How About The Melee Ground Slam Of Earthshaking Berserker Build In Path Of Exile 3.25?
Hello, fellow exiles! Here, we will share Ground Slam of Earthshaking Berserker build in POE 3.25, which is an endgame melee slam build specifically for Marauder lovers.
It is a budget-friendly build that can be gradually scaled and upgraded as you upgrade Berserker build. However, I must remind you that while this build is suitable for new players, it is not suitable for players who like to farm Ubers. So you can decide whether you want to try this build based on your needs.

Pros And Cons
First, let’s talk about the pros and cons of this build.
For the pros, it can easily run T16 maps, clear speed is great, and has high DPS at the same time. This build is perfect for any juiced up farming strategy. Because of its excellent full-screen damage, it can even clear Breach and Legion.
In addition, its play style feels good, satisfying and addictive, and you can dodge most of the random hits in the game. And thanks to Berserker’s Ascendancy Notable, your attacks are pretty fast too.
Now let’s talk about the downsides. The biggest downside, I can say is that there isn’t a lot of damage scaling you can add to items. The only reasonable Unique item you can add to the build also has a terrible downside.
Rare items have almost the exact same generic mods like Resistances and Armor for most other builds. You also don’t get much power out of Eldritch Implicit.
While you can farm any Pinnacle Boss, the fights with Maven and Sirus are terrible because they teleport all the time. If you don’t have enough Armor and max Resistances, you’ll often find yourself dying from Self-damage and ground degens.
Build Setup
You can play this build with any non-elemental slam skill. Currently, Sunder, Ground Slam of Earthshaking, and Ice Crash have the highest DPS among the slam skills. However, Ice Crash is an elemental skill. Sunder has a huge off-screen range, and Ground Slam of Earthshaking is great for map clearing and is a tremendous hit!

For Warcry builds, average damage is more reliable than DPS. It’s basically a big bonk playstyle where you can only get a few Exerted Attacks in before all the massive bonus damage from Warcry runs out. Especially Intimidating Cry, which gives you double the damage! So don't scale your total attack speed above 2.5.
For weapons, a base attack speed of 1.7 is just about right to start. Flat Physical Damage is the most important part here. At levels 50 to 70, you can use an Axe with 500 Physical DPS, 80 to 95 with 700 Physical DPS is not bad, but after level 90 you should consider upgrading to an Axe with 1000+ Physical DPS. It’s definitely worth it!
Warcry Skills
A big mistake a lot of players make with this type of build is they think Warcry is worth manually casting. Manually casting Enduring Cry, Rallying Cry, and Intimidating Cry works much better. Enduring Cry doesn’t do any attacks, but Intimidating Cry basically does double the damage, however, it does much less damage than other Warcries. So you don’t need to press all those buttons to kill blue monsters.
You just need to time it well in difficult encounters like farming Essence and major boss fights. All of these Warcries are basically one-shot kills, especially against a lot of tanky monsters. So this build is basically timing your attacks while jumping and dodging stuff.
I think GGG should seriously consider rebalancing Autoexertion for the melee. At least for manual casting, you can use Urgent Orders Support with 20% quality for each Supported Warcries to make it less annoying to cast.
So why don’t we use Infernal Cry here? The major problem is Elemental Reflect, secondly it doesn’t pair well with Autoexertion, and thirdly Combustion doesn’t scale with our physical damage build. Worse still, it’s just another extra button. If you’re playing a pure physical attack build, you’d better equip Impale in your build. If you can’t invest in it, just take Impaler Keystone. It will work well during mapping.
Enduring Cry is important when you enter boss fights. While getting Warcry Mastery with at least 10 power, the increased Charge Duration Mastery will help you have consistent maximum Endurance Charges. This is a very powerful defensive buff in this league. So don’t forget about that.
Another new tech we have in POE 3.25 is autocast from Battlemage Warcry. You can link Autoexertion and Battlemage Warcry with spells like Vulnerability and easily trigger this skill when it’s triggered.

Mana Leech
So how does this build sustain mana? The main answer is Mana Leech. There are many ways to get it. The easiest way is to get physical damage as mana from any rare gem.
Another key is to reduce the mana cost of skills as much as possible, especially from Passive Skill Tree. In the later stages, you need at least 1 Non-Channeling Ring, which is very important for melee skills. Once you get Autoexertion, it is crucial to invest more POE Currency in your Mana Reservation Efficiency.
Gear
Next, let’s look at the gear required for this build.
First, equip Ventor’s Gamble not only for the increased Rarity and Gold drop rate but also for the extra Mana Reservation.
Choose Null and Void Gloves just for stacking Rampage and the fun of using it when mapping. What’s more, Rallying Cry can also treat minions in Rampage as allies, giving you more damage.
You can use rare gloves with mods such as Life, Attack Speed, and Leech, as well as Implicits with buffs such as Maim and Herald of Purity. Unlike the elemental skills, we don’t have a lot of options here.
We also have Unwavering Stance in this build, mainly because if we get stunned in Warcry, it could mean there’s another chance.
Finally, Echoes of Creation gives us a massive damage bonus, but at the cost of taking heavy physical damage. That’s why we need to use Determination and Light of Meaning instead of the damage one.

Playstyle
Finally, the playstyle of this build also takes a little time to get used to. It maps well, and you have enough damage to map even without Warcry. But in boss fights, you need to hit the target a few times first to spawn Herald of Purity Minions.
Then, before you hit the big bonk into Oblivion, you can use Rallying Cry and Intimidating Cry. That’s why your damage is inconsistent on the first attack. This is not a problem in mapping, because you always have minions around you. You basically need a target and some allies around you. It works better if you use Warcry near the target, because you can get a total of 25 strength.
That’s it for the complete guide to this Ground Slam of Earthshaking Berserker build. Trying out this top melee build will give you an exciting gaming experience! See you next time!
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PoE 2 0.4.0 update is coming soon, bringing many new features that will undoubtedly impact character builds.
If you're still wondering which build will give you an edge over other players in Path of Exile patch 0.4.0, consider Poisonburst Pathfinder build. This build is easy to learn and use in the early stages, while possessing high development potential, and is sure to surprise you.
Below, I will provide a detailed introduction to this build, allowing you to quickly understand its key features.
Poisonburst Pathfinder Build
Poisonburst Pathfinder build centers on archery, utilizing poison damage to suppress enemies. This requires players using this build to pay close attention to the effects of poison-related skills and weapons.
Its core appeal lies in its simple and easy-to-understand controls. Clearing maps in combat or exploration requires only a single click, and the single-target damage rotation is very smooth. Therefore, regardless of prior experience, players can easily grasp the essentials.
When clearing maps, Poisonburst Arrow is your primary attack method. Upon hitting an enemy, the arrow releases a large amount of poison, damaging enemies within its area and efficiently clearing groups. If you're fast enough, you can deal considerable damage.
If you're a new player and your current gear and weapons aren't yet sufficient for the large-scale battles in PoE 2 patch 0.4.0, you can use Toxic Growth early in the game to gain more survivability. However, once your gear is upgraded, Poisonburst Arrow alone can deal damage comparable to current popular builds.
For bosses and high-difficulty enemies, you can easily defeat them with a series of combos. First, use Poisonburst Arrow to create a poison field, then use Vine Arrow for additional damage, and then continuously apply Toxic Growth to the boss.
Toxic Pustules generated by Toxic Growth will automatically explode, dealing massive burst damage. With good gear, Poisonburst Pathfinder build is enough to instantly kill bosses.
Buffs
In PoE 2 patch 0.4.0, several game content adjustments significantly boosted the build's power, more than offsetting the negative effects of the nerfs.
Arakaali's Lust
In Path of Exile 2 patch 0.4.0, Arakaali's Lust increases the damage dealt by Grants Supported Skills by 8% for each stack of poison gained, up to a maximum of 40%.
Compared to the previous 6% damage increase, with a maximum of 30%, the adjusted Arakaali's Lust will help characters deal significantly more damage.
Especially for builds like Poisonburst Pathfinder build that rely on poison for damage, Arakaali's Lust will become a popular choice.
Garukhan's Resolve
It helps increase the critical hit chance of Grants Supported Skills, up to a maximum of 50%. Furthermore, patch 0.4.0 removed the 20-meter movement requirement for players to use Grants Supported Skills.
While a 50% critical hit chance isn't high in the game, it's barely enough for bow-wielding characters. These characters generally don't have a high critical hit rate, so even a 50% chance can result in unexpected critical damage.
Undoubtedly, this change will make it more popular with players.
New Bow Cluster
Path of Exile 2 patch 0.4.0 also added a bow skill cluster, giving characters using this weapon a Surpassing chance to fire an extra arrow.
Hyrri's Ire
Hyrri's Ire's evasion rating has been nearly doubled, the freeze duration on enemies has been increased by 25%, and it inflicts an additional 25% Cold Damage, enhancing the defensive and offensive capabilities of evasion-centric builds.
Nerfs
However, Poisonburst Pathfinder build isn't all buffs in PoE 2 patch 0.4.0. Some in-game changes have also caused it to lose some of its advantages.
Ghost Dance
After the adjustments, players can now obtain a maximum of 3 Ghost Shrouds using Ghost Dance. Furthermore, the interval between obtaining it has been lengthened. However, overall, it remains a powerful defensive buff that enhances a player's survivability on the battlefield.
Rune Restrictions
In PoE 2 patch 0.4.0, the official support for runes has been limited for various builds. However, you can avoid making your build dependent on a single rune by using runes in different directions, such as Countess Seske's Rune of Archery to fire extra arrows, and Farrul's Rune of the Chase to increase movement speed.
While these changes are regrettable, the overall benefit of this update outweighs the drawbacks.
Skill Gems
The following are skill gems that players can try using.
Poisonburst Arrow
As the core of this build, Poisonburst Arrow is essential. Whether you choose to clear maps or fight bosses, it will provide excellent results.
Herald Of Blood
Blood Loss causes explosions when monsters are killed. Enemies killed by these explosions deal additional damage to nearby monsters, creating an infinite explosion effect that results in massive damage.
Herald Of Plague
Herald of Plague's special effect allows players to spread poison to nearby enemies when they kill poisoned enemies. This spread can also slow down enemy movement.
This infinitely spreading effect helps players clear maps quickly and defeat opponents.
Wind Dancer
This skill gem has always been popular with players. It grants players periodic evasion, increasing their survivability.
Poisonburst Pathfinder build is a standout in PoE 2 patch 0.4.0, boasting unparalleled simplicity, speed, and damage. The numerous buffs in this update make it a top-tier game build, easily handling map combat and exploration.
Whether you're aiming for the top of the leaderboards or simply looking for casual fun, the long-term potential and low learning curve of Poisonburst Pathfinder build make it a worthwhile investment.
Just one day later, you can dive into Path of Exile 2 Patch 0.4.0 and enjoy all the content this update brings, even if you don't own the game - you can play for free for three days!
Undoubtedly, most PoE 2 players will want to experience the new Druid class first, but if you're the type of player who wants to quickly complete the campaign and start mapping, it's best to use a class you're familiar with.
Even if you've thoroughly researched Druid, you'll still need to get used to it once the game officially starts, which will inevitably slow down your progress.
Therefore, this guide will use Warrior, a basic class, as an example to show you how to quickly complete the campaign and then experience the endgame content of the new league.
Path Of Exile 2 Campaign Overview
This mechanism, as the foundation of the game's main story, aims to allow you to accumulate XP and currency while completing story quests, enabling you to enter the dangerous endgame phase with stronger abilities and solid resources.
According to the planned design, the official version of PoE 2 should have 6 acts, including hundreds of bosses and monster types. However, in the current early access stage, you can only play the first four acts and three interludes.
After completing all the acts in the campaign, you will reach Ziggurat Refuge and obtain the map device, after which you can start experiencing the endgame by collecting and using Waystones for mapping.
Why Choose Warrior?
As a melee tank class in Path of Exile 2, although Warrior isn't exactly beginner-friendly, its survival and damage output are both excellent, and its diverse gameplay and adaptability make it very useful during the campaign stage when your character is still developing.
How To Start Clearing The Campaign?
No matter what stage of the game you're in or what your goals are, as long as you're still fighting, crafting efficient builds should be your first step.
Therefore, if you're playing as a Warrior to complete the campaign, we recommend trying Poison Bleed Resonating Shield Build. It combines Shield Wall and Resonating Shield skills to ensure both single-target and AoE damage.
How To Use This Build?
Although this build's clearing speed isn't the fastest, the total damage output is still very considerable. Generally, when encountering rare elite monsters, simply using Shield Wall to block their attacks and then striking twice with Resonating Shield will easily resolve the battle.
More importantly, this build doesn't rely heavily on gear, which is very friendly during the resource-scarce campaign phase. You only need a good shield and sufficient defensive gear.
As for weapon selection, increasing extra and physical damage and upgrading attack power by one level is enough, because the class and build characteristics ensure you are very tanky and won't take much damage.
How To Start Leveling?
In fact, completing the campaign is your leveling process in Path of Exile 2; all campaign quests combined should give you enough XP.
In Act 1, for about three-quarters of the time, you'll need to constantly use Rolling Slam and Boneshatter to deal with normal enemies. If you encounter a boss, you'll also need to intersperse Infernal Cry between attacks.
In addition, combine this with the support gem Impact Shockwave, which generates aftershocks when heavily stunning enemies, dealing damage to enemies within a 1.5-meter radius, helping you clear mobs faster.
When you reach approximately level 15, the first thing you should do is obtain a pure strength-based shield, as only it has the highest armor value, which is very important in the following stages.
After that, your main skills will be Resonating Shield and Boneshatter. You will also need to unlock War Cry nodes in the passive skill tree to enhance Warcry effects, damage, and utility.
This setup will support you until level 20 or higher, after which you need to switch your main skill to Shield Wall, and then use Infernal Cry, Shield Charge, and Shockwave Totem in sequence as a combo.
At the same time, it's recommended to add the support gem Mana Leech, which converts 2% of physical attack damage into mana, ensuring your mana doesn't run out.
Although Warrior itself isn't a mana-dependent class, getting extra mana is still good, and not being dependent on mana also extends the duration of your mana bar from another perspective.
Which Ascendancy Class To Choose?
After reaching level 30 or higher during the campaign using the above techniques, you can start choosing your Ascendancy class. Here, we prioritize Warbringer to unlock an important exclusive ability, Warcaller's Bellow.
This skill allows Warcry to cause enemy corpses to explode, dealing physical damage equivalent to 25% of their maximum health, and ignores Warcry cooldown, making it easier to use the combos we recommended earlier.
After this, you can continue progressing using the skills and gear techniques from the previous level stages. Of course, it would be even better if you could add armor and resistance values to your gear.
However, if you want to try the other Warrior Ascendancy class, Titan, you'll need to acquire Enraged Warcry after reaching Act 4 and unlocking Tier 4 support gems to unlock the effect that bypasses Warcry cooldown.
The above information should be sufficient to help you complete all campaign content. It's worth noting that some of these approaches are also applicable to playing Druid class, as most skills in Path of Exile are universal.
The new league is about to begin, and we hope our guide will help you have a better gaming experience! Have fun!
Path of Exile 2 Patch 0.4.0, Fate of The Vaal league, not only added new classes but also made some adjustments to existing builds.
Since the league hasn't truly started yet, and further patches are expected to adjust class balance after the league begins, we can only predict their initial league rankings based on the official patch information and the performance of all Ascendancies in Patch 0.3.0.
Tier S
Deadeye Ranger
Deadeye Ranger has long been a top-tier class, and this change is considered an adjustment rather than a nerf.
The removal of Deadeye Ranger's Wind Ward slightly reduces its survivability, but the increased Critical Weakness generated by Bullseye from 5 stacks to 10 stacks improves its DPS.
Furthermore, it gains the new Mirage Archer passive skill, which summons clones that use your abilities. If its clone numbers are strong, Deadeye Ranger could even reach S+ tier. Even if its clone numbers aren't strong, its current power is enough to secure its S tier status.
Pathfinder Ranger
Pathfinder Ranger has received a significant boost. The patch adds immunity to severe stuns when using Running Assault and a substantial increase in movement speed, making it a very fast class for farming PoE 2 currency.
Trail Wisdom provides additional passive skill points and offers extra options for damage, global defenses, or Cost Efficiency reduction. Cost Efficiencyis a valuable attribute that's hard to obtain in other classes. Combined with the speed-oriented meta-environment of PoE 2, Pathfinder is expected to perform very well in this league.
Tier A
Invoker Monk
The key boost to Invoker Monk is in Soulspring Eternal node, which now provides 50% spirit reservation efficiency. This made it a viable option for any build that relied on Spirit and used multiple custom criticals. Invoker Monk is inherently very flexible and can be paired with a variety of abilities, giving it the potential to even reach Tier S.
Lich Witch
While Lich Witch received no changes in the patch notes, it can be considered a solid Tier A, very close to Tier S.
Lich Witch has consistently been one of the tankiest classes in the game, primarily due to its survivability through leech and stacking large amounts of Energy Shield.
While Lich Witch isn't the strongest mage ascendancy, it remains consistently reliable, though it lacks the high damage or farming efficiency of Tier S Ascendancies.
Witchhunter Mercenary
Witchhunter Mercenary received a significant buff. This is mainly because Ceremonial Ablution now directly provides Sword Ward to mitigate physical and chaos damage. This change is significant, allowing Witchhunter to achieve extremely high tankiness with very low investment, making he one of the most tanky classes. However, it still retains damage bonuses and is not a pure tank class.
Titan Warrior
Titan Warrior has always been a reliable melee choice, although this adjustment removed Surprising Strength node. However, it added "deals 25% more damage to heavy stunned enemies" to Crushing Impacts node. While total damage may decrease slightly, the 2 talent points saved are a net gain.
Mountain Splitter allows Titan to trigger an additional aftershock every third time they cast a Slam ability that doesn't trigger Fissures, which seems promising. While their strength has increased, they are still expected to perform slightly worse than Witchhunter.
Blood Mage Witch
Blood Mage Witch has long been one of the best caster classes, but she was nerfed in patch 0.4.
This is primarily due to the nerf to Tul's Catalyst, which weakens overall regeneration. Since Blood Mage's defenses are entirely built on extremely high regeneration, this change has a significant impact.
Blood Mage will now find it more difficult to run maps with reduced regeneration affixes. While she may still be one of the strongest spellcasters if you invest enough PoE 2 currency, she won't be as comfortable as she was in patch 0.3.0, and fewer players may use her.
Stormweaver Sorceress
Stormweaver Sorceress is a class that utilizes infusion as its core gameplay. With the continuous enhancement of the infusion mechanic, its status has risen.
Specific changes such as Refraction Infusion, Multiplying Squalls, and Storms Recollection have provided useful bonuses. Previously, many spellcaster players chose Blood Mage, so in patch 0.4.0, Stormweaver will also be a good choice.
Infernalist Witch
Infernalist Witch remains largely unchanged and is still a core summoner build choice, pairing well with Lich. Its Demon Form is also valuable for spellcaster builds that want to maintain this form.
Ritualist Huntress
Ritualist Huntress was not changed in the patch, so its status remains the same. It's S-tier on a high budget. In the late game with top-tier gear, it's very versatile and powerful, serving as a spellcaster or ranged class, but on a low budget, its damage is only A-tier.
Tier B
Amazon Huntress
Amazon Huntress has the potential to achieve extremely high survivability by stacking evasion rating and deflection, but achieving this requires a significantly higher investment than Witchhunter or Lich. On a lower budget, Amazon only ranks B, with its Deadeye being much stronger, making Amazon less attractive.
Smith of Kitava Warrior
Smith of Kitava Warrior received some buffs, such as increased Armor from Smith's Masterwork, as well as increased thorns damage, increased spirit, and complete ignoring of critical strike damage.
However, because Smith of Kitava is a pure defensive ascendancy, it severely lacks damage and speed bonuses. In the current speed-driven PoE 2 meta environment, pure tank classes are at a disadvantage. Furthermore, in terms of tankiness, Lich and Witchhunter are expected to perform better.
Tactician Mercenary
Tactician Mercenary itself remains good, but mainly due to the buffs received by Witchhunter, players are more inclined to choose Witchhunter over the other class, therefore its ranking has been downgraded to A.
Tier C
Acolyte Of Chayula Monk
While receiving some buffs, the impact is not significant. It might only find a place in chaos or poison builds, but the class as a whole needs major changes or a rework to become popular.
Warbringer Warrior
Warbringer Warrior was previously unpopular due to its somewhat clunky and slow gameplay. PoE 2 meta-environment highly values speed, making it less favored. With Titan buff, even fewer players will choose it.
Chronomancer Sorceress
Chronomancer Sorceress has always lacked a place in the meta-environment. While it has the potential to create niche builds through extreme slowdowns, its inherent slowness and the need to manage numerous skills and cooldowns simultaneously make its gameplay complex.
Tier F
Gemling Legionnaire Mercenary
The changes to Gemling Legionnaire Mercenary are minor. It's placed in Tier F because it's been surpassed by other classes, making it uncompetitive in the current meta, and it may only have a few unique playstyles remaining.
Druid
Full information on the three Druid classes hasn't been released yet, and their performance in-game remains to be seen, but the developers are unlikely to make them too weak.
- Oracle Druid: Some nodes look strong, but with a large number of additional skills, the gameplay might be complex, potentially placing it in Tier A or Tier B.
- Shaman Druid: it looks more stable than Oracle, so it is possible at the top of Tier A or even close to Tier S.
These are just predictions at the start of the league, and subsequent official adjustments will likely change this ranking.
Before the full release of PoE 3.27 Keepers of the Flame content, many players anticipated significant balance changes due to comments made by the game director in a previous patch Q&A session. However, the official patch notes were disappointing in terms of balance adjustments.
Unexpectedly, the biggest impact of PoE 3.27's meta gameplay wasn't on balance changes, but rather on the addition of hundreds of Foulborn unique items. Now that the official focus is primarily on POE 2, there shouldn't be any new Foulborn unique items in this league. So, will Foulborn unique items be integrated into the core gameplay?
What Are Foulborn Unique Items?
Foulborn unique items are not new unique items, and they are unique items that already existed in the game, whose one or more affixes have been replaced by Foulborn affix.
Because Foulborn affixes are generally stronger than regular affixes, these Foulborn Unique items become unique and powerful enough in many situations to form an entire build idea around them.
The Red Drea (Foulborn)
Foulborn unique items were used in many builds in Patch 3.27. The Red Drea (Foulborn) was the most frequently used Foulborn unique item in both softcore and hardcore trade leagues in patch 3.27. In softcore, 8% of level 95-100 characters used it, while in hardcore, this figure rose to 11%.
Its most common Foulborn variant replaces its Endurance Charge chance affix with Fire Resistance or All Elemental Resistances talent allocated nodes based on Jewel range, providing an increase in maximum life. This provides a much-needed boost to life-based builds, allowing them to compete with the energy shield configuration.
The Red Drea (Foulborn) is used by approximately 40% of Chieftains, 17% of Juggernauts, and 20% of Gladiators, with Elementalists also making significant use of it.
The effectiveness of a Jewel is closely related to its position in the jewel socket on the Passive Skill Tree. The classes with 3 jewel sockets have particularly strong effects.
The sockets outside Marauder's starting point have the greatest potential. By using Tattoos to replace Strength path talent points with "+6% Fire Resistance" nodes, and combining them with The Red Drea (Foulborn), each small node provides an additional 4% maximum life increase. This allows for a total of approximately 55% additional maximum life increase using this unique item.
Templar slots outside the starting point offer slightly less potential, providing approximately a 30% increase to maximum life. Ranger slots south of the starting point offer around a 20% increase to maximum life.
This allows life builds in this area to either become more durable due to the significant increase in life or save talent points invested in damage, thus better tackling endgame content.
Hand Of Thought And Motion (Foulborn)
Foulborn unique items even impacted the PoE 3.27 meta. Hand of Thought and Motion (Foulborn) boasts a powerful affix that increases accuracy rating by 5% for every 25 points of Intelligence.
It fundamentally solves the scaling accuracy problem inherent in past accuracy-stacking builds. Previously, these builds heavily relied on Precursor's Emblem Rings, but the improvements they provided were limited and had limitations.
Now, Hand of Thought and Motion (Foulborn) allows you to scale accuracy simply by stacking Intelligence. This is incredibly powerful because Intelligence stacking has been strong in recent leagues, and it also provides a significant amount of energy shield.
Combined with Shaper's Touch Crusader Gloves' boost to energy shield and accuracy, Stormrider Boots' base Lightning damage, and Juggernaut's Undeniable Ascendancy node's massive attack speed, you can create an extremely powerful build, potentially the strongest build of the league. But if Foulborn items don't carry over to the next league, this strongest build will only be available in Patch 3.27.
Doedre's Scorn (Foulborn)
Foulborn affix of Doedre's Scorn indicates that the socketed gem is supported by a level 30 Impending Doom. This provides approximately 6000 to 9000 flat Chaos damage. Players can equip it at level 39.
A normal level 4 Impending Doom Support Gem only provides 175 to 263 flat Chaos damage at level 38. This means that at the corresponding level, Doedre's Scorn (Foulborn) version can deal approximately 34 times the damage.
It allows players to quickly complete campaigns and even one-shot campaign bosses. Its ingenious design lies in the fact that in the endgame, it is surpassed by the highly sought-after Forbidden Shako Helmet.
However, the latter is extremely rare or it requires a vast amount of valuable PoE Currency. So Doedre's Scorn (Foulborn) will give players the freedom of choice if it could be in core game. You can choose to use it from start to finish or simply as a fast leveling tool.
Other Noteworthy Foulborn Unique Items
Berek's Respite (Foulborn)
Berek's Respite provides a new way to obtain the explode affix for various builds, especially when combined with Elementalist's Ailments transformation, creating interesting explosion chains.
Esh's Mirror (Foulborn)
Provides a relatively easy way to obtain damage reflect immunity, used by approximately 2% of characters above level 95, primarily in Detonate Dead builds.
Kaom's Spirit (Foulborn)
Kaom's Spirit (Foulborn) is very useful for mana stacking builds, and even more so when you use two. It provides immunity to curses, a large number of attributes, mana regeneration, and a flat mana of up to 200.
Will Foulborn Unique Items Be In The Core Game?
Foulborn Unique items will probably be added to the core game in some form. This is because Breach rework is almost certainly going to be included in core content and won't just appear in this league, and this mechanic requires unique rewards.
The hundreds of newly added Foulborn Uniques items have enormous potential, much like Replica Uniques. Many of them may remain dormant across multiple leagues, but should specific balance changes occur elsewhere, one or two of them could become key to a meta, enabling new builds.
Even if some of Foulborn items clearly require balance tweaks, they provide players with more options and more playable toys, which is a good thing in Path of Exile.





