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A Deep Dive Into The Best Meta Farming Strategy For T17 Maps In POE 3.24

Apr 19, 2024 Author: POECurrency.com

After all the nerfs and buffs, we’ll talk about the last meta farming strategy in POE 3.24 and its consecutive buffs, Back to Basics Keystone with Divination card profit farming in T17 maps. This is both more profitable and more broken than Winged Scarab farming strategy using Harvest Sextant Modifiers.

In other words, it is a onetime investment. You must consume all but 1 item to save the rest. This strategy is another reason the prices of Mageblood and Tier 0 Uniques have dropped significantly.

Alternatively, this can also be tested in Standard League, as it does not require a specific Lantern mod. This must be run exclusively on any T17 map, as they drop more loot than any other map currently in the game.

This is because they have unique modifiers that significantly enhance pack size, item rarity, currency drops, map drops, and even scarab drops. So even if you run T17 map casually, you can still make a profit, or at least get back POE Currency you invested from the fragments of Uber map boss.

With Back to Basics Keystone in Atlas Tree, you don’t have to interact with any league mechanics or wait for any ghosts to touch monsters. All you need to do is enter, kill the monsters and the map’s ultimate boss.

Well, it’s that simple, isn’t it? No, that’s not right! It also requires a powerful build to run these packed maps for optimal efficiency in currency farming.

A Deep Dive Into The Best Meta Farming Strategy For T17 Maps In POE 3.24

Which T17 Maps Should You Run?

The most important thing before throwing out Scarabs is to check every modifier on the map. Since you can only use Chaos Orbs to re-roll modifiers, you should double-check if there’s anything that might brick your build. Especially mods like these (blocks), and those where you need Juggernaut’s Unstoppable or Trickster’s One Step Ahead.

Ideally, you should try to roll at least 130% quantity, 50% pack size, and a 130% scarab modifier to get an efficient start.

But why is Ziggurat Map more expensive than all other T17s? Well, we can summarize the value of T17 map into 2 factors. One is their exclusive Divination card dropped, and the other is Uber fragment dropped by the map boss.

You can only get Samurai’s Eye Divination card from Ziggurat Map, and Artist only from Abomination Map.

The most valuable item that both Ziggurat and Uber bosses can drop in Abomination Maps is Reality Fragment, which opens a portal to Uber Maven fight and can drop Progenesis flask. If you’re farming this item in SSF, be prepared as it’s a hard task, but that’s how to get it.

The popular T17 maps that people prefer are Sanctuary and Fortress Maps. They have a much better layout and Divination cards they drop are well worth it. You can only get Succor of the Sinless Divination Card from Sanctuary Map, and you can only get Cheater and Dragon’s Heart from Fortress Map.

The cheapest T17 map currently available is Citadel Map, mostly because of its annoying layout. However, the bright side is that you can get Shieldbearer as well as Wealth and Power from Citadel Map. So besides Scarabs and Uber fragments, we can also farm these Divination cards here.

Scarabs

But in this strategy, since we have to use Divination Scarab of Curation, the cards we drop on Favored map will replace all of those Divination cards. This is mainly to expand the spectrum of Divination cards drops from both the ends.

The most important Divination Scarab of Curation for this strategy also gives you 12 times 10, which is 120% more Divination cards in the area. In other words, using this Scarab and this set of Favored maps, you can get more than twice the number of Divination cards.

POE 3.24 Divination Scarab of Curation

Next is Horned Scarab of Preservation. If we use this Scarab, we only need to purchase it once. This prevents other Scarabs from being consumed while in use. So if our goal is to farm a higher spectrum of Divination cards, we also want to get guaranteed profits from larger stacks.

For our last option, we can use Horned Scarab of Bloodlines or Horned Scarab of Glittering.

Bloodlines Scarab turns all normal monsters into magic rarity, which directly grants more loot than normal monsters. If you’re running this strategy with non-Magic Find Builds, Glittering Scarab would be a better choice to fill in the loot gap.

But despite this, I still don’t recommend using Magic Find Builds on T17 maps because of the sheer difficulty and diminishing returns.

As the league progresses and the price of Mirror of Kalandra increases, the value of this strategy will increase. Apart from all of this, you don’t need any other mods on your map device.

Atlas Tree Setup

Unlike Valdo Maps, T17s get all the benefits of Atlas Tree you choose. But since we’re using Back to Basics Keystone, we don’t have to use any league mechanics in Atlas. This opens up wider space to invest in each node to scale the original drop of scarabs, maps, and the effect of map modifiers.

The league mechanics we’ve blocked here also prevent their scarabs from dropping. This allows you to get better quality drops from scarabs instead of trash ones.

Since Rogue’s Marker currently does not have any scarabs, this can be ignored. So our only investments are scarabs, maps, and the effects of map modifiers.

Atlas for POE 3.24 Necropolis Maps

Back To Basics Keystone

Many people may ask why they should choose Back to Basics Keystone? Can’t we just go to Strongboxes?

Let’s say I roll 70% scarab multiplier on this map and my atlas produces a 90% effect. That’s 70 times 1.9, which is 133.

In our best-case scenario, if we get an 80% multiplier from Back to Basics, we can multiply that by 1.8, which is a 240% increase in the number of scarabs on the map. This will also multiply all other modifiers in our T17 map, such as more rare monsters, and item quantity, which is monsters drop more loot, along with monster pack size which is straight up even more density.

Currently, there is no league mechanic or any map that scales this multiplicatively except for Back to Basics on T17 map.

POE 3.24 Back to Basics Keystone

Profit

So, basically using this strategy, you are guaranteed to drop a lot of raw scarabs. The value of these scarabs ranges from a few Chaos Orbs to a few Divine Orbs.

But the biggest profit you can expect from a few map runs comes from Divination Cards, especially those worth one Mirror of Kalandra and Tier 0 Uniques. This is why Divination Scarab of Curation is the most expensive scarab available.

From the statistics I’ve gathered, the profit you get from scarabs is worth at least 1-2 Divines. This means that scarab isn’t the only reason it’s worth the trouble. Unless you can get top 5 most of the time.

Additionally, Uber map boss can drop 1 or 2 fragments. I personally get 2 fragments most of the time, but I’ve never seen a single boss drop more than 2. So depending on how many drops you get, it’s worth 0.5-2 Divines. So if you’re able to complete the map, you should be able to recoup your investment.

That’s the complete guide to this meta-farming strategy. Note that these strategies still work after all nerfs in POE 3.24. So give it a try!

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Path Of Exile 2 Patch 0.3.0 Evasion Body Armor Crafting Guide | Best Bases, Mods & Costs
Path Of Exile 2 Patch 0.3.0 Evasion Body Armor Crafting Guide | Best Bases, Mods & Costs

In Path of Exile 2, Evasion is a defensive stat that grants a chance to completely avoid physical attacks, making it crucial for characters who rely on this mechanic for survival. This is especially true for builds like Hollow Palm Monk and Lightning Arrow Deadeye, which typically maximize their defensive capabilities by stacking Evasion and Energy Shield.

Therefore, players using high-evasion builds can maximize their chances of dodging incoming attacks by crafting Pure Evasion Body Armor. Especially for new players, using Evasion Body Armor wisely can provide a more direct defense against one-shot attacks than stacking Energy Shield and Life.

So, how do you craft the best Evasion Body Armor in Path of Exile 2 Patch 0.3.0 to effectively boost your build's overall defense? This guide will provide the answers!

Step-By-Step Guide

What do we need to start crafting this armor?

Slipstrike Vest Base

First, we need Slipstrike Vest Base Body Armor. Note that it must be Slipstrike Vest, as this is the base with the highest evasion rating; it should be at least level 79, preferably 80, as this is the most common level available.

Next, we need a chest with the prefix Tier 1 Flat Evasion Rating or Tier 1 % Increased Evasion Rating. Please note that the prefix cannot be hybrid.

For the suffix, we need at least 30% resistance or a deflection rating of around 20%.

Once you have these bases, you need a Greater Essence of Ruin. This essence grants chaos resistance to our body armor, which upgrades it to a rare item.

Infusing Chaos Essence

But what if you already have armor with both evasion and chaos resistance? In this case, you can choose one of Fire, Cold, and Lightning Resistance Essences. It really doesn't matter which one you choose - it's entirely up to you.

Next, we'll crush Chaos Essences. This is because by the end, you can roll anything from Tier 5 to Tier 1. These are the only mandatory requirements, and this makes the crafting cost of this Evasion Body Armor lower overall compared to other materials.

So, we've infused four Chaos Essences into each piece of armor.

Adding Prefixes And Suffixes

So, what's next? We'll add Desecrated Suffixes. To do this, we need Omen of Dextral Necromancy and Preserved Rib. You can select Omen of Dextral Necromancy and then hit each piece of armor with Preserved Rib to ensure it gets the suffix.

However, you don't have to reveal this mod right away. In fact, we even recommend not doing so, as you'll most likely want to use Omen of Abyssal Echoes later to achieve this. However, not every piece of armor is worth it.

Now that our body armor has a complete set of suffixes, we need to add our prefixes. So, what do we do with our prefixes?

If you already have flat evasion, we'll look for the highest% increased Evasion Rating and a hybrid evasion.

You can slam both hybrids, as you have a chance to hit all three mods. However, if you lose, you'll have to repeat the previous steps. However, the crafting cost is really low, so it's worth a try.

Also Read: Path of Exile 2 Patch 0.3.1 Update | All Maps Have Bosses, Orb Of Alchemy Rework & Major Atlas Changes

Omen Of Homogenising Exaltation

Next, we take Omen of Homogenising Exaltation, which grants us the evasion modifier. We can combine it with Greater Exalted Orb to add the desired higher-level modifiers, which share tags with the existing modifiers on your item.

A quick explanation for why we used Greater Exalted Orb instead of Perfect Exalted Orb is that the difference between the two Exalted Orbs is only one tier, which isn't worth it. Don't waste your PoE 2 currency; it's better to start over.

Now, let's bash through all of them. If you don't hit anything good, I recommend recombining them or throwing them away, then getting new bases and repeating the process again.

Desecrated Modifiers

So far, we've managed to achieve a 2400 evasion rating, which is pretty good. But we still need to further optimize this body armor with Desecrated Modifiers in Well of Souls.

Desecrated Modifier system allows you to improve items without risking them being ruined, giving you a lot of autonomy in your crafting. We can take this armor to Well of Souls in Mastodon Badlands to reveal three modifier options.

Note that the three modifier options you receive are random, but are designed to provide useful upgrades for your character. Finally, choose the modifier that best suits your build and select Confirm to add it to your armor.

Cost

Finally, for budget, this Pure Evasion Body Armor costs approximately 5 PoE 2 Divine Orbs, as we only used Omen of Homogenizing Exaltation + Greater Exalted Orb, and Omen of Abyssal Echoes. Aside from the base, the rest is completely affordable, requiring only around 20-30 Exalted Orbs, depending on when you acquire them.

These are the complete steps and cost breakdown for crafting this Evasion Body Armor. Overall, Evasion Body Armor is crucial in PoE 2 because it grants a chance to completely dodge incoming attacks, which is very effective for defending against multiple smaller attacks and reducing critical hit chance. If you're struggling with incoming physical damage, prioritizing crafting this unique armor is an excellent strategy.

If your budget is limited or you don't have the time to craft this armor, there's actually a great solution: visit Cheap PoE 2 Currency Items for sale page on POECURRENCY.com, where you can buy everything you need with lightning-fast delivery!

Path Of Exile 2 Interlude Boss Guide | How To Beat Isolde Of The White Shroud & Heldra Of The Black Pyre?
Path Of Exile 2 Interlude Boss Guide | How To Beat Isolde Of The White Shroud & Heldra Of The Black Pyre?

While Path of Exile 2 patch 0.3.0 only adds Act 4 campaign content, the developers, mindful of player complaints about the repetitive nature of the campaign experience from previous acts, have also introduced new mini-Acts, also known as Interludes, to balance the situation.

Currently, POE 2 has Interludes as a temporary transition between the campaign and the endgame, replacing the need to complete the campaign on Cruel difficulty. These Interludes include new areas, unique bosses, and storylines, providing new sources of POE 2 currency farming and adding depth to open-world exploration.

Here, we'll take a look at Recruit the Ezomytes Interlude quest, which opens after Act 4 in Path of Exile 2, and share how to tackle the final two-boss encounter in this questline Isolde of White Shroud and Heldra of the Black Pyre.

Starting The Battle

Interlude quest is played in no particular order; if this is your first time experiencing it, it'll take you back to Refuge in Ogham.

The first level you encounter here is Scorched Farmlands. Head along the map until you reach a checkpoint, where you must defeat two witches before you can advance.

Before you begin the battle, you'll notice a slight altercation between them, but they'll interrupt it and fight you first. This battle isn't easy, so we'll do our best to explain the attacks and what you need to do to win.

Boss Attacks

The first thing you need to make sure is that one witch deals fire damage and the other deals cold damage.

The first thing you need to do is defeat White Witch who deals cold damage, also known as Isolde of the White Shroud. This is because Isolde applies Cold debuff, which slows your movement speed and makes you vulnerable to attacks from both bosses.

Isolde Of The White Shroud

Now, let's look at Isolde's cold attacks.

Her basic attack occurs when she says, "Ice rends the earth!" Note that there are two versions of this attack if you're close to her, she throws cone-shaped ice shards; if you're far away, she uses her wolf's skull to hurl high-speed ice projectiles.

To dodge both attacks, you need to time your move perfectly. If these attacks hit you, you'll be slowed down. Even if these attacks aren't fatal, they can make you vulnerable to the other witch's more powerful attacks.

Next, let's look at her more powerful attacks. The first is when she says, "Frozen solid!" Several blue circles with runic symbols appear, and large ice spikes emerge from them. Be aware that she can combo twice, so be careful and dodge whenever you see circles appear.

Isolde's next powerful attack occurs when she summons Ice Tornado. A tornado explodes around her, creating several waves of icy spikes on the ground. You'll need to move away from her and avoid the icy spikes.

Her final attack occurs when she says, "Awaken!" Isolde will summon about six or seven wolves with her wolf's skull. At this point, it's important to use Frost Wall to contain them and prevent them from surrounding you.

Heldra Of The Black Pyre

Next, let's look at Fire Witch Heldra of the Black Pyre's attacks.

To attack Heldra, when you see several red circles appear on the ground, stop everything you're doing and move away from them, as they will explode and deal heavy area damage.

However, be aware that Heldra will often attack twice in a row, so you'll need to stay on the move until the attack is truly over.

Her second attack is quite bad. When she says "To Ashes," two walls of stone fangs appear, leaving you with only one exit. Heldra then summons fire from the other side of the wall, and if you're inside it, you're likely dead.

Her other attacks, like Incinerate or The Fire Feasts, aren't as scary as long as you dodge and keep moving.

Boss Battle Tips

Okay, now that we know all the attacks of both witches, let's look at how to survive the fight.

As we mentioned earlier, we can completely ignore Fire Witch here. Our strategy for attacking Ice Witch is to dance in a circle, attacking her at close range, then immediately backing away from her, then getting in close again, repeating this process. This way, we can dodge her attacks, continue attacking, and accumulate damage.

Another important reason for doing this is that if you notice, Isolde of the White Shroud rarely moves around; she stays in the same place, unlike Heldra, who jumps around all the time. This allows you to quickly defeat her, as long as you're constantly stacking damage.

Also, if you need some advice, try not to use your Mana Flask against White Witch, as you'll need it more when facing Fire Witch alone.

After defeating White Witch, you'll finally face Heldra one-on-one. The key to dealing with her attacks lies in dodging and surviving. Honestly, don't worry about stacking damage, as she's constantly moving and constantly casting spells that force you to dodge.

If you have damage-over-time attacks like bleeding, burning, or summoning minions, this fight might be easier, as the damage will stack over time. However, when she creates walls of stone fangs and red circles, her combos will make it difficult to sustain continuous attacks.

Aside from that, don't be afraid to use your flasks, especially life flasks. Be patient and pause when you need a breather. Victory is within reach.


In short, as long as you follow the tips to become adept at anticipating Isolde and Heldra's attacks and consistently deal boss damage, defeating them isn't difficult. But I still recommend that you buy cheap and safe POE 2 Currency at POECurrency.com before starting the boss battle to invest in your character's fire and cold resistance to help you easily deal with the boss's attacks during the battle!

Path Of Exile 2 First Fan Art Competition | Schedule, Rules & Exclusive Rewards Guide
Path Of Exile 2 First Fan Art Competition | Schedule, Rules & Exclusive Rewards Guide

Exiles, great news! The first-ever Fan Art competition for Path of Exile 2 players has arrived! If you're a longtime player of POE series, you know this is a great opportunity for community artists to unleash their talent and creativity, allowing all passionate players to truly enjoy this RPG!

This event invites all community artists to create original static art based on the new content in Path of Exile 2 Early Access, including the recently released Patch 0.3.0, The Third Edict. If your work receives significant attention and places high in the competition, you'll have a chance to win a series of exclusive rewards, including PoE 2 merchandise, Displate metal posters, and in-game micro-transactions.

Are you interested in participating? Here, we'll detail the specific schedule, requirements, and rewards for POE 2 Fan Art Competition.

Time

This Fan Art competition begins on Wednesday, September 24th, and ends on Tuesday, October 21st, at 9 PM PDT. You can submit your artwork at any time until the deadline. Please note that any submissions made after the deadline will not be considered, so hurry! The developers will then announce the winners in the coming days, so stay tuned!

Notes

Before you begin your creation, it's important to understand that this Fan Art competition provides a platform for POE 2 fans to showcase their creative talents. Originality is highly valued, and the rules prohibit the use of AI-generated artwork. If your work is deemed AI-generated, the developers may disqualify you.

How To Submit Your Work?

As mentioned previously, submissions must be static art based on POE 2 Early Access, including paintings, drawings, or modeling, but not videos. You can submit multiple pieces on the forum at any time during the competition. Here are the steps:

  1. Go to imgur.com
  2. Go to ‘New Post' and drag your images into the window.
  3. Once the image has been uploaded, right-click it and click ‘Copy image address'.
  4. Click reply to this post and paste the link into the window with [img] at the beginning and [/img] at the end.
  5. When you click ‘Post', your image should be displayed!

Rewards

Path of Exile 2 Fan Art competition rewards artists of varying levels, with the top three winners receiving the most generous prizes. But even if you are not a top-ranked creator, the tiered reward mechanism of this event will allow you to reap rewards!

Top Three Winners

  • Forum avatar based on the winning submission
  • Your choice of 2 Path of Exile 2 Displate Posters
  • A set of Path of Exile 2 Pins
  • Path of Exile 2 Keycap
  • Your choice of Path of Exile 2 Deskpad
  • Your choice of two Path of Exile 2 T-shirts
  • Chaos Orb Socks
  • Your choice of an Armor Set (an Armor Set from the list below)
  • Your choice of a Portal Effect (a Portal Effect from the list below)
  • Your choice of Footprints Effect (Footprints Effect from the list below)

4-5th Place

  • Your choice of 1 Path of Exile 2 Displate Poster
  • Your choice of one Path of Exile 2 T-shirt
  • Chaos Orb Socks
  • A set of Path of Exile 2 Pins
  • Path of Exile 2 Keycap
  • Your choice of an Armor Set (an Armor Set from the list below)
  • Your choice of a Portal Effect (a Portal Effect from the list below)
  • Your choice of Footprints Effect (Footprints Effect from the list below)

6-10th Place

  • Your choice of one Path of Exile 2 T-shirt
  • Chaos Orb Socks
  • Path of Exile 2 Keycap
  • Your choice of a Portal Effect (a Portal Effect from the list below)
  • Your choice of Footprints Effect (Footprints Effect from the list below)

11-20th Place

  • Your choice of a Portal Effect (a Portal Effect from the list below)

Runners-Up

  • 1 x Third Edict Mystery Box

Microtransaction Prize Pool

Armor Sets List

  • Arachnamagus Armor Set
  • Arctic Armor Set
  • Ashcaller Armor Set
  • Celestial Armor Set
  • Cerulean Crustacean Armor Set
  • Coral Crustacean Armor Set
  • Darkwood Armor Set
  • Deepwater Armor Set
  • Eldritch Monarch Armor Set
  • Eldritch Royalty Armor Set
  • Elven Knight Armor Set
  • Executioner Armor Set
  • Havenwood Armor Set
  • Immortal Body Armor Set
  • Immortal Spirit Armor Set
  • Legion Commander Armor Set
  • Misery Armor Set
  • Myrmidon Armor Set
  • Nethermancer Armor Set
  • Project Armor Set
  • Scarlet Clay Mage Armor Set
  • Scourge Commander Armor Set
  • Sin Armor Set
  • Snowcaller Armor Set
  • Suffering Armor Set
  • Violet Clay Mage Armor Set

Portal Effects List

  • Albino Toad King Portal Effect
  • Amber Jellyfish Portal Effect
  • Arachnamagus Portal Effect
  • Arctic Crystal Portal Effect
  • Astral Portal Effect
  • Auspicious Gargoyle Portal Effect
  • Azure Shardbound Portal Effect
  • Bloodsoaked Gargoyle Portal Effect
  • Cane Toad King Portal Effect
  • Crimson Paladin Portal Effect
  • Cursebringer Portal Effect
  • Deepwater Portal Effect
  • Demonic Shardbound Portal Effect
  • Divergence Portal Effect
  • Divine Shardbound Portal Effect
  • Halls of the Dead Portal Effect
  • Harmony Portal Effect
  • Heritage Portal Effect
  • Lunar Paladin Portal Effect
  • Marble Gargoyle Portal Effect
  • Maven Portal Effect
  • Mist Portal Effect
  • Opal Jellyfish Portal Effect
  • Overgrown Gargoyle Portal Effect
  • Overseer Portal Effect
  • Regal Shardbound Portal Effect
  • River Toad King Portal Effect
  • Sacred Wisps Portal Effect
  • Scavenger Portal Effect
  • Siren Portal Effect
  • Solar Paladin Portal Effect
  • Thundering Portal Effect
  • Turquoise Jellyfish Portal Effect
  • Vulcan Portal Effect
  • Zenith Portal Effect

Footprint Effects List

  • Arcane Footprints Effect
  • Arctic Footprints Effect
  • Blighted Footprints Effect
  • Blood Tendrils Footprints Effect
  • Darkshard Footprints Effect
  • Deepwater Footprints Effect
  • Delirious Footprints Effect
  • Divergence Footprints Effect
  • Dragon Hunter Footprints Effect
  • Ebony Footprints Effect
  • Fire Footprints Effect
  • Ghostflame Footprints Effect
  • Gore Footprints Effect
  • Harmony Footprints Effect
  • Harvest Seed Footprints Effect
  • Huntsman Footprints Effect
  • Ice Footprints Effect
  • Infernal Footprints Effect
  • Ink Tendrils Footprints Effect
  • Lightning Footprints Effect
  • Madcap Footprints Effect
  • Misery Footprints Effect
  • Necrotic Footprints Effect
  • Nightfall Footprints Effect
  • Overseer Footprints Effect
  • Pure Light Footprints Effect
  • Radiant Footprints Effect
  • Scavenger Footprints Effect
  • Siren Footprints Effect
  • Synthesised Footprints Effect
  • Webbed Tendrils Footprints Effect
  • Wild Footprints Effect
  • Wrangler Footprints Effect

That's all you need to know about Path of Exile 2's first-ever Fan Art Competition. Enter now before the event closes!


By the way, the rewards for this art competition are primarily cosmetic and won't actually increase your character's abilities. If you want to level up faster and reach the endgame, POE 2 currency for sale on POECurrency.com is what you need.

Path Of Exile 2 Patch 0.3.1 Major Endgame Changes | Towers Removed, Map Size & Monster Density Updates
Path Of Exile 2 Patch 0.3.1 Major Endgame Changes | Towers Removed, Map Size & Monster Density Updates

Exiles, while we await Path of Exile 2 Patch 0.4.0, the developers have announced a major endgame update for the game next week: patch 0.3.1.

The developers have announced some significant changes in Path of Exile 2 patch 0.4.0, but before that, they'll need to iterate on some of the mechanics changes in the current patch before moving on to 0.4.0. Patch 0.3.1 serves as a crucial transitional step.

Alchemy Orbs Upgrade

The 0.3.1 update focuses almost entirely on endgame changes, with the sole exception of a change to Alchemy Orbs. Because of the new tiered core currency system introduced in Path of Exile 2's 0.3.0 patch, Alchemy Orbs are significantly less valuable than they once were. To maintain their usefulness, the developers now allow you to use Alchemy Orbs to upgrade Magic items to Rare items, but that's it.

Map Bosses

The coolest thing about this is that each map now contains a boss, each with varying difficulty levels. To complete an Atlas, you only need to defeat Map Boss, not any Rare monsters, and then you can explore the rest of Atlas as you please.

Also, to maintain the challenge of bosses, the icon that previously indicated the presence of a Map Boss now indicates the level and difficulty of Map Boss in that area. Of course, the rewards dropped by the boss will scale with its difficulty.

Removing Towers And Replacing Them With Tablets

They're also working on improving the basic mapping experience through other means, ensuring that each map contains at least one to three additional content, such as Breach, Ritual, Expedition, and so on. You can now add content directly to your map using Tablets.

This introduces another major change coming to PoE 2 in patch 0.3.1: Towers will no longer exist after the update.

That's right, next week Towers mechanic will be gone, replaced by Tablets. You simply plug them into your map device along with your Waystones, and use them to apply your desired content to your map.

This is essentially the return of Scarab system from Path of Exile 1 to PoE 2 in the form of Tablets, something many players have been looking for in the endgame, giving us greater control over the types of content we choose to play.

Thank you to the developers for finally implementing this feature in 0.3.1, rather than waiting until the 0.4.0 patch in December.

However, I still want to point out that Towers aren't completely gone, only their Tablets. Towers still exist in principle, and you can pick up Precursor Tablets from them to enhance your map, and use them to expand your vision so you can continue scouting Atlas.

They've also added a number of new modifiers to Tablets, making them more interesting. Since they're now our primary way to enhance maps, we can modify them on a map-by-map basis, rather than targeting multiple maps within a certain area.

Some of these modifiers are quite interesting, especially those for summoners, like Summoning Circle, which is key to summoning the map boss.

Furthermore, Exiled modifier is incredibly powerful, allowing you to mix and match an additional Rogue Exile with Abyss, hopefully earning even more Heart of the Well Diamonds. These unique jewels sell well on the market, helping you earn a ton of PoE 2 currency in a short amount of time!

Reducing The Size Of 15 Maps

Another major change: Mapping times were deemed too long, so they've reduced the size of Path of Exile 2's 15 largest maps. Here's a list of them:

  • Augury
  • Bastille
  • Blooming Field
  • Channel
  • Epitaph
  • Fortress
  • Grimhaven
  • Hidden Grotto
  • Oasis
  • Penitentiary
  • Rupture
  • Savannah
  • Slick
  • Vaal City
  • Wetlands
  • Monster Density Adjustments

At the same time, they've also adjusted the monster density within the maps. Since monster swarms in Tier 1 maps are now over 40% larger than in the previous Interludes, if your build isn't designed to handle large swarms, you might wind up getting overwhelmed by them.

Being overwhelmed by monsters was a common complaint among players during the endgame. To address this, the developers have decided to reduce the number of monsters at the start of the endgame by 30%, with the number scaling based on the map's level.

As you level up, the number of monsters increases, reaching the same level as before at Tier 15. This increases the difficulty variance between map tiers, but also allows you to find the best location for your PoE 2 currency farming needs at each stage.

Increased Citadel Spawn Rate

It's important to note that this update increases the spawn rate of Citadels by 66%. This is because many players in Rise of the Abyssal League have been complaining about their inability to encounter Citadels. Some players have even reached level 94 before encountering a group of Citadels. This issue with the random number generator (RNG) has caused widespread community outcry.

While this update makes Citadel encounters more predictable, honestly, it might not be enough.

Finally, it's important to note that these aren't all the changes coming in next week's patch 0.3.1; more changes are coming soon. Overall, exiles, I'm very excited to see this patch arrive, and I think many of the changes within it will push Path of Exile 2 in a positive direction.


In any case, ideally, the successful release of patch 0.3.1 will also bring 0.4.0 one step closer! If you're looking to boost your in-game prowess after this update, head over to POECurrency.com to buy POE currency at a fraction of the price and dominate Wraeclast today!

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