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How To Make A Summon Raging Spirits Guardian Build In POE 3.23 Affliction League?

Jan 26, 2024 Author: POECurrency.com

The SRS Guardian emerged as a popular choice for a league starter in the current league, prompting me to opt for it as my initial build in Path of Exile 3.23 Affliction League. Here’s a comprehensive guide for anyone interested in constructing this build. If you plan to embark on creating this build, make sure you have an ample supply of Path of Exile Currency.

How To Make A Summon Raging Spirits Guardian Build In POE 3.23 Affliction League?

Why Play SRS Guardian?

The biggest improvement to minion builds recently has been reworked to the Guardian Ascendancy, which gives players access to the Sentinel of Radiance. Additionally, a Triple Aura effect is sustained by Elemental Relics. 

On top of that, the Affliction League saw the addition of some powerful specters which cast various auras and provide utility effects that greatly buff the damage output of any minion build.

Summon Raging Spirits

For Summon Raging Spirits, the main skill setup links SRS to Minion Damage, Elemental Damage with Attacks, Unleash, Elemental Focus, and Ruthless Support

Alternative support gems for this setup include Multistrike for faster attacks or Melee Splash for better multi-target damage. This will be socketed in the body armor of the build.

Trigger Wand

In the weapon slot, this build sockets Desecrate, Flesh Offering, and Punishment in a Trigger Wand. This is done to sustain Flesh Offering when summoning Raging Spirits

Punishment will also be triggered onto enemy mobs, increasing their damage taken when on low life.

Auras

The auras that this build reserves in its Mana pool are Tempest Shield, Determination and Skitterbots linked to Unbound Ailments.

These can be socketed in the gloves with a +2 to socketed AOE gem to improve the effectiveness of these auras. 

Tempest Shield and Determination greatly improve the build’s survivability by providing armor, spell block, and shock immunity. 

Skitterbots, linked to Unbound Ailments, increases the shock effect of the aura.

Mobility + Divine Blessing

For mobility, this build sockets a Shield Charge in an unset ring and Frost Blink in one of the sockets of the shield. 

Shield Charge is the primary travel skill, while Frost Blink allows the character to traverse across small gaps and obstacles. 

In the remaining sockets of the shield, the build uses a Haste aura linked to a Divine Blessing Support, sustained through Eldritch Battery.

Buffs + CWDT 

In the helmet, the build has a Summon Carrion Golem linked to Feeding Frenzy and a level 14 Molten Shell linked to level 9 Cast When Damage Taken support. 

The Carrion Golem provides flat physical damage to the Raging Spirits and sustains the Feeding Frenzy buff, providing more damage, increased movement speed, and increased attack speed.

Spectre Setup

Finally, in the boots, there will be a Raise Spectre and Animate Guardian linked to an Elemental Army support. 

Path of Exile Animate Guardian

An Elemental Weakness curse gem will also be socketed in the remaining socket for the double curse setup. 

Elemental Army support increases the survivability of these support minions and allows them to apply elemental exposure to enemies.

Note that to obtain a maximum of 4 specters in the build, the gem level of Raise Spectre will need to reach level 25, and Death Attunement must be allocated. 

The first spectre needed is a Perfect Hulking Miscreation, providing 100% increased damage and 30% attack speed to the Raging Spirits, along with an additional 20% physical damage gained as lightning damage. 

The second spectre is a Perfect Spirit of Fortune, providing the equivalent of a level 47 Wrath aura effect as well as the ability for lightning damage dealt by allies to be rolled twice. 

The third spectre is a Perfect Judgemental Spirit, granting the equivalent of a level 3 Envy, level 29 Discipline, and level 32 Anger. 

Finally, for the fourth Spectre, a Perfect Blasphemer is used, providing a level 40 Smite buff and creating moving curse ground that applies inable Temporal Chains and Vulnerability to enemies, ignoring the player’s maximum curse limit.

Animate Guardian Setup

For the Animate Guardian, Leer Cast grants 50% increased damage to nearby allies. Dying Breath grants another 18% increased damage to nearby allies and 18% increased curse effect on nearby enemies. 

Legacy of Fury applies Scorch to nearby enemies, lowering their elemental resistances. Southbound and Belly of the Beast are defensive POE Items that significantly increase the life pool of the Animate Guardian and are used to prevent it from dying.

Weapon + Gloves + Boots

For the gear on the character, this build uses a +1 Trigger Wand with fractured Minion Attack Speed and some Minion Damage

On the gloves, the build has a +2 to socketed AOE gems to improve the effectiveness of the socketed auras. Otherwise, it just has some life, resistances, a bit of suppression, and Minion Damage.

For the boots, a total of 35% movement speed and 23% life regeneration rate can be achieved by stacking both Explicit and Implicit Eldritch Modifiers

The rest of the modifiers cover more life and resistances

Body Armor

The body armor used in the build is the Doppelgänger Guise, which mitigates a significant amount of physical and chaos damage taken. 

It also allows the player to regenerate a large amount of health when hit because minions do not benefit from the character going insane. In this case, the build can remain sane 100% of the time to take advantage of these defensive modifiers. 

Path of Exile Doppelgänger Guise

Doppelgänger Guise + Divine Flesh Combo

To further improve the build’s survivability, a Glorious Vanity jewel (Sacrificed in the Name of Xibaqua) will be socketed next to Pain Attunement to allocate Divine Flesh. This increases the maximum chaos resistance to 80% and converts 50% of elemental damage taken into chaos damage instead.

By equipping the Doppelgänger Guise while running Divine Flesh, this build can effectively apply the less chaos damage taken modifier to 50% of the elemental damage taken as well. 

Shield

In the shield, the build has a fractured 2% to all maximum resistances to further increase the elemental and chaos max hits. This will also be another source of global minion gem level, helping the build achieve the level 25 Raise Spectre skill gem.

Helmet

The helmet for this build is a fractured Energy Shield item base that also grants another +1to all minion skills. It provides a bit of physical damage taken as lightning, minion life, and resistances. 

More importantly, this helmet provides a significant amount of flat Energy Shield that can be used to scale both evasion rating and flat minion damage. 

Charms

Using these 2 charms, the build can get an additional 2,192 flat evasion rating and 41 flat physical damage for minions. This is the equivalent of a level 16 Grace without the gem or Mana reservation and a level 20 Carrion Golem buff. 

With the third charm, this build can gain permanent Onslaught for all minions as well as another 14% elemental resistance.

Rings & Amulet

For the rings and amulet, it is important to fulfill the high Dexterity and Intelligence requirements within these item slots. 

If the dexterity requirements are too high, a lower-level Haste skill gem could be used. If the Intelligence requirements are too high, the Convoking Wand can be downgraded to a Convening Wand instead. 

On the amulet, this build will also need a +1 to all skill gems to reach the level 25 Raise Spectre and Death Attunement, anointed for access to the fourth Spectre.

Jewels & Clusters

Aside from 1 singular medium jewel, this build has 4 Ghastly Eye Jewels, each with life and Minion Attack Speed. 

Some alternative modifiers this build could benefit greatly from are increased minion damage if the character has used a minion skill recently, minion blind on hit, minion accuracy, or elemental resistances. 

For the cluster jewel, this build uses Renewal and Bless Rebirth to increase damage output and prevent Raging Spirits from dying too quickly when tanking enemy attacks. 

Finally, a Quickening Covenant is socketed in the cluster jewel, which grants a significant boost to Minion Attack Speed without any of the downsides, as the unique jewel is socketed within a cluster jewel.

Ascendancy Passives

For the Ascendancy passives, this build first runs Radiant Crusade, allowing the player to summon the Sentinel of Radiance. 

Path of Exile Sentinel of Radiance

The Sentinel of Radiance has high based attack damage, fairly strong damage over time aura, and the ability to redirect 20% of damage taken from the player. 

The second passive that this build runs is Unwavering Crusade, allowing the build to summon and sustain 3 different Elemental Relics that each cast an Anger, Wrath, or Hatred aura. Even with only a 25% chance to summon these relics when hitting a boss or killing enemies, Summon Raging Spirits can usually sustain these relics pretty well due to the frequency of their attacks.

The third passive players will usually want to grab for this build will be Time of Need. This will help with sustainability during Uber lab, as well as throughout the campaign. 

Players can also choose to allocate Radiant Faith as their third passive instead if they desire a higher health pool from the flat energy shield and armor provided early on. 

Finally, the fourth passive will be Bastion of Hope, which gives a consistent 25% chance to block both attack and spell damage as long as the player has either casted a spell or attacked recently.

Passive Skill Tree

The passive skill tree for SRS Guardians follows a pretty typical outline for most minion builds, aside from the pathing it takes towards Whispers of Doom and Eldritch Battery

For offensive masteries, it is important to allocate these passives to improve the build's damage output. For defensive masteries, this is the list of passives that you'll want to allocate. 

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How To Unlock All Skills And Stat Points In Path Of Exile 2 Patch 0.3.0 Acts 1-4?
How To Unlock All Skills And Stat Points In Path Of Exile 2 Patch 0.3.0 Acts 1-4?

Exiles, it's truly disappointing that Path of Exile 2 Patch 0.3.0 doesn't include all subsequent Acts 4–6. But fortunately, in order to quell players' complaints, the developers not only launched the basic Act 4, but also added 3 new Interludes to allow players to continuously advance the campaign and reach the level required for the endgame content.

In addition to offering powerful bosses and additional story quests, the new campaign content also offers bonus drops of additional skill points and character stat boosts. These rewards are crucial for your character development. So, let's take a look at all the permanent stat boosts you can earn from Acts 1–4.

Act 1

Starting from Act 1, the first attribute bonus is located in Clearfell. Find Beira of the Rotten Pack and defeat her to gain an additional 10% Freeze Resistance.

The second is The Crowbell in Hunting Grounds. Defeating this boss grants two weapon passive skill points.

Next, travel to Freythorn, connected to Hunting Grounds. There, after completing several rituals, we'll fight The King in the Mists Pinnacle boss for an additional 30 maximum Spirit.

After defeating The King in the Mists, travel to Ogham Farmlands and find Una's Home. Inside, you'll find Una's Lute Box. Open it, loot Una's Lute, and return it to Una in town. Completing The Lost Lute quest grants two weapon passive skill points.

Next, if this is your first character in Rise of the Abyssal League, to unlock Salvage Bench, you'll need to find Renley's Tools in Ogham Village. Finally, on the first floor of Ogham Manor, find and defeat Candlemass to gain 20 maximum life. Note that Candlemass usually appears after the first walkway, but in rare cases, it can appear earlier.

Act 2

Entering Act 2, starting in Keth, you have two objectives. The first is to defeat Kabala, The Constrictor Queen, to gain two weapon passive skill points.

Afterward, in the same area, defeat as many enemies as possible to find Kabala Clan Relic. If you don't find the relic in Keth, continue on, as it can also drop in The Lost City or Buried Shrines.

Similarly, in Mastodon Badlands or The Bone Pits, defeat enemies until you find Sun Clan Relic.

After obtaining the two relics in Valley of the Titans, open three Ancient Seals and look for a waypoint with a nearby Relic Altar. Place the relics you found in the Relic Altar to gain a Charm Slot and choose between gaining 30% increased Charm Charge or extending Charm's duration by 30%.

If you want to change the buff later, you can always return to Altar and select a different option.

Next, travel to Deshar and find and interact with Fallen Dekhara to receive Final Letter. Return Final Letter to Shambrin in town to receive two weapon passive skill points.

Finally, find and interact with Sisters of Garukhan Shrine to gain 10% Lightning Resistance.

Act 3

Now, moving on to Act 3, we'll begin in Jungle Ruins, finding and defeating Mighty Silverfist to gain two passive skill points. Mighty Silverfist is a boss with powerful physical damage, especially his slams and rolling abilities, which are particularly deadly if your character has low armor. So before you begin, don't forget to spend some POE 2 Currency to boost your defenses.

Afterwards, in the same area, find the entrance to The Venom Crypts near the waypoint. Once inside, look for an interactable corpse to obtain a Corpse-Snake Venom. Return the venom to town and choose to increase your stun threshold by 25%, your elemental ailments threshold by 30%, or your health regeneration rate by 25%. Note that this decision is permanent and cannot be changed.

Next, in The Azak Bog, find and defeat Ignagduk, The Bog Witch, to obtain Gemrot Skull, which increases your maximum Spirit by an additional 30.

Then head to Jiquani's Machinarium to find an additional Small Soul Core to unlock Blackjaw, Remnant boss. Defeat Blackjaw and consume Flame Core to gain an additional 10% fire resistance.

If you're starting Act 3 for the first time, continue to The Molten Vault, defeat Mektul, the Forgemaster, obtain Hammer of Kamasa, and return it to Oswald in town to unlock Reforging Bench.

Finally, enter Aggorat through Utzaal and defeat stronger enemies to obtain a Sacrificial Heart. Then, in the upper right corner of Aggorat, find an altar and a Sacrificial Dagger. Pick up the dagger, place a Sacrificial Heart, and then stab the dagger to gain two skill points.

Act 4

Enter Act 4, sail to The Isle of Kin, and defeat Blind Beast to gain two passive skill points. To complete the level faster, it's recommended to find and access Voltaxic Spire and buff your character with Sulphite Intoxication, increasing movement speed, elemental resistance, and most importantly, damage.

Also in The Isle of Kin, you'll find a fossilized formation of Lesser Jeweler's Orb. Killing the rare beast here will grant you an Uncut Support Gem.

Continue to Boat Charter and search for the secret of Abandoned Ship. Open a rare chest and receive another Lesser Jeweler's Orb.

Next, in Abandoned Prison, kill monsters until you find Chapel Key. Use the key to interact with Goddess of Justice, who will give you the option to flask for either 30% increased health regeneration or 30% increased mana regeneration. Again, if you want to change your choice later, you can always return to the altar and select a different option.

Afterwards, in Eye of Hinekora near the end of the area, find Silent Hall and pay your respects to receive an additional 5% maximum mana.

Then, in the next area, The Halls of the Dead, find and defeat waves of enemies. Upon completion, you'll be rewarded with a consumable Tattoo, which grants 5 Strength or 5% Fire Resistance, 5 Dexterity or 5% Lightning Resistance, and 5 Intelligence or 5% Cold Resistance.

Continue through Halls of the Dead and search for Yama, the White. After defeating the boss, proceed to Trial of the Ancestors and speak with Navali at the top of the area to gain 2 Weapon Passive Skill Points.

Finally, after escaping the ambush and heading to Arastas, before speaking with Torvian, Hand of the Savior, look for Morning and Evening Bells, which will reward you with three PoE 2 Regal Orbs and three Exalted Orbs. Morning Bell is in the town square, and Evening Bell is on the cliffside.

Anyway, these are the locations and methods for all the permanent buffs currently available for characters in 4 Acts campaign. If you've completed all the necessary main quests, these are your next targets! Hurry and make your character even more powerful!

Is The Last Lament Lich Build Feasible On A Low Budget In Path Of Exile 2 Patch 0.3.0?
Is The Last Lament Lich Build Feasible On A Low Budget In Path Of Exile 2 Patch 0.3.0?

The Last Lament Crossbow Lich build performed very well in Path of Exile 2 Patch 0.3.0, offering extremely fast clearing speed, high single-target damage, and significant tanking power through its low health mechanics and high movement speed.

This build is considered S-tier for end-game content, including mapping and bossing, and is a popular and powerful choice within the community, allowing you to blast away at small enemies while running quickly.

The only drawback to this build is its cost; completing this setup requires at least several hundred Path of Exile 2 Divine Orbs. This makes it an end-game build, unsuitable for leveling or starting in a league due to its high item cost.

So, why is this build so expensive? It's because it requires a unique weapon - The Last Lament Desolate Crossbow. This weapon, when paired with Lich Ascendancy, effectively mitigates disadvantages, making it highly sought after. 

This build boasts incredible speed and tankiness, but it requires a significant gear investment to fully realize its potential. Besides the aforementioned unique Crossbow, it also requires a variety of gear, including Stellar Amulet, Death Articulated Ornate Gauntlets, and Headhunter.

Our goal here is to make this build playable while still spending less on Divine Orbs. Of course, there are some obvious differences between a low-cost build and a more expensive one: slower movement speed, lower damage, and lower defense, but this should be enough to avoid certain monsters in the map and keep you alive. If you're interested in trying it, read on!

Now, I'll walk you through some updates to this Last Lament Lich build, including its mechanics, how to reduce health, how to use skills, and how to play with it.

Temporal Chains & Cursed Ground Synergy

First, we've added Temporal Chains, a curse that slows down enemies, which is very useful. It's like slowing them down, reducing their ability to attack you. With your energy shield so low, it's your best defense.

Temporal Chains' defensive power is much better than I expected. When you're in a tight space, like when you're trapped in a Ritual or about to open a Breach to fight a boss, you can quickly cast it to slow down enemies.

At the same time, we also cast Cursed Ground, which is mandatory. This uses Temporal Chains as a ground debuff, similar to other ground effects like Chilled Ground or Consecrated Ground, slowing enemy movement and slowing down other effects.

Then, I added Ritualistic Curse, Focused Curse, and Heightened Curse, which make the curses more powerful, last longer, and regenerate more quickly.

If you have extra skill gems, you can also add things like increased duration.

How Does It Work?

Now, let's explain how this build works. First, we mentioned earlier that this is a low-life build. This is because the unique thing about this build is that Last Lament has a 300-life cost to avoid consuming the last bolt, allowing you to fire continuously without reloading. This means that as long as you maintain low life, you can perform an unlimited number of attacks without reloading, effectively converting your life into infinite ammunition.

Lich Ascendancy's Eternal Life node allows players to maintain their health while maintaining a certain amount of energy shield. Combining these two, the health cost of Last Lament is essentially negated, meaning you won't lose health to avoid reloading.

Not only that, this build leverages the low-life mechanic, gaining significant bonuses from passive skill tree nodes and support gems, creating a character with incredible speed and immense power.

How To Maintain Low Life?

So, if we're currently at full health, how can we return to low health?

  1. First, equip Eternal Life node; this is crucial; it prevents your life from scaling while you have energy shield.
  2. Next, remove any gear that provides energy shield, or use a helmet with Eldritch Battery effect to convert your energy into mana. This is crucial because it allows your life to be affected by your actions.
  3. Be careful about using skills that drain life, such as those with Lifetap support gem, to quickly deplete your life until it drops below 35% of your maximum health.
  4. Finally, quickly re-equip your standard helmet to lock your life at its current low health state. Your life will now be permanently low, and you can benefit from Eternal Life node.

Gear Selection

For this build, we've significantly reduced the original PoE 2 currency budget, so some of the gear may not be the best options for your current Last Lament Crossbow Lich build, but it does offer the best value.

  • Weapon: The Last Lament Desolate Crossbow
  • Helmet: Constricting Command Viper Cap
  • Ring: Rune Grasp & Kraken Eyes
  • Amulet: Rune Scarab
  • Body Armor: Pandemonium Skin
  • Gloves: Vengeance Claw
  • Belt: Shavronne's Satchel
  • Boots: Invasion Spark

Gameplay

Finally, to clear maps and defeat bosses with the Last Lament Crossbow Lich build in Path of Exile 2, you'll need to utilize its powerful single-target ability, Compose Requiem, and ensure you always have low health and the necessary resources.

Additionally, focusing on acquiring a high-quality wand with high spell damage and cast speed is crucial for boosting your damage output against bosses.

Then, strategically allocate your Lich Ascendancy points to unlock key nodes like Necromantic Conduit and Crystalline Phylactery to reap the full benefits of this build.

Remember to prioritize defensive abilities like energy shield and high evasion, as these synergize perfectly with Lich's Eternal Life node, keeping you permanently at low health. Finally, remember to collect and re-cultivate areas to acquire better gear to boost your damage and survivability.

That's all for this low-budget Last Lament Crossbow Lich build. If your inventory is overflowing with orbs, you don't need to worry about this at all. However, if you're low on currency or want to push your limits, this Last Lament Lich build might be worth a try!

How Does The New Asynchronous Trade System In Path Of Exile 2 Patch 0.3.0 Work? | Selling And Trading Details
How Does The New Asynchronous Trade System In Path Of Exile 2 Patch 0.3.0 Work? | Selling And Trading Details

While Path of Exile's complex skill tree system and challenging endgame mechanics are both fascinating, one flaw it often criticizes is its cumbersome and rigid trading system.

Yes, in PoE, if you want to trade an item with another player, you and the seller must be online at the same time. This means that if you encounter a seller who's offline or unresponsive for a long time, you'll have to rely on luck to secure a perfect deal!

On the other hand, the in-game trading system can also be inconvenient for sellers. When you're desperate to sell an item, you have to constantly monitor the chat screen. If someone actually expresses interest in trading, you'll have to drop your map or whatever you're doing to sell it.

Sometimes, you'll receive a message to sell an item, drop what you're doing, only to find that the other party either doesn't show up or tries to sell it for less than you originally requested. It's really frustrating!

But all that's a thing of the past with Path of Exile 2 Patch 0.3.0. The new Asynchronous Trade System in The Third Edict will surprise you every time you log back in!

Here, we'll explain how to unlock and use the brand-new Asynchronous Trade System in Patch 0.3.0. Let's take a look!

How To Unlock Asynchronous Trade System?

Creating A Hideout

To unlock Asynchronous Trade, you must first enter Path of Exile 2 Act 4. Here, you'll meet an NPC named Ange, who will give you a quest called Hostile Takeover, which requires you to find a suitable location to build a hideout.

If you don't have a suitable hideout yet, you can travel to Wakapanu Island, defeat Diamora, and then speak with Ange again in Kingsmarch to unlock Shoreline Hideout. Don't worry, we've got a detailed Diamora boss guide here.

Read More: How To Defeat The Final Boss In Path Of Exile 2 Act 4 Whakapanu Island? - Diamora, Song Of Death Boss Guide

Talking To Ange

Once you have a hideout, head there, and Ange should automatically appear. You can interact with it and perform Asynchronous Trade, which allows you to sell items for a fixed price without having to trade online.

Obtaining Or Converting To Merchant Tabs

To sell items, you need some Merchant Tabs, which can be obtained in-game through the microtransaction store. However, if you own Premium Stash Tabs from before the 0.3.0 update, you can also convert some of them into Merchant Tabs through the official Path of Exile 2 website.

Please note that upgrading tabs is permanent; this system wasn't available in Path of Exile 1. Therefore, if you upgrade here, you will temporarily lose access to these tabs from POE 1.

Also, it's worth noting that the old trading system is still available in-game. Therefore, if you want to continue using this system for any reason, please do not upgrade every Premium Stash Tab you own.

How To Trade Using This System?

Selling Items

After you obtain these Merchant Tabs, click Manage Shop button. You should see your Merchant Tab and an additional Earnings Tab there. To sell an item, place it in Merchant Tab and set a price.

However, it's worth noting that Asynchronous Trade System currently doesn't allow you to set a price for an entire tab like Premium Stash Tab does. I imagine this is to prevent accidentally listing an item in the wrong tab without knowing it.

Also, only items that can't be exchanged for PoE 2 currency can be placed in Merchant Tab. Therefore, items like Currency, Shards, Fragments, Essences, Socketables, and Gems must be sold through Currency Exchange or the legacy trading system.

Once an item is placed in Merchant Tab and priced, you have approximately 30 seconds to freely adjust the price or remove it. After that, it will be registered on Marketplace, locking in its position and price for a short period of time.

Before setting a price, it's recommended to research the selling prices of items with similar attributes to avoid overpricing or underpricing, which could result in unnecessary losses.

If you're still unsure, I recommend setting a slightly higher price. If the item doesn't sell for a long time, you can always lower the price. Regardless, it's recommended to check and lower the price of any unsold items every one or two days to increase your chances of a successful trade.

If someone is interested in an item while you're in hideout, you'll see it appear next to the hideout, ready for players to trade.

If you're online, you'll receive a small notification in the bottom right corner of your screen indicating a successful sale. Even if you're offline, players can still access and trade items, so when you log back in, you'll receive a bonus of POE 2 currency!

If you want to see which items you've sold, you can view your sales history in the top right corner of the merchant window.

Trading Items

If you want to acquire an item, you have two options. You can use the new Asynchronous Trade Marketplace or Currency Exchange in Path of Exile 2.

To open Trade Marketplace in-game, select it from the menu. From there, you can enter exactly what you're looking for and search.

When you find an item, you can click Travel to Hideout to instantly teleport to that player's hideout and trade there.

Alternatively, if you're using the old trading system, you can click Direct Whisper. The other options are essentially the same.

My Thoughts

Honestly, I think the new Asynchronous Trade system is a vast improvement in PoE 2. The old system was notoriously bad, and a real hindrance for both buyers and sellers.

The only problem with the new system is that it requires players to enter Act 4 of the new league before they can trade, which is why some people still use the old system. I really hope this changes, at least by making it available in towns in the early stages.

How To Defeat Tavakai The Chieftain Final Boss In Path Of Exile 2 Act 4 With Three Phases!
How To Defeat Tavakai The Chieftain Final Boss In Path Of Exile 2 Act 4 With Three Phases!

Today, our guide to the final boss fight in Path of Exile 2 Act 4 is finally here! This mysterious boss is Tavakai, the Chieftain, and he's the most dangerous enemy in the campaign so far.

This three-phase boss fight is quite lengthy, and Tavakai's powerful attacks will definitely put your build and gear to the test. Therefore, I sincerely recommend that you upgrade your character to at least level 56 or higher before attempting Tavakai, unless you're willing to invest a large amount of POE 2 currency in crafting a complete set of crafted gear.

Preparation is also essential before every brutal boss fight, and you'll have to ensure you have auto-recharged life and mana flasks; otherwise, you'll have a hard time surviving. If you're ready, follow along as we tackle the final battle in Path of Exile 2 Act 4!

How To Find Tavakai?

To find Tavakai, you'll first need to travel to Whakapanu Island. Next, you'll need to fight your way through two of Path of Exile 2's largest and most challenging maps: Ngakanu and Heart of the Tribe.

So, take your time and explore every corner. You'll find him in Heart of the Tribe area.

Phase 1 - Tavakai, the Chieftain

Once you've found Tavakai, the Chieftain, Phase 1 begins.

Honestly, this is the easiest phase, so your goal is to use as few flasks as possible to advance to the next phase, as you'll need them later.

Tavakai's attacks in this phase are very simple, primarily using his axe for physical attacks. Fortunately, these attacks are easily dodged, as he moves slowly, allowing you to counterattack with Momentum.

His powerful attack creates Jade Crystals, which then explode. Stay away from them to avoid the explosions, which provides another opportunity for a counterattack.

The key to completing this phase quickly is to dodge attacks and counterattack, allowing you to continue stacking damage on the boss.

Note that when Tavakai's health reaches 50%, he stops attacking and transforms into Tavakai, the Fallen. When this transformation occurs, a shockwave will hit you, knocking you to the ground. This officially begins Phase 2.

Phase 2 - Tavakai, the Fallen

Follow Tavakai, the Fallen to another arena, where you'll find Makoru in Altars. This is where the final battle begins.

In Phase 2, Tavakai becomes even more powerful, regenerating his health. Additionally, he gains new attacks that deal significant damage. Let's take a look at them.

  • His first move is to swing his axe skyward, followed by a rain of jade spikes. This attack covers the entire arena, so try to watch where it lands to avoid being hit.
  • Tavakai can also summon three to five jade statues that explode when they get close to you, dealing area damage.
  • Another powerful attack occurs when he says, "Lend me your hunger, Father of Chaos!" A pool of blood will appear on the ground, and he'll stomp on it, dealing area damage.
  • Then, when he says, "Weakness becomes you!", several bloody tentacles will sprout from his hands. If these tentacles hit you, they'll inflict Shock, Ignite, and Fire Resistance debuffs.
  • Another powerful attack during this phase occurs when he says, "Unleash yourself, Valako!" He'll slam his bag into the ground, creating several waves of jade spikes that fly upward. The best way to avoid this attack is to stay close to Tavakai, as it covers the entire arena.

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However, the problem with phase 2 is that Tavakai's boss attacks continuously, making it impossible to predict the exact timing of your counterattack. However, during our testing, he would first unleash waves of jade spikes, then summon jade statues, followed by blood tentacles, and finally a rain of jade spikes. It felt like everything was happening simultaneously. It was complete chaos.

However, my advice is: you must deal damage first, then pause and run away to survive, then return to attack. Of course, the problem with this is that you'll never be able to stack a significant amount of damage, and the battle will be stretched out again, but it's the only way to survive.

This is also where your auto-recharged flasks come in handy; they're invaluable, otherwise a few combos from the boss will easily kill you.

Anyway, keep fighting, and soon Tavakai will unleash his most powerful attack of this phase: Daughter of the Moon. This is when a massive beam or icicle strikes the ground for several seconds. If you're hit, your chance of death is very high.

Phase 3 - Tavakai, the Consumed

Continue to deal damage, and as Tavakai's health drops to 25%, the final phase begins. At this point, the boss transforms into his final form, Tavakai, the Consumed. He's fully healed again, which is terrible.

Unsurprisingly, the final phase is the hardest, as his attacks are once again buffed.

  • Tavakai's first attack is a weapon combo attack, culminating in a series of Leap Slams. You'll want to dodge these attacks and avoid counterattacks.
  • He also has an attack that opens rifts, from which Shadow Dragons spawn. They're clearly from another dimension, as you can see stars within the rifts. These dragons will inflict debuffs on you, so stay away from them.
  • Next, Tavakai will cover the entire arena with greenery. Standing in it triggers Tawhoa's Forest debuff, which essentially reduces all damage taken while you're there. The only safe zone is in the center of the map, but Tavakai is likely there.
  • The boss also has a new attack during this phase: he summons a series of exploding blood crystals from the ground. Try to avoid standing on or near them.
  • If you're tempted to head to the center of the arena, think twice, because Tavakai summons a small sun that rises and explodes there. The explosion leaves behind an even smaller sun and burning ground. Once the sun hits the ground, it deals massive area damage.
  • If all these attacks aren't enough, he can also summon an erupting volcano that spews flames onto the ground. And the more health you deplete, the more attacks the boss will have, making the fight more difficult. So, you can see why this fight is so frantic.

However, the real problem is that you can't attack continuously, which is why defeating Tavakai is so difficult.

Basically, you need to constantly survive, wait for things to cool down before striking back. Then interrupt your attacks again, and repeat this process, making sure your life and mana flasks don't run out.

Towards the end of the fight, Tavakai will also cast lightning bolts that chase the player. These attacks will shock you and slow you down, making you more vulnerable to all his other attacks.

All in all, it's a tough fight, and I think a bit of luck is ultimately required. Because your life and mana flasks are crucial to your survival!

When you finally defeat Tavakai, the Chieftain, The Hooded One will appear, and Tavakai will return his weapon to him. The Hooded One will rescue Makoru and restore Tavakai to his mortal form.

Yes, that concludes our guide to the toughest bosses in Act 4 campaign! Enjoy your victory!

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