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When delving into Path of Exile, which has been released for more than ten years, you may be overwhelmed by the huge passive skill tree, the diverse skill gems, the many variants of gear, and the complex Ascendancy route.
Moreover, when you seeking the best builds in the player community and social media, you may also be daunting by the hundreds of passive skills and interactions between active skills.
However, it is worth noting that there are still some builds in POE that achieve a single stack of damage with just one active skill activation, dealing extremely high damage to enemies and providing stackable defenses for yourself.
They are called one-button builds. So here is a guide that lists the best one-button builds in the current Path of Exile 3.26 Secrets of the Atlas expansion and the things you need to pay attention to when making and using them.
Since there is a greater emphasis on passive and skill gem synergy here, you may need to farm more POE currency through some profitable league mechanisms to enhance your gear and maximize the power of your build.
The first build to be introduced is based on the most popular one-button skill Flicker Strike in the current league, applicable to all class play styles. However, the most suitable one is the passive skills that the two Ascendancy Classes Berserker and Slayer can provide you.
In this build system, you only need to hold down the normal attack button in combat, and then you will be automatically teleported to the side of each enemy and use powerful damage capabilities to easily kill them, which also works in endgame content.
It should be reminded here that since Flicker Strike has a long cooldown, you may need to choose gear around Frenzy Charges that can help you reduce the skill cooldown when making this build. Among them, Replica Farul’s Furr is one option you should pay attention to.
Thanks to the developer’s enhancement of Cyclone skill, the build with it as the main core has become the preference of many players in the game, and even its production method has been searched more times on the community and social platforms than other builds.
During the battle, you only need to cast high range damage by clicking Cyclone to gain the ability to clear the entire screen and move quickly. Coupled with the passive skill that Slayer provides you with increasing AOE damage, you can achieve efficient farming in some maps or mechanisms with super loot rewards.
Although this one-button build is less dependent on Uniques than the other ones, it consumes a lot of mana, so you really need to invest some POE Currency in it to improve mana recovery efficiency and reduces mana consumption.
Both of the one-button builds we just introduced have some disadvantages to some extent, but if you choose Righteous Fire, you will be free from those difficulties. Because it has both high damage and certain tanking capabilities, you only need to activate this skill and shuttle back and forth on the map to complete the battle.
However, since Righteous Fire will cause some damage to itself during the casting process, you really need the passive skill of Chieftain, Marauder’s Ascendancy class that increases the health regeneration speed to achieve higher survivability.
Of course, in addition to the regular defense buffs, you also need to pay attention to the fire damage ability and sustained ability statistics of your skills, so please invest more time and energy in those gears that can provide you with these buffs to farm or directly craft.
If you don’t want to worry about whether your fire resistance is enough to cast the maximum effect of Righteous Fire every time, you can try to use Death’s Oath to cause unstoppable Chaos Damage to the enemy, even with a thick energy shield.
In the current POE 3.26, this unique chest piece has been enhanced: after activating Death Aura skill given to you, the basic damage to the enemy has been increased from 1000 to 1250. In this case, Occultist, which focuses on chaos damage, will be the best choice to carry this skill.
Most importantly, since Death Aura skill does not cause damage to you, you don’t need to stack too high health recovery ability in the construction, so that you can invest more in nodes that can provide you with higher DPS, but this will make you lack defensive ability against single monsters such as bosses, so please pay attention.
The last one to be introduced is also an old acquaintance. Whether in POE 1 or POE 2, the skill combination of Essence Drain and Contagion has excellent effects and is loved by many. Although this cannot be strictly considered a one-button skill, it is also included because the chain damage ability they present is too strong.
You first need to cast Contagion, and then cast Essence Drain. This will cause the enemy affected by the previous skill to spread the unconsumed skill damage to other nearby enemies after death, which makes the chaos damage and continuous damage ability you need to invest in it stronger.
So Trickster came into being, but it is worth noting that it also has the common problem of one-button builds it will be very difficult when fighting against Boss, so please always pay attention to your defense ability.
These are the reasons why the 5 one-button builds in the current Path of Exile 3.26 Secrets of the Atlas expansion are worth trying, as well as the specific production methods. Hopefully, with their help, you can easily complete the exploration of the main campaign, and after a little modification, it will still be valid in the endgame content. I wish you a happy game!
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View MoreMerciless Gauntlet is a Path of Exile private league event, popular among players for its exceptional difficulty, challenge, and generous rewards. Therefore, you can also think of it as a short-term challenge designed for experienced players.
This event runs from July 31, 2025, to August 10, 2025, for just ten days. Players can compete and earn points by leveling up characters and defeating bosses, aiming to climb the leaderboards.
Considering that the original Path of Exile game hasn’t been updated in the past year, Merciless Gauntlet event is a long-awaited return, so almost every veteran player is excited about it. More importantly, this is the first Gauntlet ever to not feature a base Ascendancy build; you can only choose PoE Ascendancy build, which completely changes the existing build landscape.
As the event progresses, many interesting builds are emerging, but before we dive in, let’s quickly review Merciless Gauntlet event and discuss how it differs from the base league.
If you’re unfamiliar with Gauntlet event, think of it as Path of Exile on Hard Mode. It’s a Hardcore Solo Self-Found event, so you can’t trade, and if you die, you lose your character.
There are modifiers that increase the strength of monsters based on the area’s level, making the campaign more difficult. However, defeating these enemies also rewards more PoE currency and points. Therefore, you can upgrade your gear during the slightly more difficult Atlas Mapping phase to prepare for the final, more challenging boss fight.
In addition to the relevant monster modifiers, boss mechanics have also undergone specific changes. For example, Brutus in Act 1 can cast Hydra Cannon in the arena, and the Depraved Trinity boss in Act 9 now has Maven’s Brain Blast, which fires energy beams into the arena.
Gauntlet is now a points-based competition, meaning that completing various tasks, whether it’s killing Uber Sirus or completing Maven’s Invitation, will earn you points.
More importantly, Gauntlet is also a class competition. Therefore, the highest-scoring player in each class will receive a prize. There will also be an overall and runner-up prize. This class competition promotes class build diversity, and we’ll see many new builds developed specifically for this event.
So, let’s take a look at some of the top three class builds in Merciless Gauntlet so far.
Currently, the most popular class is Marauder, thanks to Ancestral Commander.
Ancestral Commander now boasts extremely powerful defensive abilities, such as an additional 3 maximum Endurance Charges or a Defiance of Destiny buff, making it an excellent performer in the rigors of Gauntlet.
Furthermore, this Ascendancy also has a notable feature: it significantly increases the cooldown recovery rate of Warcries, making it a great alternative to Berserker’s Warbringer node and making Ancestral Commander an excellent choice for slam builds.
Slam builds are incredibly powerful in PoE 3.26. This not only gives Intimidating Cry a longer Double Damage Exerted Attack duration, but also means your Warcries will fire more frequently, leading to more consistent Earthshatter explosions.
Ancestral Commander has a total of nine maximum Endurance Charges: three from basic skills, three from the passive skill tree, and three from Ascendancy node. Combined with the substantial armor and maximum elemental resistance bonuses, this build is quite durable, especially for mapping and farming.
Right now, the second-most-played class in Gauntlet is surprisingly Shadow, with Servant of Arakaali becoming a popular choice because of several excellent poison builds.
Currently, Shadow is led by Poison Summon Raging Spirits (SRS) build. This particular build utilizes Servant of Arakaali’s notable Skincrawlers and combines it with crafted Abyss Jewels to give minions a 100% chance to poison.
Also, a free level 15 Envy combined with Added Chaos Damage Support provides base damage for applied poisons.
Now, you’ll notice that this build’s defense is significantly weaker than Ancestral Commander, but it’s worth noting that some of this defense isn’t fully realized yet. This is because Aspect of the Spider not only increases the damage taken by enemies, but also reduces their damage dealt by 15%.
This build also puts a lot of effort into blocking, nearly reaching the upper limit of spell and attack block, but due to the skill path being on the left side of the passive tree, spell suppression is lacking.
The final class on this list is Duelist with Paladin. Paladin is an interesting Ascendancy class. There are some Banner Slammer and Slam setups, but you’ll notice that most of these lack primary damage skills. This is because they use support builds primarily to help their mercenaries deal the majority of their damage.
This unique setup makes Paladin build a perfect match for the new mercenaries added to this Gauntlet event, and there are many ways to enhance them. This includes Infinite Power Warcries and Taunts, Increased Flask Effect and Flasks you used to apply to Linked Targets modifiers, and an enhanced Aura Effect when you have Linked Targets.
Now, Purity of Elements not only provides elemental ailment immunity for you and your mercenaries, but also provides a significant amount of additional resistances, giving you and your mercenaries greater flexibility in your gear.
But the most important part of this type of build is, of course, the mercenaries themselves. Finding the right mercenaries in Gauntlet, with the right skills and support links, is no small feat.
However, much of the damage dealt by the mercenaries comes from Paladin’s support abilities. First and foremost is Flame Link, which provides flat fire damage and bonus flat fire damage based on your maximum life. And this build has a significant increase in maximum life.
But perhaps even more important is Pyroclast Mine of Sabotage, a setting from March of the Legion. Once you’ve laid the mine, it delivers absolutely amazing flat damage, making it perfect for boss fights.
On top of that, Paladin also provides a host of powerful defensive buffs to both himself and his mercenaries, all at 100% duration, including massive life regeneration from Enduring Cry and maximum resistance scaling from Ancestral Cry.
That’s it! We’ll likely see some really great builds perform well in boss fights over the next few days, but for now, these builds are worth using and have the potential to help you secure a spot on the final leaderboard!
While the full release of Path of Exile 2 is still a way off, a new League patch is on the way during Early Access.
Yes, the developers previously promised that Path of Exile 2, like the original game, would release major updates approximately every four months. While patch 0.3.0 is a bit late, it’s finally confirmed for its August 29th release.
It’s less than a month until the patch goes live, but as usual, the developers are remaining tight-lipped. We’ll likely only see the details during the livestream a week before the new League release.
However, there’s still some news; they’re always good at keeping players excited. Through developer interviews and related posts, we’ve been able to uncover some of the new features in the upcoming 0.3.0 patch, from new Acts to boss battles and a brand new trading system. Let’s take a closer look!
Like the previous major update, POE 2 0.2.0, patch 0.3.0 introduces a brand new league. This means a completely reworked economy, featuring new characters, new Stash Tabs, and a dedicated league mechanic.
Once the new league launches, your current character will be transferred to Standard League, where you’ll start from scratch, just like in most action RPGs.
This rework also means a completely new economy. So, if you’re an early trader or flipper, with keen market observation and intuition, you have a good chance of earning a significant amount of POE 2 currency from trading items in your first few days and successfully conquering the market.
Additionally, in this 0.3.0 update, we’ll focus on improving inefficient skill gems and addressing difficulty scaling issues.
This update aims to increase the utility of weaker skill gems so they can better adapt to the endgame and hopefully improve the overall gaming experience.
Regarding difficulty adjustments, especially in the late game, the developers hinted that they may tweak monster health, damage, or other factors to improve the gameplay experience and reduce player frustration.
These changes have brought many nearly forgotten skill gems back to life in the endgame. I’d love to know which skill gems you’d like to see buffed and why.
From what we know so far, there’s a lot going on in this patch. While the official patch notes are expected a week before the game’s release, here’s what we’ve learned from developer interviews.
First and foremost, all signs point to a new Campaign Act, replacing Act 1 Cruel. This will take place on the island of Karui, a tribe mentioned in Path of Exile, with rich laws and potentially expanding the Karui mythology.
While unconfirmed, developers have hinted, particularly in Kamil’s recent interviews, that a new tribal-themed class will be added, and Druid is clearly one of them, perfectly fitting the game’s setting and musical style.
As with all Leagues, patch 0.3.0 will introduce a new core mechanic. This League will probably feature some tribal-themed content, such as combat trials, ancestral challenges, or themed boss mechanics tied to the Karui lore.
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As we mentioned earlier, the boss fights in patch 0.3.0 will be tribal-style, directly from official sources.
In a recent interview with POE 2 Music Director Kamil Orman-Janowski, he revealed the word “tribal.” This word alone hints at the style, tone, and atmosphere of the upcoming boss fights.
Imagine we could see new Leagues centered around ancestral spirits, primal encounters, and perhaps even new multi-stage encounters with responsive music and mechanics.
Kamil also confirmed that the upcoming patch will include more music, so expect new themes and ambient music, especially related to these new encounters.
Kamil’s enthusiasm for the 0.3.0 music and boss themes suggests this update will feature a lot of Karui vibes. The end-of-act boss fights are always so well done, and I can’t wait to see what they create to spice up our next League upgrade.
Finally, this update will also see a rework of Path of Exile 2’s item system. While the developers are being coy about the specifics, based on past League updates and developer goals, we can expect the following.
Patch 0.3.0 will probably add new unique items and crafting features, which are almost a staple of every major update. These could come in the form of League-specific rewards or new systems tailored to the tribal faction, or more specifically, Druid’s primal abilities.
Don’t forget, Path of Exile 2’s League mechanics are likely to see some improvements, all of which will be present in the 0.3.0 update.
There’s also news about a new trading system. While there’s no guarantee it’ll be implemented in patch 0.3.0, the developers have confirmed that improvements to the trading system are underway and are on their roadmap. By the end of the year, the trading interface is expected to be smoother, and even some Auction House functionality may be implemented.
Patch 0.2.0 brought a UI upgrade and new inventory tabs, so we expect 0.3.0 to continue this trend. They’re constantly working on polishing and fixing bugs, so get ready for a smoother experience in the new Leagues.
In short, update 0.3.0 is coming on August 29th, and you can expect new campaign content, clan-themed boss battles, new classes, system upgrades, and, of course, a brand new League to explore.
So, what does all this mean for you? Whether you’re a casual or hardcore player, the more mature 0.3.0 Leagues seem like the perfect time to join the game. New acts mean a better leveling experience, more quest options, and a new story to delve into; changes to skill gems mean more builds to try; and the trading system upgrades may finally fix one of the game’s biggest pain points.
That’s all we know about the changes coming to POE 2 0.3.0. We’ll also share the full patch notes once the patch is officially released, so stay tuned!
Have you found your best build yet? If not, don’t worry, we are here to provide you with the answer!
Here, we will share the 8 best Area of Effect (AoE) builds in Path of Exile 3.26 and briefly describe their key mechanisms and core equipment. You can choose the best build according to your play style and play style, shuttle through the battlefield full of explosions and loot, and completely control the map.
First, let’s introduce the first build, Lightning Arrow Deadeye. This is a high-speed bow setup designed to achieve excellent map clearing capabilities through efficient projectile-based AOE.
It focuses on scaling flat elemental damage through Lightning Arrow and Artillery Ballista, and gets better results by clearing enemy groups with penetrating and returning projectiles.
Key offensive attributes of this build include added elemental damage, attack speed, projectile modifiers, frenzy charges, and even critical strike scaling.
Early on, you’ll want to take advantage of Precise Technique to boost damage, then switch to a Critical Focus setup once you get a powerful Spine Bow.
Then defensively, this build will stack evasion, 100% spell suppression, and Elemental Ailment Avoidance through Ancestral Vision, while also being bolstered by Grace, Blind, Life Leech, and Life on Hit Recovery. Projectile speed plays a key role in clearing speed, allowing off-screen kills and boosting damage through Bow Mastery.
More importantly, we can minimize mana consumption by using Eldritch mods, unique rings, and Inspiration Support.
While this build has super high mapping speed and is extremely efficient at clearing maps, it has limited potential in boss fights and is less survivable for hardcore players.
Therefore, it’s best suited for new players who focus on clearing speed and don’t have a higher PoE currency budget. Still, this build offers flexible gear selection, allowing you to gradually upgrade to high-end bows and jewelry as you progress through the game.
Then there’s Explosive Arrow Ballista, a hybrid of ranged traps and minions that excels at map clearing and has a powerful mid-air explosion. It primarily casts stationary turrets through Ballista skill, firing Explosive Arrows for massive AOE damage.
Offensively, this build can stack fire damage, projectile damage, and even critical hits. Defensively, it focuses on evasion, life, and damage reduction through flasks and jewels.
This build is perfect for players who are looking for a unique turret playstyle with extremely high clearing speed and good survivability. Strategic placement of Ballista and Traps will reward players for careful map navigation and situational awareness, giving it an added tactical layer beyond simple skill attacks.
Next up is Poisonous Concoction Pathfinder Build, which focuses on sustained poison damage through Concoction skill and has extremely strong tanking capabilities.
Concoction skill fires a projectile that applies a deadly poison over time, and it makes full use of Pathfinder Ascendancy to give it a longer skill cast time, which allows it to apply damage and survivability buffs over time.
Offensively, it is able to stack multiple chaos damage, poison buffs, and get critical hits supported by strong projectile speed and multi-flask effects.
Defensively, this build relies on evasion, energy shields, and increased life regeneration. Early upgrades will use similar poison-based attacks, and then transition to high DPS poison buffs in the mid-game.
This build is low-cost, easy to equip, and provides a solid clearing speed and considerable boss damage. It’s ideal for players who want a smooth mapping and strong persistence experience with poison mechanics while enjoying the utility and survivability of flasks.
Plus, it has a host of easy-to-learn unique skills and low-priced equipment, making it particularly attractive for players looking for an efficient and economical league start.
Next on the list is Poison SRS Necromancer build, which centers around summoning Spirits to deal continuous poison damage. Necromancer Ascendancy will maximize the damage and survivability of minions, increasing poison effects and clearing speed.
Offensively, this build combines the minions’ attacks with powerful poison damage buffs, making full use of critical strikes and chaos damage nodes. Defensively, the advantage of this build is that minions can act as the front line, while players can use energy shields and life regeneration to stay alive.
This build is perfect for players who want to become minion masters and is also suitable for low difficulty games and Solo Self-Found (SSF) with its strong poison mechanics and excellent map efficiency.
Its main advantage is the ability to quickly clear the enemy team without direct engagement, providing a safer way to play, especially for players who are not familiar with poison or minion mechanics.
Next up is Ice Shot of Penetration Miner Deadeye, which focuses on fast clearing and bursting cold damage around Ice Shot combined with Miners. Deadeye Ascendancy can greatly increase projectile damage and accuracy.
Offensively, it combines a lot of cold damage scaling, new projectiles, and critical strikes with Mines deployment to achieve safe ranged play. Defensively, this build has good survivability with a lot of evasion, dodge, and life leech.
This build is ideal for players who like safe ranged tactical play and pursue fast clearing. The dual gameplay of direct shooting and mines allows you to maintain a flexible engagement distance, allowing it to adapt to various map layouts and boss mechanisms.
Then, we have to mention the build that focuses on melee bleed damage and has strong survivability, Bleed Gladiator.
Gladiator Ascendancy can enhance bleed effects, life recovery and armor, and can use fast attacks and bleed stacking to tear through enemies at super fast speeds.
On the offensive side, it focuses on physical damage, attack speed and bleed bonuses, while using buffs such as Fortify to improve defense. On the defensive side, it focuses on high life, armor and block chance, as well as bleed immune gear.
This build is best suited for players who like melee combat, which can provide good boss damage and strong map survivability, especially for players who like powerful defense and bleed mechanisms. It is definitely worth a try.
And it can also work perfectly with many unique weapons to increase the probability and effect of bleeding, making it flexible to adapt to various game styles, including solo or team games.
Next, move on to Volcanic Fissure of Snaking Berserker, a melee slam build with ranged attack capabilities and extremely fast clearing speed.
This build focuses on scaling damage with multiple Volcanic Fissures per cast, Autoexertion & Warcries to enhance attack speed and damage burst. Finally, it further amplifies the duration of the burst damage with Prismatic Tincture.
Note that your cursor control is key. You need to place it outside of the boss to maximize Volcanic Fissure AOE damage.
For Berserker Ascendancy, you should focus on Warbringer, then Rite of Ruin, and Aspect of Carnage. These provide strong synergy with Warcries, high damage, and movement speed.
On the defensive side, it mainly counteracts the life decay of Berserker through Endurance charges, Fortify/Debilitate, Spell Suppression, Life Leech, and Glorious Vanity.
Overall, this build has a lightning-fast map clearing speed and strong coverage, which is not only durable but also easy to use. More importantly, the mechanics of this build will reward precise positioning and timing, making it more attractive to players who like active play styles, while also providing room for trying different Warcries and Flask setups.
Finally, we come to Vortex of Projection Archmage Hierophant, which can use Vortex skill to cause continuous freezing damage. And Hierophant Ascendancy can provide strong mana and energy shield, allowing it to cast spells continuously.
On the offensive side, it can improve summon damage, skill damage, and critical strike. On the defensive side, it benefits from the high energy shield, mana regeneration, and Ascendancy buffs.
This build focuses on skill damage and survivability in the early game, and then transitions to high energy shields, excellent clearing speed and good boss damage.
Overall, it is more suitable for players who want to have a strong Archmage, continuous AOE and strong defense. And because of the continuous continuous damage bonus effect, it performs well in boss battles and can even clear a large number of enemies effortlessly. This makes it one of the favorite builds for casters who focus on survivability.
Here are the 8 most popular AoE builds in PoE 3.26 at present. These builds can maximize the efficiency of players clearing monster groups on the map, allowing you to easily kill enemies and bosses!
We all know that Kingsmarch has entered the core game in Path Of Exile 3.26, and we can assist in the maintenance of Kingsmarch by providing workers with gold and resources for trade, even though town building is long gone.
But it doesn't matter, because the biggest role of Kingsmarch is its passive farming, and if you know how to set it up correctly, you have the opportunity to earn a lot of POE Divine Orbs, Scarabs, Tattoos and other currencies, so it is definitely a good way to increase your wealth.
However, after entering POE 3.26, some aspects of Kingsmarch have changed, so we want to share with you some of the best settings I know so far and help you optimize your farming and earn more Divines more easily!
Now, let’s quickly discuss what has changed in Kingsmarch from POE 3.25 to 3.26.
In terms of efficiency, I think most mechanics are less efficient now because the inherent levels of the mechanics have changed. Farming lost its adjacent bonus, and workers can only go up to level 5 instead of level 10, which means we need to spend more time working and spend more gold to complete tasks.
Overall, in terms of balance, I don’t think all mechanics are worth trying, because some mechanics will consume a lot of resources for no reason.
Next, we will focus on Recruitment mechanic in PoE 3.26. You can talk to Raulf in the town, who is responsible for hiring and managing workers who perform various tasks in the town.
If you plan to invest in the long term, you should always choose the 20,000 gold option because you have a higher chance of getting a level 5 worker. Even if you are just starting out, I strongly recommend the 20,000 gold option. Unless you just started the map and don’t have more gold, this option can help you recruit the best workers possible.
When you are just starting out and don’t have much gold, you should prioritize recruiting level 5 farmers as soon as possible. Peasants provide crops, which can be considered passive currency, since you will be shipping them out later. So, try to get all your peasants to the highest level possible.
Obviously, you will also need to recruit a lot of other level 5 workers at the same time as you recruit peasants. But in terms of priority, I think it is also very important to recruit level 5 shipping workers for some large-scale transports later, as they will reduce the risk of shipping goods.
Although you don’t need more level 5 workers at the beginning, it is best to reserve some in advance because you may lose them when you transport later.
Other workers are equally important, such as Smelter, Miner and Disenchanter, which are indispensable helpers in your process of collecting resources and completing transactions. Unless you have some plans to test the income you can earn, I strongly recommend that you only keep peasants working all the time and let miners and all other workers rest.
Don’t worry, you can recruit them at any time and have them ready to work, but if they are not working, you don’t need to pay them any wages. So, if you need to, feel free to recruit all workers below level 5.
For our current farming setup, we prefer a 2-2-1-1 layout, which is two corn plots, two wheat plots, one flex plot, and one Blue Zanthimum plot.
We want to prioritize corn and wheat because they are the easiest crops to grow and are the high-quality crops needed to complete 17 million hauls. When you haul 17 million crops, the best haul rewards level off, and rare drops like Mirror Shards and Divine Orbs are easier to get.
Then, you need to put all the high-quality workers in the first four plots. It doesn’t really matter for the first four plots because we no longer have adjacent rewards. The use of flex plots depends on your demand for corn and wheat, and you can use them to balance production and inventory.
For example, if you are running out of corn, you can plant corn in the flex plot so that you have enough corn to catch up with wheat production. But you can also swap in other crops, like Blue Zanthimum for crafting recipes and trading Divine Orbs, or Pumpkin and Orgourd to fill quotas.
However, it is not recommended to spend more time filling quotas, because I don’t think it is worth it. So, in my opinion, you only need to focus on your three main crops: corn, wheat, and Blue Zanthimum.
In terms of value, these will be the most profitable mechanisms for you to farm to earn currency in Kingsmarch. So make sure to prioritize farming them.
For shipping options, there are actually many options, but we try to reach the 17 million shipping volume cap to maximize profits.
We can send the ship to Riben Fell, which is one of the key locations where players can ship supplies in exchange for precious rewards. However, it doesn’t really matter which port the ship is sent to, because we are shipping crops first. The most important thing here is that you make sure that there is no risk in sending the ship out, which means you need to use a level 5 shipping worker.
The return of the ship takes about 46 minutes, and the expected return from this cargo trade is 7-10 Divine Orbs, plus 1-3 Mirror Shards. (This is almost the same level of return as the 50 million shipment, but with much less Divines.)
The next shipment is 10k Blue Zanthimum to Kalguur Port, which can bring you a lot of Divines. To reduce the risk of shipping, you need to prepare at least one level 4 shipping worker and two level 5 workers. The expected result is 60-70 Divines per trip.
All in all, this is a very interesting league mechanic, and if you are actively playing POE 3.26 and preparing for the endgame, then definitely don’t ignore Kingsmarch, which is probably one of the best ways for casual players to get Mirror Shards and Divines. Good luck with the delivery!