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What Content From Affliction League Can We Expect In POE 3.24 Or Later Expansions? - My Personal Speculation

Mar 12, 2024

At present, the developers have confirmed some details and launch date of Path of Exile 3.24 Necropolis league, so the countdown to Affliction league has begun.

In this guide, we’re going to talk about all the content that Affliction league has to offer us in POE 3.23, and exactly how much of it can become a core game in POE 3.24 or higher.

What Content From Affliction League Can We Expect In POE 3.24 Or Later Expansions? - My Personal Speculation

Ascendancy

Let’s start with Wildwood Ascendancies. I think the potential for Ascendancies to make it into the game is huge, but they would just be added on top of your existing Ascendancy, which would definitely not make it into the core game.

But I think some Ascendancies can get into the core game in other ways. For example, Warlock Ascendancy has a Sanguimancy branch, just like Blood Magic. Sanguimancy notable has basically the same effect as Blood Magic Keystone, and it also increases Life Reservation Efficiency of Skills by 50%.

Then we have Crimson Power node, which branches out to a node that removes your energy shield, reducing your health gain per level, but allowing equipped armor items to provide the maximum energy shield for maximum life. This means that we can improve our life by spending POE Currency to buy high-quality armor items.

Then another node coming off Sanguimancy branch is Cannibalised Faith, which adds 75% of the life cost of physical damage to your spells.

I think these are very interesting additions to the core passive tree, both for Blood Magic Keystone itself and for the branches behind Keystone.

I personally would love to see an increase in Life Reservation Efficiency of Skills directly after entering Keystone. It would be an interesting addition to the game, and Blood Magic really needs a buff.

Path of Exile Affliction League: Warlock Ascendancy Explained and More!

Then Warlock Ascendancy also has three abilities that you can choose from. Among them is Pacify Curse, which curses a bunch of targets in an area and then does nothing for a while. Then, after a certain duration, these targets will not deal with any damage.

Penance Mark skill can do this as well. This is a mark curse skill that causes hostile phantasms to be summoned when hitting a marked target.

There’s also Affliction skill, which causes minions to take increased physical damage over time and causes them to explode above our certain threshold.

My guess is that these abilities may make it into the game as new skill gems, which is definitely a possibility. I think the same is true for Oath of the Magi and Barkskin skills, which also come into the game as skill gems. But as for the rest of Ascendancies, I don’t think they’ll actually make it into the game.

Charms And Tinctures

As for Charms and Tinctures, I think these would be meaningless if Ascendancies disappeared. Charms can’t really be used without Ascendancies. So I don’t think they’ll make it into the core game.

But I think Tinctures have the potential as standalone items. I think they offer a really interesting trade-off, so maybe they’ll make their way into the core game.

I’d love to see some of these mechanics make their way into Necropolis league in some form. They don’t all need to make it into the game, but maybe it would be fun to keep some of them.

Corpses

There are also corpses from Breaker of Oaths. I think these are all interesting because they make great additions to the game, even if they need some balancing before going in.

Beyond that, we could actually see corpses making their way into the game in future league content. For example, we could think of something like Dark Marionette as an enemy in a future league, and then once you kill one, you can grab that Specter.

Item Drops

Of course, we also have unique items in the game, three of which drop specifically from Wildwood mechanic and four that drop in King in the Mists Boss Fight.

I think the three items that drop from Wildwood will probably go straight into the game’s core drops, and then they’ll show up in a strong meta build for many leagues to come.

As for one of the four dropped from King in the Mists, is That Which Was Taken Jewels. This is a powerful gem if it has the right mods.

Path of Exile: King in the Mists Boss Fight

A lot of people actually want to keep King in the Mists Boss Fight in the game. It’s a cool fight and they can offer access to it via a unique map drop.

I’ve even seen some people speculating that it could be added to Ritual since Ritual mechanics are tied there. I think this would be an excellent addition to ritual. Maybe you can find it on Atlas tree to have more chances of progressing in King in the Mists Boss Fight.

Viridian Wildwood

Finally, there’s Viridian Wildwood mechanic itself. You enter Wildwood and you collect Wisps that empower enemies on the map and interact with NPCs. Maybe you’ll even find nameless monsters here and get a unique mechanic.

But I think probably not, because if NPCs weren’t there to offer their Ascendancies and provide things like Charms and Tinctures, there would be a lot less interaction there.

I think Wisps need a major rebalance if they’re going to make it into the core game. Currently, they just offer too much loot in their current form and it’s a bit too much of a failure. So if it comes directly into the game, it won’t be a great addition to the core game, but maybe with rebalancing it could make its way into the game. We’ll have to wait and see that game.

Viridian Wildwood POE 3.23: Unraveling the Mysteries of the Affliction Challenge League

Anyway, what do you think will be called out of Affliction League and into the core game of POE 3.24 or later expansions? If you have other thoughts on this, don’t forget to share it. Hope you have a nice day.

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Next: Final Predictions Before Path Of Exile 3.24 Necropolis Reveal! - Possible Buffs And Nerfs
Previous: Path Of Exile 3.24 Necropolis Expansion Will Be Revealed Soon! - Confirmed Updates & Speculations
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