What New Classes Will You Experience In Path Of Exile 2? - 4 Classes Overview
After ten years of polishing, Path of Exile 2 will finally be officially released as early access! At this stage, several trailers and players’ test videos indicate that this is a completely new game, completely different from the original, and has added a lot of interesting new content for players to explore, the most important of which is a new You can see that it’s an addition of a class.
In POE 2, you can experience 12 classes with different styles, 6 of which are retained from the original, and the other 6 are newly added, namely Monk, Druid, Huntress, Mercenary, Sorceress and Warrior. Each class will give you a unique gameplay experience, but there are four that are highly anticipated by players.

So before entering this fresh and exciting game, it is very necessary to understand these 4 new class usage guidelines introduced in this guide. This will not only help you choose a class that suits you best according to your gaming habits, but also help you sort out the advantages and disadvantages of this class and the subsequent development of the build ideas.
Monk
First, let’s introduce the most anticipated class, Monk. Since it has the same name as a class in Diablo 3, many players are looking forward to how it will differ from the previous Monk. In fact, Monk in this game focuses more on DEX and INT, which is somewhat similar to the Shadow class in the original game.
In POE 2, Monk is a highly flexible class that can cleverly combine fast-paced melee attacks with excellent elemental projectiles such as Ice, Lightning or Wind. So when creating the best Monk build, you can use more of the above elemental abilities to enhance its melee attacks, thereby causing a lot of damage to the enemy.
For example, Monk’s combo skill Tempest Bell can release a very large resonating bell in the game, and then use Quarterstaff to cause very strong AOE damage to the enemy. At this time, using Freeze or Shock on this bell will increase all your AOE damage with elemental effects.
If you are a player who likes to complete all battles in an exciting arena with a very flexible combat state, Monk will definitely be your best choice, especially with its freeze mechanism and crowd control mechanism being optimized in POE 2.
Mercenary
Unlike Monk, Mercenary is a class that focuses on ranged attacks and is dedicated to using crossbows to cause piercing damage to enemies. Because of this special class, POE 2 has added a lot of ammunition types that can be turned into shotguns, snipers, or assault rifles, making this game very much like a shooting game! If you are a loyal player of loot shooting games such as Destiny or Borderlands, then the Mercenary class will definitely give you a nearly identical gaming experience in the large-scale ARPG of POE 2.
Of course, besides traditional ammunition, Mercenary can also use some elemental ammunition, so you can combine ammunition of different element types to maximize damage output. For example, you can use Glacial Bolt to disperse a group of enemies in battle, and then use Fragmentation to enhance your AOE damage greatly.
As a very versatile class, Mercenary can also use grenade in combat, but it does not kill the enemy directly, but applies a debuff to the enemy. For example, a gas grenade can help you create a poison cloud, which can continuously apply poison and vulnerable effects to the enemy. At this time, if you use explosive bombs, the damage you cause to the enemy will be doubled.
Here is a suggestion for you: you can spend more POE2 Currency on Attachments, which is an important component of the crossbow. Although it does not change the attribute value of the crossbow, it can give you an extra skill slot than other characters, which will increase your chances of winning when facing a more tough enemy.
Sorceress
Sorceress is also a class that focuses on ranged combat, but is more focused on using elemental abilities, such as fire, ice, or thunderstorms to cause super damage to enemies. As of now, you can choose from 25 active elemental abilities, each of which can provide you with a unique grinding experience.
You can choose only one element and maximize its ability. But in POE 2, the way to make your exploration easier is to combine 2 or more different elemental abilities, some of which can even have devastating effects!
For example, after you use Wall of Fire to ignite the enemy, any projectiles you fire at the enemy will be greatly enhanced as long as they pass through the flames. Or you can release Lightning Sparks through this fire element, and your fire damage and lightning damage are enough to kill some low- and medium-level enemies directly.
In addition, a Dual Specialization system has been added to Sorceress in POE 2, so you will use the weapon switching function to have two weapons specialized for different damage types, so that you can switch weapons seamlessly when using different skills, while also reducing a lot of the risks you face in the process of changing weapons.
Warrior
Unlike the previous classes, Warrior is a melee class that focuses on strength, suitable for players who like to launch slow but powerful attacks. Its main combat weapon is Mace, a weapon type that continues from the original game, and it also provides this class with some defensive capabilities of armor and shield.
In terms of skills, Warrior will focus more on melee and mobility, a bit like Barbarian in Diablo 4. For example, they can both use Slam attacks that produce wave-shaped damage to stun enemies and cause huge AOE damage. In addition, Warriors can enhance your next attack, which is also a similar skill ability.
But for Warrior in POE 2, you can use fire attacks and shield skills to enhance the combat flexibility of your build. But if you don’t care about the defensive ability of the entire build, but the damage ability, you can also remove your shield and replace it with heavy two-handed attacks. The builds that Warrior can explore are very diverse.
Overall, while Warrior isn’t exactly new to players familiar with POE, as many of the skills return from the original, this class is the perfect choice for players who want to be a strong character with a giant weapon and knock down enemies with heavy blows.
The above are some detailed information about the 4 most popular classes in Path of Exile 2 and some suggestions for you in the build. No matter how long we have waited, please always believe that this time POE 2 will definitely give you a very big surprise. And I wish you a happy game!
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There is less than a day left until the launch of Path of Exile 3.29! Have you decided whether to stick with a familiar setup or hunt down a top-tier build using various guides? Regardless, we highly recommend trying out Essence Drain Build combined with Contagion!
This isn't exactly a brand-new playstyle; if you've played through multiple PoE leagues, you've likely heard of this build before. We're bringing it up again because buffs to specific skills and gear have improved Essence Drain Build's performance.
Potential performance in 3.29
Based on the known update details for Path of Exile 3.29, Essence Drain Build should offer a great experience during both the league start and the endgame, though the endgame version may require some adjustments to your gear or skills.
Overall, the core damage mechanic involves casting Contagion followed by Essence Drain. If you encounter monsters that aren't instantly killed, you can finish them off with Bane; during the league start phase, you can also incorporate Blight as a supplementary skill.
Blight is particularly helpful against single targets, though you generally won't need to use it frequently once you reach the endgame. Additionally, Wither effect is excellent and can even trigger automatically if you use a specific staff setup.
More importantly, since 3.29 league includes buffs for several skills relevant to this build, such as Blight, Essence Drain Build will benefit from a larger AoE and even improved visual effects.
Class and skill combinations
As you know, your choice of class or Ascendancy in PoE doesn't strictly limit your skill gem combinations. However, if you want to craft a specific build, choosing the right class allows it to perform at its best.
For Essence Drain Build in 3.29, Occultist looks like a solid choice. It offers interesting scaling options, and the base class, Witch, provides a wide range of gameplay possibilities.
However, Occultist relies heavily on Power Charge mechanic. Since many PoE builds utilize this same mechanic, completing the full gear setup for Essence Drain Build might require a larger investment.
That said, if you don't mind this point and have the budget, choosing PoE currency for sale on POECURRENCY.com can easily solve this issue. Simply by stockpiling more currency, acquiring or upgrading your gear becomes an easy task.
More importantly, 3.29 league introduces Unhallowed Rite for Occultist, a new Notable passive skill tailored for channeling skills. Based on its known effects, it pairs exceptionally well with Blight.
In 3.29 league, Blight receives a buff: the base radius of its effect increases by 0.2 meters at all levels, and the base chaos damage rises to 469 per second when the gem reaches level 20.
Additionally, incorporating Spellslinger during the early-game progression, combined with Eldritch Battery, Vile Bastion, and Mind over Matter, significantly boosts the build's sustainability, ensuring a much smoother leveling experience.
As you transition into the endgame, adding Forbidden Power grants a massive boost to AoE. When combined with the radius and chaos damage enhancements (at level 20) for Contagion, the build's overall coverage becomes truly impressive.
In fact, Essence Drain Build prior to 3.29 league faced a major issue: they required a massive investment of resources and skill slots just to function effectively. For instance, you needed to slot in numerous chaos skills just to achieve decent single-target damage output.
However, the radius and damage buffs brought to Bane, another key skill, by Curse of the Allflame league effectively resolve this problem. Furthermore, the duration of Bane debuff now increases by 100% for every curse applied during combat, up from the previous 50%.
What gear do you need?
For Contagion + Essence Drain Build, most of the required gear drops relatively easily, even in SSF mode; you simply need to invest currency later on to improve quality or reroll for better modifiers.
Of course, if you're aiming for peak performance, a few specific rare items are essential, such as various Relics, Badge of the Brotherhood amulet, or Anathema ring, though most other components are standard gear, like Cane of Unravelling staff.
Even more interesting is that this important, yet easily obtainable, piece of gear received a buff in 3.29 league, specifically one that ties its benefits closely to Power Charges.
Cane of Unravelling now grants +1 to your maximum Power Charges; additionally, for every Power Charge you possess, you gain a 5% increase in cast speed and 5 points of mana regeneration per second.
The only issue with this build is that the base setup doesn't generate Frenzy Charges; however, once you reach the endgame and incorporate the rare items mentioned earlier, you can align your maximum Frenzy Charges with your maximum Power Charges.
Furthermore, you need to stack resistances as high as possible, ideally hitting the cap. It doesn't matter whether these resistances come from your rings, belt, or amulet; that depends entirely on your personal setup.
Clearly, the strength of Essence Drain Build in 3.29 league lies in a series of incremental improvements that combine to deliver a superior overall performance. If you don't want to miss out on these exciting changes, why not give this build a try for your league starter?
Players, with only two days left until Path of Exile 3.29 Curse of the Allflame, our preparation time is running out. We'd better make sure we understand the class changes before the new challenge league begins.
As for Assassin class, it also receives significant mechanic adjustments in PoE 3.29, transforming it from a long-standing niche choice with only 1% to 3% usage to a highly competitive and powerful Assassin for specific build directions.
While the core issues related to Assassin's Poison mechanic haven't been resolved, we can leverage the Instant Leech mechanic and Bifurcated Critical Strikes to provide substantial damage and healing for hit-based builds.
Poison System Dilemma
The reason Assassin's usage rate has been so dismal in previous versions of PoE is ultimately because of the poor synergy between its Poison and Critical Strike systems.
In PoE 3.29, Poison didn't receive any substantial buffs; in fact, it was indirectly weakened by the removal of Awakened Support Gem - Damage over Time builds rely more heavily on gem levels, making the negative impact more pronounced.
Furthermore, there's still a clear mechanic conflict between Perfect Agony and nodes. Even nodes that don't synergize with it can't be used effectively, making Poison crit builds logically inconsistent.
While some nodes have decent stats, considering the significantly weaker relative strength of Poison in Curse of the Allflame environment, these nodes don't perform ideally in actual combat.
Core Nodes Evaluation
Left-Side Nodes
The left-side nodes of Assassin tree didn't undergo fundamental changes in Patch 3.29, but some still retain practical value.
Shadowed Blood
This node provides immunity to Damaging Ailments, offering some utility in certain PoE combat scenarios. It's not entirely useless, but the trade-off of a Notable Ascendancy passive skill is worth considering.
Mistwalker
Mistwalker provides Assassins with an attack dodge chance and movement speed bonus based on Elusive effects. At 100% Elusive amplification, it averages about a 30% movement speed increase and a 15% hit damage dodge chance, making it a decent choice.
For the Jugular and Knife in the Back
These nodes work on low-health and non-low-health enemies respectively, but we can acquire them simultaneously through Forbidden Flesh and Forbidden Flame, stacking them for 100% more Critical Strike Chance and +100% to Critical Strike Multiplier, resulting in extremely high damage potential in a well-developed build.
Right-side Nodes
The key update to Assassin in Path of Exile 3.29 lies on the right side of the tree, where two nodes fundamentally change the utility and power of Assassins.
Deathmarked
First, this node provides a 10% effect boost for each Power Charge it holds, and each Power Charge grants 3% Instant Leech.
For example, with 10 Power Charges, this achieves a 30% Instant Leech rate, six times Instant Leech effect of general passive skills.
This recovery ability is particularly powerful for high-attack-frequency, high-accuracy characters, effectively solving the problem of sustained combat recovery in the late Path of Exile content.
However, it's worth noting that Deathmarked isn't limited to Life Leech, so it also applies to Energy Shield and Mana Leech, making it suitable for defensive systems like Eldritch Battery and Mind Over Matter.
Bifurcated Critical Strike Damage
This node has a double-check mechanism, meaning that if either of the two critical strikes is a critical strike, then the entire attack is considered a critical strike.
If both strikes are critical strikes, you will receive an additional 100% more Critical Strike Damage.
For builds with a critical strike chance close to or at 100%, Bifurcated Critical Strike Damage effectively provides a permanent 100% more Critical Strike Damage, making the benefit particularly significant.
Additionally, this node only reduces spell critical strike chance, so its impact on offensive builds or builds that rely on spells triggered by attacks is relatively small.
Resource Management Optimization
Another major value of the updated Assassin nodes lies in the effective management of Mana and Energy Shield resources.
Instant Leech, combined with Eldritch Battery to convert Energy Shield into Mana, and then with Mind Over Matter to transfer some damage taken to Mana, allows Assassins to achieve multiple synergies of defense, Mana Regeneration, and Life Regeneration.
Compared to the traditional Energy Shield system in PoE that relies on Recharge, Instant Leech is unaffected by combat interruptions and has a higher recovery efficiency than conventional methods.
This mechanism perfectly compensates for Assassins' weakness in defensive layers, giving them good survivability even in the late game of Path of Exile 3.29 after gearing up.
Assassin's Competitiveness
Although Assassins already possess top-tier damage caps and recovery capabilities in Curse of the Allflame, their competitiveness in the early stages of new leagues will still face strong challenges from Witch classes.
Occultist boasts excellent Notable Ascendancy passive skills like Forbidden Power and Vile Bastion, while Elementalist provides stable defense and healing through Golems in the early game, resulting in a higher overall margin for error.
Therefore, Assassin might be more suitable as a second build choice during progression, but once you have sufficient gear and a Power Charge system, you can fully unleash its full potential with Instant Leech and Bifurcated Critical Strikes.
Players, if you're aiming for maximum damage in PoE 3.29, then Assassin is now a top-tier option you can't ignore!
The campaign content of Path of Exile is not inherently dull, yet for players eager to reach the endgame, it often feels like little more than a time sink. Even seasoned veterans typically need around a dozen hours to clear all ten acts.
Nevertheless, the developers have tucked plenty of clever details into the campaign - especially since PoE 3.24, which added significant new content to Acts 6–10. We will skip the hidden tricks in Acts 2–5 here, as they are mostly cumbersome, offer mediocre rewards, and aren't new additions.
Some players may have missed these features, but they could help you speed through the campaign in PoE 3.29 Curse of the Allflame.
Act 1 - Chemist Strongbox
In The Upper Prison of Act 1, just before the confrontation with Brutus, a strongbox icon will appear on your minimap. As you approach, you will see that it sits alone in a room at the back, enclosed with no visible entrance.
The mechanism lies on a stone pillar in the middle of the corridor. After you trigger the switch, a skeleton will collapse, and the passage will open.
This is a Chemist Strongbox, which contains various flasks. You stand a good chance of obtaining a Quicksilver Flask, giving you two of them early on for faster movement through the zones. Of course, it may also yield mana flasks, life flasks, or other types.
Act 6 - Free Tattoo
In Karui Fortress of Act 6, just before you face God of War, a small island sits in the centre of the area. Monsters styled after those from Trial of the Ancestors occupy this island; defeating them drops one free Tattoo.
Act 7 - Quality Gem
In Chamber of Sins Level 2 of Act 7, the zone features an exit and also spawns an Ascendancy Trial. After you locate and complete the trial, look for a switch on the back wall of the trial's endpoint room - you may need to search briefly.
Activating the switch opens a small door beside it. Inside, a Hidden Gem chest holds a gem with Quality.
Act 7 - Smuggler's Cache
Near the end of Act 7, after defeating the act boss Arakali, you arrive at Sun Ramparts. Follow the wall closely; in the early stretch of the ramparts, you will spot a very conspicuous wooden lever. Pulling it opens a tunnel area. Inside the tunnel, you will find both a strongbox and a Smuggler's Cache.
Act 7 - Corrupted Unique
Also in Act 7, within Temple of Decay Level 1, once you reach the centre of the zone, you will see rooms that look notably red on one side. These include Corrupted Arms, Corrupted Armor, and Corrupted Prized Arms. The first two grant corrupted rare items, while Corrupted Prized Arms drops a corrupted unique item.
Act 8 - Chemist Strongbox
In Grain Gate area of Act 8, you can find another Chemist Strongbox. This strongbox may provide you with an extra Quicksilver Flask, or useful flasks such as Diamond Flask and Jade Flask.
Additionally, within the Grain Gate zone, a book reveals the location of Gemling Legionnaires. You need to defeat these monsters to receive quest reward points from Maramoa.
Act 8 - Hidden Underbelly
Near Grain Gate area, a huge crane stands. Beside its base is a conspicuous blue circular manhole cover. Click on it to open the cover and enter Hidden Underbelly.
This is a transitional zone that essentially serves as a shortcut. Traversing Hidden Underbelly gives you access to both The Solaris Concourse and The Bath House. If you exit from The Bath House side, you will find yourself very close to an Ascendancy Trial.
Act 8 - Scouring Orbs
Inside The Bath House of Act 8, there is also a Private Chamber that contains a chest. Opening it yields 2 to 3 Orbs of Scouring.
Act 8 - Free Unique Item
In The Lunaris Temple of Act 8, the floor is covered in blue carpets, but in one corner you can find a white tile with a golden circular pattern in its centre.
When you stand on it, a line of dialogue appears in the chat box on the right, and the surrounding braziers ignite. A similar tile exists in The Solaris Temple Level 1 as well.
After triggering both prompts, head to The Grand Promenade. At a specific spot, you will discover a door that does not normally appear, with an emblem on the ground that bears both solar and lunar symbols. Go up the stairs into the inner room and open Twilight's End chest there to obtain a free unique item.
Act 9 - Rare Jewel
In Act 9, after you enter Vastiri Desert, a small area lies to the right of the entrance, with several statues standing there.
Among them are the Crimson Offering, Verdant Offering, and Sapphire Offering. Choose one of them, and the other offerings will crumble. You will receive a rare jewel corresponding to your chosen offering.
Act 9 - Fossils
On your way to defeat Gorgon, you can choose to follow the left wall. This path leads you to a camp, where two fossil remnants are found. Click on them to obtain two free Fossils.
Act 9 - Refinery Crafting Recipe
In Refinery, follow the railway tracks, and you will find a crane similar to the one in The Grain Gate, which opens the way to a hidden underbelly area. Entering Refinery tunnels, you will encounter monsters, and you can also find a Crafting Recipe.
Act 10 - Facetor's Lens
When you enter Bone Pits in Oriath, locate Ascendancy Trial within. On one side of the trial area there is a switch; after activating it on the other side, a hidden door opens.
Inside the chest beyond that door, although it appears to hold a hidden gem, what you actually obtain is a Facetor's Lens. It stores 10 million experience points, which you can apply directly to any gem of your choice.
These are just a few of the hidden items found in Path of Exile campaign. While their value might be negligible to players who have already reached the endgame, they are very helpful for those still progressing through the story. Similar hidden content exists in Acts 2 through 5 - waiting for you to discover it yourself.
In Path of Exile 2 Patch 0.5, the problem with Expeditions is quite obvious: high rewards, but also a lot of trouble. Many guides teach you how to maximize the rewards of each map, but for most players, the real issue isn't insufficient rewards, but rather the excessive complexity of the process.
Should you spend currency repeatedly adjusting map affixes? How should you choose tablets? How should you combine remnants? Should you continue stacking rune modifiers during transmission? Analyzing all these questions can make farming an Expedition map take longer than actually playing it.
The approach described in this article is simpler: reduce preparation time and get Expeditions running. Don't over-invest in maps, don't buy expensive tablets, keep the difficulty within a manageable range, and accumulate rewards through numerous Expedition runs.
Travel Map
In the entire Expedition loop in Patch 0.5, Travel Map acts more like a material production stage.
A common mistake among many PoE 2 players is approaching Travel Maps like a standard farming map, trying to fully clear every enemy and maximize all possible rewards. However, the most important aspect here is finding Expeditions and quickly crafting Logbooks.
Once you reach T15 maps, using an Alchemy Orb to upgrade them into rare maps is usually enough; there's no need to spend large amounts of Path of Exile 2 Currency on repeatedly fine-tuning map affixes. As long as there aren't any significant negative effects on your character, you can enter.
Tablet selection doesn't need to be complicated either; prioritize affixes that increase item rarity and enhance effects. Expedition Tablets are prone to price gouging, but for a low-cost playstyle, perfection isn't necessary.
The recommended Master for Travel Map is Hilda, focusing on Scarred Lands. This node increases the number of Runic Monsters and the spawn rate of rare Expedition monsters, and these Runic Monsters are the primary source of Logbooks.
Once you enter the map, try to head directly to Expeditions. Don't intentionally clear regular monsters; focus on dealing with Runic Monsters. Verisium Sentry can be dealt with early because it strengthens subsequent monsters. While fighting it will be more troublesome, the loot will be better.
If your Atlas has Abyss-related affixes, you can also include Abyss. When Abyss and Expedition overlap, Expedition monsters receive additional buffs, resulting in a significantly better Logbook count. However, not having them isn't a problem; it's not a requirement.
Grand Expedition
The real money-maker is the large Expedition. Compared with Travel Maps, Grand Expeditions require a bit more consideration when dealing with Remnants, but there is still no need to waste excessive time analyzing every single modifier combination.
Many PoE 2 players like to increase Remnant repetition effects because theoretically, the returns are higher. However, this approach takes too long and can easily push the map difficulty to a level you can't handle.
Therefore, for Return of the Ancients' low-cost farming method, Doryani-related Atlas nodes are more recommended. The reason is simple: speed.
The most time-consuming part of Expedition is placing explosives and planning routes. If a large Expedition takes too long, even with a high individual reward, the overall benefit will decrease.
Doryani's wide-area blasting ability reduces the time spent planning routes and placing explosives, allowing players to complete an Expedition faster. Tablets can continue using low-cost rarity and effect enhancements; there's no need to spend a lot of currency on a few extra affixes.
Remnant
The most common pitfall in Expeditions is rune propagation. Some runes on Remnants affect subsequent blast areas; a gold border indicates this effect will propagate.
Simply put, the more enhancements you choose, the stronger the monsters later, and the higher the reward. However, the problem is that some enhancements are not easily handled by average PoE 2 players.
If your character's gear is average, it's not recommended to force extra rune propagation. A slightly lower reward is acceptable, but don't let a single explosion turn the entire map into a boss fight. Gradually increase the difficulty once you have better gear.
In Return of the Ancients, there are a few combinations to be particularly careful about: Life Rune, Soul Rune, and Union of Souls.
These affixes might seem harmless individually, but when stacked, the monster's health becomes ridiculously high, especially in Expedition when there are many monsters, making it easy to find yourself struggling to kill them.
Logbook Route and Boss Selection
Once you enter Logbook, focus on Uncharted Waters.
It's best to choose areas with multiple Island Rumors; at least three will be more comfortable. Areas with only one Rumor usually offer limited rewards. In PoE 2 Patch 0.5, you can refresh Rumor display by moving items in your inventory to find hidden routes.
As we've been emphasizing, Expedition has a characteristic: the longer you stay in the planning area, the more significantly the rewards decrease. Therefore, don't spend too much time researching routes.
For bosses, focus on Uhtred and Olroth.
Uhtred's key value lies in Depleted Mana Rune. If you see Stardrinker related Rumor, prioritize entering it. If not, you can use Saga to activate it directly. This drop is very valuable, but it's essentially a onetime objective. Once you get it, there's no need to keep farming Uhtred.
Afterward, you can shift your focus to Olroth. Olroth's loot pool is more stable; Uhtred's Augury, Uhtred's Exodus, and Uhtred's Omen are all quite valuable items.
Find areas with Origin of the Fall Rumor to trigger Olroth Boss fight. The boss itself isn't particularly difficult; pay attention to the skill mechanics. However, the biggest risk with Expedition Boss is the reduced efficiency because of death, so always keep an eye on your health.
Shattered Triskelion and Atlas Direction
Shattered Triskelion is a PoE 2 Quest chain boss; it's fightable, but not recommended as a primary focus for low-cost farming. If your goal is to earn currency, spending time on Logbook and Olroth loops is more worthwhile.
For Atlas, prioritize nodes that increase Remnant count, enhance Runic Monsters, and improve Power Rune rewards. Expedition rewards largely depend on how many Remnants you encounter.
The more Remnants you encounter, the higher your chance of high-value rewards. Additionally, in the late stages of Return of the Ancients, consider choosing Forest-related nodes to increase the probability of Expedition Bosses dropping Lineage Support Gems.
This Expedition setup isn't for ranking or maximizing single-map profits. With suitable gear, it's sufficient for T15 content but is suitable for players who don't want to invest heavily in currency researching complex mechanics.
Don't play Expedition like a simulation game requiring endless calculations. The key to long-term profitability in Expedition is quick entry, quick assessment, quick exit, and moving on to the next map.





