POE 3.20: Haraldur's Sweep Berserker Build
There is a skill in Exile PoE Academy that I wanted to play for a very long time. It is sweep.
You may think it's not the best skill at the moment. Well, you're right. But paired with Whiteforge and Berserker, we can put out some serious DPS. I've spent roughly 50 Divine Orbs for the current state of the build, which grants about 18 million DPS. Fully buffed the build is not a full glass cannon. But be aware that you are not red class tanky as Exile as always. Below is my own build.
The build itself is not very complex and the basic idea is to use Voidforge to convert all physical damage to Elemental Damage and then scale physical and Elemental Damage as well as attack speed. You also want to scale a little bit of area of effect to make the clear speed. The only mandatory item for this build is obviously Voidforge.
I'd also consider an Abyssus Ezomyte Burgonet and the Interrogation Small Cluster Jewel as core items since they boost your damage drastically other than that you only need some Accuracy Rating on your gear. For example, on your gloves to hit the hit cap and that's it.

The next upgrade to consider would be a Warlord and Hunter Chest with additional occurs attacks have more base grid and -50 Mana costs to soccer load attacks. This will be one third of your final damage and costs around 5 Divine Orbs at current prices. If you buy the chest instead of crafting it on other rails, you mostly want Life and Resistances. You can try to get case resistance wherever you can and make sure to get high resistanse rolls because the build is a little bit scuffed on Resistances. If your budget is a bit tighter and you don't get as many Resistances on your rare gear, you can also skip the Circle of Guilt Iron Ring for now and replace it with a rare ring with a lot of Resistances. Your rare amulet is a nice source of cheap damage. When you get one with flat fizz crit and crit multi a nice quality of life feature of the build is when you get your Abyssus with an Endurance Charge on hit enchant for sweep.
You might have noticed that the build is elemental immune and the reason for this is the Stormshroud Viridian Jewel, which converts chance to avoid being shocked to apply to all Elemental Ailments. This includes freeze chill ignite shocked and also brittle sapped and scorched. I felt that the build was much more tanky after including the setup so you should also consider doing so the way you achieve 100 Elemental Immunity is by rolling your boots implicits with chance to avoid Elemental Ailments and chance to avoid being shocked and then also use an Abyssus Jewel with a chance to avoid being shocked in your belt on a side note. This setup also allows you to use Vessel of Vinktar Topaz Flask because the flask now doesn't shock you anymore.
Related: POE 3.21 Expansion Release Date Speculation, Content, Changes And More
The build also gains a lot from Luminous Vessel Large Cluster Jewels because they are notables, add a lot of damage and they grant many dual slots to build craves for Feed the Fury and Surefooted Striker, which are your best notable. So, try to get them on the side where you socket the Cluster Jewel into the tree. You could skip the Imbalanced Guard, Impossible Escape Viridian Jewel and that will also cut down the price of the build by almost 50 percent.
But you also lose quite a bit of elemental, all resistances and some damage. So, I strongly advise against it a decent Lethal Pride Jewel will add a lot of damage. You also want to wear the Forbidden Jewels, which grant right off Rune. However, this is not mandatory and if you're a budget you could also just use Regular Gems with decent mods.
Let's talk about the skills. You are able to use two 6-Links in this build: one damage setup and one Aura setup with Enlighten player damage setup. You want to use a 20 quality sweep for more AOE. And if you feel that your damage is already sufficient, you can swap Elemental Damage for pulverize for even more coverage. Your Aura setup uses a mix of offensive and defensive Aura. Try to get Divergent Arctic Armour for more fist reduction. And anomalous position helps getting your hit chance to 100 more easily because you can level it higher. But alternatively, your gloves have to have more Accuracy Rating. I'm at 33 unreserved mana and it makes a playstyle a little bit jerky. Sometimes, you also want to be using Bloodrage to generate Frenzy Charges while mapping and during Cry can go on left click.

If you are lazy like me or you can use it as another health potion on another button, now you've come to the real interesting part. The build feels great, but it really needs some time to ramp up especially on boss fights where you can't attack before the boss spawns or when you die. Then go out back in you will need a lot of time to ramp up your Rage whether it's charges and ailments, such as Scorched and Brittle. And this will result in much less damage in such scenarios if you compare a fully ramped versus starting to ramp.
You can see that the DPS number goes down from 18 million to 4 million still decent but also less than a quarter of what the build is capable of you won't really notice this in maps. But again it doesn't feel very good for bossing. I had no issues though in the Sanctum because apparently the live total is just lower than in the real end game content. The build is okay. It is not the tankiest build but leap slamming into packs kills many mobs already and stuns to survivors for a short duration giving you enough time to swipe them away. However, especially either of world tentacle mobs can be dangerous if you don't position yourself correctly. All in all, I think this was a fun project and the top end damage almost feels ridiculous but the ramp up time is a big bummer.
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In Path of Exile 2 player community, crafting has always been one of the most controversial, yet also one of the most profound, systems. For some players, researching affixes, planning crafting routes, and ultimately crafting their ideal gear is one of the most rewarding aspects of the game.
However, other players are questioning whether PoE 2 Patch 0.5 crafting is becoming a game mechanic more suited to the wealthy. For players with ample currency, a crafting failure is usually just another cost; they can continue investing in divine, currency, and crafting materials until they achieve their desired result.
But for ordinary players with limited resources, a single failure can mean the depletion of hours or even days of accumulated resources. This is the key reason the community believes crafting offers a wealth advantage. We will analyze the problems with PoE 2 and player opinions below.
Randomness
Randomness itself is an important component of PoE economic system. Without risk, it's difficult to create high-value gear and maintain the scarcity of top-tier equipment. Mechanically, PoE 2 crafting doesn't directly increase the success rate of a single roll simply because you have more Divine or Crafting Materials.
For example, if the success rate of a craft is only 5%, trying once still yields a 5% success rate. However, if you have enough resources to try 50 times consecutively, the chance of at least one success increases significantly.
Therefore, Path of Exile 2 Currency doesn't truly offer higher luck, but more opportunities, and ample currency greatly reduces the pressure from RNG.
Market
In Path of Exile 2, players have another option: abandon high-risk crafting and directly acquire pre-crafted gear from the market. If the expected cost of crafting a piece of gear far exceeds the market price, then picking up a finished product from the market might be more reasonable.
However, this raises another controversy: as PoE 2 market can quickly provide a large quantity of excellent gear, the value of ordinary ground loot will continuously decline. Players will naturally raise their gear goals.
If a decent piece of gear can be obtained from the market at a tiny price, players may no longer be satisfied with ordinary upgrades and will begin to pursue higher tiers, better affixes, and gear closer to the top tier. Ultimately, the price of ordinary gear in PoE 2 gear market will decrease, while the cost and price of high-end crafted gear will increase, further exacerbating the wealth gap.
SSF Experience
It's important to note that Path of Exile 2 SSF players do not have a market to rely on. If a gear crafting fails, they can only gather materials again, potentially accumulating materials for weeks just to attempt a critical crafting attempt. If the attempt fails, all previously accumulated resources may be consumed, and character progression will stagnate.
Therefore, SSF players face double pressure. Of course, some players believe this is precisely the meaning of PoE 2 SSF - it's inherently a more challenging gameplay style. They don't need to worry about how many divine others have, nor do they need to change their playstyle to pursue the highest divines per hour; this is part of SSF experience.
PoE 2 is essentially a knowledge game. Truly experienced players know when to farm, which currency is valuable, which gear is worth crafting, and when to stop investing.
In this context, wealth isn't just about the amount of Divine, but a combination of time, knowledge, market information, and risk management skills. A skilled Path of Exile 2 player familiar with the economic system can achieve higher returns with less initial capital.
However, cultivating this knowledge advantage requires a significant time investment. You not only need to farm currency but also research builds, affixes, market prices, crafting routes, and profit strategies - a level of expertise difficult for average players to reach.
Player Suggestions
Path of Exile 2 community's demand isn't for all players to easily craft top-tier gear, but for the game to provide a healthier middle tier for average players. The genuine issue isn't that top 1% of players can craft the best gear, but that the remaining 99% lack a truly meaningful crafting space.
Because time and capital are limited, hitting the economic wall can prematurely halt character progression. We don't need Mirror-tier gear to complete most of PoE 2 content; most players prefer a stable and consistent progression path.
Some players have suggested adding more stable crafting options for average players without compromising the scarcity of top-tier gear. Many players have suggested adding more obvious bad luck protection. If we experience consecutive crafting failures, we could accumulate the success rate, preventing us from getting stuck in the same RNG range.
Another approach is to add more deterministic crafting methods, allowing players with limited resources to craft decent gear through relatively stable paths. Some PoE 2 players also want a feature similar to Practice Mode, allowing us to test different crafting paths.
The opposition in Path of Exile 2 community does not mean that players universally demand a reduction in all crafting costs. Many players still agree on a fundamental principle: those who invest more time and resources should rightfully receive better equipment. The real challenge lies in finding a more reasonable balance between the scarcity of top-tier gear and the progression experience for average players.
Players, many may find the current mechanics of Path of Exile 3.29 somewhat boring: without Mirage, Abyss doesn't seem to offer much benefit. However, if you've seriously explored Lacerate Bleed Gladiator in the game, you'll find that this build might reliably get you to endgame content and defeat the endgame boss, allowing you to rediscover the charm of PoE.
Weapon Crafting
For weapon crafting, we'll use Reaver Axe base and PoE 3.29 Allflame Crafting to give each Essence three roll chances.
In theory, this could significantly reduce our production costs, but in reality, we still need some luck. If we're unlucky, we might end up spending over 80 PoE Divine Orbs on Reaver Axe to finish, far exceeding our usual budget.
To craft a high-attack, high-quality Reaver Axe, players must ensure they have sufficient currency in advance and be prepared for random fluctuations.
Other Equipment
Once the weapon is in place, our Lacerate Bleed Gladiator's damage output will significantly exceed the damage cap. Therefore, for the helmet, we only need to choose a defensive type, focusing on the character's survivability.
For the remaining slots - gloves, boots, and shield - choose affixes around Spell Suppression, aiming for 100%, while also supplementing with Life and the three basic resistances.
However, our shield should ideally have additional crafting to avoid Elemental Ailments affix, preparing for building an immunity system later.
Venopuncture ring and the amulet Ashes of the Stars' quality amplification effect can synergize, jointly enhancing Lacerate of Haemorrhage's damage mechanism.
The Tempest Rising boots provide Lacerate Bleed Gladiator with a permanent Aggravated Bleeding, saving some Ascendancy passives that would otherwise need to be selected, freeing up more passive resources.
If your Ryslatha's Coil belt reaches the damage cap, you don't need to pursue higher roll values, which saves some PoE Divine Orbs.
Regarding potions, we can actually forgo health potions and use Sulphur Flask instead, which provides both damage bonus and 3% health regeneration per second.
Combined with Witchfire Brew, Quicksilver Flask, and Basalt Flask, Lacerate Bleed Gladiator can provide both continuous healing and physical defense in Path of Exile 3.29.
Skill Configuration
Lacerate Bleed Gladiator's main damage-dealing skill is a melee ability: Lacerate of Haemorrhage. Because Lacerate of Haemorrhage deals very high single-hit bleed damage, it is very suitable for fighting enemies with high health, giving Gladiator a foothold in endgame.
During raids, we can also use Bladestorm to create area-of-effect damage at the target's feet. This allows for additional damage when engaging powerful enemies without disrupting Lacerate of Haemorrhage casting schedules.
War Banner is suitable for use interspersed during Gladiator's burst phase, providing additional physical damage and further amplifying the burst damage within a short time.
If players use this skill combination in PoE, Lacerate Bleed Gladiator can more accurately target some high-health rare monsters.
However, if you prioritize Gladiator's map clearing speed, you can replace Bladestorm with an area-of-effect skill like Earthquake to improve the map clearing experience.
Passive Skill Tree
Passive Skill Tree is built around a Timeless Jewel, as it provides Keystone passives that prevent Lacerate Bleed Gladiator from gaining any attribute bonuses from Strength, Dexterity, or Intelligence, including health and melee physical damage.
In exchange, Lacerate Bleed Gladiator can ignore all equipment and skill attribute requirements.
This mechanism allows the affixes on Lacerate Bleed Gladiator gear to no longer rely excessively on nodes, enabling all nodes on Passive Skill Tree to be covered by tattoos, providing bonuses more suited to the needs of Lacerate Bleed Gladiator.
This Timeless Jewel also comes with two powerful nodes - Geofri's End and Purity Rebel - one granting 50% bleed damage and increasing bleed speed by 10%, and the other providing a chance to suppress spell damage.
If your Lacerate Bleed Gladiator can achieve full Spell Suppression through other gear or passives in PoE 3.29, you can choose two Timeless Jewels with similar nodes to further increase damage output.
Cluster Jewel
Large Cluster Jewels are crucial for Lacerate Bleed Gladiator in building a damage and elemental immunity system.
First, we need to use the passives Battle-Hardened and Master the Fundamentals - the former provides Lacerate Bleed Gladiator with a physical damage bonus and additional armor, while the latter provides physical damage and makes up for the lack of resistances.
Next, we need to obtain Bane of Legends Ascendancy passive by combining Forbidden Flame and Forbidden Flesh jewelry.
This allows Lacerate Bleed Gladiator to gain 10% more damage upon killing any enemy, making the benefits of these two jewel slots particularly significant during map clearing in Path of Exile 3.29.
Small Cluster Jewels are specifically used to stack Spell Suppression, providing a 20% chance to avoid Elemental Ailments, laying the foundation for Gladiator's elemental immunity.
Elemental Immunity System
In summary, we have constructed an elemental immunity system for this Lacerate Bleed Gladiator that relies on a multi-layered stacking strategy: Small Cluster Jewel provides 20% Elemental Ailments avoidance chance, amulet anoint provides 20%, and the shield provides 25%, totaling 65%.
On top of this, if you equip Ancestral Vision Jewel - which converts 50% of Spell Suppression chance into Elemental Ailments avoidance chance - you gain another 50%.
Adding these together, your Lacerate Bleed Gladiator becomes completely immune to all Elemental Ailments, eliminating the need to separately search for immunity affixes in PoE.
No more fear of high-health monsters in Path of Exile 3.29 endgame, because this Lacerate Bleed Gladiator build can defeat them!
PoE Curse of the Allflame has been out for half a month, and players should have fully adapted to the new content. Now you can start preparing for the mid-to-late game. The builds needed for the early and late game are not entirely the same. In your spare time, think about what kind of build you'll want to create.
This article will introduce eight top-tier builds worth building in the mid-to-late game in Path of Exile 3.29, helping you prepare in advance.
These builds are renowned for their powerful late-game capabilities. Once you invest enough Currency, they can easily defeat endgame bosses and clear the most difficult content. Let's take a look.
Immortal Cyclone Slayer
This build is the ultimate example of winning through spinning. Its strength lies in its near-invincible defensive system. By stacking block chance to the extreme, you'll become an unstoppable whirlwind of death, spinning relentlessly through enemies while dealing massive damage.
In addition, you can use Warstaff to stack blocks, combine it with Runegraft of Treachery to improve mana retention, and Runegraft of Warp to maintain the continuous effect of Phase Shift. This build excels in both farming maps and boss challenges, making it a truly versatile build.
Armour Stacking Lightning Strike
This is a top-tier, high-investment build, typically only achievable by average players in the mid-to-late game. Armour Stacking Lightning Strike is renowned for its powerful versatility, almost ignoring all map affixes.
Its core idea is to stack a massive amount of armor. You can achieve this by using Replica Dreamfeather to increase armor bonuses and by converting all evasion into armor using Iron Reflexes.
The core of its defense is Aegis Aurora, which restores a full energy shield with each block, making you virtually invincible. At the same time, this build is also very flexible, adaptable to various attack skills, with Lightning Strike and Wild Strike being top choices.
Winter Orb Occultist
Winter Orb Occultist received a significant buff in Path of Exile 3.29, bringing it to the top tier in both speed and power. It now fires more projectiles, has a higher base critical strike chance, and deals more frost damage.
This build is ideal for casual players looking to speed farm in the mid-to-late game. You simply channel the skill and watch it automatically lock onto targets and destroy everything on the screen. With a bit of luck, it can often trigger massive chain explosions in conjunction with Herald of Ice.
Furthermore, thanks to its high energy shield pool, full block, and chaos immunity, this build boasts impressive survivability.
Volatile Dead Spellslinger Elementalist
Volatile Dead Spellslinger Elementalist build is considered one of the best for clearing mobs in Path of Exile 3.29. It excels at stealthily eliminating hordes of monsters without needing to select targets, making map clearing a breeze.
In the late game, this build transitions into a high-damage critical strike build. The first item you need to acquire is Sandstorm Visage, which increases critical strike damage. The ultimate gear is multi-link Archdemon Crown, which replaces the helmet and becomes your source of extra base critical strike chance, significantly increasing damage.
Holy Flicker Strike Necromancer
For players who enjoy chaos, Holy Flicker Strike Necromancer is an excellent choice. While not a mainstream pick, one player used this build to defeat The Feared, proving that a well-designed off-the-beaten-path build can handle all aspects of PoE 3.29.
This build fully utilizes the defensive synergy of Corrupted Soul and Recover Energy Shield, allowing for lightning-fast map movement while maintaining amazing survivability. For experienced players looking to try something different yet powerful, this is undoubtedly an excellent choice.
Snapshotting Static Strike Slayer
The core of this build is maximizing map clearing speed and instant kill potential, achieved through a mechanic called Snapshotting. Players need to pre-buff themselves with specific skills to temporarily increase their damage before unleashing a static strike.
While this technique requires practice and a deep understanding of the game mechanics to master, it's undoubtedly an extremely powerful and rewarding option for experienced players aiming to maximize this build and dominate the map.
Blade Blast CoC Assassin
This build unleashes its power with a single button press, initially focusing on spellcasting and later transitioning to Cast on Critical (CoC) monsters. Its map farming capabilities and single-target damage are excellent, while also absorbing a large amount of mixed life and ability shields per second.
This build can be built early in the game and continues to grow into the late game; its smooth progression path makes it a favorite among players.
Explosive Earthshatter Juggernaut
This build is the simplest of the ones I've mentioned, making it ideal for players new to PoE 3.29. Your damage comes from the initial impact of Earthshatter and the spikes it creates, which you must detonate with your warcries.
In addition, Explosive Earthshatter Juggernaut boasts exceptional survivability, making it ideal for tackling high-difficulty maps and ultimate bosses.
If you want to build the above builds but lack the funds, you can buy Path of Exile Currency from POECURRENCY.com to trade for the items you need. We will provide you with the funds as quickly as possible to help you build a powerful build.
These are the eight top-tier late-game builds worth building in PoE 3.29 introduced in this article. If you're unsure which build to play next, you can choose from these. These are all carefully selected for you. Go try them out in Curse of the Allflame!
In Path of Exile 2 Patch 0.5.0, there are many highly rewarding farming methods. As long as you are willing to invest enough time into farming, you can almost always come away with substantial returns. However, these methods are clearly more effective for dedicated players who have plenty of time to play.
Casual players generally have less time available, so off-meta farming strategies that take less time while still offering reasonably good returns may be more appealing. These methods do exist, but because their profits are less consistent, they are often overlooked by players.
Vaaling Uniques
In Runes of Aldur League, there are many excellent Unique items whose value can increase dramatically if you use a Vaal Orb and get a favorable outcome.
Widowhail
First, you need to invest some currency through the currency market to obtain a base Widowhail Bow with 250% increased bonuses from equipped Quiver, then make sure it has the required sockets before using Vaal Orbs to corrupt it directly.
The best outcome is to obtain more than 250% increased bonuses from the equipped Quiver. The closer the value gets to 305%, the more valuable the item becomes.
Even if you do not hit the perfect modifier, outcomes such as gaining a third socket can still make the item worth a considerable amount of currency, allowing you to recover part of your investment.
Saitha's Spear
Saitha's Spear is an excellent weapon for Ignite and Bleed builds. Since many players use various Spears in PoE 2 Patch 0.5.0, there is solid market demand for this item.
Unlike Widowhail, Saitha's Spear requires a second corruption using a Vaal Cultivation Orb. A Vaal Cultivation Orb is worth close to 2 Divine Orbs, while the base item itself is not particularly costly.
Your main goal is to increase its DPS. More specifically, you want the modifier that increases physical damage, which can roll as high as 400%. The higher the value, the more valuable the item becomes.
During corruption, try to avoid removing important modifiers such as added physical damage. In addition, getting a second socket from the first corruption is also a favorable outcome.
Selling Tablets
Late in PoE 2 Patch 0.5.0, many players still need high-quality Tablets to maximize their maps and obtain better returns. As a result, there is strong market demand for valuable Tablets.
You can check your stash and first look for the value of Tablets you do not plan to use, then list them for trade if they are worth enough.
You can also use a Chance Orb on common Tablets for a chance to obtain Visions of Paradise or The Grand Project, both of which can be traded for several Divine Orbs.
Fracturing Bases
If you are not a high-end crafter, this strategy can be a great option. Players who craft gear need large quantities of strong Bases, so you can monitor the market to see which Bases are currently the most valuable.
You can then use currencies such as Chaos Orbs and Fracturing Orbs to create a base with the desired modifiers. The process relies heavily on luck, and you may waste a considerable amount of PoE 2 currency. However, once you hit a successful result, you can recover your investment and potentially make a substantial profit.
Spread Trading
This strategy depends on how much gold you have available. If you have excess gold, this can be a good way to turn it into currency.
Check the lowest listing value and highest offer value of an item on the exchange. If you need the item immediately, you can acquire it directly through the lowest available listing.
Alternatively, you can place an acquisition order slightly below the current market value. When a seller accepts your offer, you acquire the item successfully. You can then list it at the prevailing market value and keep the difference as profit.
The only cost is gold. After setting up your orders, you can continue mapping while the orders remain active. After running several maps, the trade may already be completed, allowing you to passively generate additional currency. This makes the method particularly suitable for placing orders while you are busy with other activities.
Pinnacle Boss Farming
Currency, Support Gems, and other drops from Pinnacle Boss Farming provide relatively consistent returns as long as you can defeat the bosses. The following Pinnacle Bosses are recommended.
The King in the Mists
The cost of challenging him is roughly several dozen Exalted Orbs, and each encounter guarantees one item worth around several PoE 2 Divine Orbs. This means every attempt can provide a relatively stable return.
His From Nothing Diamond has extremely high value and can be traded for several hundred Divine Orbs. It can still command a high value even when unidentified.
Delirium Boss
The cost of challenging this Boss is somewhat higher than The King in the Mists, and your main target is Raven-Touched Shard, which is worth around 88 to 95 Divine Orbs.
Delirium Boss is very easy to defeat. Although the estimated drop rate is around 1/30 to 1/50, repeatedly farming it during your limited free time can result in huge returns whenever the drop occurs.
The Arbiter of Ash
The entry cost for The Arbiter of Ash is relatively high, and its difficulty should not be underestimated. However, many of its Unique item drops are extremely valuable. As long as you can defeat it successfully, you can obtain substantial returns with relatively consistent results. It is best suited to players who can kill the boss efficiently.
Trials of Chaos
Although this is not the most exciting activity, it is certainly an excellent way to generate Path of Exile 2 currency. Each run consistently produces items worth around 7 Divine Orbs. A single run takes roughly 10 minutes, and experienced players can complete 5 to 6 runs per hour.
If you only have a small amount of time to play each week, you can save up entry materials during the weekdays and focus on farming them over the weekend. For beginners or players who need starting currency, this is a very accessible and consistent source of income. Over time, it is possible to generate around 150 to 300 Divine Orbs per week with relative ease.
These are some of the various currency-making strategies that are often overlooked by players in PoE 2 Patch 0.5.0. The core idea is diversification and passive income. Beyond mapping, make good use of idle items and Gold sitting in your stash, as they can all be converted into additional currency.





