Wanna cheap and safe POE 1/2 currency or other game gold ? We provide 7x24 service. Contact us

Choose your country and currency

Country / Region:

United States

Currency:

USD

USD

EUR

GBP

CAD

AUD

Shopping Cart
Total items

Subtotal:

Discount: -

Continue shopping

Your cart is empty !

Continue shopping
Surplus Stock:

Categories

POE Currency POE 2 Currency Diablo 4 Items WOW Classic Last Epoch Diablo 2 Resurrected Dark and Darker Help Center Sell To Us Affiliate Member Discount About Us News Guide AUP Policy Terms & Conditions Privacy Policy Refund Policy AML Policy

Send60s

I want to get information about activities, sales and personal offers

loading

POE 3.21: Uncovering Some Problems No One Has Discussed On Pathfinder

May 08, 2023 Author: POECurrency.com

Today, we’re going to be talking about the Pathfinder ascendancy.  

Intro

Recently, I did a bit of a tier list just breaking down the comparisons between different ascendancies and in that tier this Pathfinder was the highest scoring ascendancy in the Crucible League, putting it ahead of every other ascendancy. I think that’s fair because of just how strong the flasks are right now, how strong defensively Pathfinder can be even with minimal investment and having flasks up reliably all the time is just incredible defensive layers. And those flaws are really strong, with all the flask effects that Pathfinder could obtain relatively easily.

But there’s the other side of the coin as well - the offensive capability of Pathfinder. And right now, we find ourselves in a very poison heavy meta. Poison is incredibly strong right now. We see a lot of different skills being used for poison and the archetype in general is massively over performing right now compared to others.

POE 3.21 Uncovering Some Problems No One Has Discussed On Pathfinder

Ascendancy Rework

The Pathfinder is receiving an ascendancy rework this league. I’d say with the ascendancy being one of the top played ascendancies across all leagues in Crucible. It’s been very successful, especially when you compare it to the Saboteur, which is seemingly in the gutter after the rework and unfortunately made a lot of the Trap and Mine builds far weaker.

Popularity

But the Pathfinder ascendancy landed on its feet after the rework. It was already a decently popular ascendancy in the Sanctum League. You can see pretty much a mid-tier ascendancy when it comes to play rate definitely not unpopular by any means, but again a huge amount of popularity following the rework in this league. And even though we haven’t had much of any kind of meta shift in terms of what’s being played. 

Nature’s Reprisal

It’s just become very popular after this change. So, why is it so popular? This is the reworked tree for the new Pathfinder and one of the biggest changes on the new tree is Nature’s Reprisal.

POE the reworked tree for the new Pathfinder

This notable used to provide benefits that only really helped out with attack based, chaos or poison builds. And the new Nature’s Reprisal is completely generic and they’ll just function with pretty much any chaos or poison based setup and it’ll massively boost your damage. It runs a 25% chance to inflict with it on hit and adds increases with its effect by 50%. With it is a debuff that increases chaos damage taken by six percent per stack, it stacks up to 15 stacks.

Max facts: this node will grant an additional 45% chaos damage taken, which is a massive damage boost

The most important thing here, though, is that this is now a generic node that can be used with anything. As I mentioned earlier, poison is massively over performing right now and these coupled together make Pathfinder a very appealing ascendancy, which is why it’s so popular in this league.

PF Most Played Abilities

We can see this in the stats for each league the most played abilities on Pathfinder. These stats are taken from PoE Ninja and you can see that almost all the Pathfinders across all leagues are playing some form of chaos or poison build with a very limited number of exceptions things, like Vaal Lightning Arrow being tested out and stuff like that on a few builds.

POE Vaal Lightning Arrow

But there’s a lot of people playing the poison version of the exploding totems build this league. Lots of Toxic Rain, which remains to be a great league starter. The representation for Despair here is Impending Doom, which is also really strong on poison. There are a lot of Poison Molten Strike builds, using the new Vengeant Cascade. There’s some like Poison Blade Vortex builds and Poison Tornado Shot setups.

You get the point there’s a very large majority of all the Pathfinder builds are chaos or poison based setups. So, what happens when you try to play a non-chaos or non-poison based build on Pathfinder? 

Kobe’s Video & Master Distiller

I actually watched a video from a fellow YouTuber Kobe a few days back and he discussed one of the new notables on Pathfinder.

It’s called Master Distiller. But it’s safe to say this note is quite broken right now even though it’s functioning pretty much exactly as we described on the notable itself. The problem with this node is the use case for it is almost non-existent because whenever you use a skill here, it’s just going to be consuming your flash charges even on a skill that you don’t want to be powered up, like your movement abilities, Shield Charge or Flame Dash, your curse skills or guard skills.

Every time you use an ability, it will consume the Flask Charges to empower that ability. That’s just what you don’t want. And basically, your Flash Charges just get depleted to zero very quickly, and it just makes the node pretty much useless in its current state.

So, Kobe had made a build to use this notable without really noticing exactly how this was going to go. He ended up unspeaking it because it’s completely unusable and this is what his tree looked like in the end.

POE Kobe's tree

This was a non-chaos and non-poison build and you can see the only two notables that he was using were the Flask Charge generation node and the Flask Effect mode. And he was using three unique flasks and two magic flasks, so he wasn’t really gaining much value from the magic flask effect notable either.

This is really the problem that I foresee with Pathfinder when the inevitable poison nerfs eventually happen. Maybe that’ll be the next league. But you see, there’s a big problem here where the ascendancy is really shoehorned into that chaos or poison archetype and without it, you have very limited options or, in Kobe’s case, pretty much no options to go for. 

Ascendancy Options

So, if you look at the ascendancy notables, what option we talk about first is the Master Distiller, which is currently unusable. I suspect this one will be revised in the next league or you’d hope so because it’s quite unusable right now, so that may become an option. 

But the Master Surgeon really requires a little of investment by using your POE Currency. Otherwise, you’re just taking this one and you’re basically trading the ability to have your life loss up all the time with about half of the recovery that you get from the flask. So, I think that’s not a great trade-off. Without additional investment, this one isn’t that great.

Also Read: Vaal Ice Shot Deadeye Build Info And Showcase - POE 3.21 Crucible

And the Master Alchemist notable is probably the worst noticeable on the Pathfinder. The removal of Elemental Ailments on flask is decent mainly for freeze, but I’d say that you definitely want to be Ailment immune, especially in the current version of Path of Exile. The chance for flask not to consume charge is nice but pretty much unnecessary on any build that can already sustain flask and that’s just about every pathway in the build.

We already talked about Nature’s Reprisal. Right next to that one is the Master Toxicity notable, which is a poison-only node. This one is really strong, but it literally can’t be used on anything other than poison.

Conclusion

You can start to see the problem here and I think this problem doesn’t really exist in the current league because poison is in such a strong place.

But I think the problem will become very apparent if and when poison gets the inevitable nerf. I think you’ll still see a lot of people playing Pathfinder just because of how comfortable the ascendancy is, but we’ll start to see some complaints about this issue and I think people’s ascendancy trees might start looking like Kobe’s tree as well. What do you think?

Recommended Article

View More
Path Of Exile 2 Patch 0.4.0 Poisonburst Pathfinder Build Guide | Gameplay, Buffs, Nerfs And Recommended Skill Gems
Path Of Exile 2 Patch 0.4.0 Poisonburst Pathfinder Build Guide | Gameplay, Buffs, Nerfs And Recommended Skill Gems

PoE 2 0.4.0 update is coming soon, bringing many new features that will undoubtedly impact character builds.

If you're still wondering which build will give you an edge over other players in Path of Exile patch 0.4.0, consider Poisonburst Pathfinder build. This build is easy to learn and use in the early stages, while possessing high development potential, and is sure to surprise you.

Below, I will provide a detailed introduction to this build, allowing you to quickly understand its key features.

Poisonburst Pathfinder Build

Poisonburst Pathfinder build centers on archery, utilizing poison damage to suppress enemies. This requires players using this build to pay close attention to the effects of poison-related skills and weapons.

Its core appeal lies in its simple and easy-to-understand controls. Clearing maps in combat or exploration requires only a single click, and the single-target damage rotation is very smooth. Therefore, regardless of prior experience, players can easily grasp the essentials.

When clearing maps, Poisonburst Arrow is your primary attack method. Upon hitting an enemy, the arrow releases a large amount of poison, damaging enemies within its area and efficiently clearing groups. If you're fast enough, you can deal considerable damage.

If you're a new player and your current gear and weapons aren't yet sufficient for the large-scale battles in PoE 2 patch 0.4.0, you can use Toxic Growth early in the game to gain more survivability. However, once your gear is upgraded, Poisonburst Arrow alone can deal damage comparable to current popular builds.

For bosses and high-difficulty enemies, you can easily defeat them with a series of combos. First, use Poisonburst Arrow to create a poison field, then use Vine Arrow for additional damage, and then continuously apply Toxic Growth to the boss.

Toxic Pustules generated by Toxic Growth will automatically explode, dealing massive burst damage. With good gear, Poisonburst Pathfinder build is enough to instantly kill bosses.

Buffs

In PoE 2 patch 0.4.0, several game content adjustments significantly boosted the build's power, more than offsetting the negative effects of the nerfs.

Arakaali's Lust

In Path of Exile 2 patch 0.4.0, Arakaali's Lust increases the damage dealt by Grants Supported Skills by 8% for each stack of poison gained, up to a maximum of 40%.

Compared to the previous 6% damage increase, with a maximum of 30%, the adjusted Arakaali's Lust will help characters deal significantly more damage.

Especially for builds like Poisonburst Pathfinder build that rely on poison for damage, Arakaali's Lust will become a popular choice.

Garukhan's Resolve

It helps increase the critical hit chance of Grants Supported Skills, up to a maximum of 50%. Furthermore, patch 0.4.0 removed the 20-meter movement requirement for players to use Grants Supported Skills.

While a 50% critical hit chance isn't high in the game, it's barely enough for bow-wielding characters. These characters generally don't have a high critical hit rate, so even a 50% chance can result in unexpected critical damage.

Undoubtedly, this change will make it more popular with players.

New Bow Cluster

Path of Exile 2 patch 0.4.0 also added a bow skill cluster, giving characters using this weapon a Surpassing chance to fire an extra arrow.

Hyrri's Ire

Hyrri's Ire's evasion rating has been nearly doubled, the freeze duration on enemies has been increased by 25%, and it inflicts an additional 25% Cold Damage, enhancing the defensive and offensive capabilities of evasion-centric builds.

Nerfs

However, Poisonburst Pathfinder build isn't all buffs in PoE 2 patch 0.4.0. Some in-game changes have also caused it to lose some of its advantages.

Ghost Dance

After the adjustments, players can now obtain a maximum of 3 Ghost Shrouds using Ghost Dance. Furthermore, the interval between obtaining it has been lengthened. However, overall, it remains a powerful defensive buff that enhances a player's survivability on the battlefield.

Rune Restrictions

In PoE 2 patch 0.4.0, the official support for runes has been limited for various builds. However, you can avoid making your build dependent on a single rune by using runes in different directions, such as Countess Seske's Rune of Archery to fire extra arrows, and Farrul's Rune of the Chase to increase movement speed.

While these changes are regrettable, the overall benefit of this update outweighs the drawbacks.

Skill Gems

The following are skill gems that players can try using.

Poisonburst Arrow

As the core of this build, Poisonburst Arrow is essential. Whether you choose to clear maps or fight bosses, it will provide excellent results.

Herald Of Blood

Blood Loss causes explosions when monsters are killed. Enemies killed by these explosions deal additional damage to nearby monsters, creating an infinite explosion effect that results in massive damage.

Herald Of Plague

Herald of Plague's special effect allows players to spread poison to nearby enemies when they kill poisoned enemies. This spread can also slow down enemy movement.

This infinitely spreading effect helps players clear maps quickly and defeat opponents.

Wind Dancer

This skill gem has always been popular with players. It grants players periodic evasion, increasing their survivability.

Poisonburst Pathfinder build is a standout in PoE 2 patch 0.4.0, boasting unparalleled simplicity, speed, and damage. The numerous buffs in this update make it a top-tier game build, easily handling map combat and exploration.

Whether you're aiming for the top of the leaderboards or simply looking for casual fun, the long-term potential and low learning curve of Poisonburst Pathfinder build make it a worthwhile investment.

Path Of Exile 2 Patch 0.4.0 Campaign Guide For Warrior | How To Quickly Reach Endgame?
Path Of Exile 2 Patch 0.4.0 Campaign Guide For Warrior | How To Quickly Reach Endgame?

Just one day later, you can dive into Path of Exile 2 Patch 0.4.0 and enjoy all the content this update brings, even if you don't own the game - you can play for free for three days!

Undoubtedly, most PoE 2 players will want to experience the new Druid class first, but if you're the type of player who wants to quickly complete the campaign and start mapping, it's best to use a class you're familiar with.

Even if you've thoroughly researched Druid, you'll still need to get used to it once the game officially starts, which will inevitably slow down your progress.

Therefore, this guide will use Warrior, a basic class, as an example to show you how to quickly complete the campaign and then experience the endgame content of the new league.

Path Of Exile 2 Campaign Overview

This mechanism, as the foundation of the game's main story, aims to allow you to accumulate XP and currency while completing story quests, enabling you to enter the dangerous endgame phase with stronger abilities and solid resources.

According to the planned design, the official version of PoE 2 should have 6 acts, including hundreds of bosses and monster types. However, in the current early access stage, you can only play the first four acts and three interludes.

After completing all the acts in the campaign, you will reach Ziggurat Refuge and obtain the map device, after which you can start experiencing the endgame by collecting and using Waystones for mapping.

Why Choose Warrior?

As a melee tank class in Path of Exile 2, although Warrior isn't exactly beginner-friendly, its survival and damage output are both excellent, and its diverse gameplay and adaptability make it very useful during the campaign stage when your character is still developing.

How To Start Clearing The Campaign?

No matter what stage of the game you're in or what your goals are, as long as you're still fighting, crafting efficient builds should be your first step.

Therefore, if you're playing as a Warrior to complete the campaign, we recommend trying Poison Bleed Resonating Shield Build. It combines Shield Wall and Resonating Shield skills to ensure both single-target and AoE damage.

How To Use This Build?

Although this build's clearing speed isn't the fastest, the total damage output is still very considerable. Generally, when encountering rare elite monsters, simply using Shield Wall to block their attacks and then striking twice with Resonating Shield will easily resolve the battle.

More importantly, this build doesn't rely heavily on gear, which is very friendly during the resource-scarce campaign phase. You only need a good shield and sufficient defensive gear.

As for weapon selection, increasing extra and physical damage and upgrading attack power by one level is enough, because the class and build characteristics ensure you are very tanky and won't take much damage.

How To Start Leveling?

In fact, completing the campaign is your leveling process in Path of Exile 2; all campaign quests combined should give you enough XP.

In Act 1, for about three-quarters of the time, you'll need to constantly use Rolling Slam and Boneshatter to deal with normal enemies. If you encounter a boss, you'll also need to intersperse Infernal Cry between attacks.

In addition, combine this with the support gem Impact Shockwave, which generates aftershocks when heavily stunning enemies, dealing damage to enemies within a 1.5-meter radius, helping you clear mobs faster.

When you reach approximately level 15, the first thing you should do is obtain a pure strength-based shield, as only it has the highest armor value, which is very important in the following stages.

After that, your main skills will be Resonating Shield and Boneshatter. You will also need to unlock War Cry nodes in the passive skill tree to enhance Warcry effects, damage, and utility.

This setup will support you until level 20 or higher, after which you need to switch your main skill to Shield Wall, and then use Infernal Cry, Shield Charge, and Shockwave Totem in sequence as a combo.

At the same time, it's recommended to add the support gem Mana Leech, which converts 2% of physical attack damage into mana, ensuring your mana doesn't run out.

Although Warrior itself isn't a mana-dependent class, getting extra mana is still good, and not being dependent on mana also extends the duration of your mana bar from another perspective.

Which Ascendancy Class To Choose?

After reaching level 30 or higher during the campaign using the above techniques, you can start choosing your Ascendancy class. Here, we prioritize Warbringer to unlock an important exclusive ability, Warcaller's Bellow.

This skill allows Warcry to cause enemy corpses to explode, dealing physical damage equivalent to 25% of their maximum health, and ignores Warcry cooldown, making it easier to use the combos we recommended earlier.

After this, you can continue progressing using the skills and gear techniques from the previous level stages. Of course, it would be even better if you could add armor and resistance values ​​to your gear.

However, if you want to try the other Warrior Ascendancy class, Titan, you'll need to acquire Enraged Warcry after reaching Act 4 and unlocking Tier 4 support gems to unlock the effect that bypasses Warcry cooldown.

The above information should be sufficient to help you complete all campaign content. It's worth noting that some of these approaches are also applicable to playing Druid class, as most skills in Path of Exile are universal.

The new league is about to begin, and we hope our guide will help you have a better gaming experience! Have fun!

Path Of Exile 2 Patch 0.4.0 Ascendancy Tier List | Which Classes Are League Winners?
Path Of Exile 2 Patch 0.4.0 Ascendancy Tier List | Which Classes Are League Winners?

Path of Exile 2 Patch 0.4.0, Fate of The Vaal league, not only added new classes but also made some adjustments to existing builds.

Since the league hasn't truly started yet, and further patches are expected to adjust class balance after the league begins, we can only predict their initial league rankings based on the official patch information and the performance of all Ascendancies in Patch 0.3.0.

Tier S

Deadeye Ranger

Deadeye Ranger has long been a top-tier class, and this change is considered an adjustment rather than a nerf.

The removal of Deadeye Ranger's Wind Ward slightly reduces its survivability, but the increased Critical Weakness generated by Bullseye from 5 stacks to 10 stacks improves its DPS.

Furthermore, it gains the new Mirage Archer passive skill, which summons clones that use your abilities. If its clone numbers are strong, Deadeye Ranger could even reach S+ tier. Even if its clone numbers aren't strong, its current power is enough to secure its S tier status.

Pathfinder Ranger

Pathfinder Ranger has received a significant boost. The patch adds immunity to severe stuns when using Running Assault and a substantial increase in movement speed, making it a very fast class for farming PoE 2 currency.

Trail Wisdom provides additional passive skill points and offers extra options for damage, global defenses, or Cost Efficiency reduction. Cost Efficiencyis a valuable attribute that's hard to obtain in other classes. Combined with the speed-oriented meta-environment of PoE 2, Pathfinder is expected to perform very well in this league.

Tier A

Invoker Monk

The key boost to Invoker Monk is in Soulspring Eternal node, which now provides 50% spirit reservation efficiency. This made it a viable option for any build that relied on Spirit and used multiple custom criticals. Invoker Monk is inherently very flexible and can be paired with a variety of abilities, giving it the potential to even reach Tier S.

Lich Witch

While Lich Witch received no changes in the patch notes, it can be considered a solid Tier A, very close to Tier S.

Lich Witch has consistently been one of the tankiest classes in the game, primarily due to its survivability through leech and stacking large amounts of Energy Shield.

While Lich Witch isn't the strongest mage ascendancy, it remains consistently reliable, though it lacks the high damage or farming efficiency of Tier S Ascendancies.

Witchhunter Mercenary

Witchhunter Mercenary received a significant buff. This is mainly because Ceremonial Ablution now directly provides Sword Ward to mitigate physical and chaos damage. This change is significant, allowing Witchhunter to achieve extremely high tankiness with very low investment, making he one of the most tanky classes. However, it still retains damage bonuses and is not a pure tank class.

Titan Warrior

Titan Warrior has always been a reliable melee choice, although this adjustment removed Surprising Strength node. However, it added "deals 25% more damage to heavy stunned enemies" to Crushing Impacts node. While total damage may decrease slightly, the 2 talent points saved are a net gain.

Mountain Splitter allows Titan to trigger an additional aftershock every third time they cast a Slam ability that doesn't trigger Fissures, which seems promising. While their strength has increased, they are still expected to perform slightly worse than Witchhunter.

Blood Mage Witch

Blood Mage Witch has long been one of the best caster classes, but she was nerfed in patch 0.4.

This is primarily due to the nerf to Tul's Catalyst, which weakens overall regeneration. Since Blood Mage's defenses are entirely built on extremely high regeneration, this change has a significant impact.

Blood Mage will now find it more difficult to run maps with reduced regeneration affixes. While she may still be one of the strongest spellcasters if you invest enough PoE 2 currency, she won't be as comfortable as she was in patch 0.3.0, and fewer players may use her.

Stormweaver Sorceress

Stormweaver Sorceress is a class that utilizes infusion as its core gameplay. With the continuous enhancement of the infusion mechanic, its status has risen.

Specific changes such as Refraction Infusion, Multiplying Squalls, and Storms Recollection have provided useful bonuses. Previously, many spellcaster players chose Blood Mage, so in patch 0.4.0, Stormweaver will also be a good choice.

Infernalist Witch

Infernalist Witch remains largely unchanged and is still a core summoner build choice, pairing well with Lich. Its Demon Form is also valuable for spellcaster builds that want to maintain this form.

Ritualist Huntress

Ritualist Huntress was not changed in the patch, so its status remains the same. It's S-tier on a high budget. In the late game with top-tier gear, it's very versatile and powerful, serving as a spellcaster or ranged class, but on a low budget, its damage is only A-tier.

Tier B

Amazon Huntress

Amazon Huntress has the potential to achieve extremely high survivability by stacking evasion rating and deflection, but achieving this requires a significantly higher investment than Witchhunter or Lich. On a lower budget, Amazon only ranks B, with its Deadeye being much stronger, making Amazon less attractive.

Smith of Kitava Warrior

Smith of Kitava Warrior received some buffs, such as increased Armor from Smith's Masterwork, as well as increased thorns damage, increased spirit, and complete ignoring of critical strike damage.

However, because Smith of Kitava is a pure defensive ascendancy, it severely lacks damage and speed bonuses. In the current speed-driven PoE 2 meta environment, pure tank classes are at a disadvantage. Furthermore, in terms of tankiness, Lich and Witchhunter are expected to perform better.

Tactician Mercenary

Tactician Mercenary itself remains good, but mainly due to the buffs received by Witchhunter, players are more inclined to choose Witchhunter over the other class, therefore its ranking has been downgraded to A.

Tier C

Acolyte Of Chayula Monk

While receiving some buffs, the impact is not significant. It might only find a place in chaos or poison builds, but the class as a whole needs major changes or a rework to become popular.

Warbringer Warrior

Warbringer Warrior was previously unpopular due to its somewhat clunky and slow gameplay. PoE 2 meta-environment highly values speed, making it less favored. With Titan buff, even fewer players will choose it.

Chronomancer Sorceress

Chronomancer Sorceress has always lacked a place in the meta-environment. While it has the potential to create niche builds through extreme slowdowns, its inherent slowness and the need to manage numerous skills and cooldowns simultaneously make its gameplay complex.

Tier F

Gemling Legionnaire Mercenary

The changes to Gemling Legionnaire Mercenary are minor. It's placed in Tier F because it's been surpassed by other classes, making it uncompetitive in the current meta, and it may only have a few unique playstyles remaining.

Druid

Full information on the three Druid classes hasn't been released yet, and their performance in-game remains to be seen, but the developers are unlikely to make them too weak.

  • Oracle Druid: Some nodes look strong, but with a large number of additional skills, the gameplay might be complex, potentially placing it in Tier A or Tier B.
  • Shaman Druid: it looks more stable than Oracle, so it is possible at the top of Tier A or even close to Tier S.

These are just predictions at the start of the league, and subsequent official adjustments will likely change this ranking.

Will Path Of Exile 3.27 Foulborn Uniques Be Added To The Core Game? | Most Powerful Items, Builds & League Meta Impact
Will Path Of Exile 3.27 Foulborn Uniques Be Added To The Core Game? | Most Powerful Items, Builds & League Meta Impact

Before the full release of PoE 3.27 Keepers of the Flame content, many players anticipated significant balance changes due to comments made by the game director in a previous patch Q&A session. However, the official patch notes were disappointing in terms of balance adjustments.

Unexpectedly, the biggest impact of PoE 3.27's meta gameplay wasn't on balance changes, but rather on the addition of hundreds of Foulborn unique items. Now that the official focus is primarily on POE 2, there shouldn't be any new Foulborn unique items in this league. So, will Foulborn unique items be integrated into the core gameplay?

What Are Foulborn Unique Items?

Foulborn unique items are not new unique items, and they are unique items that already existed in the game, whose one or more affixes have been replaced by Foulborn affix.

Because Foulborn affixes are generally stronger than regular affixes, these Foulborn Unique items become unique and powerful enough in many situations to form an entire build idea around them.

The Red Drea (Foulborn)

Foulborn unique items were used in many builds in Patch 3.27. The Red Drea (Foulborn) was the most frequently used Foulborn unique item in both softcore and hardcore trade leagues in patch 3.27. In softcore, 8% of level 95-100 characters used it, while in hardcore, this figure rose to 11%.

Its most common Foulborn variant replaces its Endurance Charge chance affix with Fire Resistance or All Elemental Resistances talent allocated nodes based on Jewel range, providing an increase in maximum life. This provides a much-needed boost to life-based builds, allowing them to compete with the energy shield configuration.

The Red Drea (Foulborn) is used by approximately 40% of Chieftains, 17% of Juggernauts, and 20% of Gladiators, with Elementalists also making significant use of it.

The effectiveness of a Jewel is closely related to its position in the jewel socket on the Passive Skill Tree. The classes with 3 jewel sockets have particularly strong effects.

The sockets outside Marauder's starting point have the greatest potential. By using Tattoos to replace Strength path talent points with "+6% Fire Resistance" nodes, and combining them with The Red Drea (Foulborn), each small node provides an additional 4% maximum life increase. This allows for a total of approximately 55% additional maximum life increase using this unique item.

Templar slots outside the starting point offer slightly less potential, providing approximately a 30% increase to maximum life. Ranger slots south of the starting point offer around a 20% increase to maximum life.

This allows life builds in this area to either become more durable due to the significant increase in life or save talent points invested in damage, thus better tackling endgame content.

Hand Of Thought And Motion (Foulborn)

Foulborn unique items even impacted the PoE 3.27 meta. Hand of Thought and Motion (Foulborn) boasts a powerful affix that increases accuracy rating by 5% for every 25 points of Intelligence.

It fundamentally solves the scaling accuracy problem inherent in past accuracy-stacking builds. Previously, these builds heavily relied on Precursor's Emblem Rings, but the improvements they provided were limited and had limitations.

Now, Hand of Thought and Motion (Foulborn) allows you to scale accuracy simply by stacking Intelligence. This is incredibly powerful because Intelligence stacking has been strong in recent leagues, and it also provides a significant amount of energy shield.

Combined with Shaper's Touch Crusader Gloves' boost to energy shield and accuracy, Stormrider Boots' base Lightning damage, and Juggernaut's Undeniable Ascendancy node's massive attack speed, you can create an extremely powerful build, potentially the strongest build of the league. But if Foulborn items don't carry over to the next league, this strongest build will only be available in Patch 3.27.

Doedre's Scorn (Foulborn)

Foulborn affix of Doedre's Scorn indicates that the socketed gem is supported by a level 30 Impending Doom. This provides approximately 6000 to 9000 flat Chaos damage. Players can equip it at level 39.

A normal level 4 Impending Doom Support Gem only provides 175 to 263 flat Chaos damage at level 38. This means that at the corresponding level, Doedre's Scorn (Foulborn) version can deal approximately 34 times the damage.

It allows players to quickly complete campaigns and even one-shot campaign bosses. Its ingenious design lies in the fact that in the endgame, it is surpassed by the highly sought-after Forbidden Shako Helmet.

However, the latter is extremely rare or it requires a vast amount of valuable PoE Currency. So Doedre's Scorn (Foulborn) will give players the freedom of choice if it could be in core game. You can choose to use it from start to finish or simply as a fast leveling tool.

Other Noteworthy Foulborn Unique Items

Berek's Respite (Foulborn)

Berek's Respite provides a new way to obtain the explode affix for various builds, especially when combined with Elementalist's Ailments transformation, creating interesting explosion chains.

Esh's Mirror (Foulborn)

Provides a relatively easy way to obtain damage reflect immunity, used by approximately 2% of characters above level 95, primarily in Detonate Dead builds.

Kaom's Spirit (Foulborn)

Kaom's Spirit (Foulborn) is very useful for mana stacking builds, and even more so when you use two. It provides immunity to curses, a large number of attributes, mana regeneration, and a flat mana of up to 200.

Will Foulborn Unique Items Be In The Core Game?

Foulborn Unique items will probably be added to the core game in some form. This is because Breach rework is almost certainly going to be included in core content and won't just appear in this league, and this mechanic requires unique rewards.

The hundreds of newly added Foulborn Uniques items have enormous potential, much like Replica Uniques. Many of them may remain dormant across multiple leagues, but should specific balance changes occur elsewhere, one or two of them could become key to a meta, enabling new builds.

Even if some of Foulborn items clearly require balance tweaks, they provide players with more options and more playable toys, which is a good thing in Path of Exile.

backup
live chat loadings