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How to Choose Your Favourite Build at League Start in POE 3.20: Theory and Recommendations

Dec 13, 2022 Author: POECurrency.com

Should I go corrupting fever gladiator? or maybe it's time to try out Explosive Arrow Ballista Elementalist? What about Lightning Strike? I don't know about you, but I'm sure lots of people having a really hard time choosing what build a league start this time. Of course this is nothing new at this point, it's practically tradition to try between different builds before the new league actually starts. I can't be the only one that make the build guides, you're probably flooded with guides of the absolute best league starters builds for POE 3.20, so let's just dissect what makes a good League starter for you.

First off, what qualifies as a good League starter is incredibly subjective, we've each had our own experiences with different builds, and we will naturally compare other builds. Some people even only play one build for many years and won't settle for anything less than being an Uber boss killer on day one of the league. On the other hand, some one just started playing the game last league, and it is really hoping you can make it to maps clearing this time around a good build with less POE Currency costing.

Three Main Build Genre
But if you're playing in hardcore or ruthless or solo self, then it goes without saying that you'll absolutely need to factor builds aspect into your choice of League starter. So I like to separate builds into three main categories. First up, Fast Mappers, these are builds designed with running through maps fast and efficiently, think about auto bombers cast on crit builds. So on the goal for these guys is to blast through as many screens of the monsters per second as possible, while still doing enough damage to kill map bosses without too much trouble.

Secondly we've got Bossers, Bossers are builds meant for killing end game bosses with ease oftentimes, these are either totems traps, or mines, or minion builds, since they have a big uptime advantage on their DPS compared to other types of builds, allowing them to just run around dodging everything coming at them. While these builds can still complete Maps, they would rather be spending their time in actual end game Boss Fights once they have all.

The last big category is All Rounders, these are builds that don't specialize in either fast mapping or easy bossing, but are competent enough in both, they're in the middle and are generally safe builds to play if your goal is to just get through maps and do some endgame bossing, like spark and toxic rain builds.

Keep in mind that builds in this category could usually be pushed in either direction if you really wanted to with enough Currency Orbs investment, so those are the three main types of bills that I think of.

Other Build Genre
However these categories only really encompass good or meta builds, what about your funky Glacial Hammer builds or Firestorm? These types of builds I would put under the For Fun category, just as important as any of the other types of builds, Fou Fun builds are oftentimes interesting and not necessarily good builds, don't get me wrong, they could come up to a totally crazy build as well, and I wouldn't be all that surprised. But generally when playing one of these builds, the expectation is that you'll eventually hit a wall in progression where you either need to farm up a bunch of currency for better gear to push past it, or just decide to play something else. If you're okay with that, and just want to explore new builds that look fun to you, this is the way to go finally.

The last category that comes to my mind I've simply dubbed Other, these are good builds that are hyper focused on accomplishing a specific thing that isn't mapping or Bossing, like specific builds for currency farming or something else. Reddit and Poe ninja are all helpful places to find build ideas, just find something that looks fun to you.

So here are two good Mapper I would like to recommend that can be used widely in POE 3.20 Expansion.


Build Recommendation
Mapper One:
Corrupting Fever Champion is a top League start Mapper created with a focus on speed, explosions and survivability. For the skills, we can use Corrupting Fever, Kinetic Blast,Utility and Auras, Reap, Vulnerability. As the main skill, Sacrifice the blood in your veins to activate Corrupting Fever, causing hits against enemies to apply a stacking Corrupting Blood debuff causing Physical Damage over Time.


20221How to Choose Your Favourite Build at League Start in POE 3.20: Theory and Recommendations


Meanwhile Utility and Auras is our primary movement ability providing quick progress through maps. To escape in the blink of an eye, use Frostblink to instantly teleport away evading large telegraphed attacks or quick reactive abilities. Unleash your anger and become frenzied with Blood Rage giving you Frenzy Charges on kill and additional attack speed. Thus Champion is the best choice as it offers the best defences in the game and gives you very powerful damage through Adrenaline and Aura effect.

Playstyle
When playing as the Corrupting Fever Champion you aim and click your Kinetic Blast into large monster packs applying the Corrupted Blood debuff and applying a separate bleed which triggers your Haemophilia on kill explosions. Every 20 seconds reactivate Corrupting Fever to take your Life down below 50%, triggering First to Strike, Last to Fall giving Adrenaline.

Mapping
When mapping as the Corrupting Fever Champion apply your Corrupted Blood to enemies with Kinetic Blast and then quickly Shield Charge to the next pack of monsters. For stronger enemies use Reap to quickly dispatch them.

Skill Gems
Gems are a fundamental part of your build, and getting the correct link setups and levels before entering Maps is your main goal. This is how your Gems look throughout the endgame stage of progression.

*Corrupting Fever - Awakend Brutality Support - Awakend Swift Affliction Support - Efficacy Support - Empower Support - Reap

*Anomalous Kinetic Blast - Maim Support - Greater Multiple Projectiles Support - Lifetap Support

*Flam Dash - Lifetap Support - Storm Brand - Culling Strike Support

*Handed Ranged: Malevolence, Tempest Shiled, Enduring cry

*Shiled: Shiled charge - Faster Attacks Supports - War Banner

*Cast When Damage Taken Support - Molten Shell, Pride - Vitality


At this point in the build your gearing should be starting to finalize. Purchase from another Player or grind from Syndicate missions a T4 Vorichi in the research branch to switch a random number of sockets into White. This allows you to easily swap your Kinetic Blast setup to a Frenzy and Maim Support setup which allows you to obtain Frenzy Charges on bosses while also causing them to take 10% increased Physical Damage from being Maimed.

The next big upgrade is to purchase an Empower Support at Level 4 to put in your 6-Link and a Anomalous Kinetic Blast giving you an additional 2 Pierce. Your Auras change to include a Vitality and Tempest Shield at the cost of your Herald of Purity. This is because you obtain such a valuable amount of Life recovery and Spell Block, and your gear is good enough to give a bit of damage up for that.


Skill Tree


202212How to Choose Your Favourite Build at League Start in POE 3.20: Theory and Recommendationsng


Mapper Two:

Poison Blade Vortex Occultist offers one of the smoothest mapping experiences of any league starter build thanks to Profane Bloom explosion chains and Plague Bearer. Combining these skills allows fast map clearing with a low investment, however it can be min maxed to be fantastic for late endgame as well.

The Occultist is the best choice for Poison Blade Vortex as it provides explosions for great clear, and an additional curse. It also gives an easy way to cap your Chaos Resistance whilst reducing enemies resistances and additional free applications of Wither stacks for even more damage.


2022121310030926How to Choose Your Favourite Build at League Start in POE 3.20: Theory and Recommendationsng


*Profane Bloom causes your curses to have a chance to consume the corpse of your enemies, triggering an explosions dealing a quarter of their Maximum Life to nearby enemies.

*Void Beacon gives nearby enemies -20% to Chaos Resistance and prevents them from regenerating Life.

*Withering Presence applies a Wither stack to nearby enemies for every second you are near them, gives you +60% to Chaos Resistance, and makes you deal 15% more Chaos Damage.

*Malediction allows you to inflict an additional Curse on enemies.

Mapping
Activate your Blade Vortex and repeat casting until you've reached 10 blades. Charge through packs until you're at Maximum Plague Value. Activate your Plague Bearer and Shield Charge through packs of monsters, letting your Profane Bloom explode packs whilst maintaining 10 Blade Vortex stacks.

Bossing
Save your Plague Bearer to use on the Map Boss if you know you are nearing it. Apply your Curses and activate Plague Bearer to inflict additional damage. If you have the Vaal version of Blade Vortex; Vaal Blade Vortex this is the best time to use it to best make use of the additional poisons it can inflict.

Skill Gems
Gems are an fundamental part of your build, getting the correct link setups before entering Maps and leveling those Gems as you progress through the Atlas is one of your main goals.

*Armour: VAAL BLADE VORTEX - AWAKENED UNBOUND AILMENTS SUPPORT - AWAKENED UNLEASH SUPPORT - AWAKENED DEADLY AILMENTS SUPPORT - EFFICACY SUPPORT - AWAKENED VOID MANIPULATION SUPPORT

*DIVINE BLESSING SUPPORT - MALEVOLENCE - INCREASED DURATION SUPPORT

*Shield: AWAKENED BLASPHEMY SUPPORT - TEMPORAL CHAINS - PUNISHMENT

*Helmet: RACE - DETERMINATION - DIVERGENT HERALD OF AGONY - ENLIGHTEN SUPPORT

*CAST WHEN DAMAGE TAKEN SUPPORT - MOLTEN SHELL, SHIELD CHARGE - FASTER ATTACKs SUPPORT

*PLAGUE BEARER - AWAKENED INCREASED AREA OF EFFECT SUPPORT - EMPOWER SUPPORT - EMPOWER SUPPORT

*Ring: DESPAIR


Skill Tree:


202212How to Choose Your Favourite Build at League Start in POE 3.20: Theory and Recommendationsng


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New Pause System Is In Path Of Exile 3.26! - A Benefit Or A Harder Quest?
New Pause System Is In Path Of Exile 3.26! - A Benefit Or A Harder Quest?

According to the information released by the developers, Path of Exile 3.26 Secrets of the Atlas is expected to be officially released on June 13th. It adds a lot of new content, such as the current exclusive Mercenaries of Trarthus challenge league and new endgame content. In addition to the new mechanisms and items that will affect the gameplay, players are very surprised by the addition of the pause system.

In POE 2, which is highly sought after by developers, the pause mechanism has allowed some players to enjoy an unprecedented and enjoyable exploration experience. Given the previous developers’ attitudes towards the previous game and the sequel, players did not have high hopes for this Secrets of the Atlas league, but the appearance of the pause system overturned everyone’s views.

Since the current developers’ description of the pause mechanism that players are looking forward to is only a small part in the patch notes, most of it appears in some public interviews with its game director Mark Roberts. Therefore, this guide will explore the operation mechanism of the pause mechanism and the dual attitudes of developers and players towards it.

The Necessity Of The Pause Mechanism

For a long time, it is not uncommon for players to die because of problems with the game instance or network architecture in Path of Exile as a massively multiplayer online role-playing game .

In fact, in this type of game world, as long as you do not choose the Hardcore mode, it is very normal to die 1-2 times during an exploration. However, the super-strict death penalty in POE will greatly increase the exploration cost of players, whether you die due to skill rotation or network disconnection.

First, all POE currency and loot that you have not collected in the exploration of this map will be confiscated. Secondly, you cannot explore it again by using the same Waystones (even those with the same modifiers).

This will make the player’s small mistakes in a certain battle infinitely magnified, and even cause some newly joined exiles to not dare to try the final boss in the first act, because they are afraid that they will not be able to beat it and make all the costs invested before go down the drain.

Not only that, those players with medium game skills will also use the build that conforms to the current game version for a long time, because they are afraid that the new build will cause them to die in battle, which is completely detrimental to the build diversity advocated by the entire game.

How Does Pause Mechanism Work?

In view of this, the developers added the pause mechanism in POE 2 to change the status quo. In the subsequent exploration process, you only need to press Esc to pause, whether you are in some regular combat or running exploration.

But it is worth reminding you here that if you are playing a multiplayer game, only if each player chooses to pause can the entire exploration time be frozen here. According to Roberts, this is to prevent a player’s pause from affecting other players’ sessions to ensure fair exploration for all players in POE.

If the network environment you are in does not allow you to explore freely in the game, or even cause high latency, the system will help you automatically pause the instance exploration to prevent you from being hurt during the disconnection period. So with the help of this mechanism, those players who often experience lag will have a much lower chance of death than Hardcore players.

Of course, the developers are not partial, and Path of Exile also has a failsafe mechanism for hardcore players: if the game detects that the player’s client is no longer communicating, it will automatically pause the instance immediately. Although the detection element it has only looked at packet loss and frame rate issues, it is fast enough to prevent some abnormal deaths.

Developers’ Attitude

After Roberts introduced the pause mechanism in POE 3.26 for players, he said that not all game content in Wraeclast can be paused. In order to fully maintain fairness, all pinnacle boss encounters in the game will not be able to use pause.

Their consideration is to prevent some players from abusing the pause right to cheat, such as pressing Esc to observe what the boss’s next attack is or where the attack range will be.

In this case, the developers believe that it not only retains the highest challenge difficulty in POE, but also allows players to get super high flexibility in other aspects besides this content. They are even very confident that the addition of this system can attract more new players.

Players’ Attitude

In fact, since the developer announced that the pause mechanism will be added to the game, the attitude of players towards it has been mixed.

Especially after the announcement that Mercenaries of Trarthus challenge league would allow players to hire a mercenary to be your 0.5 teammate, players became even less optimistic about the pause mechanism. Because while you are exploring with your mercenaries, you can only mark yourself as paused, and the battle continues.

Not only that, but disabling the ability to pause during pinnacle boss encounters, which are extremely prone to death, is another point that players are very unhappy about.

Originally, the number of deaths and penalties for players in this high-difficulty challenge were already very high. After the pause mechanism was banned, the difficulty of the challenge can be said to have been taken to a higher level.

In summary, the developers added a pause mechanism to balance the exploration fairness in the game and disabled it in some difficult content, but players said that this would make some challenges that were originally difficult to win more difficult, thus further undermining the players’ confidence in exploration. So what is your judgment about it?

Which Path Of Exile 3.26 League Starter Build Is Worth Trying? - 6 Best Builds Recommended
Which Path Of Exile 3.26 League Starter Build Is Worth Trying? - 6 Best Builds Recommended

With PoE 3.26 Secrets of the Atlas League approaching, are you ready?

As we all know, the beginning stage is always the most critical moment in the game, just like building a house, the foundation is always the most important. A good starter build will always determine whether you can have a far superior advantage when you start the league and enter the endgame earlier, which is a vast difference between having to stagnate for a while because of using an inappropriate build.

Therefore, here we have sorted out the starter builds for various different play styles to ensure that everyone can find the most suitable one for you! Whether you have already chosen your initial equipment or you like to leave it until the last minute, it is always beneficial to get more information and know which builds are more popular. Let’s get started.

1. Volcanic Fissure Of Snaking Berserker

Let’s start with a build that is likely to become mainstream in the early stages of the league, which is Volcanic Fissure of Snaking Berserker.

While this isn’t a brand new build that just appeared in POE 3.26, it’s perfectly positioned in the meta as a strong successor to the severely nerfed Lightning Strike.

Volcanic Fissure of Snaking is a melee slam attack with great scaling and huge single target damage. When you slam the ground, you create a winding rift that deals area damage as it moves outward. Once it reaches the target location, the rift bursts, dealing damage to the target area, and the rift keeps moving towards enemies, dealing further damage.

Not only that, this build has great synergy with Warcries, and since it’s auto-cast, you don’t even need to press an extra button.

In addition, its spawning power is pretty strong thanks to Ascendancy rework and the use of Endurance Charges and other defensive layers. The explosive visual effects brought by this build will also bring you a feast for the eyes and ears!

2. Penance Brand Of Dissipation Inquisitor

Moving on to Penance Brand of Dissipation Inquisitor, which really shocked me by surviving 3.26 patch.

Despite being one of the most powerful skills in Path Of Exile in the past, it has not been nerfed at all in the latest update because of its mechanics and scaling to billions of DPS. And now, with updates to skills like Righteous Fire of Arcane Devotion, it could be even more powerful.

This build is excellent at farming content like Ultimatum and Simulacrums, and can even handle endgame bosses if you’re willing to spend some POE currency to equip it with the right unique items.

While it’s not a fast clearer, it can be very efficient when you commit to the right farming strategy. Not only does it give you the thrill of a rain of Divine Orbs dropping, but the entry cost is fairly low and more importantly it scales impressively into the late game, which is why this build has always been at the top of the popular build charts over the past year.

3. Explosive Concoction

Next up is Explosive Concoction, a pure League starter that can be used as a temporary build while you prepare for a real endgame setup.

For this build’s Ascendancy, Slayer class is the first choice for most players, but in fact, any class on the right side of the passive tree is applicable, and its flexibility determines that it can be your excellent League starter. Even if you don’t choose Ascendancy class, it can still help you get to the endgame, which is exciting!

4. Poisonous Concoction Of Bouncing Pathfinder

Then there is Poisonous Concoction of Bouncing Pathfinder, which is also a strong starter build.

Poisonous Concoction causes projectiles to bounce randomly in a non-linear manner, and the damage of the explosion scales according to the area of ​​effect.

Note that choosing this build as a starter does not mean you have to use it for the entire League. It is perfect for fans who are eager to build a small army of soldiers, starting with the low-cost and reliable Archer Skeletons, and transitioning to Skeletal Mage on a small budget.

If you like to summon an army to help you, then this build is definitely for you, it is arguably the best minion build for early leagues. It has always been strong, and the latest patch has given it some indirect buffs.

5. Flameblast Of Celerity Totem

Also, there is a very interesting build, Flameblast of Celerity Totem, which is probably the most buffed skill in POE 3.26 update.

It now does 660% more damage at the maximum stage, and the new gem quality increases its damage by 40%. Since you can get a gem quality of up to 104 by using Ashes of the Stars and buffing it to level 4, it means that the quality alone can cause 208% additional damage.

Therefore, the damage effect brought by this spell totem is absolutely ridiculous, you don’t even need to worry about aiming or charging, the patch gave it a better cast speed and lower mana cost.

6. Lightning Arrow Deadeye

Finally, my personal favorite Lightning Arrow Deadeye build is a lot of fun, traversing the map at the speed of light, leaping over enemies and firing thousands of projectiles. Although Arrow has been nerfed in POE 3.26 and doesn’t perform well on a budget, this is also the right starter build for you if you want to have fun.

In short, no matter what your play style is, you can find the best starter build for you here. Maybe you can try something new, they may bring you unprecedented experience!

Is Path Of Exile 3.26 Really Ready To Give Up The Passive Skill Of Shaper Of Winter That Elementalist Has? - Buffed Or Nerfed?
Is Path Of Exile 3.26 Really Ready To Give Up The Passive Skill Of Shaper Of Winter That Elementalist Has? - Buffed Or Nerfed?

Last week, after the developers of Path of Exile held a live broadcast about 3.26 Secrets of the Atlas League, they released a full description of the entire update, and the introduction of some new and improved features made many players look forward to this new league.

However, the changes to Shaper of Winter passive skill of Elementalist, Ascendancy class that players have always loved, have caused opposition from some players who are keen to use elemental damage such as freezing and frost to complete all campaign content, because its effectiveness has been greatly weakened compared to the previous patch.

But in fact, it is not. This guide will compare the current description of Shaper of Winter in the game with its update notes, and analyze for you from multiple attributes and statistics presented to you whether this change is a sign of the developers giving up this style of play or an early attempt to find a different way.

Some Changes

This 3.26 patch notes originally released by the developers state that the changes to Shaper of Winter include increasing the maximum Cold Ailments Effect by 50%, increasing Chills inflicted by each hit, and removing the previous effect of reducing enemy movement speed by 15% - 40%.

Instead, this Notable will only cause enemies that are Chilled by you to deal 50% of your Chill Effect. For example, if you can deal 30% Chill, the damage dealt by Chilled enemies will be reduced by 15%. Not only that, these already Chilled enemies will be more vulnerable to this longer duration damage, and the damage they receive will be increased by the Chills effect.

With this change, builds with Shaper of Winter Notable activated can still rely on strong offensive gear with high POE Currency investment to have strong Chills damage even when taking any type of hit damage, which is very suitable for encounters with monsters with strong offensive capabilities or elite monsters.

However, the developers made another change to Shaper of Winter Ascendancy Passive Skill in the patch notes of June 9 update: the previous slow down debuff of up to 40% was returned to players, which means that your powerful Chills damage and action speed debuff can help you complete encounters with more flexible bosses more easily and smoothly.

Is It A Loss?

Judging from the comments in the player community and social media, the biggest complaint from players about the changes to Shaper of Winter is that the developers removed a lot of direct damage buffs that players saw and added new effects that did not directly make their builds more powerful.

Yes?

But if those players calm down and analyze rationally, they are likely to modify their negative comments. First, before determining how much actual damage you can get from the modifiers that Shaper of Winter provides to Chills. If you only have this one damage type in your build, then a 30% modifier means you can cast 30% more damage.

It has to be said that in the more than ten years of POE development, there is no optimal build that focuses on only one source of damage. So if you add gear that can cast Unnerve debuff to your build and buy POE currency to increase your spell damage by 10%, then the actual damage gain from the modifier provided by this passive skill may only be 27%.

Of course, when making a build, you must add some crowd control modifiers, such as Shock debuff that make enemies stand still and vulnerable to damage, which can generally be up to 50%. With these modifiers working together, the additional damage provided by the modifier of Chill damage buff may only be 18%-19%.

In addition to this, like chaos damage, vulnerability, and physical damage modifiers that can be added to a build will reduce Chill damage bonus that the original Shaper of Winter had, preventing it from being able to reach its maximum effect.

So it was a very correct decision for the developers to remove this passive skill effect that is not conducive to players’ exploration in the game and balance the offensive and defensive effects brought by Shaper of Winter.

No!

First of all, the up to 40% enemy speed debuff that players had before is still there, so your build defense ability has been greatly improved. And reducing the enemy’s damage ability by half will put you in an advantageous position in the battle from the beginning.

Secondly, on the offensive side, you can combine Chill effect of this passive skill with Bonechill Support, so that you have higher cold damage and can more easily deal with enemies and bosses that have no resistance to this element type.

Not only that, in POE 3.26 Secrets of the Atlas League, the developers will bring some new Uniques to players, among which Ahuana’s Bite, a Unique Quiver, makes up for Chill Effect buff removed by Shaper of Winter in the build. And most importantly, it will not stack with other elemental damage affixes.

So in summary, Shaper of Winter changes are actually good news for builds that focus on cold damage, but builds with a variety of elemental damage may see some nerfs when using this passive skill, but it’s not a big deal.

Which builds are likely to be most affected by this change? Those builds with limited access to increased damage taken on the enemy are probably some of them. 

Of course, in the regular exploration process after the new Secrets of the Atlas League is released, we highly recommend heading over to the major communities and social platforms to find the build that works best for you. And here will continue to pay attention and introduce it to you. I wish you a happy game!

Path Of Exile 3.26 Secrets Of The Atlas Has Made A Major Improvement To Crafting System! - New & Changed
Path Of Exile 3.26 Secrets Of The Atlas Has Made A Major Improvement To Crafting System! - New & Changed

After the live hosted by the developers to introduce the new content contained in Path of Exile 3.26 Secrets of the Atlas, players are getting more and more excited about the arrival of this long-awaited new league, because some changes it has will greatly improve the game experience that players can get.

For example, the crafting mechanism. In all previous leagues, the crafting system can be said to be one of the most important game mechanisms in POE, because it allows all players to make a piece of gear that can be used to increase their own combat or defensive capabilities through some efforts, so as to explore more freely.

In Secrets of the Atlas, the developers have made comprehensive improvements to the crafting system, including the introduction of some new crafting mechanisms and improvements to some existing mechanisms, which will help you find Zana in Atlas more easily and complete all the campaigns in the game.

In order to let all exiles master it faster, here will be an in-depth discussion of the new crafting system in POE 3.26. However, it should be noted that since there is still some time before its official release, some properties or statistics introduced in it may change. Everything is subject to the official release.

New

In this League update, the developers have added two new crafting mechanics for players - Memory Strands and a new pinnacle crafting currency. Here are their specific effects.

Memory Strands

This new crafting mechanic is currently the highlight of PoE 3.26. You can find Memory Strands on the item description of high-tier loot picked up in Memory-influenced maps, and the value it has will affect the quality of the item after Scroll of Wisdom, up to 100.

Although the value of Memory Strands on the item is completely random, you can replace or add modifiers to it by applying POE Chaos Orb or Exalted Orb to make it more likely to generate a higher quality random affix for the item.

However, it should be noted here that Memory Strands cannot be used in other non-currency crafting methods, such as fossils or crafting benches.

Pinnacle Crafting Currency

Thanks to Zana, PoE 3.26 adds three new Pinnacle Bosses - The Incarnation of Dread, Neglect and Fear - who drop new loot with unique effects, such as Starcaller Axe, as well as some new exclusive crafting currencies:

  • Orb of Remembrance: You can add random memory strands to normal items, or add memory strands to non-Memory-influenced Items.
  • Orb of Unravelling: Consumes all remaining Memory Strands on an item to upgrade a random affix to a higher level.
  • Orb of Intention: Adds an enchantment to Memory-influenced maps to reduce drop chances and increase the number of loot strands contained within the map.

Changes

In addition to the new crafting mechanics above, the developers have also improved existing systems in the game, such as Betrayal, Recombinator, and Syndicate crafting bench. Next, here will introduce them one by one.

Betrayal

In POE 3.26 Secrets of the Atlas, Betrayal league mechanic, which has existed for more than 10 years, has undergone a major change: Veiled modifiers that were previously unique to it will no longer be obtained through uncovering items.

Now, they have become the core of the current game. When you find some Veiled Items in a boss encounter or some endgame maps, you can right-click at any time to open Unveil screen, which greatly facilitates the player’s exploration process.

Betrayal changes bring back Veiled Chaos Orb to the game, which can allow you to reforge rare items with random modifiers and add Veiled Modifier to them.

However, in the current game content, it has been renamed Veiled Exalted Orb, and its effectiveness has changed a bit: it can remove a random modifier from an item and add a Veiled modifier to it.

Recombinator

Introduced in 3.25 Settlers of Kalguur league, Recombinator was very popular with players when it was first launched because it allowed you to combine two non-unique items with the same base into an item with a random combination of modifiers.

However, due to the randomness of the modifiers that are included in the final items, many players have received completely useless or extremely bad modifiers after handing in some items, which has caused a lot of complaints.

So in this update, the developers have added an option for players to choose their desired modifiers to make this random event a fixed event that players can create.

Syndicate Crafting Bench

In previous game content, completing the raid of Syndicate safehouses and spending POE currency awarded to you to craft high-quality gear was a favorite among players. Previously, players only received crafting materials and currency, but now, the crafting bench will also have pre-generated craftable items and other rewards.

Above are some of the new additions and production changes that the developers have brought to players with Path of Exile 3.26 Secrets of the Atlas. In fact, judging from the live and update notes held by the developers, this new league must be a carnival for new and old exiles, and everyone can feel the sincerity and repentance of the developers in it. I wish you a happy game!

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