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Should Righteous Fire Jugg Use Brass Dome, The Fourth Vow Or Something Else In POE 3.21?

Apr 21, 2023 Author: POECurrency.com

Should you be using Brass Dome on your Righteous Fire build or is it a massive bait now? It’s often hard to pick a chest piece, especially since there’s so many good options these days. Maybe you’re going to consider that new Fourth Vow and what about the old trusty something maybe like Lightning Coil or if you’re getting really fancy Craiceann’s Carapace?

I started with a rare item, then I upgraded to Brass Dome because I felt like I needed a max resistance. Now more recently, I upgraded to a +2 max shield and decided if I’m going to test stuff, I should probably try a few different options and run at least one map with each.

So, I grabbed a chest piece that was admittedly pretty cheap and just a 10 chaos item (Rune Hide Gladiator Plate) to test out that went. I definitely noticed the lack of protection died immediately after clicking an auto crit Expedition on a map. That was probably on me. But ultimately, it went to prove that my gut assumption was right. Protection on Brass Dome is amazing.

Should RF Jugg Use Brass Dome, The Fourth Vow or Something Else in POE 3.21

That said, a rare item also offers some things Brass Dome can’t. First of which is a lot more life. Second of all, if I hadn’t just grabbed the first discount 10 chaos chest piece, I could have gotten +2 max threads, which would put it defensively very close to Brass Dome, especially if I had something like a Fizz taken as prefix and an armor prefix. And then, maybe if I’m really lucky, I could have either chaos resistance is the suffix or use Essence of Loathing for reduced Mana Reservation (AKA, Mana Reservation Efficiency).

Out of all the trust options, a rare item is by far the most flexible even if it doesn’t offer the most raw power and you will have to watch out for crits, a theme that you’ll be seeing quite a lot of now.

Next up, Brass Dome, in comparison to Craiceann’s Carapace, Lightning Coil and Doppelgänger Guise, is just for fun. I mean, it’s probably a terrible idea to not use an armor chest on the armor ascendancy, but Doppelgänger Guise is really good. So, how did it all turn out?

POE Brass Dome

If I’m taking one big Fizz hit, occasionally Craiceann’s Carapace is amazing. Unfortunately, it’s really bad at defending against Elemental Damage and Chaos Damage, so this isn’t a very well-balanced option. Similarly, Lighting Coil is really good against Fizz but doesn’t offer anything against Elemental Damage and Chaos Damage, so it’s not a great choice, either. And what about Doppelgänger? This is the chest that wasn’t supposed to be that good but performed surprisingly well, actually.

Due to having no armor, my defenses were certainly a little lower than I would have been comfortable with, but it gave a massive amount of recovery and would probably feel pretty decent to play with given the reliability of taking 40% less Fizz and Chaos Damage. At that point, you don’t really need to apply your armor to chaos and could instead go with Fizz taken as thus splitting up the damage you take even more.

Related: POE 3.21: What Are Skill Gems And Links? - Beginner’s Guide

If you happen to pick one up that has 50% reduced extra damage taken from crits, I could absolutely see it being a good option and I’m also considering it for my next build.

If you’re on a budget, the Fourth Vow isn’t terrible. It’s a lot cheaper than a Brass Dome, which lesser checked was about seven Divine Orbs for a good 6-Link. But on the other hand, it does very little to mitigate your Fizz damage taken.

POE Fourth Vow

Brass Dome offers a massive amount of armor, and Fourth Vow offers a very small amount of armor. It’s extremely good against both Elemental and Chaos Damage taken. In fact, against chaos damage taken, it’s far better than Brass Dome and you can use things like for 10 of Fizz taking his Chaos Mastery in combination with Taste of Hate to lessen the impact of Fizz damage.

But I was still worried about the Fizz damage, so I decided to purchase one and try it out. Spend the rather sizable amount of money for a double corrupted one. You don’t have to do this like me. And I have to say on paper, it looked really good. I would even say it looked better than the Brass Dome. But in practice, it felt bad. I can’t really explain it because it wasn’t like I was squishy all of the time. I wasn’t squishy at all until I was done. That wasn’t something I was used to having played with Brass Dome for so long.

Now, when I wasn’t in serious danger or when I was up against purely Elemental or Chaos damage, it did feel amazing so much so that I’m going to keep it around and swap into it when I fight bosses and don’t have to worry as much about random Fizz damage. I think it feeling bad was purely a side effect of the way. I’m mapping doing extremely dangerous Rippy content where often enemies have a lot of Fizz and can also auto crit, especially in the case of Expedition. It’s just not the best fit there. Instead, I want something really big and beefy with massive amounts of armor.

POE Craiceann's Carapace

So, are any of these chests a bait? Yes. I would say that Craiceann’s Carapace is absolutely a bait. It’s not up all the time. The immune to bleeding is nice, but not really irreplaceable, and it leaves you completely vulnerable to Elemental and Chaos Damage. They’re all good options and you should pick it based on your own needs.

For example, if you’re doing Uber bossing, that has really high amounts of Elemental and cast image. Remember, AoE is being split 50 and 50 due to Divine Flesh. Then, I’d absolutely use Fourth Vow. If you’re mapping and want to run any map, click any crit mod and not have to worry, stick to Brass Dome. If your life pool feels just a little too low, then maybe swap to a rare and if you’re lacking on regeneration or recovery, surprisingly Doppelgänger Guise wasn’t a terrible option.

POE Doppelgänger Guise

Just remember: to pick things that synergize well with what you’re doing. So, in Brass Dome, you want 10% of armor is applied to chaos damage. On Fourth Vow, you want Fizz has taken this chaos. Whereas on Lightning Coil, you might want the armors applied again and then going back to the Doppelgänger Guise. Then, you probably want to go back to the Fizz taken. As for a rare item, it gets much more complicated and kind of depends on the rest of your gear.

A quick note: if you aren’t crit immune, do consider taking Sanctum of Thought for 30% reduced extra damage taken from crit strikes and of course a lot of what I said doesn’t apply if you just choose to avoid running crit maps in the first place. That’s necessarily true because enemies have base crit, but bass crit isn’t that deadly. It’s usually when you give enemies auto crit plus crit damage that those crits get really scary.

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Path of Exile 2 Patch 0.5.0 Top 10 Rarest Uniques | These Endgame Drops Worth Thousands of Divines
Path of Exile 2 Patch 0.5.0 Top 10 Rarest Uniques | These Endgame Drops Worth Thousands of Divines

In Path of Exile 2 Patch 0.5.0, there are some exceptionally rare items that represent the ultimate goal for many builds and can be worth hundreds of Divine Orbs.

Let's take a look at the endgame Unique items in PoE 2 Patch 0.5.0 that require no complicated crafting and can drop directly, with values ranging from dozens to several thousand Divine Orbs. They are still a long way from a Mirror of Kalandra, but they remain highly desirable targets.

Here are 10 items most worth chasing in the endgame:

  1. Bursting Decay Unset Ring
  2. Choir of the Storm (Level 20 Lightning Bolt)
  3. Right of Passage Series
  4. Headhunter
  5. Palm of the Dreamer
  6. Prism of Belief Diamond
  7. Mageblood
  8. Runeseeker's Call
  9. The Last Flame and Temporalis
  10. The Gnashing Sash

10. Bursting Decay Unset Ring

Bursting Decay is an entry-level endgame Unique item that can randomly drop during Atlas content when exploring Corrupted Nexus areas. However, it cannot be obtained by gambling with an Orb of Chance.

An Uncorrupted Bursting Decay, regardless of whether it is identified, is currently worth around 40 Divine Orbs.

It is useful for life-stacking physical damage builds, but this playstyle is not particularly mainstream in the current League, so overall demand remains relatively low.

9. Choir of the Storm (Level 20 Lightning Bolt)

Choir of the Storm can randomly drop by defeating Breach Bosses and the additional monsters around them. It also cannot be obtained by using an Orb of Chance on a normal Jade Amulet.

The most important special effect of Choir of the Storm is that Critical Damage can ignore enemy Lightning Resistance, while also allowing Lightning Bolt to trigger.

A standard Choir of the Storm has little value. The real target is a version with Level 20 Lightning Bolt. An Uncorrupted version that naturally has the level 20 Lightning Bolt modifier is worth around 50–60 Divine Orbs.

If the boss drops a corrupted version, or if Lightning Bolt is below Level 20, its value drops significantly.

8. Right of Passage Series

Right of Passage has a chance to drop when Rare Monsters or Unique Bosses possessed by the corresponding Animal Spirit are defeated.

It always provides 15% increased Rarity of Items found and automatically triggers when you kill a Rare or Unique enemy. Once triggered, you become possessed by an Azmeri Spirit for 10–20 seconds and gain the special effect associated with that Spirit.

Right of Passage drops with a fixed Spirit variant, and the actual combat effects vary significantly between versions. Spirit of the Stag is worth around 80 Divine Orbs, while Spirit of the Cat is worth around 255 Divine Orbs.

An Uncorrupted version can have its duration modified to 18–20 seconds with a Divine Orb, and versions with this duration are worth more.

7. Headhunter

Headhunter has a chance to drop directly from monsters in any map content, provided the monsters meet the required level.

The value of an Uncorrupted version has been gradually declining and is currently around 70–80 Divine Orbs.

It can also have a chance to appear when using Remnants during Expedition to craft Rare Belts or Unique items.

Another option is using an Orb of Chance on a Heavy Belt. However, the success rate is extremely low, at roughly 1/2,000 to 1/3,000, so this method is not recommended.

A more efficient approach is combining Ritual with Head of the King. Since Headhunter can appear directly in Ritual Favours shop, this provides a more targeted way to farm it than simply running maps.

6. Palm of the Dreamer

Palm of the Dreamer is an extremely powerful Scepter that causes slain enemies to explode, dealing Chaos Damage equal to 25% of their maximum Life. This can significantly improve clear efficiency while farming maps.

Palm of the Dreamer drops directly in an Uncorrupted state. You need to corrupt one of the following three base Scepters to obtain it:

  • Guiding Palm of the Heart
  • Guiding Palm of the Eye
  • Guiding Palm of the Mind

Corrupting any one of these has approximately a 3% chance of transforming it into Palm of the Dreamer. These three base Scepters are worth around 1.5 Divine Orbs, while Palm of the Dreamer is currently valued at 80–220 Divine Orbs.

5. Prism of Belief Diamond

Prism of Belief can only drop from The Arbiter of Ash. It randomly selects a skill and increases its skill level.

An Unidentified version is worth around 50 Divine Orbs. Once identified, however, its value can vary enormously depending on the resulting modifier.

A +1 modifier for an unpopular skill may bring its value down to less than 1 Divine Orb, while a +3 modifier for a meta skill can potentially push its value above 1,000 Divine Orbs.

4. Mageblood

Mageblood provides effects through Charms equipped on Utility Belt, allowing it to simultaneously provide substantial defensive mechanics, ailment protection, and resistances. Its value is around 280 Divine Orbs.

Like Headhunter, Mageblood can drop from monsters throughout the game, but Expedition and Ritual are the best ways to target it. It is also not recommended to use an Orb of Chance on a Utility Belt, since the odds are far too low.

3. Runeseeker's Call

Runeseeker's Call can enhance socketed Runes, and its value has risen from around 400–600 Divine Orbs early on to approximately 1,300 Divine Orbs.

You first need to obtain a Depleted Mana Rune, then charge it into an Infused Mana Rune. After reaching 10,000 Mana to complete the required objective and finishing the remaining Farrow objective, you can obtain Runeseeker's Call.

Completing the required objectives requires a substantial investment, and each character can only obtain it once. Farming it therefore requires creating multiple alt characters, which makes the item particularly valuable.

Instead of creating the alt and wasting a lot of time, you can directly buy PoE 2 Currency at PoEcurrency.com and trade with other players. Farming the boss and completing the quest yourself could take dozens of hours.

2. The Last Flame and Temporalis

The Last Flame is a Unique Incense Relic. Completing the challenge with it causes Zarokh, the Temporal to drop Temporalis.

Temporalis is dropped by Zarokh, the Temporal in Trial of the Sekhemas, and the chance is extremely low. Its direct value is around 3,500 Divine Orbs.

Obtaining Temporalis is also extremely difficult. In addition to using The Last Flame, you must defeat Zarokh, the Temporal without losing Honor, meaning you need to finish the fight with 1 Honor remaining. Otherwise, The Last Flame will be consumed.

Unless you have a highly specialized build and extensive practice, using The Last Flame yourself is not recommended.

1. The Gnashing Sash

When equipped, The Gnashing Sash allows Flask recovery to exceed your maximum Life, temporarily giving you more recovery than your Max Life and creating an additional Life buffer.

It also increases Flask Charges gained and Flask Life Recovery, making the mechanic easier to sustain.

The Gnashing Sash can only drop from Corrupted Boss in Corrupted Nexus. It is extremely rare, and very few players list it. Its value is around 3,500–4,500 Divine Orbs.

Obtaining these items either requires a substantial amount of currency, an extremely powerful build, or both. However, most of them do not drop consistently, so they are best viewed as additional rewards that can appear while farming.

Path of Exile 3.29 Optimizes Chromatic Orb to Boost Its Value: How to Farm and Utilize This Currency Given the Latest Changes?
Path of Exile 3.29 Optimizes Chromatic Orb to Boost Its Value: How to Farm and Utilize This Currency Given the Latest Changes?

The currency system in Path of Exile features a vast array of orbs, each with distinct types and functions; if you are a relatively new player, you will frequently encounter orbs you haven't seen before.

While you don't need to master the details of every single currency item, Chromatic Orb is particularly important during PoE 3.29 update. This is due not only to its inherent function but also to the significant changes introduced in this version.

In this guide, we will outline these changes and provide the best strategies for obtaining and using Chromatic Orbs during Curse of the Allflame league.

Functionality and recent changes

As a consumable currency, the primary function of PoE Chromatic Orb is to randomly reroll the colors of an item's gem sockets. The higher the item's quality, the greater the chance of rolling a non-white socket.

Historically, this effect was valuable because socket colors strictly dictated which gems could be slotted, for instance, a red socket could only accept a red gem.

However, in version 3.29, Path of Exile completely overhauled the interaction between sockets and gems: gems can now be slotted into any socket regardless of color, though matching the gem color to the socket color grants a +10% quality bonus to the gem.

This change means that rolling a matching color is no longer a hard requirement for using specific skills; instead, it has become an advanced strategy for maximizing damage or other bonus effects.

Consequently, the effect of Chromatic Orb has been adjusted: it now forces one socket on the item to be non-white, while the remaining sockets are randomized as usual. The influence of item quality on socket colors remains unchanged.

These changes have also made the currency rarer than before. As a result, the option to exchange Jeweller's Orbs for Chromatic Orbs has been removed, and the gold tax required to acquire them via Currency Exchange Market has been increased.

Therefore, if you want to acquire more Chromatic Orbs to enhance your build or expand your crafting options, the best choice is to buy PoE Chromatic Orbs at POECURRENCY.com. Place your order now and use code COA for an 8% discount!

How to maximize the value of Chromatic Orbs in 3.29?

The socket colors resulting from the use of a Chromatic Orb are not purely random; they are strongly correlated with the item's base attribute requirements. For instance, a dexterity-based item is more likely to roll green sockets.

However, if you roll a socket color that differs from the item's primary attribute (e.g., rolling red or blue on a dexterity gear), this is known as an off-color socket.

While off-color sockets have a lower probability of appearing, they are often crucial depending on the specific requirements of your build.

Therefore, for standard socket colors that match the item's attributes, simply using a Chromatic Orb is sufficient. If you wish to increase your chances of obtaining one or two off-color sockets, you can utilize the special mechanics available at Crafting Bench.

If you need to modify the socket colors of a corrupted item, standard Chromatic Orbs will not work; you must use Tainted Chromatic Orbs instead.

The unique feature of this currency is that it ignores the item's attribute requirements, making it easier to roll off-color sockets.

Whether you are rerolling socket colors on standard or corrupted gear, we advise against doing so haphazardly, as Chromatic Orbs are quite valuable.

If you are in the early stages of the league and cannot immediately roll the desired colors, there is no need to worry. Simply socket your gems to keep your skills functional for now, and aim for matching socket colors, which offer quality bonuses, once your overall setup has stabilized.

Before attempting high-level socket recoloring in the mid-to-late game, evaluate whether the skill gems you intend to use will provide satisfactory benefits. If they do, apply the process to the core gear of your chosen build in Path of Exile 3.29.

How to obtain Chromatic Orbs?

Relying on random drops during combat is not the most efficient farming method, as this currency has no specific source and can drop anywhere.

Generally, we recommend using specific recipes to acquire them. Available recipes involve three specific divination cards: The Heroic Shot, Emperor's Luck, and The Void.

The Heroic Shot

Divination cards in Path of Exile are items that can be exchanged for other rewards; for example, The Heroic Shot can be directly exchanged for 17 Chromatic Orbs.

As for obtaining The Heroic Shot itself, you can acquire it by trading in the divination cards The Gambler, Stacked Deck, or The Void, or by finding it in Arcanist's Strongboxes.

Arcanist's Strongboxes are a variant of standard Strongboxes that have a low chance of appearing during mapping or other monster encounters. In addition to The Heroic Shot, they may also contain standard currency items.

Emperor's Luck

Collecting a full set of five of these divination cards allows you to exchange them for five random PoE currency items.

Emperor's Luck can be obtained through trades involving other cards or by farming directly; however, it only drops in four specific maps: Plaza, Residence, The High Gardens, and The Imperial Gardens.

The Void

This is a unique PoE divination card that acts as a special medium, allowing you to exchange it for other cards. In other words, if your primary goal is to farm Chromatic Orbs, it is best to prioritize exchanging The Void for The Heroic Shot.

The Void drops only in Tier 13 or higher maps: Abomination, Citadel, Fortress, Sanctuary, and Ziggurat.

Beyond these three specific divination card methods, you can also obtain Chromatic Orbs through player-to-player trading. However, be sure to research market rates beforehand to minimize your costs.

If you are currently in need of Chromatic Orbs, this guide should prove helpful. Best of luck with your PoE 3.29 journey!

Path of Exile 3.29 Gemcutter's Prism Value Explained | Is It Still Worth Farming?
Path of Exile 3.29 Gemcutter's Prism Value Explained | Is It Still Worth Farming?

Nearly a month after Path of Exile Curse of the Allflame League began, the in-game economy has undergone significant changes, with the value of some items and currencies that were highly sought after at the start of League declining over time.

The value of Gemcutter's Prism has fallen to almost half of what it was during the early days of the league. However, if you compare this with the situation in Mirage League, you will find that its value is now only around one-fifth of what it was then. Why has this change occurred? Is Gemcutter's Prism still worth farming in the current League?

Gemcutter's Prism in PoE Patch 3.23

Gemcutter's Prism can add 1% Quality to a Skill Gem until the gem reaches the maximum Quality of 20%.

This translates into higher damage, faster casting speed, or stronger utility, making it an essential part of character builds.

Its effect varies depending on the type of gem. For Attack or Spell Skill Gems, Quality typically increases damage, the chance to inflict ailments, or other important stats. For Aura Gems, Quality often increases the radius of the aura's effect.

In Patch 3.23, a major change was made to Gemcutter's Prism. Players could no longer use the vendor recipe of 1 Level 20 Skill Gem + 1 Gemcutter's Prism to obtain a Level 1 Skill Gem with 20% Quality. However, this recipe remained available for non-Awakened Support Gems.

Although this change appeared minor, it directly removed the traditional low-cost method of consistently obtaining 20% Quality on Skill Gems. As a result, the barrier to obtaining Gemcutter's Prisms and high-Quality Skill Gems increased significantly.

After this change, the value of Gemcutter's Prism in the league rose to around 5 to 6 Chaos Orbs.

Gemcutter's Prism in PoE Patch 3.29

However, why has the value of Gemcutter's Prism fallen so sharply in Path of Exile 3.29? GCP itself has not undergone any major changes, but it has been heavily affected by changes to Path of Exile socket system.

In PoE 3.29 Curse of the Allflame league, equipment sockets default to White Sockets. Furthermore, skill gems can be inserted into sockets of any color, and if a skill gem or support gem's color matches the socket color, it gains a +10% Quality.

This effectively reduced players' reliance on traditional Gem Quality optimization. Before PoE 3.29, GCP was one of the primary ways to raise a Gem to 20% Quality.

Now, however, part of the demand for Quality is being handled by the new Socket system, which has reduced demand for Gemcutter's Prism.

Does Gemcutter's Prism Still Have Value?

Although demand for Gemcutter's Prism has declined, it still retains considerable value, as reaching 20% Quality remains extremely important for top-tier builds.

Chasing stronger Level 21 Gems, 20% Quality Gems, or Gems with Vaal versions is a core endgame goal for many players.

Creating these Gems requires large quantities of 20% Quality Gems as materials, which means you may need a substantial number of Gemcutter's Prisms.

Therefore, as many players begin to upgrade their builds, the value of Gemcutter's Prism may rise again, presenting a good investment opportunity. You can buy PoE Gemcutter's Prism at PoE currency.com to position yourself in advance.

How to Farm Gemcutter's Prism?

Once the value of GCP is understood, finding efficient ways to obtain it becomes the key. There are several main methods.

Monster Drops

This is the most basic method, as Gemcutter's Prisms can drop randomly from slain monsters. Increasing monster pack size and modifiers that improve Currency drops can effectively increase the number of GCPs you obtain.

You can combine this with Strongbox farming strategies, particularly Artisan's Strongboxes, which have a chance to drop GCPs. Remember to check your loot filter so that Gemcutter's Prisms are not hidden.

Another method is farming The Union Divination Card in Cemetery Maps. Collecting 7 cards allows you to exchange them for 10 GCPs.

When farming T16 Cemetery Maps, it is recommended to remove all Essence-related passive points. Essence monster modifiers are stronger and deal more damage, so the additional risk does not justify the efficiency. However, you can keep and strengthen passives related to Strongboxes.

Vendor Recipes

Selling 1 Gem with 20% Quality grants 1 GCP. This recipe remains worthwhile for Support Gems, but caution is advised with Skill Gems because a 20% Quality Skill Gem itself can be highly valuable.

Alternatively, you can sell multiple Gems with a combined Quality of 40% to receive 1 GCP. For example, you can sell four Gems with 10% Quality each.

For players looking to conserve Gemcutter's Prisms, you can use a Support Gem together with 1 Gemcutter's Prism in the vendor recipe. The gem's level will be reset to Level 1, while its Quality will be raised to 20%.

You can then level the gem again. Since Support Gems can level relatively quickly, especially in endgame content, this method can save a substantial number of Gemcutter's Prisms. Normally, raising a Gem to 20% Quality directly with GCP requires 20 Prisms, whereas this recipe requires only 1.

Gemcutter's Prism is still worth farming in the current League. You can combine a Stacked Deck farming strategy with Cemetery Maps to focus on this currency, which can provide solid returns. Any excess GCPs or finished Gems can be converted into worthwhile profits while still meeting your own needs.

PoE 2 New Class Rumors: Why Patch 0.5.5 May Not Be the Big Reveal?
PoE 2 New Class Rumors: Why Patch 0.5.5 May Not Be the Big Reveal?

Discussions about Path of Exile 2 Patch 0.5.5 have been heating up recently, with the most pressing question for players being: Will GGG add a new class to this patch?

Let's start with the conclusion: the probability of Patch 0.5.5 directly adding a class isn't as high as some might think. Rather than releasing a test class early, the official team is more likely to use Gamescom on August 25th at 11 AM as a major promotional event to showcase the direction of the official PoE 2 Patch 1.0 release.

However, don't despair! GGG has a history of skillfully building suspense at major events, and new classes, new gameplay, and demo content are all possible glimpses at Gamescom.

But considering the overall pacing, 0.5.5 seems more like a tweaking update paving the way for the official release; the real big content will likely be saved for 1.0.

New Content Predictions

For many PoE 2 players, Gamescom has become a crucial window into the future direction of PoE 2.

Looking back at previous events, the official team does have a habit of releasing playable demos of classes at exhibitions. The most typical example is Druid class; before its official release, a playable build was offered at this exhibition, allowing players to experience the class early.

However, the showcase build underwent numerous adjustments between the demo and the final release. Early showcases were more about demonstrating the direction of development than the final product.

Therefore, the appearance of playable content at Gamescom is expected. However, what GGG will ultimately choose to show remains to be seen.

Currently, new chapter content is unlikely to be a focus. This is because the story experience of PoE 2 is a major selling point of the full release, especially later chapters. Revealing too much too early could easily diminish the sense of exploration for players on their first playthrough.

New Class?

Necromancer

Speaking of new classes, one of the most discussed topics in the community is Necromancer.

After all, in the eyes of ARPG players, summoner builds always hold a special place. Many players also hope that PoE 2 will add this classic class. However, judging from the current official design of PoE 2 class system, the possibility of Necromancer being added is not very high.

This is because PoE 2 and PoE 1 have different understandings of class roles. In PoE 1, a character's final style largely depended on their Ascendancy class. For example, a Witch could go through different Ascendancy paths to Summoning, Elemental, or other routes, with the class itself bearing a significant role in theme creation.

But PoE 2 aims to reduce this limitation. The developers hope that players will create their own playstyles through skill selection, gear combinations, and talent paths, rather than being fixed in a certain gameplay framework simply by choosing a class.

This direction seems to offer more freedom, but it has also sparked considerable discussion among players.

Passive Tree Limitations

Many veteran players loved PoE 1, largely because of its extremely high degree of freedom. You could see many strange builds, such as a character who seemed destined to charge with a shield, but ended up being played as a Summoner or Spellcaster.

PoE 1's Passive Tree allowed players to traverse vast areas to find the attributes and nodes they needed, which was one of the game's greatest charms.

However, things changed in PoE 2. Because of the adjusted Passive Tree structure, a character's starting point has a more significant impact on gameplay direction. If a character wants to switch to a completely unique system, they need to invest more resources.

For example, a melee class wanting to play a summoner build isn't theoretically impossible, but it might require a significant investment of resources, including substantial PoE 2 Currency, and even special equipment. This results in some playstyles existing but not as natural as in PoE 1.

This is why Necromancer class is controversial. If the developers insist on letting skills determine gameplay, they might not design a separate summoner specialization class, but continue to adjust the system, allowing players to create summoner builds through combinations.

Templar and Duelist

While the possibility of Necromancer is low, player speculation about the new class hasn't stopped. Currently, the two most discussed directions are Templar and Duelist.

Templar has always been a class many veteran players have been hoping for. This class itself possesses very distinct elements of strength, faith, and holiness; if added to PoE 2, it could greatly expand melee and support gameplay.

Especially with the addition of more new weapon systems in the second generation, many players are eager to see how the developers will design paladin-style characters.

However, based on recent demonstrations, a Duelist-oriented approach is also highly probable. Previous footage showed two-handed swords and daggers, leading many to speculate that the developers might prioritize a new, more agile, melee-focused class.

Compared to a traditional summoner class, sword and dagger classes are more likely to showcase combat differences in gameplay demonstrations and are better suited to a large-scale event like Gamescom.

Transitional Update

The answer to whether a new class will be added in 0.5.5 is likely to be no.

Of course, GGG could still choose this approach, as a new class would help boost testing activity and attract more players to get beta access. However, from a development and marketing perspective, a single class is unlikely to sustain a major update on its own.

To make it impactful enough, it needs to be bundled with more content, which could disrupt the developers' current schedule for Patch 1.0.

In contrast, releasing a class, new gameplay, and a large amount of new content in Patch 1.0 would have a stronger impact. The official launch of PoE 2 is a significant milestone. A larger initial launch attracts more streaming platforms, content creators, and new players.

For a long-running ARPG, the initial buzz is crucial. Once a community and content ecosystem are established, the game's influence will continue to grow.

Therefore, it seems likely that Patch 0.5.5 will focus more on balance adjustments and system optimizations, while Gamescom will showcase the future direction of Patch 1.0.

If GGG really wants to create a surprise, they might announce a new class at Gamescom.

However, more than a new class, players are probably more concerned with whether Patch 0.5.5 can demonstrate the overall plan for the official PoE 2 release and what direction the game will take in the future.

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