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POE 3.21: Is Bloodnotch Good? - Overpowered or Overrated?

May 10, 2023 Author: POECurrency.com

Today, we’ll be talking about Bloodnotch. If you haven’t seen or heard about this, this is a new unique Crimson Jewel that’s been added in the Crucible League

It’s a very straightforward single module, which provides a percentage of damage taken from stunning hits is recovered as life. And this rolls between 40% and 60%. This means that whenever something hits you that also stuns you, you immediately heal for the percentage shown of the damage dealt by that hitter. 

This is not the recovery over time or something like life recoup. It’s more akin to the life recovery block mechanic that you can find on Shields, so that life is instantly recovered.

POE 3.21 Is Bloodnotch Good

Forcing Stuns

The most popular use of this jewel at the moment seems to be forcing any hits that you take to stun you and you can do that for a use of a few mechanics. 

This can be achieved by using the Valyrium Moonstone Ring, which bases your Stun Threshold on Energy Shield instead of life or the modifier that you can find on the Energy Shield Mastery that bases your Stun Threshold on 60% of Energy Shield instead of life. Once you have either of those, you can use The Agnostic Keystone to remove all of your Energy Shield, as that Keystone says your Energy Shield to zero and you can skip this part if you want. 

POE The Agnostic Keystone

But be aware that if you have any Energy Shield when you receive a hit, there’s the inherent 50% chance to ignore the stun that exists because of Energy Shield. So, this probably won’t really be an issue if you’re being here a lot and you don’t have any Energy Shield because it’s not recharging, but this is something to be aware of.

And once this combination of mechanics is set up because you have no Energy Shield and your Stun Threshold is based on Energy Shield, every hit that you take is going to stun you. And that means that Bloodnotch will make it so that you will recover from a percentage of every hit that you take.

Immutable Force

A lot of people have been using this jewel with another jewel, which is also fairly new. I think it came out last league. That’s the Immutable Force, another unique jewel. 

POE Immutable Force

This one massively increases your recovery time from stuns and with this, you’ll barely notice the stuns that you receive. So, you’ll actually be stunned by those hits. But you’ll barely notice that you’re being stunned because the stun is so short. And that means you can kind of carry on your normal play style with this combination mechanics and you’ll be healing a lot from the hits that stun you, but you won’t really notice the stuns.

Now, this is a strong recovery mechanic against hits, but it can also be combined with Petrified Blood. 

Petrified Blood

Petrified Blood is a reservation skill that makes it so that 60% of damage taken from hits is received instantly while a percentage of the remaining 40% is lost over the following four seconds.

The Petrified Blood buff only works when you’re on low life and while the buff is active, you can’t recover above low life with anything other than a life flask. It’s important to understand here that for the purpose of any mechanic that interacts with damaging hits. You’re still considered being taking the full damage of that hit on impact.

For example, if we had 50% life recoup, and we took a hit of thousand damage while we have Petrified Blood active, the buff would make it so that we only take 600 damage instantly and 400 damage is then lost or a percentage of that 400 damage is lost over time. The recoup would actually interact with the original 1000 damage of the hit, so you’d recoup 500 life. 

This is important because Bloodnotch interacts with Petrified Blood in the same way. So, let’s say you have a max-roll Bloodnotch jewel, which recovers 60% of the damage from hits that stun you. When you take a hit that stuns you while you also have the Petrified Blood buff, all the damage from the hit that is dealt to you instantly will be immediately recovered. This is because Petrified Blood prevents 40% of the hit and Bloodnotch interacts with the original total of the hit to recover 60% of it, which matches the 60% of the hit and which is being dealt to you immediately from the Petrified Blood buff.

POE Petrified Blood

With this setup, you then just need to find a way to solve the life loss over time from Petrified Blood. This can be solved on a level 21 Petrified Blood with 20% quality. You could just gain 30% life recoup, which would perfectly solve the life loss mechanic. This is a fun setup that’s quite strong. But it’s really important to understand that this isn’t really a defensive setup. This is a recovery mechanic that’s great in situations where a build may lack recovery, especially against smaller hits, like during mapping. 

But defensively on its own, it’s actually weaker against big hits and damage over time. This is because at the 50% maximum recoverable threshold of Petrified Blood, you’re losing about 17% of your effective HP against hits. And it’s much worse for damage over time as you may know Petrified Blood is notoriously weak against damage over time because at the 50% maximum recoverable threshold, you’ve lost 50% of your effective life against damage over time because the Petrified Blood buff doesn’t interact at all in any way of damage over time. This is improved ever so slightly by the 55% low Life Mastery, but it’s still not great. 

Bloodnotch also doesn’t interact with damage over time and the Bloodnotch doesn’t improve your effective health against hits, either. Once again, it’s a recovery mechanic for hits. Any large hits that would one shot you are still going to one shot you. You can’t recover from a hit that would one shot you because you’re dead.

Progenesis

But then, there’s Progenesis Amethyst Flask

Now, this is a unique flask that drops from the Uber Maven. This is a kind of game breaking flask. A lot of people use this in endgame setups. It is so strong.

Now, with this unique flask provides a buff that is very similar to Petrified Blood, except it’s a lot stronger than Petrified Blood. This is because it doesn’t reserve mana and doesn’t require you to be on a low life to work.

POE Progenesis

As a baseline, the flask prevents 25% of the damage from hits, which is then lost as life loss over four seconds. This isn’t quite the 40% that Petrified Blood provides. But the crazy thing about Progenesis is that it scales a flask effect. With the 60% flask effect, you’ll be able to prevent 40% of the damage from hits. Now, this is much stronger.

With a max-roll 60% Bloodnotch jewel and Progenesis with 60% flask effect, you’ll immediately recover all of the damage that is taken instantly from hits that stun you and you’ll only need to solve the life loss mechanic from the Progenesis flask. In this case, if you wanted to use life recoup, you’d need 40%, since Progenesis doesn’t lower this portion of the damage like Petrified Blood does.

Now this combination of mechanics is much stronger because you haven’t lost 50% of your effective health to damage over time and because you’re on full life. If you’re able to deal with the life loss mechanic, you’re essentially gaining 40% damage reduction against hits. That’s crazy. I do wonder if Progenesis will be nerfed in future leagues. I’m not really convinced that it will be just because it’s an Uber boss drop. I think they want to keep the boss drops pretty strong, but the Bloodnotch Jewel might get a bit of a tweak in future leagues. I could see the percentage dropping a little. 

Also Read: Winter Orb Occultist Build Guide & Showcase - POE 3.21 Crucible League

Conclusion 

Overall, I think Bloodnotch is an interesting jewel. If you think Bloodnotch is good, then get your POE Currency ready to get some and use it on your builds!

When combined with Immutable Force, it provides a nice recovery mechanic and creates a kind of interesting playstyle that you didn’t really want to do before, one where you kind of want to be stunned you want to make it so that you can be stunned, but you also want to reduce that stun duration down, so you’re able to just effectively ignore it. It’s especially strong against smaller hits during mapping, which makes it pretty good for a variety of builds.

And with Petrified Blood, I think it’s considerably weak when it first appears. Even though it has great synergy, you’re going to need plenty of other strong defensive mechanics in place, so you’re able to actually tank those larger hits and deal with the damage over time problem.

But as I said, with Progenesis, I think this jewel really becomes a game changer. It’s another win for Pathfinder ready. This whole league seems like a big Pathfinder win and this setup is already tanky against hits and you haven’t even started to layer on the other defensive mechanics. So, you can, of course, have set up and place a deal with hits and damage over time. 

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What Does The First Mysterious Trailer For Path Of Exile 2 0.3.0 Reveal?
What Does The First Mysterious Trailer For Path Of Exile 2 0.3.0 Reveal?

Path of Exile 2’s latest patch, 0.3.0, is set to officially launch in about two weeks. Are you ready? As fans anxiously await, the developers released a mysterious teaser image that has completely ignited player excitement!

This image is our first teaser for the 0.3.0 update. I’m guessing there’ll be another teaser next week, and then we’ll get the full patch notes, or at least some information about the new league content. However, this image may just be a gimmick used to distract attention while we wait for the latest update.

Will The Rest Of The Acts Be Released Along With It?

Before we delve into this mysterious image, let's first take a look at the title of this revealing post by Natalia, a member of Path Of Exile 2 development team.

Recovered from a long buried library in the ruins of Oriath.

What does this mean? It suggests that someone in Oriath received these messages and is trying to understand the symbols. Another bigger hint is that we’re getting not just one Act in 0.3.0, but all the remaining Acts we’re supposed to get.

If you played PoE 1, you know that Act 5 is essentially your gateway to Oriath. Yes, not only does this Act feature this awesome level, but it also ties in with one of Path of Exile 2’s newest subclasses, Smith of Kitava.

Therefore, we reasonably speculate that the remaining Acts 4-6 will most likely appear together in the 0.3.0 patch. After all, the developers are unlikely to do the stupid thing of releasing Acts 4 and 5 and leaving out Act 6. No one wants to complete all the acts on Normal and Cruel difficulty and then run through the last act again. This is tantamount to standing against the players.

Furthermore, no one actually believes the developers will release the promised full 1.0 this year, and from what I’ve heard, almost no one believes what’s being discussed in the community. So, I think they may have already completed some Acts and are just currently working on polishing up the story.

So, even though we probably won’t see Act 6 in patch 0.3.0, Acts 4 and 5 are pretty much a certainty.

However, they could still tweak the difficulty and experience curves, giving us some PoE 2 currency and experience in Act 5, perhaps expanding the scale of Act 5, or adding some Trials of Ascendancy-style content. With this content, completing all five Acts would put us above level 60, meaning we could jump right into the map at level 61. That would be enough to start mapping and endgame content, which would be fantastic.

Trailer Image Breakdown

Now, let’s turn our attention to this mysterious image. It comes with a note that reads: "The symbols are of an unknown language. Deciphering it may be possible, but it will take time... time I no longer have..."

Have we seen these symbols in the game before? If you’re a longtime PoE player, you’ll be familiar with them.

Is Harbinger Mechanic Returning?

The teaser image is visually similar to Harbinger text, but uses different text and symbols, suggesting this is a fresh interpretation of the mechanic rather than a direct copy. Therefore, we suspect the Harbinger mechanic will probably return in Path of Exile 2 patch 0.3.0, albeit with a slightly different design.

Furthermore, this teaser image may be related to Twilight Order, an organization mentioned in the artbook and potentially connected to Abyss mechanic. The concept of Saviors is also introduced, potentially hinting at a new character or faction in the game.

Thus, we expect this update to deliver a new endgame experience centered around Twilight Order, including a dedicated Atlas Tree and a potential new Pinnacle boss.

Act 4 Storyline Hints

Of course, some players have differing opinions, suggesting that this new image appears to be at least related to Act 4, but could also go further. This is because the developer of the currently popular loot filter, NeverSink, has revealed that this is a secret teaser for Act 4. These characters appear to be the predecessors of Kalguur Runes, bearing strikingly similar shapes and forms.

Kalguur people are known to possess a notorious king figure, who is mentioned here. Furthermore, PoE 2 artbook seems to hint that Act 4 will take place in Karui Archipelago and the town of Kingsmarch.

Are Druid Classes Coming Soon?

Many in Path of Exile community have been studying this image, with some pointing to another possible clue: the first row of symbols bears a resemblance to the word Druid.

This isn't entirely far-fetched, as the "well" mentioned in the image could be related to Druid Well of Souls. Even more interestingly, the artbook hints at Act 5 being set in Oriath, where this message was allegedly discovered.

As one of PoE 2’s most anticipated classes, Druid is undoubtedly a key feature of the class system overhaul in patch 0.3.0. Even before the update was announced, Game Director Jonathan revealed that the team was very concerned about the class’s absence, but they weren’t about to disappoint players, and Druid’s release was already on their agenda. So, let’s speculate whether this class will appear in 0.3.0.

In any case, as we said before, this teaser image is just an appetizer. As the 0.3.0 patch release date approaches, we’ll soon receive new clues. Let’s look forward to it!

Why Does The Ephemeral Edge Builds Stand Out In Path Of Exile 3.26 Merciless Gauntlet Event?
Why Does The Ephemeral Edge Builds Stand Out In Path Of Exile 3.26 Merciless Gauntlet Event?

Recently, an officially supported private competition event is in full swing. Have you joined Merciless Gauntlet? It's widely considered the hardest event in Path of Exile, boasting the most brutal monster stat bonuses. If you're not prepared, you'll likely end up running and dying.

While Merciless Gauntlet offers generous rewards, please note that it's a class competition, and only those who reach the top of each class can claim their individual rewards! However, the harder the challenge, the more fun it is.

Thus, nearly every challenger I've seen is using the top-tier Ascendancy set, rather than the standard set. They're all debating which build setup is best for advancing and farming POE currency, but there's one unique item that remains constant across all of these plans: Ephemeral Edge.

Is The Nerfed Ephemeral Edge Worth Using?

If you ask veteran Exiles what the strongest item in the game is, some will say Mageblood, others Best-in-Slot Simplex Amulet, but I'll definitely say Ephemeral Edge, even though it suffered a significant nerf in Path of Exile 3.26.

But that comparison isn't entirely fair. The key to Mageblood's strength lies in its Timeless mechanic, which is virtually unaffected by any balance changes. Its power is directly tied to flasks, which are unlikely to be nerfed, making it inherently overpowered. For many players who run a different build in each league, it's a sought-after unique item.

But Ephemeral Edge is different. Its power is built on the meta of the past few leagues, and many other factors contribute to its strength and potential. Even though it lost 25% of its stat bonus in Path of Exile 3.26, it's still incredibly strong.

Trickster Class

Now, things are getting a little crazy, because when we think of Ephemeral Edge, we usually think of Trickster. Don't get me wrong, while there are many excellent non-Trickster builds in this league that utilize this unique weapon, only Trickster class can maximize the potential of this sword through its efficient maximum energy shield scaling.

But in Merciless Gauntlet, there's no base class like Trickster; it's not an option you can choose. However, this doesn't mean that the Ephemeral Edge is unusable.

Reviewing The Changes And Adjustments To Ephemeral Edge

So, why is a unique item still one of the most important items in any ultimate build, even after the nerfs?

To understand this, we need to go back to the 3.18 update: Sentinel League. In this update, seven Uber Pinnacle bosses were added to the game. While not directly related to Ephemeral Edge, this addition was significant.

Then, in 3.19: Kalandra League, the developers made a key update to the item. Before this patch, Ephemeral Edge was not a particularly useful weapon, to say the least.

In the 3.19 patch notes, this item had a new attack modifier that increased maximum lightning damage by 20% of Energy Shield.

Initially, this change went unnoticed until people realized how ridiculous this was for Animate Guardian, which could directly grant a massive maximum Energy Shield, thus dealing insane maximum lightning damage.

After this issue was discovered, PoE 3.23 quickly patched it, and it would later scale solely with the player's Energy Shield.

Fast forward to PoE 3.24, everyone's favorite, Necropolis League. This patch added several important pieces to the puzzle, but none more so than T17 map. At this point, Uber Pinnacle boss had already appeared in several leagues in the game. But the addition of T17 map would once again alter the endgame and completely reshape the meta-game.

Not only did this completely change what players could farm and how they could farm it, but it also significantly increased the requirements for farming it. You needed a very strong, well-rounded build to reliably run T17, which meant a lot of checkboxes on both offense and defense.

But patch 3.24 added more than just T17 map. It also introduced Perandus Pact unique jewel, which was later repackaged as The Light of Meaning and is now a drop exclusive to The King of the Mists.

The maximum energy shield version of this jewel is a crucial component of most Ephemeral Edge builds, boosting their energy shield.

Next came the 3.25 Settlers of Kalguur League, arguably the most significant update impacting Ephemeral Edge builds. This patch introduced new, more powerful base types, allowing items to provide more basic defense without relying on auras.

This change catapulted Trickster into the top tier.

Escape Artist, combined with a well-crafted Necrotic Armor and Lich's Circlet, provides the foundation for a massive energy shield pool, providing both defensive and offensive capabilities through Ephemeral Edge.

Coincidentally, Trickster not only boasts powerful scaling but also possesses a powerful Arsenal tool for Path of Exile's endgame, allowing you to ignore T17 action speed bonus and gain incredible resiliency through the overachievement of Energy Shield.

Of course, the base type changes affect more than just Trickster. In fact, in POE 3.26, we've seen Elementalist gain several well-performing Ephemeral Edge builds, including Ignite Eviscerate. This build was already performing well in patch 3.25, but thanks to Elementalist rework, it's now even more powerful.

Now, with Secrets of the Atlas expansion, the developers are also introducing T16 maps influenced by memories, known as T16.5 maps. These maps can be quite exciting, and unlike T17 maps, they can also include your favorite map layouts. However, they still carry T17 modifiers, making them quite difficult to map, so you need a well-rounded build, and Ephemeral Edge is often your best choice.

Why Is Ephemeral Edge Build The Best Choice For Completing Gauntlet?

In the current Merciless Gauntlet competition, you need a powerful character with a good balance between offense and defense. There are only a handful of builds that currently offer a reasonable balance in terms of energy shield, and Ephemeral Edge is one of them.

The average maximum energy shield for an Ephemeral Edge build is around 15,000 to 20,000. While many builds have much higher maximum shields, we're only looking at the average, which is roughly 3 to 4 times the effective hit value of the average life build.

A maximum energy shield of 15,000 to 20,000 means that, with the current nerf modifiers, Ephemeral Edge can deliver 2,250 to 3,000 maximum lightning damage. This is equivalent to a decent two-handed weapon, if not better.

Remember that being able to scale both damage and defense is a good thing, but it's not always a strong one, as evidenced by the current scaling of Righteous Fire. But what's different about Ephemeral Edge is that, even after the nerf, it still provides far more damage than Energy Shield you can get in the current league.

In short, given the current game balance, Ephemeral Edge build is practically tailor made for the current Gauntlet event.

And I don't think this is a Trickster issue. Even without Trickster, the other Ascendancy classes would have taken over. They might not be as good as Trickster, but they'd still be viable and a second-best option. And that's exactly what I expect to see in Gauntlet, they'll all do pretty much the same thing.

How To Choose The Best Build To Be Unstoppable In Path Of Exile 3.26 Merciless Gauntlet Event? - 3 Top Build Recommendations
How To Choose The Best Build To Be Unstoppable In Path Of Exile 3.26 Merciless Gauntlet Event? - 3 Top Build Recommendations

Merciless Gauntlet is a Path of Exile private league event, popular among players for its exceptional difficulty, challenge, and generous rewards. Therefore, you can also think of it as a short-term challenge designed for experienced players.

This event runs from July 31, 2025, to August 10, 2025, for just ten days. Players can compete and earn points by leveling up characters and defeating bosses, aiming to climb the leaderboards.

Considering that the original Path of Exile game hasn’t been updated in the past year, Merciless Gauntlet event is a long-awaited return, so almost every veteran player is excited about it. More importantly, this is the first Gauntlet ever to not feature a base Ascendancy build; you can only choose PoE Ascendancy build, which completely changes the existing build landscape.

About Merciless Gauntlet

As the event progresses, many interesting builds are emerging, but before we dive in, let’s quickly review Merciless Gauntlet event and discuss how it differs from the base league.

If you’re unfamiliar with Gauntlet event, think of it as Path of Exile on Hard Mode. It’s a Hardcore Solo Self-Found event, so you can’t trade, and if you die, you lose your character.

There are modifiers that increase the strength of monsters based on the area’s level, making the campaign more difficult. However, defeating these enemies also rewards more PoE currency and points. Therefore, you can upgrade your gear during the slightly more difficult Atlas Mapping phase to prepare for the final, more challenging boss fight.

In addition to the relevant monster modifiers, boss mechanics have also undergone specific changes. For example, Brutus in Act 1 can cast Hydra Cannon in the arena, and the Depraved Trinity boss in Act 9 now has Maven’s Brain Blast, which fires energy beams into the arena.

Gauntlet is now a points-based competition, meaning that completing various tasks, whether it’s killing Uber Sirus or completing Maven’s Invitation, will earn you points.

More importantly, Gauntlet is also a class competition. Therefore, the highest-scoring player in each class will receive a prize. There will also be an overall and runner-up prize. This class competition promotes class build diversity, and we’ll see many new builds developed specifically for this event.

Best Class Builds

So, let’s take a look at some of the top three class builds in Merciless Gauntlet so far.

Marauder - Ancestral Commander

Currently, the most popular class is Marauder, thanks to Ancestral Commander.

Ancestral Commander now boasts extremely powerful defensive abilities, such as an additional 3 maximum Endurance Charges or a Defiance of Destiny buff, making it an excellent performer in the rigors of Gauntlet.

Furthermore, this Ascendancy also has a notable feature: it significantly increases the cooldown recovery rate of Warcries, making it a great alternative to Berserker’s Warbringer node and making Ancestral Commander an excellent choice for slam builds.

Slam builds are incredibly powerful in PoE 3.26. This not only gives Intimidating Cry a longer Double Damage Exerted Attack duration, but also means your Warcries will fire more frequently, leading to more consistent Earthshatter explosions.

Ancestral Commander has a total of nine maximum Endurance Charges: three from basic skills, three from the passive skill tree, and three from Ascendancy node. Combined with the substantial armor and maximum elemental resistance bonuses, this build is quite durable, especially for mapping and farming.

Shadow - Servant of Arakaali

Right now, the second-most-played class in Gauntlet is surprisingly Shadow, with Servant of Arakaali becoming a popular choice because of several excellent poison builds.

Currently, Shadow is led by Poison Summon Raging Spirits (SRS) build. This particular build utilizes Servant of Arakaali’s notable Skincrawlers and combines it with crafted Abyss Jewels to give minions a 100% chance to poison.

Also, a free level 15 Envy combined with Added Chaos Damage Support provides base damage for applied poisons.

Now, you’ll notice that this build’s defense is significantly weaker than Ancestral Commander, but it’s worth noting that some of this defense isn’t fully realized yet. This is because Aspect of the Spider not only increases the damage taken by enemies, but also reduces their damage dealt by 15%.

This build also puts a lot of effort into blocking, nearly reaching the upper limit of spell and attack block, but due to the skill path being on the left side of the passive tree, spell suppression is lacking.

Duelist - Paladin

The final class on this list is Duelist with Paladin. Paladin is an interesting Ascendancy class. There are some Banner Slammer and Slam setups, but you’ll notice that most of these lack primary damage skills. This is because they use support builds primarily to help their mercenaries deal the majority of their damage.

This unique setup makes Paladin build a perfect match for the new mercenaries added to this Gauntlet event, and there are many ways to enhance them. This includes Infinite Power Warcries and Taunts, Increased Flask Effect and Flasks you used to apply to Linked Targets modifiers, and an enhanced Aura Effect when you have Linked Targets.

Now, Purity of Elements not only provides elemental ailment immunity for you and your mercenaries, but also provides a significant amount of additional resistances, giving you and your mercenaries greater flexibility in your gear.

But the most important part of this type of build is, of course, the mercenaries themselves. Finding the right mercenaries in Gauntlet, with the right skills and support links, is no small feat.

However, much of the damage dealt by the mercenaries comes from Paladin’s support abilities. First and foremost is Flame Link, which provides flat fire damage and bonus flat fire damage based on your maximum life. And this build has a significant increase in maximum life.

But perhaps even more important is Pyroclast Mine of Sabotage, a setting from March of the Legion. Once you’ve laid the mine, it delivers absolutely amazing flat damage, making it perfect for boss fights.

On top of that, Paladin also provides a host of powerful defensive buffs to both himself and his mercenaries, all at 100% duration, including massive life regeneration from Enduring Cry and maximum resistance scaling from Ancestral Cry.

That’s it! We’ll likely see some really great builds perform well in boss fights over the next few days, but for now, these builds are worth using and have the potential to help you secure a spot on the final leaderboard!

What New Changes Might Path Of Exile 2 Patch 0.3.0 League Bring? - New Acts, Boss Battles, System Reworks, And More
What New Changes Might Path Of Exile 2 Patch 0.3.0 League Bring? - New Acts, Boss Battles, System Reworks, And More

While the full release of Path of Exile 2 is still a way off, a new League patch is on the way during Early Access.

Yes, the developers previously promised that Path of Exile 2, like the original game, would release major updates approximately every four months. While patch 0.3.0 is a bit late, it’s finally confirmed for its August 29th release.

It’s less than a month until the patch goes live, but as usual, the developers are remaining tight-lipped. We’ll likely only see the details during the livestream a week before the new League release.

However, there’s still some news; they’re always good at keeping players excited. Through developer interviews and related posts, we’ve been able to uncover some of the new features in the upcoming 0.3.0 patch, from new Acts to boss battles and a brand new trading system. Let’s take a closer look!

0.3.0 League

Like the previous major update, POE 2 0.2.0, patch 0.3.0 introduces a brand new league. This means a completely reworked economy, featuring new characters, new Stash Tabs, and a dedicated league mechanic.

Once the new league launches, your current character will be transferred to Standard League, where you’ll start from scratch, just like in most action RPGs.

This rework also means a completely new economy. So, if you’re an early trader or flipper, with keen market observation and intuition, you have a good chance of earning a significant amount of POE 2 currency from trading items in your first few days and successfully conquering the market.

Skill Gems And Difficulty Adjustments

Additionally, in this 0.3.0 update, we’ll focus on improving inefficient skill gems and addressing difficulty scaling issues.

This update aims to increase the utility of weaker skill gems so they can better adapt to the endgame and hopefully improve the overall gaming experience.

Regarding difficulty adjustments, especially in the late game, the developers hinted that they may tweak monster health, damage, or other factors to improve the gameplay experience and reduce player frustration.

These changes have brought many nearly forgotten skill gems back to life in the endgame. I’d love to know which skill gems you’d like to see buffed and why.

New Campaign Act

From what we know so far, there’s a lot going on in this patch. While the official patch notes are expected a week before the game’s release, here’s what we’ve learned from developer interviews.

First and foremost, all signs point to a new Campaign Act, replacing Act 1 Cruel. This will take place on the island of Karui, a tribe mentioned in Path of Exile, with rich laws and potentially expanding the Karui mythology.

While unconfirmed, developers have hinted, particularly in Kamil’s recent interviews, that a new tribal-themed class will be added, and Druid is clearly one of them, perfectly fitting the game’s setting and musical style.

As with all Leagues, patch 0.3.0 will introduce a new core mechanic. This League will probably feature some tribal-themed content, such as combat trials, ancestral challenges, or themed boss mechanics tied to the Karui lore.

You May Like: What Is Boss Rush Event Like In Path Of Exile 2? - Content And Purpose

Tribal-Style Boss Fights

As we mentioned earlier, the boss fights in patch 0.3.0 will be tribal-style, directly from official sources.

In a recent interview with POE 2 Music Director Kamil Orman-Janowski, he revealed the word “tribal.” This word alone hints at the style, tone, and atmosphere of the upcoming boss fights.

Imagine we could see new Leagues centered around ancestral spirits, primal encounters, and perhaps even new multi-stage encounters with responsive music and mechanics.

Kamil also confirmed that the upcoming patch will include more music, so expect new themes and ambient music, especially related to these new encounters.

Kamil’s enthusiasm for the 0.3.0 music and boss themes suggests this update will feature a lot of Karui vibes. The end-of-act boss fights are always so well done, and I can’t wait to see what they create to spice up our next League upgrade.

Item And Trading System Improvements

Finally, this update will also see a rework of Path of Exile 2’s item system. While the developers are being coy about the specifics, based on past League updates and developer goals, we can expect the following.

Patch 0.3.0 will probably add new unique items and crafting features, which are almost a staple of every major update. These could come in the form of League-specific rewards or new systems tailored to the tribal faction, or more specifically, Druid’s primal abilities.

Don’t forget, Path of Exile 2’s League mechanics are likely to see some improvements, all of which will be present in the 0.3.0 update.

There’s also news about a new trading system. While there’s no guarantee it’ll be implemented in patch 0.3.0, the developers have confirmed that improvements to the trading system are underway and are on their roadmap. By the end of the year, the trading interface is expected to be smoother, and even some Auction House functionality may be implemented.

Patch 0.2.0 brought a UI upgrade and new inventory tabs, so we expect 0.3.0 to continue this trend. They’re constantly working on polishing and fixing bugs, so get ready for a smoother experience in the new Leagues.

Outro

In short, update 0.3.0 is coming on August 29th, and you can expect new campaign content, clan-themed boss battles, new classes, system upgrades, and, of course, a brand new League to explore.

So, what does all this mean for you? Whether you’re a casual or hardcore player, the more mature 0.3.0 Leagues seem like the perfect time to join the game. New acts mean a better leveling experience, more quest options, and a new story to delve into; changes to skill gems mean more builds to try; and the trading system upgrades may finally fix one of the game’s biggest pain points.

That’s all we know about the changes coming to POE 2 0.3.0. We’ll also share the full patch notes once the patch is officially released, so stay tuned!

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