Heavy BeltRequires Level 44+(25-35) to Strength+(30-50) to Dexterity
+(15-25)% to Fire Resistance
+(15-25)% to Cold Resistance
Magic Utility Flasks cannot be Used
Leftmost 4 Magic Utility Flasks constantly apply their Flask Effects to you
Magic Utility Flask Effects cannot be removedRivers of power course through your veins.
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
Chain BeltRequires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while PhasingA single step forward
Snap free from the prison
Reborn into freedom eternal
Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body.
Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge RateAt knifepoint, a moment's hesitation means death.
Heavy BeltRequires Level 20+(25-35) to Strength(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are IntimidatedIn battle, virtue matters not.
Only victory.
Heavy BeltRequires Level 30+(25-35) to Strength5% increased Quantity of Items found
+(20-40)% to Cold Resistance
1% increased Rarity of Items found per 15 Rampage Kills
RampageYou were always there, by my side,
whether we sat or played.
Our friendship was a joyful ride,
I wish you could have stayed.
Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Cold Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Lightning Resistance
0.6% of Cold Damage Leeched as Life
(20-30)% chance to Freeze during any Flask Effect"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
Heavy BeltRequires Level 52+(25-35) to Strength+(70-85) to maximum Life
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Ignites you inflict with Attacks deal Damage 35% faster
Deal no Physical DamageWith her cold resolve
And burning sacrifice
The Eternal twins arose.
Rustic SashRequires Level 18(12-24)% increased Global Physical Damage+(20-30)% to Cold Resistance
20% increased Projectile Damage
30% reduced Flask Charges gained
60% increased Flask Effect Duration
Deals 50 Chaos Damage per second to nearby EnemiesAfter the Great Fire, the land lay barren
and our forefathers grew weak.
Mother Gull took pity on them
and gave them grain and water.
Rustic SashRequires Level 11(12-24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks
+(20-40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
50% increased Flask Charges gained during any Flask Effect
50% increased Mana Regeneration Rate during any Flask EffectOur forefathers danced and drank and ate their fill
and did not honour the First Ones for their gifts.
So the First Ones filled the sky with fire.
Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Fire Damage
+(300-350) to Armour
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Fire Damage Leeched as Life
(20-30)% chance to Ignite during any Flask Effect"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
Leather BeltRequires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
Regenerate (200-350) Life per second
Regenerate (8-10) Mana per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attack Hits
40% increased Armour while not Ignited, Frozen or Shocked"She begged the Earth to spare her Son;
Out of love the Earth agreed.
To the other Elements she did not speak
And out of spite They plotted."
- Berek and the Untamed
Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Lightning Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
0.6% of Lightning Damage Leeched as Life
(20-30)% chance to Shock during any Flask Effect"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
Chain BeltRequires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked"Our genius will pave the way forward.
May all who are worthy be improved!"
- Inquisitor Maligaro
Heavy BeltRequires Level 8+(25-35) to Strength+25 to Strength
Adds 10 to 20 Physical Damage to Attacks
10% increased maximum Life
+(10-20)% to Cold Resistance
25% increased Flask Life Recovery rateKaom's strength was rivaled only by
the great Meginord of the north.
Cloth BeltRequires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attack HitsA large enough debt turns even a friend
into an enemy, and the Perandus family
had more debtors than anyone.
Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
+(20-40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
Melee Hits which Stun Fortify
You have Onslaught while Fortified"Some blows must be evaded. Some blows must be endured.
The trick is to tell them apart."
- Daresso, the Sword King
Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Global Physical Damage
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Physical Damage Leeched as Life
25% reduced Enemy Stun Threshold during any Flask Effect"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks
Adds (10-12) to (24-28) Cold Damage to Attacks
Adds 1 to (60-68) Lightning Damage to Attacks
+(6-15)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask EffectNothing is as vivid as the rage of battle
Studded BeltRequires Level 32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength
(30-40)% more Maximum Physical Attack Damage
(40-30)% less Minimum Physical Attack Damage
Adds 1 to (15-20) Physical Damage to Attacks
+(80-100) to maximum Life
Gain 50 Life when you Stun an EnemyAll creatures have the potential for greatness or unequivocal failure.
Cloth BeltRequires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Immortal AmbitionVaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life.
Cloth BeltRequires Level 16(15-25)% increased Stun and Block RecoverySkills which Throw Traps throw up to 2 additional Traps
Thrown Traps land in an area around targeted location
Traps cannot be triggered by Enemies
+(20-30)% to Fire Resistance
(50-75)% reduced Trap Duration
25% increased Light RadiusThe sun's fury, trapped
in pillars of blazing light,
Explodes from its cage.
Studded BeltRequires Level 16(20-30)% increased Stun Duration on Enemies+(40-50) to Strength
+(20-25)% to all Elemental Resistances
50% increased Flask Charges gained
10% chance to deal Double Damage while you have at least 200 Strength
5% chance to deal Triple Damage while you have at least 400 StrengthFew men cast a longer shadow
than the Great Meginord of the North.
Rustic SashRequires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life
+(30-40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask Effect Duration
30% reduced Flask Charges gained during any Flask Effect
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed during any Flask EffectBut the grain grew twisted and the water turned dark
and those who partook of Mother Gull's gift
birthed monsters that fed
on the flesh of one another.
Leather BeltRequires Level 41+(25-40) to maximum Life+(20-30) to Strength
+(20-30) to Intelligence
+(20-30)% to Cold Resistance
2% of Physical Attack Damage Leeched as Life
2% of Physical Attack Damage Leeched as Mana
(500-1000)% increased total Recovery per second from Life Leech
(500-1000)% increased total Recovery per second from Mana LeechThey say a lifetime of wisdom is carried
in every skin the great beasts shed.
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Path Of Exile 3.27 Cold DoT Elementalist | Casual-Friendly, Versatile, And Easy Endgame Build
Path of Exile 3.27 has been out for over a month, and major content updates have ceased. Most players have likely switched to PoE 2, and those still playing PoE 1 are likely casual players.
Therefore, Cold DoT Elementalist build recommended today is perfect for casual players. It requires minimal investment, involves few actions, and is incredibly versatile.

Cold DoT Elementalist Advantages And Disadvantages
Cold DoT Elementalist is a very versatile build, with no weaknesses in farming or boss battles. This build primarily relies on DoT damage, so even if the weapon's damage is low, the impact is minimal.
This build can apply slowing and other negative effects to monsters, and although its health is relatively low, you can compensate by stacking energy shields, making it actually quite tanky. Additionally, this build can generate pulses periodically, enabling automatic farming.
However, as a DoT build, DoT damage has a cap, so even if you invest heavily in PoE Currency to acquire top-tier gear, your burst damage won't surpass that of burst builds. When facing bosses, you need to cast spells to stack DoTs, and fights against bosses with high Cold resistance can be lengthy.
Core Gameplay
This build's damage doesn't come from any single skill, but rather from multiple layers of Cold Damage over Time and large-area Chill crowd control. You simply need to keep moving, and mobs will die around you.
Therefore, your damage primarily comes from these skills:
- Creeping Frost
- Vortex
- Vaal Cold Snap
Once the ice field is established, players hardly need to cast spells frequently; simply keep moving, and monsters will be slowed, frozen, and naturally fall under the CTD damage. The key to achieving this is Vaal Cold Snap, which inflicts Cold DoTs and Chills on enemies within a certain area.
Building upon this, since enemies are almost constantly chilled or severely slowed, and DoT skills can be applied from a distance, you rarely need to engage in close-range combat. This means that even if your armor and elemental resistances aren't at their maximum, you can achieve high safety through control, distance, and timing.
However, when facing elite monsters or bosses, relying solely on Vaal Cold Snap is insufficient. You need to actively apply curses like Frostbite and sequentially apply Vortex, Creeping Frost, and Cold Snap to keep the target constantly in multiple frost zones. You need to amplify existing damage over time, not change your damage output.
Cold DoT Elementalist Gear
This build is playable regardless of your currency investment, and approximately 20 POE Divine Orbs are needed to make it run smoothly.
This build doesn't rely on specific gear, so you need to understand which affixes you need. Once you understand your damage and defense sources, you can then apply affixes to your gear yourself.
Weapons
- Recommended: Tulborn (Foulborn Version with +4 Cold Spell Skills)
For weapons, focus on the affixes Cold Damage over Time Multiplier and +Cold Skill Gems. The weapon type itself is irrelevant; as long as it contains these affixes, it's usable for a long time until you find something better.
Armor
- Recommended: Daresso's Courage, Rime Gaze
You don't need to deliberately stack resistances. What you need is health or energy shields to provide stable support for sustained combat and map movement. If your support gems require you to maintain low health, then stack more energy shields.
Resistances, status ailment immunity, and movement speed take priority over armor or evasion stats. Since enemies are often in a chilled state, you rarely suffer concentrated melee attacks, so gear should prioritize increasing survivability rather than tanking enemy damage.
Jewelry
- Recommended: Ashes of the Stars, The Hungry Loop, Triumvirate Authority.
For necklaces, rings, and belts, their primary function is to supplement resistances, provide attribute requirements, and further enhance Cold DoTs. If they can further increase DoT damage or skill level, it will significantly enhance overall output, but these are not necessary conditions for building a full set.
Cold DoT Elementalist Skills
- Chest Armor: Creeping Frost, Cruelty, Hypothermia, Swift Affliction, Elemental Focus, Controlled Destruction
- Helmet: Vortex, Cruelty, Controlled Destruction, Bonechill
- Gloves: Arctic Armour, Tempest Shield, Summon Stone Golem of Hordes, Malevolence
- Boots: Summon Lightning Golem, Summon Flame Golem, Summon Stone Golem, Summon Chaos Golem
- Ring 1: Animate Guardian, Elemental Weakness
- Ring 2: Vaal Cold Snap
- Main Hand Weapon: Shield Charge, Vaal Righteous Fire, Frostbite
- Off-Hand Weapon: Vitality, Arrogance, Flesh and Stone
Your DoT output primarily consists of Creeping Frost, Cold Snap, and Vortex. Creeping Frost creates a frozen path, while Cold Snap rapidly generates a Cold DoT area around you. Vortex unleashes a burst of energy, primarily used when enemies approach.
These three skills are sufficient for clearing maps and farming bosses. Other skills are mainly for triggering passive skill buffs, further enhancing your DoT.
Skills like Golem and Animate Guardian aren't direct sources of damage; they provide damage reduction, auras, or additional debuffs, making Frost DoTs last longer and have more consistent coverage. Especially in long boss fights, the indirect benefits of this type of gear are often more significant than simply stacking damage.
Passive Skill Tree Keystones
- Pain Attunement: Increases spell damage at low life.
- Hex Master: Reduces Curses damage, but grants unlimited damage over time.
- Eternal Youth: Reduces life regeneration efficiency and leech, allowing life to regenerate like an Eternal Youth.
- Zealot's Oath: Life regeneration effect can be applied to ES.
Masteries
- Cold Mastery (2)
- Elemental Mastery (1)
- Energy Shield Mastery (1)
- Damage Over Time Mastery (1)
- Reservation Mastery (1)
- Minion Offence Mastery (1)
Cold DoT Elementalist is very easy to play and can satisfy almost all endgame content. The process of clearing out mobs is also very smooth. You can try to optimize this build yourself.
Will Path Of Exile 3.27 Foulborn Uniques Be Added To The Core Game? | Most Powerful Items, Builds & League Meta Impact
Before the full release of PoE 3.27 Keepers of the Flame content, many players anticipated significant balance changes due to comments made by the game director in a previous patch Q&A session. However, the official patch notes were disappointing in terms of balance adjustments.
Unexpectedly, the biggest impact of PoE 3.27's meta gameplay wasn't on balance changes, but rather on the addition of hundreds of Foulborn unique items. Now that the official focus is primarily on POE 2, there shouldn't be any new Foulborn unique items in this league. So, will Foulborn unique items be integrated into the core gameplay?

What Are Foulborn Unique Items?
Foulborn unique items are not new unique items, and they are unique items that already existed in the game, whose one or more affixes have been replaced by Foulborn affix.
Because Foulborn affixes are generally stronger than regular affixes, these Foulborn Unique items become unique and powerful enough in many situations to form an entire build idea around them.
The Red Drea (Foulborn)
Foulborn unique items were used in many builds in Patch 3.27. The Red Drea (Foulborn) was the most frequently used Foulborn unique item in both softcore and hardcore trade leagues in patch 3.27. In softcore, 8% of level 95-100 characters used it, while in hardcore, this figure rose to 11%.
Its most common Foulborn variant replaces its Endurance Charge chance affix with Fire Resistance or All Elemental Resistances talent allocated nodes based on Jewel range, providing an increase in maximum life. This provides a much-needed boost to life-based builds, allowing them to compete with the energy shield configuration.
The Red Drea (Foulborn) is used by approximately 40% of Chieftains, 17% of Juggernauts, and 20% of Gladiators, with Elementalists also making significant use of it.
The effectiveness of a Jewel is closely related to its position in the jewel socket on the Passive Skill Tree. The classes with 3 jewel sockets have particularly strong effects.
The sockets outside Marauder's starting point have the greatest potential. By using Tattoos to replace Strength path talent points with "+6% Fire Resistance" nodes, and combining them with The Red Drea (Foulborn), each small node provides an additional 4% maximum life increase. This allows for a total of approximately 55% additional maximum life increase using this unique item.
Templar slots outside the starting point offer slightly less potential, providing approximately a 30% increase to maximum life. Ranger slots south of the starting point offer around a 20% increase to maximum life.
This allows life builds in this area to either become more durable due to the significant increase in life or save talent points invested in damage, thus better tackling endgame content.
Hand Of Thought And Motion (Foulborn)
Foulborn unique items even impacted the PoE 3.27 meta. Hand of Thought and Motion (Foulborn) boasts a powerful affix that increases accuracy rating by 5% for every 25 points of Intelligence.
It fundamentally solves the scaling accuracy problem inherent in past accuracy-stacking builds. Previously, these builds heavily relied on Precursor's Emblem Rings, but the improvements they provided were limited and had limitations.
Now, Hand of Thought and Motion (Foulborn) allows you to scale accuracy simply by stacking Intelligence. This is incredibly powerful because Intelligence stacking has been strong in recent leagues, and it also provides a significant amount of energy shield.
Combined with Shaper's Touch Crusader Gloves' boost to energy shield and accuracy, Stormrider Boots' base Lightning damage, and Juggernaut's Undeniable Ascendancy node's massive attack speed, you can create an extremely powerful build, potentially the strongest build of the league. But if Foulborn items don't carry over to the next league, this strongest build will only be available in Patch 3.27.
Doedre's Scorn (Foulborn)
Foulborn affix of Doedre's Scorn indicates that the socketed gem is supported by a level 30 Impending Doom. This provides approximately 6000 to 9000 flat Chaos damage. Players can equip it at level 39.
A normal level 4 Impending Doom Support Gem only provides 175 to 263 flat Chaos damage at level 38. This means that at the corresponding level, Doedre's Scorn (Foulborn) version can deal approximately 34 times the damage.
It allows players to quickly complete campaigns and even one-shot campaign bosses. Its ingenious design lies in the fact that in the endgame, it is surpassed by the highly sought-after Forbidden Shako Helmet.
However, the latter is extremely rare or it requires a vast amount of valuable PoE Currency. So Doedre's Scorn (Foulborn) will give players the freedom of choice if it could be in core game. You can choose to use it from start to finish or simply as a fast leveling tool.
Other Noteworthy Foulborn Unique Items
Berek's Respite (Foulborn)
Berek's Respite provides a new way to obtain the explode affix for various builds, especially when combined with Elementalist's Ailments transformation, creating interesting explosion chains.
Esh's Mirror (Foulborn)
Provides a relatively easy way to obtain damage reflect immunity, used by approximately 2% of characters above level 95, primarily in Detonate Dead builds.
Kaom's Spirit (Foulborn)
Kaom's Spirit (Foulborn) is very useful for mana stacking builds, and even more so when you use two. It provides immunity to curses, a large number of attributes, mana regeneration, and a flat mana of up to 200.
Will Foulborn Unique Items Be In The Core Game?
Foulborn Unique items will probably be added to the core game in some form. This is because Breach rework is almost certainly going to be included in core content and won't just appear in this league, and this mechanic requires unique rewards.
The hundreds of newly added Foulborn Uniques items have enormous potential, much like Replica Uniques. Many of them may remain dormant across multiple leagues, but should specific balance changes occur elsewhere, one or two of them could become key to a meta, enabling new builds.
Even if some of Foulborn items clearly require balance tweaks, they provide players with more options and more playable toys, which is a good thing in Path of Exile.
Path Of Exile 3.27 Death's Oath Occultist Build | Best Setup For Mapping And Farming
As the saying goes, everyone has their specialty, and this applies to Path of Exile as well: different classes specialize in different powers and weapons, and the main functions of available builds also differ.
Unlike the classes, whose basic attributes are fixed, the builds themselves, as craftable creations, are entirely up to you. Whether dealing with bosses, developing new dungeons, or farming PoE currency, each build's fate is sealed when it's crafted.
Of course, with the updates to various mechanics in 3.27 league, your strategy for crafting builds should also be adjusted. To save you time, this guide will directly introduce how to craft Death's Oath Occultist Build, suitable for farming resources.

Death's Oath Occultist Build Overview
In fact, this isn't a completely new build originating from Keepers league; it appeared in earlier leagues, but 3.27 gave it another chance to showcase its power.
As the name suggests, this build revolves around Witch Ascendancy class Occultist and the unique Astral Plate of Death's Oath.
The Occultist specializes in cold, chaos damage, and curses. And Death's Oath, when equipped, grants Death Aura effect. This effect deals continuous chaos damage to enemies within a certain range and inflicts chaos damage on yourself when you kill an enemy.
As a key element of the build, Death's Oath's advantage lies in its easy availability at the start of the season, allowing you to farm currency or XP early on through its effective health, damage reduction, and wide-area explosion.
However, as the league progresses, this build becomes less effective due to its relatively low single-target damage, requiring you to adjust your build strategy.
How To Craft This Build?
Before you can unlock Occultist class for crafting this build, we recommend using Chaosslinger build as a transition, which also focuses on chaos damage output, to complete early battles, accumulate resources, and level up.
This transitional build is centered around Spellslinger, combined with other chaos damage-dealing skills to quickly farm XP. Of course, if you have a more suitable Occultist leveling build, you can play at your own pace.
Next, use your earned currency to exchange for some basic gear, such as shields or rings that increase damage, but more importantly, obtain at least two Voidstones.
Socketing these items into Atlas of Worlds will enhance the base map's tier, up to Tier 16. This will give you a chance to obtain more and rarer loot when clearing the map later. The available Voidstone types and their corresponding enemies are:
- Ceremonial Voidstone - Drops from The Maven
- Decayed Voidstone - Drops from Uber Elder
- Grasping Voidstone - Drops from The Eater of Worlds
- Omniscient Voidstone - Drops from The Searing Exarch
Next, use these buffs to wreak havoc within your capabilities! Continue until you've earned enough Divine Orbs. Then, try to acquire Cluster jewels to expand your talent tree and activate more passive nodes.
Based on this, combined with your existing Death's Oath and Occultist, the basic build and the resources to further optimize it are complete.
Recommended Gear
When crafting this build, aside from Death's Oath as chest armor, most gear choices are not fixed. Just ensure the rarity is at least rare and meets your attribute requirements. However, for the helmet and amulet, we recommend the following:
Helmet - Heretic's Veil:
- Adds +2 to the level of socketed cursed gems.
- Socketed gems gain a level 22 Blasphemy bonus.
- Socketed cursed gem retention efficiency increased by 30%, dodge and energy shield increased by 90-110%, and maximum energy shield value increased by 40-50.
Amulet - Impresence (Chaos):
- All attributes are increased.
- Damage over time increased by 30-40%.
- Adds extra chaos damage.
- Maximum health increased by 50-70.
- Chaos resistance increased by 17-23%.
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How To Obtain Enough Divine Orbs?
There are many ways to obtain this currency, but we recommend Heist and Delirium. Heist's advantage lies in its optimization in 3.27 league; rogues' skills will upgrade along with their chosen jobs, accelerating your reward farming.
Since the enemies in Heist are not dangerous, you can easily complete it even in the early stages of the season when your character's damage output is insufficient. If you want to improve efficiency, you can equip items that increase movement speed.
To maximize your Delirium currency earnings in League 3.27, you need to add Delirium orbs to the relevant maps to increase the level of Delirium enemies encountered and the final reward. Currently available orbs include:
- Abyssal Delirium Orb
- Armoursmith's Delirium Orb
- Blacksmith's Delirium Orb
- Blighted Delirium Orb
- Cartographer's Delirium Orb
- Diviner's Delirium Orb
- Fine Delirium Orb
- Foreboding Delirium Orb
- Fossilised Delirium Orb
- Fragmented Delirium Orb
- Jeweller's Delirium Orb
- Singular Delirium Orb
- Skittering Delirium Orb
- Thaumaturge's Delirium Orb
- Timeless Delirium Orb
- Whispering Delirium Orb
How Effective Is This Build In Combat?
If you're familiar with PoE player community, you'll know that Death's Oath Occultist Build is often considered a chaotic version of Righteous Fire build, which inevitably results in a very slow combat pace.
But don't worry, with the right gear selection, you can ultimately gain increased chaos damage and damage over time, and further enhance your build's defense by stacking chaos resistance.
More importantly, besides direct damage output, Occultist class allows you to curse enemies, slowing their movement speed and reducing their damage output, thus ensuring you survive longer to the end.
That concludes this introduction. Hopefully, it will help you delve deeper into 3.27 league!
About POE Items
Path of Exile Is Such An Attractive MMORPG Developed And Published By Grinding Gear Games.
POE Items Are Used To Represent Not Just a Character’s Equipment But a Variety Of Features Which Can Be Moved Around Between Locations Using The Mouse Cursor, Including The Inventory, Worn Items, Stashes And Others, As Well As On The Ground. However, Not All Items Can Be Moved To All Item Locations. Different Item Types Take a Different Amount Of Space In Grid Based Item Locations Such As Inventory And Stashes. Given Their Type, Items Can Have Attributes Such As Rarity, Quality, Item Affixes And Item Level.
Path of Exile Items Play An Important Role When Killing Monsters And Opening Chests To Interact With Townsfolk, Which Allow You To Protect Your Character And To Kill Stronger Bosses Better. Moreover, You Can Sell and Buy POE Items With Other Players In Exchange For POE Currency.
A Large Number Of POE Items Can Be Provided By POECurrency.com, Cheap But Safe, All Goods Are Well Done By Real Men, The Customers Can Safely Put Them In Backpack. If You Have Any Question About POE Items For Sale, Please Feel Free To Contact Us, Have a Joyful Trading.






