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This Falling Zombie Saboteur Build Destroys All Bosses In POE 3.23 Endgame!

Feb 29, 2024 Author: POECurrency.com

In this guide, the build we will be bringing is Falling Zombie Saboteur. By combining the newly introduced skill gems in POE 3.23, it can automatically raise zombies from the sky to kill all enemies. Let’s find out!

Raise Zombie Of Falling

Affliction League introduces a new Transfigured Gem, Raise Zombie of Falling. This gem lifts Necromantic energy into the sky and condenses it into zombie minions. These minions attack uniquely, by falling to the ground and dealing with area damage, killing zombies in the process.

This Falling Zombie Saboteur Build Destroys All Bosses In POE 3.23 Endgame!

How To Automatically Summon Zombies?

To maximize the effect of this gem, we need to automatically summon these zombies.

First, we link it to Cast while Channelling and Cyclone. Cyclone is an attack skill that allows you to spin infinitely. Cast while Channelling triggers the spell associated with it, which in this build is Raise Zombie of Falling.

Just like that, we have a reliable way to automatically drop bodies to the ground. To do this, we took Perfect Crime node from Saboteur Ascendancy. This summons two minions, causing any spell that triggers to trigger twice. So now we have two zombies that drop every activation.

However, the downside is significant, as this effectively doubles the mana cost of our spells. We have to do some work to fix the mana issue. Eldritch Battery, Discipline, and similar item mods are your best bet. Of course, I recommend you spend POE Currency to buy some mana potions for emergencies.

How To Scale Minion Damage?

With all this done, we now have an unlimited supply of zombies. So what else do we need to do?

Since Raise Zombie of Falling is a minion spell, everything related to the minion modifies damage. Elegant Hubris can find shortcuts to deal damage to minions. There’s a lot going on with this gem, but essentially it uses a random seed to modify the surrounding passive.

In order to grab these nodes without taking the path to reach them, we also use Impossible Escape Jewel, which allows us to save some skill points. Overall, we can increase minion damage by 320% with this combo.

If you want to experience more fun, Mon’tregul’s Grasp is a must. This does decent damage to minions, but also causes enemies to explode, causing more commotion. Interestingly, it also makes the zombies bigger, which is fine with me.

Mines

Surprisingly, the next step is a mine. But we didn’t actually detonate them. Stormblast Mine is used here not for its explosion, but for its aura. Enemies near these mines take increased damage.

PoE 3.23 Stormblast Mine Shadow Saboteur

We also used Icicle Mine of Sabotage, which has a critical chance aura. If we combine this with Saboteur’s Demolitions Specialist node, the mines’ aura effect is increased by 150% and gives them a hindering effect, slowing down enemies.

To really make the most of this, we also need Destructive Apparatus, which increases the duration of the mines.

In addition, we have a handy mine-induced aura that we can place while fighting, which allows us to get these bonuses in almost 10 seconds. We don’t need to keep placing these mines, just every time we encounter a boss or something else that requires a bit of killing. In fact, most bosses die before the mines become ineffective.

To give our build more chance to crit, we also need to use Assassin’s Mark and Spirit Offering. Both are socketed into our helmet, which has a special Betrayal mod. This essentially allows us to cast these spells with one button instead of two.

In order to always have corpses for Spirit Offering, we need Corpsewalker Unique Boots, which spawn a corpse every time we take a step.

Spectre Auras

You may have noticed that we are using Specters, which are new to Affliction League. Just like our mines, we use them for a halo effect.

  • Perfect Dancing Sword improves upon the impales we got from Dread Banner.
  • Perfect Pain Artist offers Zealotry and Critical Strike Multi.
  • Perfect Warlord is a handy defensive buff that uses Vitality and gives us Endurance Charges.

The coolest thing here is how we keep our Specter friends alive. We took Life from Death passive found on Cluster Jewel. This will heal our Specter every time a minion dies.

PoE 3.23 Spectres Guide: Boost Your Build with Ghostly Allies

Defense

Our major defenses are evasion and spell suppression. Since we are Saboteur, we also have access to Born in the Shadows. This node blinds nearby enemies and makes them weaker. So it is already difficult for the enemy to attack us.

To take advantage of this, we decided to give Kintsugi Unique Body Armor a try. This increases your evasion if you’ve been hit recently and reduces the damage you take if you haven’t been hit. This is very effective for this build’s defense, especially during the game’s final boss fight.

We also invest in infrastructure immunity. We became immune to Ignite and Shock thanks to Saboteur’s Pyromaniac node, and immune to Freeze by upgrading our Soul of the Brine King Pantheon. We’ve also reduced the chill effect by 50% here and another 50% on this ring.

Finally, we get a decent amount of life regeneration, which comes from our Specter’s Vitality aura, a mod on our boots, and the handy Life from Death passive. It also has a mod that allows us to restore 2% of health if a minion died recently.

POE 3.23 Born in the Shadows

Outro

All in all, Raise Zombie of Falling is a powerful additional spell in Affliction League, but building around it can be tricky. This guide gives you a great way to do that. It’s powerful, fun, and maneuverable, making it your best choice for killing endgame bosses!

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Spending More Time Planning Than Playing? Path of Exile 2 Patch 0.5.0 Endgame Suffers from Prep Fatigue
Spending More Time Planning Than Playing? Path of Exile 2 Patch 0.5.0 Endgame Suffers from Prep Fatigue

Players, when you're meticulously planning your map and adjusting affixes in Path of Exile 2 Patch 0.5.0, have you noticed that this time is far longer than the actual time you spend on the map and fighting? The optimal gameplay everyone's chasing in endgames - finding suitable cities, stacking Deliriousness, and combining four tablets - seems to have gradually become repetitive labor.

Frankly, can we really derive enjoyment from PoE 2 endgames now?

The Preparation Phase is Tedious

Compared to the map's inherent appeal, the problems with Path of Exile 2 endgame gameplay seem to lie more in the pre-game preparation phase.

The tablet system, in particular, is incredibly tiring. Players constantly need to spend a significant amount of time managing tablet affixes and searching for suitable tablets to trade with, while also repeatedly searching for suitable city locations and modifiers in Atlas.

Furthermore, the search tools are limited, only allowing searches of visible areas and restricting bookmarks to 20, which falls far short of players' needs.

This results in players spending more time on tablets, trading, searching the map, and planning than actually fighting on it, leading to a significant imbalance in time allocation across PoE 2 content.

Profit Gap

The huge profit gap in endgames further exacerbates the players' predicament.

Based on player experiences, a single currency reward on a normal map is approximately 1 Divine, while a 200% Delirious map can yield a staggering 38 PoE 2 Divine Orbs!

This vast profit disparity forces many players, even those who find the preparation process tedious, to persevere for higher profits or to keep up with the game's economic pace.

While other gameplay options like Expedition exist, their efficiency is significantly lower than Delirious strategy, effectively limiting players' strategic choices.

Poor Map Design

Furthermore, many players have been tolerating the visual effects of PoE 2 endgame maps. Because the maps are so large, players have to spend a significant amount of time aimlessly running around in open areas, leaving very little time for meaningful combat.

Not only is the endgame map layout terrible, but the colors of the monsters and background terrain are also highly similar, making it feel like they are wearing natural camouflage during combat, which greatly affects the player experience, not to mention if Delirious effect is turned on.

Whether it's the clarity of combat or the ease of player control, the visually chaotic map design can, to put it bluntly, lead to player failure, wasting all their hard work and preparation.

Moreover, the core endgame mechanic, Towers, is actually quite disconnected from the overall game flow. If this isn't addressed, it will probably further damage the endgame experience.

Improvement Directions and Suggestions

To address the current issue of gameplay fatigue in PoE 2 endgames, the focus should definitely be on simplifying unnecessary and complex steps.

Many players believe that removing the mandatory requirement of four tablets is crucial for improving endgame gameplay. They argue that city terrain can be improved through other bonuses in Atlas Skill Tree, rather than relying solely on the benefits of four tablets.

Another important suggestion is to include key items like Grand Mirror in the currency exchange market, making them easily tradable like Breachstones or Ritual materials, thus reducing the time players spend trading and searching.

Based on the issues we mentioned earlier, another direction for game improvement is to optimize and modify the search tools and the maximum number of bookmarks, allowing players to truly devote more energy to endgame combat and character building.

Different Player Preferences

We need to recognize that everyone's gaming experience is highly subjective, so naturally, everyone will have different preferences.

Therefore, some players choose to ignore this strategy, continuing to farm at their own pace, or even enjoying the process of meticulous planning and pursuing maximum efficiency, viewing the complex preparation as part of the fun in PoE 2 Patch 0.5.0.

However, the third type of player - those forced to follow - deserves our most attention, because being forced to execute strategies is the biggest source of fatigue in endgame gameplay.

Game design can certainly require players to put in effort for substantial rewards, but this effort itself should be attractive - it could be researching builds, challenging powerful bosses, but not repeatedly searching maps, mechanically placing tablets, or wasting excessive time on trading.

When players find themselves spending far more time planning how to play PoE 2 than actually playing the game, and this planning process is tedious, lacking interaction and a sense of accomplishment, the game essentially becomes just repetitive labor.

Therefore, the core goal of optimizing PoE 2 endgame gameplay should not be to reduce the rewards of high-end farming, but rather to make the preparation and execution of strategies more engaging and enjoyable.

Unnecessary and tedious actions in the endgame should be prioritized for reduction, allowing players more freedom to choose their playstyle based on personal preference. Every step in a high-yield strategy should be enjoyable, not a heavy burden.

Are you the kind of player who would go to great lengths to achieve the optimal economic strategy in Path of Exile 2 Patch 0.5.0 endgame?

Path of Exile 3.29 Strongbox Farming Strategy | How to Maximize Charts, Scarabs, and Eldritch Rewards?
Path of Exile 3.29 Strongbox Farming Strategy | How to Maximize Charts, Scarabs, and Eldritch Rewards?

Path of Exile 3.29.0b has optimized and strengthened the League mechanic, allowing it to provide more rewards in the endgame. Because of this, you may be looking for a Farming strategy that can clear maps quickly, collect Charts as efficiently as possible, and still generate solid returns.

Without a doubt, Strongbox is one of the best choices. It offers explosive rewards, requires little investment, and has strong synergy with other mechanics, making it a highly profitable option during the early stage of Curse of the Allflame League.

Why Choose the Strongbox Strategy?

The value of Charts is currently very high, and the main way to obtain them is through Cursed Treasure in regular maps. Therefore, your goal is to farm maps quickly and collect as many Charts as possible.

This change has brought Strongbox farming back into the spotlight as a high-value mapping strategy. The core goal of this setup is very simple. You quickly complete maps, defeat bosses, collect Charts, and obtain PoE currency, Scarabs, Divination Cards, and various additional rewards from Strongboxes.

In addition, you can receive a large number of Eldritch altar rewards and more maps. Completing maps also allows you to obtain items such as Astrolabes and a large number of map drops. These rewards are extremely valuable during the early stage of the league, making this one of the fastest and easiest ways to get started.

Your goal is Boss Rush. The purpose of Boss Rush is to obtain Eldritch altar rewards from map bosses. Along the way, you should click Strongboxes and Eldritch altars, collect Charts, and leave the map as quickly as possible.

Scarab Setup

Scarabs are an essential investment for this strategy. Some Scarabs may have higher value, but they can provide excellent returns.

Ambush Scarab ×2

Ambush Scarab is the core of any Strongbox strategy. Using 2 Ambush Scarabs adds 8 additional Strongboxes to the map. They are currently very affordable, and dozens of Ambush Scarabs can be exchanged for 1 Divine Orb.

Ambush Scarab of Potency ×1

It increases the effect of Strongbox explicit modifiers by 75%. This means the modifiers on Strongboxes will provide higher item quantity bonuses.

For example, a Strongbox that originally contains 4 additional Ambush Scarabs may now contain 7, while a 100% item quantity modifier can become 175%. The more Strongboxes you open and the more valuable their rewards are, the stronger this effect becomes. These Scarabs currently cost around 1 Chaos Orb.

Ambush Scarab of Hidden Compartments ×1

This Scarab gives each Strongbox a 15% chance to be opened again. If you have good luck, you can reopen Strongboxes multiple times. It is also worth around 1 Chaos Orb.

Ambush Scarab of Discernment ×1

It increases the chance for Strongboxes to appear as rarer variants, such as Arcanist's Strongbox and Diviner's Strongbox, which are the two main high-value Strongbox types in maps.

These are Scarabs you can use when your budget is limited. If you have enough Currency, you can replace one of the above Scarabs with Ambush Scarab of Containment. It converts a large amount of map content into Strongboxes. Its value is around half a Divine Orb.

Templar Astrolabe

Since this strategy requires Boss Rush, you can also use Templar Astrolabe.

Using Templar Astrolabe creates a Shaped Region on Atlas and enhances 6-9 nearby maps. These maps gain special influences.

Each completed map within the region grants additional enhanced modifiers to the remaining maps.

However, this is not mandatory. It only provides additional rewards, and you can obtain Astrolabes naturally while farming. Whether you use them depends entirely on your own choice.

It is also worth noting that you cannot obtain Astrolabes from maps that already have Astrolabe effects, so we choose not to use them. In fact, we collected almost every type of Astrolabe, along with a large number of regular Templar Astrolabes, within a single night. Therefore, whether you want to use Currency to acquire Astrolabes and gain their rewards is completely up to you.

Map Selection

Strongbox strategies usually require maps where you can quickly find and open as many Strongboxes as possible. Therefore, compact layouts, fast clears, and strong reward pools are the best choices.

Crimson Temple is a recommended option because its Divination Card pool is extremely attractive, although the layout can be somewhat complicated. Another choice is Defiled Cathedral. Its drops are slightly weaker, but the layout is simple, and you can usually clear it by running in a circle without missing much.

You can also choose Mesa map. It is a very open map with an extremely easy boss encounter. You can rush directly to the boss, defeat it, and then clear the remaining areas. The only downside is that its Divination Card pool is not as valuable. However, you can use a Scrying Orb to transfer good Divination Card pool from one map to Mesa.

Atlas Passive Tree Setup

All Strongbox-related passives are essential, including additional Strongboxes, increased monster count, rare and corrupted Strongboxes, and the ability to reopen Strongboxes.

Regular nodes that increase currency and Divination Card rewards are also necessary.

You should also obtain as many general Scarab bonuses as possible, including the small nodes in Shaping the World that increase additional map drops from bosses. Shrine-related passives are optional and can be skipped if you are short on passive points.

All available map modifier effect nodes are worth taking, especially when using Scarabs.

Strongbox remains a very fun and powerful strategy. In PoE 3.29, Scarab values are low, meaning the investment required is minimal, and the gameplay itself is also very straightforward.

Path of Exile 2 Patch 0.5.0 Shaders and Device Removed Issues Finally Be Solved | It's Time to Return Your Mapping Process!
Path of Exile 2 Patch 0.5.0 Shaders and Device Removed Issues Finally Be Solved | It's Time to Return Your Mapping Process!

If you took a break from Path of Exile 2 Patch 0.5.0 over the last few weeks due to shader loading issues and the device removed bug, congratulations, these annoyances have been eliminated. It's time to jump back into Runes of Aldur league!

While these fixes might not seem like massive overhauls, PoE 2 team prioritized player experience enough to release a dedicated video explaining them. We've summarized the details here to give you a deeper understanding of these bug fixes.

What impact did the device removed bug have?

Before July 30th, you might have experienced moments where Path of Exile 2 suddenly froze. While such issues aren't uncommon, the freeze lasted an exceptionally long time on some players' systems.

To make matters worse, even after the freeze ended, you might have continued to experience poor performance for a short while. This was because shaders were still loading in the background, consuming significant CPU resources.

This bug tended to occur most frequently during mapping, and the frequency had increased over the last few weeks.

Undoubtedly, this had a major negative impact on your PoE 2 experience. It wasn't just the panic and frustration of having combat interrupted; it also meant potentially missing out on rare rewards, losses that couldn't be fully compensated for later.

The tricky part was that this bug had actually existed since Path of Exile 2 first launched. You might have encountered it before without realizing it, as it happened less frequently back then. However, it had recently escalated to the point of causing game crashes.

The root cause of the bug

Given the worsening impact, PoE 2 developers intensified their troubleshooting efforts. They discovered that the bug originated solely from the graphics card and affected only players using specific graphics cards or updated driver versions.

Typically, resolving such issues involves collaborating with the graphics card manufacturer. However, the challenge here was that such collaboration requires providing exact steps to reproduce the bug, something this particular issue didn't allow for.

How was the bug fixed?

Since the bug did not appear to be linked to any specific in-game state, Path of Exile 2 technical team had to invest significant time making random adjustments to the engine and manually playing the game to check if the specific stuttering bug recurred.

During this process, technicians also used the replay system to review lengthy gameplay sessions in an attempt to reproduce the device removed bug.

Fortunately, they eventually pinpointed the specific gameplay conditions that triggered the issue. PoE 2 team then handed the affected hardware over to the graphics card manufacturer, ultimately identifying the root cause as an internal parameter known as shader heap size.

Increasing this parameter eliminated the stuttering bug found in Path of Exile 2 Patch 0.5.0. Once a new driver incorporating this fix was released, crash rates dropped back to normal levels.

Shader loading bug

While graphics card issues were the primary culprit behind the recent frequent stuttering in PoE 2, excessively long shader compilation times pose a potential risk for future problems.

Simply put, most large-scale games involving frequent scene transitions do not compile shaders in real-time as you progress; instead, they spend a considerable amount of time compiling all shaders when you first launch the game.

These shaders subsequently occupy a large portion of your driver's cache. However, the older driver versions, the ones causing PoE 2 stuttering, failed to clear out old shaders.

Consequently, as you progressed through PoE 2, the relevant folders on your system would frequently fill up, requiring manual cleanup. Failure to do so resulted in excessively long loading times and potential display issues in new scenes.

Due to certain unchangeable limitations, the only solution available to PoE 2 team was to reduce the size of the shaders, thereby minimizing the likelihood of the cache filling up and causing issues.

What can you do now?

Generally, once the bug is fixed, you simply need to install the patch to resume normal gameplay. However, please be patient: because the old shaders are being cleared, the game will need to recompile them, resulting in longer-than-usual loading times.

With Path of Exile 2 Patch 0.5.0, you can engage in mapping with greater peace of mind; even when rapidly switching maps or facing scenarios packed with enemies and loot, you no longer need to worry about losses caused by prolonged stuttering or lag.

Of course, this doesn't mean you'll never experience a crash again, but the frequency will certainly drop to an acceptable level, and issues won't linger unresolved for long, as the root cause has been eliminated.

What does the bug fix signify?

Bugs are a common occurrence in any game, but the difference lies in how quickly they are addressed. The speed of the response regarding Path of Exile 2 and the effort put into fixing these bugs have been evident to everyone.

Consequently, while short-term bugs might have caused some players to temporarily step away from PoE 2, the developers' serious commitment is likely to foster greater appreciation and anticipation for the game, a positive sign for the potential 1.0 launch at the end of the year.

More importantly, the fixes addressing the shader and device removed errors brought to light potential core issues within Path of Exile 2. Had these surfaced after the official launch rather than during Early Access, the impact would undoubtedly have been far more severe.

You might sometimes complain when bugs aren't fixed immediately, but PoE 2's actions demonstrate that the developers are constantly attentive to the player experience. If a problem persists, it is likely because it is exceptionally tricky to solve, not because of inaction.

In short, now is the time to return to, or invest more time in Return of the Ancients! Whether you are diving deep into the endgame or experimenting with new builds, the experience is sure to be better than ever!

How a 2000 Divine Orbs Ice Nova Martial Artist Destroys Every Boss in Path of Exile 2 Patch 0.5.0?
How a 2000 Divine Orbs Ice Nova Martial Artist Destroys Every Boss in Path of Exile 2 Patch 0.5.0?

While Martial Artist was popular in Path of Exile 2 Patch 0.5.0, its potential wasn't fully realized. This is because Ice Nova build, leveraging the synergy between Ascendancy Passives and a glove, maximizes the burst damage of large-area spells.

However, a full Ice Nova Martial Artist build, equipped with Divine Orbs, costs significantly more than a standard Path of Exile 2 build, but its performance and damage output more than justify the investment.

Core Gameplay

This Martial Artist build uses Ice Nova as its primary map-clearing ability, while utilizing Comet for boss fights.

The core of this build's overwhelming strength lies in the synergy between Ascendancy Passive: Way of the Stonefist and a glove - both provide double damage against full-health enemies, allowing for maximum burst damage from large-area spells.

However, this build also has a very high gear threshold, with an overall cost of approximately 2000 PoE 2 Divine Orbs. Core components include: specific armor without Life cost affix (approximately 400-500 Divine Orbs), a Rathpith Globe with two Mana-related affixes (approximately 200-300 Divine Orbs), and a Mageblood belt costing around 400-500 Divine Orbs.

If you lack these key components, even with a budget of 1000 Divine Orbs, it's not recommended to attempt this build, as it's not a progressive upgrade but rather a configuration that relies on specific affixes and unique combinations to be effective.

Skill and Gear Division of Labor

To achieve high mobility and high damage output for this Ice Nova Martial Artist build in PoE 2, our first weapon set will use a high-attack-speed Matsya Crescent Quarterstaff, paired with a Shattering Palm as the primary means of movement and closing the distance.

It's worth noting that this skill is linked to Brutality I Support Gem to prevent explosion damage from killing enemies, thus ensuring monsters are always at full health and creating the conditions for Ice Nova's double damage.

The first weapon set can also use Blasphemy in conjunction with Temporal Chains to automatically cast a curse to slow enemies when you charge in. While not essential, this improves Ice Nova Martial Artist's survivability and crowd control.

Next, we need Spellslinger and Infusion effect provided by Powered By Verisium to keep Remnants of Kalguur active, significantly enhancing Ice Nova Martial Artist's elemental damage.

Damage Skill Configuration

Our main damage skill, Ice Nova, is linked to Rakiata's Flow, Vorana's Siege, Efficiency II, Zenith II, and Pinpoint Critical Support Gems. With an 88% critical hit rate, even if a one-hit kill isn't possible, the high critical hit rate will improve the efficiency of finishing off enemies.

If your Ice Nova Martial Artist gear is already high enough, you can replace Pinpoint Critical Support Gem with Ambush Support Gem for higher single-hit damage.

Comet is specifically designed for boss fights in PoE 2, with Support Gems combination being Elemental Focus, Zarokh's Refrain, Ambush, Considered Casting, and Concentrated Area.

Because Comet usually hits after Ice Nova, when the enemy is no longer at full health, we need high critical strike chance to ensure Ice Nova Martial Artist's damage output.

Affix Priority

Besides needing a lot of core unique gear from Path of Exile 2 Divine Orbs, there are clear choices regarding affixes.

For weapons, Freeze Buildup affix feels better than pure damage stats, and Runic Ward affix is ​​only needed on gloves, not on other slots.

The helmet must gain Spirit through corruption; otherwise, it won't meet the skill retention requirements of Ice Nova Martial Artist build.

Armor should absolutely not have affixes that consume extra Life, because this build isn't Blood Mage and lacks Life regeneration; such affixes would create excessive survivability pressure.

For rings, prioritize Mana Cost Efficiency, Cast Speed, and Mana. Rings with +1 skill level are extremely expensive, but you can consider them as a late-game upgrade option.

Boots need to maximize Energy Shield, as the entire Ice Nova Martial Artist build relies on Eldritch Battery to convert Energy Shield into Mana, combined with Mind Over Matter to absorb some damage with Mana.

Passive Skill Tree Planning

For this Ice Nova Martial Artist build, our PoE 2 Passive Skill Tree planning is relatively straightforward.

For Martial Artist build, prioritize all attack speed and skill speed nodes in the starting area to optimize the movement feel of Shattering Palm. Then extend towards Eldritch Battery and Mind Over Matter, while also considering damage and area-of-effect nodes for Ice Nova and Comet.

Ultimately, the radius of Ice Nova in Infused state is seven meters. A radius lower than this will significantly affect your map clearing efficiency, making it a crucial threshold to maintain.

In terms of gameplay, Ice Nova Martial Artist build isn't a one-button playstyle. Instead, you quickly approach enemies using Shattering Palm to apply a slowing effect, then unleash Ice Nova or Comet to finish them off.

While the current PoE 2 Patch 0.5.0 tends to favor single-skill all-rounders, this build still retains room for combo attacks, especially in high-pressure scenarios like Delirium or Rituals. Alternating between movement and curses can greatly improve Martial Artist's survivability and damage output rhythm.


While this build is suitable for boss farming and endgame content, its performance is strictly dependent on the aforementioned gear requirements; a similar experience cannot be achieved with a lower budget and compromised setups. You can buy PoE 2 Divine Orbs from POECURRENCY.com to fully customize this Ice Nova Martial Artist build!

Once completed, this Ice Nova Martial Artist build will make you unrivaled in PoE 2.

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