each class.

This article will introduce the entire defense system and analyze the latest popular defense mechanics and styles during Fate of the Vaal league.

Path of Exile 2 defense mechanism overview

The game's defense system can be roughly divided into four layers: core and secondary defense layers, evasion, and recovery mechanisms. Each layer has multiple different functions that can be used in combat.

The core defense layer refers to the main attributes on the gear, which can be adjusted through the talent tree, such as armor or energy shields, which can directly block damage.

The second layer of defense indirectly transfers or reduces the damage you receive, including blocking, resistance, and more.

Avoidance mainly refers to default or temporary defensive buffs, while recovery restores health after being attacked, such as with flask or leech.

Changes in Patch 0.4.0

This patch primarily focuses on the left side of the skill tree, where the lower half emphasizes strength, while the middle and upper halves emphasize intelligence.

The left-side skill tree focuses entirely on defensive mechanics, containing numerous nodes that increase your health, armor, and block chance. It's key for melee builds that excel in high tanking or health.

The focus on these changes might be because the new Druid class is itself a defensive melee class, so most of the new passive nodes also share these characteristics.

The addition of new nodes and clusters necessitates adjustments to many existing skills. If your previous builds were based on these skills, you'll have to reset them, significantly altering the defensive styles popular during the new league.

The popularity of shield wall styles

The shield mechanic remains highly popular after Patch 0.4.0, primarily due to the surge in shield wall builds. As the most popular starting skill for Warrior class, shield usage has actually increased season by season.

This is perhaps because Patches 0.3.0 and 0.4.0 focused on hardcore single-player modes, where shield wall builds provide effective benefits, especially if you further unlock Titan as an Ascendancy class.

The popularity of Disciple of Varashta

As a newly added Sorceress Ascendancy class, Disciple of Varashta has caused quite a stir in the current league. Based on its powerful defensive capabilities, it performs exceptionally well in modes of varying difficulty.

For example, the passive skill The Fourth Teaching grants a 40% increase in shield recharge rate when your shield is below or equal to 35% of its maximum value.

In other words, the larger your energy shield hit pool, the better this talent node is, because you can maintain a considerable effective hit rate during the initial phase when the higher energy shield regeneration rate takes effect.

This talent node, combined with powerful support skills such as Nascent Hope or Convalescence, can significantly increase the natural regeneration rate of the energy shield, making its charging mechanism more reliable.

Even if you take a lot of damage and your health drops to a low level, you can still benefit from the higher regeneration rate by forcibly charging, ensuring your energy shield is fully charged again.

This Ascendancy class also has a powerful defensive skill called Sacred Rituals, which converts 60% of your current energy shield into armor, thus reducing the physical damage you take.

It's worth mentioning that both of these nodes can be combined with Chaos Inoculation to form one of the most powerful defensive configurations in PoE 2 - Chaos Inoculation is also another key defensive skill in the current league.

Despite a major balance update in patch 0.4.0, energy shields remain significantly stronger than pure health builds, and the addition of Discrete of Varashta has provided an ideal platform for the growth of these builds.

Talisman defense mechanism

This new Druid-friendly gear type cannot be used with shields, leading many Druid players to favor a hybrid health approach to defense.

The updated talent tree features a considerable number of energy shield and armor hybrid talents, so the vast majority of Druid builds focus on investing in energy shields as an extension of health.

Furthermore, many players using Talisman builds utilize the new keystone passive Lord of the Wilds, allowing them to simultaneously use a non-unique scepter and talisman to gain a pure resistance aura.

This not only alleviates gear pressure regarding resistance affixes but also allows for the use of numerous support gems without prior reservation. While this may be a bug, it has been present in the game for some time.

Self-chill and increased speed

In Patch 0.4.0, speed is also one of the most powerful defensive measures. As long as you can move, attack, or cast spells at extremely high speeds, no enemy can hit you or catch you - the best offense is also the best defense.

To achieve this, you can combine Asphyxia's Wrath Broadhead Quiver with Sierran Inheritance Marabout Garb. This quiver reduces the damage you take based on cooldowns, providing you with amazing damage reduction.

Therefore, you are not only unmatched in speed, but even if you do take damage, the damage reduction significantly reduces the actual damage dealt by enemies.

That concludes this introduction. Hopefully, this analytical guide will be helpful in your future crafting of defensive builds in PoE 2!

Path of Exile 3.28 Update Teaser Announced! But This Isn't Necessarily Good News
Path of Exile 3.28 Update Teaser Announced! But This Isn't Necessarily Good News

Path of Exile 3.27 has been running for almost two months, halfway through the League season. As usual, the official announcement for the upcoming livestream indicates that news about the next league will begin in the coming weeks, and that Path of Exile 3.28 will be released as planned in early March 2026.

While it's good that the official update is on schedule, given the large amount of content in each Path of Exile update, such a short timeframe has raised concerns among players about whether the content has been reduced.

Official Update Plan

In June 2025, Path of Exile's lead representative, Jonathan Rogers, clarified the future update plan in an interview, stating that Path of Exile 1 and 2 would both have a four-month update cycle, with the two games alternating in updates. This means that on average, players will see new content for one of the games every two months.

On January 12, 2026, the official forums announced that the Path of Exile 3.28 expansion would be released on schedule in early March, continuing the tradition of a four-month development cycle. This timeline is approximately three months after the release of Path of Exile 2 patch 0.4 in December.

For developers, a fixed update schedule alleviates development pressure. Rogers has admitted that delivering content every two months is quite difficult, but a fixed-date, variable-content model is more conducive to development management.

Update Schedule

Although the official timeline seems balanced, the official update dates are not entirely fixed; they may be released at the beginning of the month or at the end. Based on the principle of alternating updates between the two games and important schedules, this cycle may harbor some risks of imbalance.

Let's look at the update timelines for the two games:

  • December 12, 2025: Path of Exile 2 Patch 0.4.0 The Last of the Druids released normally.
  • Early March 2026: PoE 3.28 released, approximately three months after PoE 2 Patch 0.4.0.
  • April 2026: A possible PoE 2 Patch 0.5 update is expected in about a month.

The official statement indicates they will strive to conclude early testing of PoE 2 by 2026. Therefore, they may adjust the update schedule for Path of Exile 1 to maintain a consistent update pace for PoE 2. Even if they cannot release Patch 1.0 by the end of the year, they will still release a major update to attract more players.

This raises a problem: for an early-stage game like Path of Exile 2, content consumption is faster. While version 0.4 adds the Druid class and Vaal Temple mechanics, the overall content volume still cannot compare to the mature PoE 1.

Potential Issues

Many core players worry that this cycle of one month for Path of Exile 1 and three months for Path of Exile 2 will create a double problem.

Because the mature Path of Exile 1 has more endgame content and three years of accumulated League mechanics, giving players ample choices to farm PoE currency, this is enough to support months of deep gameplay. However, players only have about a month to experience each new league before being drawn to the PoE 2 League.

Path of Exile 2 is currently still in early access. According to the game director, the originally planned six-month Early Access has been extended to approximately one year. Player concerns currently focus on whether its existing content is sufficient to support nearly three months of gameplay.

Furthermore, recent League updates have revealed a high player churn rate for PoE 2. Even with the addition of the new Druid class in patch 0.4.0, significant player attrition has occurred.

This is because the new endgame mechanic, Vaal Temple, initially didn't yield good returns. Subsequent adjustments by the developers, coupled with player discoveries of loopholes, allowed the mechanic to generate a large amount of currency. Several subsequent poor adjustments resulted in Path of Exile 2 patch 0.4.0 experiencing inflation, leading to increased unfairness in trading for ordinary players.

This is actually due to the current lack of endgame content in PoE 2, making players more likely to focus on game issues.

Possible Solutions

Faced with a potentially entrenched imbalance in the update schedule, some constructive alternatives have been discussed within the community. These proposals aim to break the potential vicious cycle and seek a more sustainable update model for both players and developers.

Perhaps a multi-stage update could replace a single full Path of Exile 2 League update. This would give the development team extra buffer time to adjust the timeline while maintaining player activity.

Another direction is to adjust the length of each update cycle. However, this would conflict with the crucial year-end revenue window, and considering that holiday season releases can generate three times the revenue of other months, this solution is less likely to be implemented.

Director Rogers stated that he will maintain communication with the community and promised to experience the game from the player's perspective and understand the reasons behind their feedback. This indicates that the official team may flexibly adjust the plan based on player acceptance of the actual update schedule.

With the release of Path of Exile 3.28 and Path of Exile 2 Patch 0.4.0, you can observe whether this cycle will continue. If this cycle is broken, it may not be through drastic adjustments to update dates, but rather because the official team has found a way to populate Path of Exile 2 with enough new content within a three-month cycle.

How to Craft a Boss-Slaying Monk Build for Path of Exile 2 Patch 0.4.0? | DPS & Survivability Focus
How to Craft a Boss-Slaying Monk Build for Path of Exile 2 Patch 0.4.0? | DPS & Survivability Focus

Battles with bosses are a constant throughout almost every Path of Exile 2 league, including killing bosses in various acts during leveling and defeating increasingly difficult map bosses in endgame. They are both obstacles and sources of enjoyment.

Therefore, many PoE 2 builds are designed to defeat bosses in the most efficient way possible, and to achieve this, high DPS and survivability are indispensable.

Based on this, this article will introduce how to craft a Monk-based build effective against most bosses during Patch 0.4.0, and its practical performance.

This build overview

This Monk build is based on Ascendancy class Invoker, combining related skills and passives to utilize various control effects to weaken the boss, thereby achieving the effect of killing the boss at the end of the battle.

The advantage of this build lies in its simplicity - most of the time you simply need to keep casting skills and wait for enemies to be killed, and it provides excellent survivability and enemy clearing capabilities.

However, it's important to note that if you plan to use this build in every stage of the game, you'll need to adjust the build's setup based on the actual needs of the current stage, the amount of PoE 2 currency you have, and the rarity of your gear.

Leveling stage

In this stage, your goal is to level up as much as possible while utilizing the league system to earn as much currency as possible to exchange for better gear or enhance the affixes of existing gear.

If you want your Monk build to be even stronger in the endgame, you need to acquire Headhunter Heavy Belt gear as early as possible when completing various acts.

This belt increases your stun threshold by 20-30% and grants you a 20-second attribute bonus from the ability of a rare monster after you kill it. It also provides the following buffs:

  • +40-60 to maximum Life
  • +20-40 to strength
  • +20-40 to dexterity

Since this gear requires defeating a boss to obtain, you can choose other items as substitutes if you find it difficult, but its effect is indeed the best.

Skill selection after entering endgame

To deal sufficient damage to the boss, you need not only to ensure higher DPS but also to break the enemy's armor faster - if the current boss has relevant mechanics.

Based on this, you should first unlock the lineage gem Uul-Netol's Embrac, which helps Herald of Ice become more effective, not only breaking armor but also creating explosions to deal more damage to the boss.

In the endgame phase, killing more bosses requires completing a sufficient number of maps, as you'll always encounter hordes of monsters before the boss appears. Therefore, it's recommended to unlock Whirling Assault as your primary skill.

This is because this skill allows you to accumulate energy orbs faster, and triggering Profane Ritual or Mantra of Destruction continuously builds energy orbs.

These orbs can be used more consistently after adding Flicker Strike and Falling Thunder, resulting in significant damage.

Furthermore, equip Herald of Thunder and Herald of Ash for even stronger AoE damage and faster monster clearing speed. Additionally, equipping Wind Dancer will enhance your defense and survivability.

More skill gems and their corresponding support gem options are as follows:

Whirling Assault:

  • Practiced Combo
  • Rage III
  • Pinpoint Critical
  • Magnified Area II
  • Oisin's Oath

Falling Thunder:

  • Elemental Armament II
  • Nova Projectiles I
  • Ricochet II
  • Pinpoint Critical
  • Ice Bite II

Flicker Strike:

  • Blindside
  • Concentrated Area
  • Close Combat II
  • Perpetual Charge
  • Hit and Run

Charged Staff:

  • Prolonged Duration II
  • Innervate
  • Culling Strike II
  • Blind II
  • Embitter

Mantra of Destruction:

  • Chaos Mastery
  • Prolonged Duration II
  • Charge Profusion II
  • Ailith's Chimes
  • Delayed Gratification

Cast on Critical:

  • Profane Ritual
  • Charge Profusion II
  • Overabundance I
  • Boundless Energy II
  • Energy Retention

Wind Dancer:

  • Magnified Area II
  • Close Combat II
  • Blind II
  • Maim
  • Elemental Focus

More gear options

Besides the recommended Headhunter Heavy Belt, other gear choices are also important. For weapons, quarterstaff remains the most suitable for Monk - Sinister Quarterstaff is the best due to its highest base critical strike chance.

Building on this, you need to stack frost damage in combat, increasing the damage output of your Herald of Ice and Armour Explosion while ensuring all melee or attack skills have critical strike chance and higher ratings.

It's worth mentioning that you can also roll affixes for your quarterstaff that convert a percentage of physical attack damage into mana, which synergizes well with Oisin's Oath support gem.

As for armor, you should focus on whether your options have energy shields or high enough evasion rating to unlock Ascendancy ability, Lead me through Grace, for more spirit.

The best other gear slot options are as follows:

  • Helm - Ancestral Tiara
  • Body - Armor Sleek Jacket
  • Gloves - Vaal Wraps
  • Boots - Quickslip Shoes
  • Amulet - Gold Amulet
  • Ring - Unset Ring
  • Life Flask - Ultimate Life Flask
  • Mana Flask - Ultimate Mana Flask

In fact, acquiring gear is only the first step. To maximize their effectiveness and make your entire Monk build more powerful, the key is to consume currency to improve their rarity and affixes.

Fortunately, while crafting this boss-focused build, you will also encounter bosses, resulting in decent currency drops and making your build crafting experience smoother over time.

If you're not focused on challenging higher difficulty maps or bosses, you can also use this recommended build to farm currency in easier maps. While it might seem a bit tedious due to damage overflow, it will help you accumulate wealth quickly!

That concludes this introduction. We hope it has been helpful in ensuring you can continue playing Monk classes during patch 0.4.0! Thank you for reading!

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