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A Deep Dive Into All Sorceress Abilities We Know So Far In Path Of Exile 2

Jun 27, 2024 Author: POECurrency.com

Sorceress is one of the two Intelligence starting classes in Path of Exile 2. The class focuses primarily on Elemental Damage, Elemental Ailments, Mana and Energy Shield, which makes it somewhat similar to the Elementalist from POE 1.

Here we’ll go over all Sorceress themed abilities we know so far. But just like in POE 1, you can of course use these skills on any class, not just Sorceress, this is just for marketing POE 2, to make all of these skills clearer and easier to understand for new players joining the series for the first time. Let’s get straight into it!

A Deep Dive Into All Sorceress Abilities We Know So Far In Path Of Exile 2

Fireball

Starting with Fireball, this skill looks very similar to the one in POE 1. But it functions differently, as it explodes on contact, forming a small fireball that shoots out in all directions. This is great for clearing out dense groups of monsters to speed up POE2 Currency farming efficiency.

It’s also worth mentioning that Fireball was one of the showcase abilities, and it appeared in ExileCon Showcase as an Implicit skill granted by the weapon. The developers stated that this version of the skill can be cast for free.

Spark

Next up we have Spark, which is also very similar to its counterpart from POE 1, firing projectiles that appear to move around randomly and bounce off the terrain. During ExileCon Showcase, the developers mentioned that this skill would be better suited for clearing monsters if equipped with Pierce Support.

Arc

Arc is another Lightning skill. The character fires some lightning at a target enemy, which then chains to other nearby enemies. This skill is better suited for single targets, as it deals more damage to the first target it hits.

Frostbolt

Frostbolt is also very similar to its counterpart from POE 1, with the major difference as the projectile follows Chilled Ground that forms below it as it moves, and when the projectile collides with the terrain it actually explodes, dealing AOE cold damage. This will make it a key skill for clearing a lot of enclosed space in some map layouts.

Ice Nova

Next up is Ice Nova, a spell that increases the cold damage radius around the caster while also knocking back enemies, depending on how close they are to you. Ice Nova can also be used on a moving Frostbolt Projectile, and doing so will increase the power of Ice Nova, making it easier to freeze enemies.

Cold Snap

Cold Snap is another cold skill that interacts with Frostbolt Projectile. The skill can target frozen enemies, causing them to shatter and explode, dealing AOE cold damage.

You’ll be able to use Cold Snap by targeting Frostbolt Projectiles, causing the skill to shatter all frozen enemies in the area around Frostbolt. Obviously, this means that the combination of Frostbolt, Ice Nova, and Cold Snap is great for clearing setups.

Comet

Then we have Comet, another cold-themed skill. This skill looks great. It has a long cast time, and it drops a giant Ice Ball at the target area, dealing a ton of cold damage. It’s worth noting that casting this skill actually moves the character back a bit, allowing for some repositioning counterattacks.

Barrier Invocation

Barrier Invocation is an interesting skill, one of the new Meta Skill Gems. It reserves Spirit to gain buffs, and the buffs will recharge the energy mechanic based on the amount of damage you deal to Energy Shield until the maximum energy threshold is reached. You can then use the skill again to consume the already accumulated energy to trigger socketed spells.

It’s important to note here that in POE 2, triggered abilities work differently. Because the casting time of the triggered ability will directly affect the trigger condition, Barrier Invocation will use more stored energy to trigger a spell with a longer casting time than a spell with a shorter casting time.

Cast On Shock

This is another new Meta Skill Gem. It also accumulates energy when you shock an enemy, similar to Barrier Invocation, and the maximum amount of energy you can have is based on the casting time of the triggered ability. So if the skill has a longer casting time, it will take longer to accumulate the energy required to trigger the skill.

Arctic Armour

Arctic Armour is another skill that reserves Spirit, and it will grant you an Ice Barrier that builds up over time while stationary, and wears off pretty quickly. Once you start moving, the buff will make you immune to Freeze, and it will cause you to take less Physical and Fire damage per phase, which is accumulated while standing still.

Importantly, from the looks of it, the less Physical and Fire damage Arctic Armour takes seems to work on other types of sustained damage as well. Not just hitting monsters, as long as Ice Barrier is up and active, they’ll take cold damage.

Flame Wall

Flame Wall seems to function exactly the same as it did in POE 1. It creates a wall of flames on the ground that deals sustained fire damage to enemies standing in it.

If any enemies enter the area after it’s activated, they’ll take additional fire damage over time from the secondary debuff. Not only that, but this can also apply some extra fire damage by firing projectiles at enemies.

Rolling Magma

One protection skill that can be used with Flame Wall is Rolling Magma, which forms a bouncing Fiery Orb that deals AOE damage with each bounce. This skill also refreshes the number of remaining bounces when it passes through a Flame Wall.

Solar Orb

Next up we have Solar Orb, which creates a large Fire Orb at a location that will periodically explode for fire damage. Any enemy close enough to Fire Orb will also take ongoing fire damage, but recasting Solar Orb will actively replace the current Orb.

Flameblast

Flameblast is another classic skill from POE 1 that is slightly different in POE 2. This channeling skill will release explosions around Castle in the initial stages, but will shift to a larger area and deal more damage at higher stages. What’s more, Flameblast can also target an active Solar Orb to expand the blast radius at that location.

Frost Bomb

Frost Bomb will pulse in an area for its duration and apply Cold Exposure to nearby enemies. After the duration expires, Frost Bomb will explode, dealing massive cold damage.

Mana Tempest

Mana Tempest is a spell that boosts your other abilities while you’re standing in its area. This ability consumes your mana while you stay in Storm to power up your spells.

Additionally, it adds chaining to Lightning Projectile and Beam spells so they can hit more enemies. However, be aware that Mana Tempest area disappears shortly after you leave it, just like in POE 1.

Orb Of Storms

Orb of Storms creates a stationary storm that periodically attacks nearby enemies, and this damage is then spread out to other enemies in the area. It’s worth noting that increasing your casting speed affects how often Orb of Storms triggers.

Lightning Warp

Lightning Warp looks pretty interesting, and it can be used to target an enemy and teleport to them. Once they’re in cold range, and teleport to an enemy that can deal cold damage, the enemy will explode in the area around them dealing lightning damage and creating Shocked Ground.

This skill also highlights enemies in your vicinity that are in a cold radius, which you can then use to teleport to multiple targets in sequence.

Lightning Conduit

Lightning Conduit can be used to attack a group of enemies in a cone in front of the caster. If the enemy is already shocked, this lightning damage will do more damage, but will also then remove the shock.

Frost Wall

Frost Wall forms a wall of ice that prevents enemies from reaching you. If you take enough damage or an enemy moves in its direction, and the wall is stressed enough, it will explode. When it explodes, it will deal heavy AOE damage to enemies around the broken area of ​​the wall.

Firestorm

Firestorm is a duration-based fire spell that rains down fire at a target location that explodes on impact, dealing damage to enemies caught in the storm.

Energy Remnants

Energy Remnants is a Sorceress-themed skill. At this point, we know nothing about it, except for the name of the skill. However, the icon is the same as Arcane Cloak in POE 1, maybe with some color changes, so perhaps this skill will also achieve a very similar effect by consuming energy shields.

Raging Spirit

Finally, Raging Spirit. From what we know so far, this skill doesn’t actually appear on Sorceress skill list, so it’s likely a Sorceress-themed skill. But I feel like it might be somewhere in between, a minion skill.

In POE 2, Raging Spirit can also be triggered by using fire spells. Whenever you use a fire spell, it summons Raging Spirit Minions, and the number of summoned Spirits can be increased by either boosting AOE of the fire spell you’re using or hitting more targets with projectile-based fire spells.

Outro

That’s all we know so far about Sorceress-themed abilities in Path of Exile 2. Again, remember, these are just thematic abilities, and you can absolutely use any of these abilities in any class you like. The choice is yours. See you next time!

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How Does The New Asynchronous Trade System In Path Of Exile 2 Patch 0.3.0 Work? | Selling And Trading Details
How Does The New Asynchronous Trade System In Path Of Exile 2 Patch 0.3.0 Work? | Selling And Trading Details

While Path of Exile's complex skill tree system and challenging endgame mechanics are both fascinating, one flaw it often criticizes is its cumbersome and rigid trading system.

Yes, in PoE, if you want to trade an item with another player, you and the seller must be online at the same time. This means that if you encounter a seller who's offline or unresponsive for a long time, you'll have to rely on luck to secure a perfect deal!

On the other hand, the in-game trading system can also be inconvenient for sellers. When you're desperate to sell an item, you have to constantly monitor the chat screen. If someone actually expresses interest in trading, you'll have to drop your map or whatever you're doing to sell it.

Sometimes, you'll receive a message to sell an item, drop what you're doing, only to find that the other party either doesn't show up or tries to sell it for less than you originally requested. It's really frustrating!

But all that's a thing of the past with Path of Exile 2 Patch 0.3.0. The new Asynchronous Trade System in The Third Edict will surprise you every time you log back in!

Here, we'll explain how to unlock and use the brand-new Asynchronous Trade System in Patch 0.3.0. Let's take a look!

How To Unlock Asynchronous Trade System?

Creating A Hideout

To unlock Asynchronous Trade, you must first enter Path of Exile 2 Act 4. Here, you'll meet an NPC named Ange, who will give you a quest called Hostile Takeover, which requires you to find a suitable location to build a hideout.

If you don't have a suitable hideout yet, you can travel to Wakapanu Island, defeat Diamora, and then speak with Ange again in Kingsmarch to unlock Shoreline Hideout. Don't worry, we've got a detailed Diamora boss guide here.

Read More: How To Defeat The Final Boss In Path Of Exile 2 Act 4 Whakapanu Island? - Diamora, Song Of Death Boss Guide

Talking To Ange

Once you have a hideout, head there, and Ange should automatically appear. You can interact with it and perform Asynchronous Trade, which allows you to sell items for a fixed price without having to trade online.

Obtaining Or Converting To Merchant Tabs

To sell items, you need some Merchant Tabs, which can be obtained in-game through the microtransaction store. However, if you own Premium Stash Tabs from before the 0.3.0 update, you can also convert some of them into Merchant Tabs through the official Path of Exile 2 website.

Please note that upgrading tabs is permanent; this system wasn't available in Path of Exile 1. Therefore, if you upgrade here, you will temporarily lose access to these tabs from POE 1.

Also, it's worth noting that the old trading system is still available in-game. Therefore, if you want to continue using this system for any reason, please do not upgrade every Premium Stash Tab you own.

How To Trade Using This System?

Selling Items

After you obtain these Merchant Tabs, click Manage Shop button. You should see your Merchant Tab and an additional Earnings Tab there. To sell an item, place it in Merchant Tab and set a price.

However, it's worth noting that Asynchronous Trade System currently doesn't allow you to set a price for an entire tab like Premium Stash Tab does. I imagine this is to prevent accidentally listing an item in the wrong tab without knowing it.

Also, only items that can't be exchanged for PoE 2 currency can be placed in Merchant Tab. Therefore, items like Currency, Shards, Fragments, Essences, Socketables, and Gems must be sold through Currency Exchange or the legacy trading system.

Once an item is placed in Merchant Tab and priced, you have approximately 30 seconds to freely adjust the price or remove it. After that, it will be registered on Marketplace, locking in its position and price for a short period of time.

Before setting a price, it's recommended to research the selling prices of items with similar attributes to avoid overpricing or underpricing, which could result in unnecessary losses.

If you're still unsure, I recommend setting a slightly higher price. If the item doesn't sell for a long time, you can always lower the price. Regardless, it's recommended to check and lower the price of any unsold items every one or two days to increase your chances of a successful trade.

If someone is interested in an item while you're in hideout, you'll see it appear next to the hideout, ready for players to trade.

If you're online, you'll receive a small notification in the bottom right corner of your screen indicating a successful sale. Even if you're offline, players can still access and trade items, so when you log back in, you'll receive a bonus of POE 2 currency!

If you want to see which items you've sold, you can view your sales history in the top right corner of the merchant window.

Trading Items

If you want to acquire an item, you have two options. You can use the new Asynchronous Trade Marketplace or Currency Exchange in Path of Exile 2.

To open Trade Marketplace in-game, select it from the menu. From there, you can enter exactly what you're looking for and search.

When you find an item, you can click Travel to Hideout to instantly teleport to that player's hideout and trade there.

Alternatively, if you're using the old trading system, you can click Direct Whisper. The other options are essentially the same.

My Thoughts

Honestly, I think the new Asynchronous Trade system is a vast improvement in PoE 2. The old system was notoriously bad, and a real hindrance for both buyers and sellers.

The only problem with the new system is that it requires players to enter Act 4 of the new league before they can trade, which is why some people still use the old system. I really hope this changes, at least by making it available in towns in the early stages.

How To Defeat Tavakai The Chieftain Final Boss In Path Of Exile 2 Act 4 With Three Phases!
How To Defeat Tavakai The Chieftain Final Boss In Path Of Exile 2 Act 4 With Three Phases!

Today, our guide to the final boss fight in Path of Exile 2 Act 4 is finally here! This mysterious boss is Tavakai, the Chieftain, and he's the most dangerous enemy in the campaign so far.

This three-phase boss fight is quite lengthy, and Tavakai's powerful attacks will definitely put your build and gear to the test. Therefore, I sincerely recommend that you upgrade your character to at least level 56 or higher before attempting Tavakai, unless you're willing to invest a large amount of POE 2 currency in crafting a complete set of crafted gear.

Preparation is also essential before every brutal boss fight, and you'll have to ensure you have auto-recharged life and mana flasks; otherwise, you'll have a hard time surviving. If you're ready, follow along as we tackle the final battle in Path of Exile 2 Act 4!

How To Find Tavakai?

To find Tavakai, you'll first need to travel to Whakapanu Island. Next, you'll need to fight your way through two of Path of Exile 2's largest and most challenging maps: Ngakanu and Heart of the Tribe.

So, take your time and explore every corner. You'll find him in Heart of the Tribe area.

Phase 1 - Tavakai, the Chieftain

Once you've found Tavakai, the Chieftain, Phase 1 begins.

Honestly, this is the easiest phase, so your goal is to use as few flasks as possible to advance to the next phase, as you'll need them later.

Tavakai's attacks in this phase are very simple, primarily using his axe for physical attacks. Fortunately, these attacks are easily dodged, as he moves slowly, allowing you to counterattack with Momentum.

His powerful attack creates Jade Crystals, which then explode. Stay away from them to avoid the explosions, which provides another opportunity for a counterattack.

The key to completing this phase quickly is to dodge attacks and counterattack, allowing you to continue stacking damage on the boss.

Note that when Tavakai's health reaches 50%, he stops attacking and transforms into Tavakai, the Fallen. When this transformation occurs, a shockwave will hit you, knocking you to the ground. This officially begins Phase 2.

Phase 2 - Tavakai, the Fallen

Follow Tavakai, the Fallen to another arena, where you'll find Makoru in Altars. This is where the final battle begins.

In Phase 2, Tavakai becomes even more powerful, regenerating his health. Additionally, he gains new attacks that deal significant damage. Let's take a look at them.

  • His first move is to swing his axe skyward, followed by a rain of jade spikes. This attack covers the entire arena, so try to watch where it lands to avoid being hit.
  • Tavakai can also summon three to five jade statues that explode when they get close to you, dealing area damage.
  • Another powerful attack occurs when he says, "Lend me your hunger, Father of Chaos!" A pool of blood will appear on the ground, and he'll stomp on it, dealing area damage.
  • Then, when he says, "Weakness becomes you!", several bloody tentacles will sprout from his hands. If these tentacles hit you, they'll inflict Shock, Ignite, and Fire Resistance debuffs.
  • Another powerful attack during this phase occurs when he says, "Unleash yourself, Valako!" He'll slam his bag into the ground, creating several waves of jade spikes that fly upward. The best way to avoid this attack is to stay close to Tavakai, as it covers the entire arena.

You May Like: Path Of Exile 2 Patch 0.3.0 Changes To Witch Hunter Ascendancy Class' Passive Skills

However, the problem with phase 2 is that Tavakai's boss attacks continuously, making it impossible to predict the exact timing of your counterattack. However, during our testing, he would first unleash waves of jade spikes, then summon jade statues, followed by blood tentacles, and finally a rain of jade spikes. It felt like everything was happening simultaneously. It was complete chaos.

However, my advice is: you must deal damage first, then pause and run away to survive, then return to attack. Of course, the problem with this is that you'll never be able to stack a significant amount of damage, and the battle will be stretched out again, but it's the only way to survive.

This is also where your auto-recharged flasks come in handy; they're invaluable, otherwise a few combos from the boss will easily kill you.

Anyway, keep fighting, and soon Tavakai will unleash his most powerful attack of this phase: Daughter of the Moon. This is when a massive beam or icicle strikes the ground for several seconds. If you're hit, your chance of death is very high.

Phase 3 - Tavakai, the Consumed

Continue to deal damage, and as Tavakai's health drops to 25%, the final phase begins. At this point, the boss transforms into his final form, Tavakai, the Consumed. He's fully healed again, which is terrible.

Unsurprisingly, the final phase is the hardest, as his attacks are once again buffed.

  • Tavakai's first attack is a weapon combo attack, culminating in a series of Leap Slams. You'll want to dodge these attacks and avoid counterattacks.
  • He also has an attack that opens rifts, from which Shadow Dragons spawn. They're clearly from another dimension, as you can see stars within the rifts. These dragons will inflict debuffs on you, so stay away from them.
  • Next, Tavakai will cover the entire arena with greenery. Standing in it triggers Tawhoa's Forest debuff, which essentially reduces all damage taken while you're there. The only safe zone is in the center of the map, but Tavakai is likely there.
  • The boss also has a new attack during this phase: he summons a series of exploding blood crystals from the ground. Try to avoid standing on or near them.
  • If you're tempted to head to the center of the arena, think twice, because Tavakai summons a small sun that rises and explodes there. The explosion leaves behind an even smaller sun and burning ground. Once the sun hits the ground, it deals massive area damage.
  • If all these attacks aren't enough, he can also summon an erupting volcano that spews flames onto the ground. And the more health you deplete, the more attacks the boss will have, making the fight more difficult. So, you can see why this fight is so frantic.

However, the real problem is that you can't attack continuously, which is why defeating Tavakai is so difficult.

Basically, you need to constantly survive, wait for things to cool down before striking back. Then interrupt your attacks again, and repeat this process, making sure your life and mana flasks don't run out.

Towards the end of the fight, Tavakai will also cast lightning bolts that chase the player. These attacks will shock you and slow you down, making you more vulnerable to all his other attacks.

All in all, it's a tough fight, and I think a bit of luck is ultimately required. Because your life and mana flasks are crucial to your survival!

When you finally defeat Tavakai, the Chieftain, The Hooded One will appear, and Tavakai will return his weapon to him. The Hooded One will rescue Makoru and restore Tavakai to his mortal form.

Yes, that concludes our guide to the toughest bosses in Act 4 campaign! Enjoy your victory!

How To Build Acolyte Of Chayula Hollow Palm Monk League Starter In Path Of Exile 2 Patch 0.3.0? - For Leveling, Campaign & Endgame
How To Build Acolyte Of Chayula Hollow Palm Monk League Starter In Path Of Exile 2 Patch 0.3.0? - For Leveling, Campaign & Endgame

Today, we'd like to share our league starter build for Path of Exile 2 Patch 0.3.0: Acolyte of Chayula Hollow Palm Monk.

The core of this build is the new Hollow Palm Technique Keystone, added in The Third Edict update. This grants physical damage based on your skill level and attributes, creating a powerful unarmed build.

Players earn Keystones by progressing through the passive skill tree and can build around it, utilizing skills like Ice Strike or Storm Wave to deal massive damage through stacked attack speed and critical hits even without a weapon equipped.

This flexible build allows players to focus on stacking evasion and energy shield to unlock massive damage, creating powerful unarmed melee or spellcaster builds.

Especially for a class like Monk, Hollow Palm Technique can be used to become a powerful unarmed fighter, stacking evasion and energy shield to gain massive attack speed and critical chance.

I expect this Acolyte of Chayula Hollow Palm Monk build to be fairly easy to level up throughout the campaign and scale well into the late endgame. Let's take a look at how to maximize this build's potential during the different stages of The Third Edict!

Ascendancy Class

I imagine your first question is why play this Hollow Palm Monk with Acolyte of Chayula Ascendancy? Is it the best Ascendancy class in PoE 2? Personally, I think it's definitely not; it's just slightly above average.

If it were in Patch 0.2.0, I would definitely say the best Ascendancy for Hollow Palm Technique would be Deadeye without a doubt.

However, in PoE 2 The Third Edict, the developers gave Acolyte of Chayula a major overhaul, adding mechanics like Volatility, which deals a significant amount of chaos damage when detonating stacks, and the ability to leech chaos damage via the renamed Sap of Nightmares node. So, I'm really curious to see how it performs.

So, I'm going to talk about some of the advantages that Acolyte of Chayula has in Hollow Palm.

First, in PoE 2 patch 0.3.0, Acolyte of Chayula now grants chaos damage via Volatility mechanic, granting 1% increased chaos damage per stack of Volatility detonated. So, essentially, I think Acolyte of Chayula is a good starting class for leagues, as it does deal a lot of free damage, right?

On top of that, we'll also get the leech effect of Sap of Nightmares node. Honestly, I think in this league, if you're playing a melee, offensive character, Energy Shield is pretty hard to come by outside of a few specific classes. So, as a melee Monk character, a class that can leech Energy Shield, this is quite viable.

But the main reason I chose Monk Acolyte of Chayula as my starting Ascendancy class is because it has the closest skill to Hollow Palm Technique on the skill tree. So if you want to master it as quickly as possible, then Acolyte of Chayula is the one for you.

However, if you want a smooth leveling experience, this might not be the best approach. Quarterstaffs generally don't truly master Storm Wave until level 22, and before then, you might struggle to stack more critical damage into your build.

Leveling

If you're looking for fast leveling with this build, I'd recommend starting with Spear instead of Quarterstaff, as I find it easier to level up than Quarterstaff. Especially since Frozen Locus skill gem, a key item for Quarterstaff build damage stacking, was significantly nerfed in 0.3.0, reducing its damage range at all gem levels. This makes Quarterstaff no longer always a must-have for Monk builds.

In the early game, to obtain and maximize Spear, it's recommended to first head to Clearfell Encampment and spend a small amount of PoE 2 currency from the vendor there to obtain a Hardwood Spear, which will allow you to use Whirling Slash and obtain Uncut Skill Gem from Renly.

After that, when you reach the next map, you can travel to Abandoned Stash, pick up Twister, and start using Whirling Slash Twister.

Next, head to Mud Burrow and find Frozen Locus dropped by Devourer boss to obtain the next Uncut Skill Gem.

From there, you can start leveling up. This is until you reach level 13, when you begin to unlock Hollow Palm Keystone.

Campaign

However, if your goal is to complete the campaign, you can actually start using more Quarterstaff-based skills, such as Ice Strike, Tempest Bell, and Glacial Cascade.

This is because the developers reworked the mechanics of Wind Blast and Vaulting Impact in patch 0.3.0. Furthermore, Vaulting Impact triggers a skill called Broken Stance, which allows you to deal more damage with smaller attacks.

Therefore, we'll be using Ice Strike and Wind Blast for a lot of minor attacks to help us gain an advantage in single-target attacks going forward.

This will now be how we level throughout the campaign, starting at level 13, and we'll continue using these skills until the endgame begins.

Endgame

Right now, I've chosen to use Ice Strike as my primary skill for leveling, and we'll eventually switch to Storm Wave. However, during the endgame, we'll still use Ice Strike for single-target attacks.

This build has a lot of single-target options, since Hollow Palm isn't really a skill-based build, but more of a playstyle, right? So you can use a lot of skills with it, but for the foreseeable future, I'd choose Ice Strike as my primary single-target skill.

However, you don't have to use Ice Strike and Tempest Bell exclusively for single-target attacks. In fact, I do think skills like Falling Thunder, which deals damage based on Power Charges, can be very useful when paired with fast-paced skills like Flicker Strike, which consumes Power Charges to quickly teleport to the enemy and deal damage. Therefore, these two skills might be more suitable for late-game boss fights.

For endgame mapping, we'll rely on Shattering Palm, which has undergone a bit of a redesign and no longer has its own damage, but the nice thing about it is that it scales with our weapon's damage. Since weapon damage in this build is provided by Hollow Palm Technique, I suspect Shattering Palm will be even more powerful than before. This way, we can truly rely entirely on Shattering Palm to clear the map.

That's it for this Acolyte of Chayula Hollow Palm Monk build guide. This build is a great choice for everything from early leveling to campaign and endgame challenges. We'll see how it performs!

How To Defeat New Boss The Prisoner In Path Of Exile 2 Patch 0.3.0 Act 4?
How To Defeat New Boss The Prisoner In Path Of Exile 2 Patch 0.3.0 Act 4?

Although Path of Exile 2 still shows no signs of leaving early access and officially launching, it has released two major updates since April, continuously enriching and optimizing the game's content and quality.

Patch 0.3.0, The Third Edict, released recently on August 29th, not only added more items and endgame features, but also further expanded the main storyline by incorporating Act 4.

However, to unlock all the storylines in the act, you must complete the corresponding quests, most of which require you to defeat difficult bosses. Fortunately, in addition to the necessary items, boss battles also reward you with POE 2 currency.

With this in mind, this time we'll provide a guide for The Prisoner. His daunting task is his multiple combat phases and damage types, requiring careful handling.

Where Can You Find This Boss?

Once you begin the new main questline, you'll need to explore various islands within the newly added archipelago zone. The Prisoner is located on one of these islands, called Abandoned Prison.

This island is divided into a main area and a sub-area. While the main area offers rugged terrain, it's not dangerous. The real challenge lies in the sub-area, Solitary Confinement.

Once you reach this sub-area, you'll need to navigate to its end, where The Prisoner lies.

However, be careful when traversing Solitary Confinement. Try to climb as high as possible to avoid being swept by the water, as this will slow you down. Also, be careful not to provoke too many enemies in the water.

Key Features Of The Prisoner

Before understanding the boss's abilities and combat style, it's important to understand that this enemy primarily deals physical and cold damage, and is particularly effective against players who are close to it.

So, before engaging in battle, ensure you have cold-resistant gear. If not, exchange it by currency immediately. Also, remember to maintain as much distance as possible from the boss during the fight.

Phase 1

Initially, The Prisoner will only use his standard attacks, making them easy to dodge. Simply run around the arena while dealing damage and keep your distance.

The boss's abilities during this phase include:

  • Claw Swipe: The boss will swing his arms at you, aiming for you to avoid them by rolling.
  • Crushing Fist: This skill has two forms: one causing the boss to dash forward and punch the ground; the other causing the boss to slam both fists into the ground, dealing area-of-effect damage.
  • Ice Strike: The boss will thrust his hands into his chest and launch ice towards you. You'll need to predict the direction of the attack and dodge it.
  • Spike Chamber: When the boss's health reaches around 75%, he will create a mass of ice and then slam the ground, shattering it to damage you. You can dodge by sprinting to the other side of the arena or finding a gap between the spikes.

Phase 2

When the boss's health reaches 50%, he ceases to move, and Phase 2 begins. A prompt will pop up onscreen, prompting you to activate one of the three ballistas in the arena. This must be done quickly, or the boss's health will regenerate.

In addition, during this phase, The Prisoner will unearth a ballista bolt from his chest, further expanding his attack range and upgrading the skills utilized in Phase 1:

  • Claw Swipes are replaced by Spear Swipes.
  • Crushing Fist is replaced by Spear Slams.
  • Ice Strike is replaced by a shockwave attack (faster attack speed).
  • Spike Chamber's spikes are larger, have a larger blast radius, and provide protection against magical attacks.

Phase 2 also adds a new skill, Creeping Frost. This skill allows the boss to draw freezing energy from his chest and implant it into the ground, creating a circle of cold air that slowly spreads across the arena.

This skill's effects are unavoidable, and even if you're out of range, you'll still be affected by the slowdown. Your only recourse is to try to move to the edge of the arena to get more movement time for yourself.

Phase 3

Entering this phase marks the climax of the boss fight. The Prisoner gains new skills through blood power, and all of his attacks deal heavy damage.

  • Bloody Slash: The boss swings his spear, spraying a large amount of blood across the arena. Roll behind the boss to avoid it.
  • Blood Spatter: The boss raises his hand and sprays a large amount of blood. This blood will follow you and damage you. Keep moving and away from it.
  • Blood Blast: The boss unleashes a large explosive slam, dealing area-of-effect damage. This skill is indicated by a red ring on the ground; roll away if you see it.

In addition, Creeping Frost skill introduced in Phase 2 remains active, now with a damaging blood effect.

After mastering the above tips and ultimately defeating The Prisoner, you'll summon The Hooded One to obtain the weapon piece crucial to completing the mission. All you have to do now is travel to other locations and defeat more bosses to obtain all the pieces.

Although The Prisoner is incredibly dangerous, as long as you memorize his abilities and phase changes, and maintain agility and vigilance, you can easily defeat this boss fight! Best of luck!

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