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We’re going to be talking a bit about the Doppelgänger Guise, which is a unique body armor in POE 3.21.
This unique item is Maven’s exclusive drop. It has about a 2% drop rate, so it’s quite rare. You’re going to need some good fortune to pick this one up if you’re playing SSF.
This body armor has a few special mods on it. It grants you a new skill called Unhinge. Then there’s a few mods here that have prerequisites that you need to meet.
The first mod is “40 to 60% more Critical Strike chance while insane,” and also “Enemies killed by your hits are destroyed while insane”. And then, we have the “30 to 40% less Physical and Chaos Damage taken while sane” and “Regenerate 10% of Life over one second when hit while sane.
The way this works is the skill that you get from this item, the Unhinged skill. It’s basically like a Toggle, which is an instant skill and has a five second cooldown. And as a baseline, while you’re wearing this body armor, you’re considered being sane and then you can use this skill to toggle the Unhinged skill and you become insane. And then, of course, you can use it again after that to go back to sane and so on and so forth.
The actual skill itself doesn’t provide any additional upsides or downsides. It’s basically just a toggle. So, you can choose which of these modifiers are active on you at any time.
The more Critical Strike chance and corpse denial are really strong mods, but the main use case for this body armor is going to be the defensive properties, the two While Sane Modifiers.
These are both really strong. The “30 to 40 percent less Physical and Chaos Damage taken” is just crazy. This applies to all Physical and Chaos Damage you take even damage over time. So, stuff like Bleeding, Corrupted Blood, Poison and so on is going to be massively reduced by just this one modifier. What I mean is 40% less is such a huge modifier when you think about it with crazy amounts of damage reduction.
And then is the “regenerate 10% of Life over one second when hit” mod. That one is an incredible source of recovery and it’s really useful, especially good for those builds that don’t really have very good recovery. As long as you’re occasionally getting hit or whenever you do get hit and take a bit of damage, you’re just going to recover it back up again with this regeneration mod. So, that’s really nice.
This item has really good synergy with both Forbidden Rite and Boneshatter where both of these skills actually deal damage to you while you use them.
That damage is considered being a hit. So, Forbidden Rite deals Chaos Damage to you and Boneshatter deals Physical Damage to you. And that self-damage is going to be mitigated by the less damage taken modifier. Because the damage was the hit, you’re going to be able to recover 10% of Life over one second every time you use those skills. That’s really great synergy there.
There are some unique items that have a similar effect to the Eye of Innocence amulet, which would take 100% Fire Damage to you whenever you ignite an enemy.
There’s the Scold’s Bridle helmet that will hit you for Physical Damage whenever you use a skill. The Heartbound Loop ring will also hit you for some Physical Damage whenever one of your minions dies. And the Storm Secret ring that will deal a hit of lightning damage to you whenever the Herald of Thunder strikes an enemy.
There’s a few others like this, too. But these could be used in combination with the Doppelgänger Guise to enable some really good recovery that doesn’t rely on actually being hit by an enemy.
Then, there’s the crazy synergy with Divine Flesh too where half of all the incoming Elemental Damage that you take is actually taken as Chaos Damage instead.
So, all of those big chunky elemental hits that are coming in and going to have their damage split in half and half will be taken as chaos. And then, that half is going to be mitigated by that massive less damage taken modifier, which is really strong.
But it’s not just hits. Because Divine Flesh also works for damage over time. That means all of those pesky elemental dots the ground effects in the Shaper and Maven boss, fights, for example, or ignites and things like that. All of that damage over time is going to be split, with half of it taken as chaos. And once again, that’s going to be largely reduced by that less chaos damage taken modifier.
Of course, if you’re using flesh, you can also make great use of the two new armor and Energy Shield Masteries. The “10% of physical damage taken as chaos damage that works from hits” is really strong to further mitigate that damage. And the “10% of armour applying to chaos damage once again for hits” is really strong as well if you’re stacking a bit of armor.
Both of those are great, but actually I think one of the best use cases for the Doppelgänger Guise is actually when you lack armor and your lack of physical damage reduction. And you’re just going to be able to use this body armor in combination with some additional physical damage reduction mods, like a shield mod or the reduction that you get from Endurance Charges.
This means that you may even be able to completely forego using Determination or anything like that. Because with this kind of setup, you’re going to be so strong against those really dangerous physical dots like Bleeding.
I actually remember a hardcore build. The Octavian played a while back and it was a self-cast Forbidden Rite Occultist that used this body armor to help mitigate the Forbidden Rite self-damage. But it also just didn’t use anything like Determination and it got by just fine without it thanks to the less damage taken mod on this unique.
And I’m really surprised at the relatively low popularity of the Doppelgänger Guise in this league. In Softcore Trade Crucible, only 0.3 of characters are using it and you could make the argument that players’ value defenses a little less than in hardcore.
But even when we look at Hardcore Trade Crucible, this is even lower, with just a 0.1 percent representation of characters using the Doppelgänger Guise.
I think in a lot of ways, the Doppelgänger Guise has some similarities with the new body armor and the new unique body armor in this patch, the Fourth Vow.
But the Fourth Vow is significantly more popular in both leagues, with two percent of players using it in Softcore Trade Crucible versus the 0.3% using the Doppelgänger Guise. And in HC Trade, the difference is far greater with six percent of players using the Fourth Vow compared to the 0.1 percent using the Doppelgänger Guise.
Overall, I really feel this unique body armor, the Doppelgänger Guise is very underrated right now, and it’s significantly easier to slot into a build than the Fourth Vow is as it doesn’t really need any kind of armor scaling to really benefit from it. You can just slot this in there and you’re going to have that massive less damage taken modifier on both physical and chaos. If you don’t have this item yet, I suggest you use your POE Currency to purchase one now.
And as I said earlier, that’s going to really help you out if you don’t have any other kind of additional way to mitigate Physical Damage. And a lot of builds do struggle with that. I mean, you do have a lot of builds where you’re either not running Determination or you are running Determination.
But you don’t have very much armor scaling, so your armor is not very effective and this less damage taken modifier is really going to help you out and it’s going to cut a massive chunk off of that damage taken as physical. So, I am unsure as to why this is not used very much.
Finally, I want to talk about a digression. Path of Exile’s serious rival, Diablo 4, is about to be released. If you also want to dominate Diablo 4, then you’d better buy Diablo 4 Gold as you did before playing each new POE expansion.
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View MoreAfter you have worked hard to complete all the campaign content provided by Path of Exile 3.26 Secrets of the Atlas, you will enter the real challenge - endgame content, where there are more difficult combat and farming tasks.
This means that you can no longer use the leveling builds that allows you to upgrade quickly before, and your original farming strategy also needs to change. For example, you will no longer rely on the modifiers on gear or Waystones to farm high-quality currency and loot, but use some activatable Atlas passive skill nodes.
In addition, make reasonable use of the new mechanisms or new content provided by the current new Secrets of the Atlas league to make the map you are running more profitable, and to farm some unimportant items in exchange for more currency rewards, etc.
In order to allow more players to make more money in POE 3.26, this guide will specifically introduce the three most popular methods of efficient currency farming by many players, as well as the precautions that need to be paid attention to. Without further ado, let’s start the road to becoming a tycoon!
After you enter Act 6 provided by POE 3.26, you unlock the opportunity to encounter Expedition in the early maps. This is one of the best ways to farm POE currency, as there are many treasure chests waiting for players to open, each containing a very considerable amount of currency.
In the process of exploring this mechanism, you can get Expedition Logbooks by farming Runic Monsters, which is an important item to increase your chances of encountering the boss on the next Expedition map. Of course, if you want to avoid this grind, you can also get it directly from Dannig at a cost.
Although Expedition map itself is profitable enough, in order to make you earn more, here is a suggestion for you: reasonably activate Atlas passive skill node that can bring you more benefits.
For example, in regular Expedition encounters, you can use the three passive nodes Hunt for Answers, Extreme Archaeology, and Buried Knowledge to increase the frequency of Runic Monsters and the number of Expedition Logbooks that can be farmed.
It is worth reminding you in advance that the passive skills you choose should be based on your exploration requirements first, and farming should be supplemented. So first ensure the survival and combat capabilities of your own character, and then consider the issue of efficient farming.
In addition, some passive skills may contain some curses or debuffs for you, which may reduce your defense or damage capabilities, so please do it according to your ability when activating them to avoid being unable to complete the task of running the map.
You first encounter Heist in Act 7, which is one of the most interesting league mechanics in the entire game besides developing the town. Here, you will sign some contracts with Adiyah, the Wayfinder in Rouge Harbor, which will require you to sneak into the facility without raising alarms, retrieve guarded items and open more treasure chests, and finally escape alive.
Of course, opening treasure chests is somewhat dangerous, which will increase the alert value of the entire area. Once it reaches the peak, the entire area will be blocked and you will not be able to complete the final goal, which will cause you to lose all the loot, including POE in-game currency and many loot.
Under normal circumstances, short-distance mission contracts are more likely to appear in Rouge Harbor, so this is also one of the easiest ways for players to farm currency and gear. In addition, there are passive nodes like Friends in High Places Atlas that can also help you get high-value target items during these heists.
It’s worth noting that you may come across Grand Heist blueprints for your grind, which have the same mechanics, but are larger in scale and require you to buy POE Currency to make your character more mobile and defensive. In addition, you need to unlock different wings of a building in them, which is also a challenging action.
Currently, many players use Scarabs simply to add various effects to non-unique maps, but it is less known that higher-tier Scarabs can help you obtain high-value currency.
This means that if your game strength is higher than the exploration difficulty provided by Tier 16 maps, you can make a lot of money by taking advantage of the seemingly insignificant items they can provide you with more, such as POE Divine Orbs and Chaos Orbs.
And when you activate passive nodes such as Significant Troves and Skittering Swarm for your build, you can get more Scarabs from them. Best of all, this method does not affect other farming strategies you use in these maps, and you can still earn other loot in them.
These are the methods and strategies that players currently used to farm currency in POE 3.26. Please note that according to the developer’s usual routine, some small patches may be released within two weeks to crack down on the way players earn in-game currency efficiently, so it is recommended that you enter the game now and use the above methods multiple times in case of emergency. I wish you a happy game!
In Path of Exile 3.26 Secrets of the Atlas officially released last week, the developers added some new Pinnacle bosses to give all players a new endgame exploration experience. One of the pinnacle bosses, called Incarnation of Neglect, is well worth your challenge.
Not only does it provide you with some rare unique items like other bosses, but it also provides you with a large amount of new pinnacle POE currency added in this update, which will allow you to remove or add memory strands to your items to more conveniently improve the capabilities of your build.
Given that Secrets of the Atlas league has just started, many players are still exploring the early and mid-game content. But if your game level is strong enough, you will most likely enter the endgame content in a few weeks and feel the developer’s apology for ignoring the original game that was released more than ten years ago.
Therefore, it is very important to learn all the combat mechanics and strategies and suggestions for Incarnation of Neglect boss encounter in the chief difficulty content from this guide, which will keep you ahead of many players and complete most exploration challenges faster.
When you travel through Atlas, you will encounter a specific NPC who will give you a map fragment called Echo of Loneliness, which you can use to teleport to an arena called Moment of Loneliness to fight Incarnation of Neglect.
If you don’t want to rely on luck, you can farm map fragments in boss encounters in Tier 14 and above maps that contain Memory Thread. It is worth reminding you here that you should avoid dying during these farming processes, so it is best to buy Path of Exile Currency before the battle to maximize the offensive and defensive capabilities of your build.
After you find Incarnation of Neglect, don’t rush into Moment of Loneliness arena. Instead, you should first understand some of the combat features of this boss, such as resistances and whether it is affected by modifiers.
According to the developer’s announcement and some leaked information, Incarnation of Neglect has 50% resistance to 4 elemental damage: Fire, Cold, Lightning, and Chaos. These resistances, combined with the partial damage reduction and high health provided by the boss by PoE 3.26, will make this encounter more difficult.
Incarnation of Neglect also has some property modifiers of its own, such as immunity to all slowing debuffs and knock back damage you cast, which makes this boss constantly move around the arena, and you can’t reduce its mobility with some simple control skills.
Since no players have yet entered the endgame content of POE 3.26, there are not many specific introductions to the moves of the pinnacle boss in the player community and social media. However, here are some of the combat moves of Incarnation of Neglect based on the trailer provided by the developer.
At the beginning of the encounter, the boss will shoot three lightning balls forward and simultaneously fire a lightning beam that can cover the entire arena. Touching it will cause very serious lightning damage. Then, Incarnation of Neglect will shout Irrevocable Thought, which will cause it to fire three cold beams from its position to your position.
After about 4-5 seconds, the boss will again yell Patience is Mercy and fire multiple projectiles that deal different elemental damage. When the boss’s health is about 60% left, it will summon multiple elemental damage beams to limit your movement in the arena.
In addition, some white statues around the arena will also cause some damage to you during your fight with Incarnation of Neglect, so you need to keep an eye on their movements.
In summary, this pinnacle boss relies on different elemental damage to pose a high threat to you, so at the checkpoint closest to the arena, you should check in advance whether your elemental resistance is sufficient to cope with this challenge.
And judging by the situation after the launch of the previous leagues and the situation of Path of Exile 2, the controversial sequel, the developers will definitely release some small patches in the two weeks to respond to player opinions and suggestions for the new league, so the specific details of Incarnation of Neglect boss encounter will most likely change accordingly.
As mentioned earlier, after you defeat Incarnation of Neglect, you will be provided with a lot of loot with extremely high value, including 3 unique items with different drop rates and some new pinnacle crafting currencies for players in Secrets of the Atlas league. The current list of loot that can be known is:
The above is a specific introduction to the new pinnacle boss Incarnation of Neglect in the current Path of Exile 3.26 Secrets of the Atlas league, as well as some exploration strategies. I hope you can easily pass the early game content and complete the exploration of the new endgame content with the help of this guide to get a better gaming experience. I wish you a happy game!
According to the information released by the developers, Path of Exile 3.26 Secrets of the Atlas is expected to be officially released on June 13th. It adds a lot of new content, such as the current exclusive Mercenaries of Trarthus challenge league and new endgame content. In addition to the new mechanisms and items that will affect the gameplay, players are very surprised by the addition of the pause system.
In POE 2, which is highly sought after by developers, the pause mechanism has allowed some players to enjoy an unprecedented and enjoyable exploration experience. Given the previous developers’ attitudes towards the previous game and the sequel, players did not have high hopes for this Secrets of the Atlas league, but the appearance of the pause system overturned everyone’s views.
Since the current developers’ description of the pause mechanism that players are looking forward to is only a small part in the patch notes, most of it appears in some public interviews with its game director Mark Roberts. Therefore, this guide will explore the operation mechanism of the pause mechanism and the dual attitudes of developers and players towards it.
For a long time, it is not uncommon for players to die because of problems with the game instance or network architecture in Path of Exile as a massively multiplayer online role-playing game .
In fact, in this type of game world, as long as you do not choose the Hardcore mode, it is very normal to die 1-2 times during an exploration. However, the super-strict death penalty in POE will greatly increase the exploration cost of players, whether you die due to skill rotation or network disconnection.
First, all POE currency and loot that you have not collected in the exploration of this map will be confiscated. Secondly, you cannot explore it again by using the same Waystones (even those with the same modifiers).
This will make the player’s small mistakes in a certain battle infinitely magnified, and even cause some newly joined exiles to not dare to try the final boss in the first act, because they are afraid that they will not be able to beat it and make all the costs invested before go down the drain.
Not only that, those players with medium game skills will also use the build that conforms to the current game version for a long time, because they are afraid that the new build will cause them to die in battle, which is completely detrimental to the build diversity advocated by the entire game.
In view of this, the developers added the pause mechanism in POE 2 to change the status quo. In the subsequent exploration process, you only need to press Esc to pause, whether you are in some regular combat or running exploration.
But it is worth reminding you here that if you are playing a multiplayer game, only if each player chooses to pause can the entire exploration time be frozen here. According to Roberts, this is to prevent a player’s pause from affecting other players’ sessions to ensure fair exploration for all players in POE.
If the network environment you are in does not allow you to explore freely in the game, or even cause high latency, the system will help you automatically pause the instance exploration to prevent you from being hurt during the disconnection period. So with the help of this mechanism, those players who often experience lag will have a much lower chance of death than Hardcore players.
Of course, the developers are not partial, and Path of Exile also has a failsafe mechanism for hardcore players: if the game detects that the player’s client is no longer communicating, it will automatically pause the instance immediately. Although the detection element it has only looked at packet loss and frame rate issues, it is fast enough to prevent some abnormal deaths.
After Roberts introduced the pause mechanism in POE 3.26 for players, he said that not all game content in Wraeclast can be paused. In order to fully maintain fairness, all pinnacle boss encounters in the game will not be able to use pause.
Their consideration is to prevent some players from abusing the pause right to cheat, such as pressing Esc to observe what the boss’s next attack is or where the attack range will be.
In this case, the developers believe that it not only retains the highest challenge difficulty in POE, but also allows players to get super high flexibility in other aspects besides this content. They are even very confident that the addition of this system can attract more new players.
In fact, since the developer announced that the pause mechanism will be added to the game, the attitude of players towards it has been mixed.
Especially after the announcement that Mercenaries of Trarthus challenge league would allow players to hire a mercenary to be your 0.5 teammate, players became even less optimistic about the pause mechanism. Because while you are exploring with your mercenaries, you can only mark yourself as paused, and the battle continues.
Not only that, but disabling the ability to pause during pinnacle boss encounters, which are extremely prone to death, is another point that players are very unhappy about.
Originally, the number of deaths and penalties for players in this high-difficulty challenge were already very high. After the pause mechanism was banned, the difficulty of the challenge can be said to have been taken to a higher level.
In summary, the developers added a pause mechanism to balance the exploration fairness in the game and disabled it in some difficult content, but players said that this would make some challenges that were originally difficult to win more difficult, thus further undermining the players’ confidence in exploration. So what is your judgment about it?
With PoE 3.26 Secrets of the Atlas League approaching, are you ready?
As we all know, the beginning stage is always the most critical moment in the game, just like building a house, the foundation is always the most important. A good starter build will always determine whether you can have a far superior advantage when you start the league and enter the endgame earlier, which is a vast difference between having to stagnate for a while because of using an inappropriate build.
Therefore, here we have sorted out the starter builds for various different play styles to ensure that everyone can find the most suitable one for you! Whether you have already chosen your initial equipment or you like to leave it until the last minute, it is always beneficial to get more information and know which builds are more popular. Let’s get started.
Let’s start with a build that is likely to become mainstream in the early stages of the league, which is Volcanic Fissure of Snaking Berserker.
While this isn’t a brand new build that just appeared in POE 3.26, it’s perfectly positioned in the meta as a strong successor to the severely nerfed Lightning Strike.
Volcanic Fissure of Snaking is a melee slam attack with great scaling and huge single target damage. When you slam the ground, you create a winding rift that deals area damage as it moves outward. Once it reaches the target location, the rift bursts, dealing damage to the target area, and the rift keeps moving towards enemies, dealing further damage.
Not only that, this build has great synergy with Warcries, and since it’s auto-cast, you don’t even need to press an extra button.
In addition, its spawning power is pretty strong thanks to Ascendancy rework and the use of Endurance Charges and other defensive layers. The explosive visual effects brought by this build will also bring you a feast for the eyes and ears!
Moving on to Penance Brand of Dissipation Inquisitor, which really shocked me by surviving 3.26 patch.
Despite being one of the most powerful skills in Path Of Exile in the past, it has not been nerfed at all in the latest update because of its mechanics and scaling to billions of DPS. And now, with updates to skills like Righteous Fire of Arcane Devotion, it could be even more powerful.
This build is excellent at farming content like Ultimatum and Simulacrums, and can even handle endgame bosses if you’re willing to spend some POE currency to equip it with the right unique items.
While it’s not a fast clearer, it can be very efficient when you commit to the right farming strategy. Not only does it give you the thrill of a rain of Divine Orbs dropping, but the entry cost is fairly low and more importantly it scales impressively into the late game, which is why this build has always been at the top of the popular build charts over the past year.
Next up is Explosive Concoction, a pure League starter that can be used as a temporary build while you prepare for a real endgame setup.
For this build’s Ascendancy, Slayer class is the first choice for most players, but in fact, any class on the right side of the passive tree is applicable, and its flexibility determines that it can be your excellent League starter. Even if you don’t choose Ascendancy class, it can still help you get to the endgame, which is exciting!
Then there is Poisonous Concoction of Bouncing Pathfinder, which is also a strong starter build.
Poisonous Concoction causes projectiles to bounce randomly in a non-linear manner, and the damage of the explosion scales according to the area of effect.
Note that choosing this build as a starter does not mean you have to use it for the entire League. It is perfect for fans who are eager to build a small army of soldiers, starting with the low-cost and reliable Archer Skeletons, and transitioning to Skeletal Mage on a small budget.
If you like to summon an army to help you, then this build is definitely for you, it is arguably the best minion build for early leagues. It has always been strong, and the latest patch has given it some indirect buffs.
Also, there is a very interesting build, Flameblast of Celerity Totem, which is probably the most buffed skill in POE 3.26 update.
It now does 660% more damage at the maximum stage, and the new gem quality increases its damage by 40%. Since you can get a gem quality of up to 104 by using Ashes of the Stars and buffing it to level 4, it means that the quality alone can cause 208% additional damage.
Therefore, the damage effect brought by this spell totem is absolutely ridiculous, you don’t even need to worry about aiming or charging, the patch gave it a better cast speed and lower mana cost.
Finally, my personal favorite Lightning Arrow Deadeye build is a lot of fun, traversing the map at the speed of light, leaping over enemies and firing thousands of projectiles. Although Arrow has been nerfed in POE 3.26 and doesn’t perform well on a budget, this is also the right starter build for you if you want to have fun.
In short, no matter what your play style is, you can find the best starter build for you here. Maybe you can try something new, they may bring you unprecedented experience!