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Jousis’s Tainted Pact Forbidden Rite Pathfinder Build For POE 3.22 - Working Principle, Defence & Offence

Sep 26, 2023 Author: POECurrency.com

Together they scheme, Jousis and CardiaDarkhill, and devise one of the strangest builds to ever grace the shores of Wraeclast.

How Does This Build Work?

At the dark heart of this build is Tainted Pact. Behold this mod: “Taking Chaos Damage over Time heals you instead while Leeching Life.” Jousis saw this and was inspired.

For the build to work, we must always be Leeching Life, and always taking Chaos Damage over time. With everything set up, we can reach millions of Life recovered per second. No hit smaller than our entire Life pool can hurt us.

Jousis’s Tainted Pact Forbidden Rite Pathfinder Build For POE 3.22 - Working Principle, Defence & Offence

So how do we build this infernal engine? To achieve 100% Life Leech uptime, we use this flask suffix - “15% of Damage Taken from Hits Is Leeched as Life During Effect”. It ensures that we Leech some Life whenever we take damage from hits.

Now we just have to make sure we’re getting hit constantly, and the simplest way to do that is to hit ourselves. Naturally.

By using a quality Heartbound Loop, we take 420 physical damage when a minion dies. This counts as a hit, and it will be Leeched using the flask. We need a setup in which we can constantly summon skeletons and have them expire, triggering our ring hit.

Without going into too much detail, an infinite self-damage loop is possible with enough reduced skill effect duration. If you’d like the details of the calculations, be sure to check out Jousis’ forum guide.

The only problem now is that our Leech will expire when we reach full Life, leaving us vulnerable. Jousis has solved this challenge by using Mahuxotl’s Machination. This shield allocates a number of keystones useful for the build.

Here’s the relevant stuff: Immortal Ambition prevents our Life Leech stopping when we reach full Life. Divine Flesh converts half the elemental damage we take to chaos - this includes damage over time. You might remember chaos damage over time heals us, making this node very handy. We’ll come back to this shield, but for now we have solved infinite Life Leech.

Using these three POE Items - Dabbler’s Ruby Flask of the Order, Mahuxotl’s Machination Steel Kite Shield & Heartbound Loop Moonstone Ring, we now have 100% uptime on Tainted Pact’s key modifier.

Defence

In the words of Jousis: Infinite healing doesn’t matter if we can get one-shot.

This is the complete list of the defensive layers this build has to offer, not including our own Life Leech engineering.

Path of Exile 3.22 the complete list of the defensive layers this build has to offer

We won’t go into all of these, but they’re necessary if we want the semi-invincibility we’re striving for.

Let’s talk resists. Our stacked shield is also granting Everlasting Sacrifice. This keystone gives us +5% to all max resists whenever we reach maximum Energy Shield, for four seconds.

To maintain this buff, we somehow have to find a way to hit max shield frequently. To do this, we pick up the Ghost Dance keystone. Every two seconds, this gives us something called Ghost Shroud. And when we’re hit (and remember, we’re hitting ourselves constantly), we lose the Ghost Shroud and instantly recover shield equal to 3% of our Evasion Rating.

It’s too fast to observe on the Life orb UI, but the moment we fill our shield, Everlasting Sacrifice activates, removing our energy shield and granting us the 5% resistances buff. We now get to keep that buff on us indefinitely for the price of one passive point.

Jousis has combined the Divine Flesh keystone from our shield with the Tempered by War keystone. Together, this means we’re not taking any Cold or Lightning damage at all, as it’s all being converted: half to Chaos and half to Fire damage. We can therefore leave those other resists in the negative.

And thanks to the permanent Everlasting Sacrifice buff and other bonuses, we have 88% maximum Fire Resist. To hit that maximum, we’re using a juiced Ruby Flask. All-in-all, this means we don’t need any elemental resists on our gear.

Also Read: Minion Life Stacking SRS Guardian Build For POE 3.22

Our Chaos resist is a different story. Thanks to our amulet, the more Chaos resists we have, the less life recovery we get. Therefore, it’s important to manage our level of Chaos resist, so we have the right amount of recovery at the right time.

To do this, we’re using the Golden Rule unique jewel. This reflects poisons we inflict back onto ourselves. For every poison on us, we get 1% Chaos resist. This means that out of combat, when we haven’t inflicted any poisons. We have low Chaos resist and can recover life easily. But in combat, we have large stacks of poison, which caps our resistance.

To aid our recovery out of combat (and protect us from our own self-damage loop), we use Righteous Fire. Remember that half our elemental damage is being converted to chaos damage, and our amulet heals from Chaos over time. So as long as our Elemental resistance is higher than our Chaos resistance, all sources of Elemental Damage over Time will heal us.

Righteous Fire, which would usually be burning us up, is dealing chaos damage over time and is instead recovering our life. In the same vein, we’re using the spicy Annihilation’s Approach boots. These deal 10,000 Fire Damage per second to the wearer, which after some math is healing us for 4400 Life per second instead.

With both of these effects together, we’re getting around 100% Life recovered per second, all the time.

So what happens when we get into combat and start stacking those poisons on ourselves? Jousis explains that thanks to the way monster life scaling works in Path of Exile, our poisons are dealing tens of thousands of damage per second. When reflected back to us, you might see where I’m going - that’s tens of thousands of healing per second. From a single poison stack.

Even with max Chaos resist, when we hit our maximum 100 poison stacks, that’s something like 35 million Life recovered per second. Of course, once we’re recovering our life pool in an instant, the numbers beyond that become irrelevant.

Path of Exile 3.22 Tainted Pact

Offence

So, we’re almost invincible. How do we deal damage?

Forbidden Rite is a skill that lobs an explody Chaos projectile, and extra projectiles that automatically target enemies. When supported with more projectiles, the explosion area damage can overlap. It is scaled by our Life and ES numbers, but spends a big percentage of them whenever it is cast, making it a very strong skill with a nasty downside.

But remember how we’re healing to max life every tick? When using this skill, we instantly recover any life we lose from casting it.

Jousis is even using the Sacrifice Support gem, which spends even more life to deal even more chaos damage.

For our leech loop, it’s clearly important that we should be inflicting poisons. For this, Jousis is using Cospri’s Will. Every mod on this chest is useful, but most importantly, it allows us to always poison when hitting cursed enemies.

To curse everything, Jousis is using multiple Cast on Damage Taken setups, which are constantly being triggered thanks to our self-damage loop.

Regarding the constant spell spam - Bladefall, among others - these aren’t for damage, but instead for allowing us to inflict those poisons and apply wither stacks from our Pathfinder Ascendancy for even more Chaos damage. Otherwise, we’re investing in our damage through our gems, tree, and weapon.

This build is a powerful example of how mechanics can be flipped upside-down, with self-damage, self-poison, self-leech, and negative resists. It’s a creative monstrosity, and while it’s not going to be the optimal choice for most players, it’s the optimal choice in my heart.

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How To Unlock All Skills And Stat Points In Path Of Exile 2 Patch 0.3.0 Acts 1-4?
How To Unlock All Skills And Stat Points In Path Of Exile 2 Patch 0.3.0 Acts 1-4?

Exiles, it's truly disappointing that Path of Exile 2 Patch 0.3.0 doesn't include all subsequent Acts 4–6. But fortunately, in order to quell players' complaints, the developers not only launched the basic Act 4, but also added 3 new Interludes to allow players to continuously advance the campaign and reach the level required for the endgame content.

In addition to offering powerful bosses and additional story quests, the new campaign content also offers bonus drops of additional skill points and character stat boosts. These rewards are crucial for your character development. So, let's take a look at all the permanent stat boosts you can earn from Acts 1–4.

Act 1

Starting from Act 1, the first attribute bonus is located in Clearfell. Find Beira of the Rotten Pack and defeat her to gain an additional 10% Freeze Resistance.

The second is The Crowbell in Hunting Grounds. Defeating this boss grants two weapon passive skill points.

Next, travel to Freythorn, connected to Hunting Grounds. There, after completing several rituals, we'll fight The King in the Mists Pinnacle boss for an additional 30 maximum Spirit.

After defeating The King in the Mists, travel to Ogham Farmlands and find Una's Home. Inside, you'll find Una's Lute Box. Open it, loot Una's Lute, and return it to Una in town. Completing The Lost Lute quest grants two weapon passive skill points.

Next, if this is your first character in Rise of the Abyssal League, to unlock Salvage Bench, you'll need to find Renley's Tools in Ogham Village. Finally, on the first floor of Ogham Manor, find and defeat Candlemass to gain 20 maximum life. Note that Candlemass usually appears after the first walkway, but in rare cases, it can appear earlier.

Act 2

Entering Act 2, starting in Keth, you have two objectives. The first is to defeat Kabala, The Constrictor Queen, to gain two weapon passive skill points.

Afterward, in the same area, defeat as many enemies as possible to find Kabala Clan Relic. If you don't find the relic in Keth, continue on, as it can also drop in The Lost City or Buried Shrines.

Similarly, in Mastodon Badlands or The Bone Pits, defeat enemies until you find Sun Clan Relic.

After obtaining the two relics in Valley of the Titans, open three Ancient Seals and look for a waypoint with a nearby Relic Altar. Place the relics you found in the Relic Altar to gain a Charm Slot and choose between gaining 30% increased Charm Charge or extending Charm's duration by 30%.

If you want to change the buff later, you can always return to Altar and select a different option.

Next, travel to Deshar and find and interact with Fallen Dekhara to receive Final Letter. Return Final Letter to Shambrin in town to receive two weapon passive skill points.

Finally, find and interact with Sisters of Garukhan Shrine to gain 10% Lightning Resistance.

Act 3

Now, moving on to Act 3, we'll begin in Jungle Ruins, finding and defeating Mighty Silverfist to gain two passive skill points. Mighty Silverfist is a boss with powerful physical damage, especially his slams and rolling abilities, which are particularly deadly if your character has low armor. So before you begin, don't forget to spend some POE 2 Currency to boost your defenses.

Afterwards, in the same area, find the entrance to The Venom Crypts near the waypoint. Once inside, look for an interactable corpse to obtain a Corpse-Snake Venom. Return the venom to town and choose to increase your stun threshold by 25%, your elemental ailments threshold by 30%, or your health regeneration rate by 25%. Note that this decision is permanent and cannot be changed.

Next, in The Azak Bog, find and defeat Ignagduk, The Bog Witch, to obtain Gemrot Skull, which increases your maximum Spirit by an additional 30.

Then head to Jiquani's Machinarium to find an additional Small Soul Core to unlock Blackjaw, Remnant boss. Defeat Blackjaw and consume Flame Core to gain an additional 10% fire resistance.

If you're starting Act 3 for the first time, continue to The Molten Vault, defeat Mektul, the Forgemaster, obtain Hammer of Kamasa, and return it to Oswald in town to unlock Reforging Bench.

Finally, enter Aggorat through Utzaal and defeat stronger enemies to obtain a Sacrificial Heart. Then, in the upper right corner of Aggorat, find an altar and a Sacrificial Dagger. Pick up the dagger, place a Sacrificial Heart, and then stab the dagger to gain two skill points.

Act 4

Enter Act 4, sail to The Isle of Kin, and defeat Blind Beast to gain two passive skill points. To complete the level faster, it's recommended to find and access Voltaxic Spire and buff your character with Sulphite Intoxication, increasing movement speed, elemental resistance, and most importantly, damage.

Also in The Isle of Kin, you'll find a fossilized formation of Lesser Jeweler's Orb. Killing the rare beast here will grant you an Uncut Support Gem.

Continue to Boat Charter and search for the secret of Abandoned Ship. Open a rare chest and receive another Lesser Jeweler's Orb.

Next, in Abandoned Prison, kill monsters until you find Chapel Key. Use the key to interact with Goddess of Justice, who will give you the option to flask for either 30% increased health regeneration or 30% increased mana regeneration. Again, if you want to change your choice later, you can always return to the altar and select a different option.

Afterwards, in Eye of Hinekora near the end of the area, find Silent Hall and pay your respects to receive an additional 5% maximum mana.

Then, in the next area, The Halls of the Dead, find and defeat waves of enemies. Upon completion, you'll be rewarded with a consumable Tattoo, which grants 5 Strength or 5% Fire Resistance, 5 Dexterity or 5% Lightning Resistance, and 5 Intelligence or 5% Cold Resistance.

Continue through Halls of the Dead and search for Yama, the White. After defeating the boss, proceed to Trial of the Ancestors and speak with Navali at the top of the area to gain 2 Weapon Passive Skill Points.

Finally, after escaping the ambush and heading to Arastas, before speaking with Torvian, Hand of the Savior, look for Morning and Evening Bells, which will reward you with three PoE 2 Regal Orbs and three Exalted Orbs. Morning Bell is in the town square, and Evening Bell is on the cliffside.

Anyway, these are the locations and methods for all the permanent buffs currently available for characters in 4 Acts campaign. If you've completed all the necessary main quests, these are your next targets! Hurry and make your character even more powerful!

Is The Last Lament Lich Build Feasible On A Low Budget In Path Of Exile 2 Patch 0.3.0?
Is The Last Lament Lich Build Feasible On A Low Budget In Path Of Exile 2 Patch 0.3.0?

The Last Lament Crossbow Lich build performed very well in Path of Exile 2 Patch 0.3.0, offering extremely fast clearing speed, high single-target damage, and significant tanking power through its low health mechanics and high movement speed.

This build is considered S-tier for end-game content, including mapping and bossing, and is a popular and powerful choice within the community, allowing you to blast away at small enemies while running quickly.

The only drawback to this build is its cost; completing this setup requires at least several hundred Path of Exile 2 Divine Orbs. This makes it an end-game build, unsuitable for leveling or starting in a league due to its high item cost.

So, why is this build so expensive? It's because it requires a unique weapon - The Last Lament Desolate Crossbow. This weapon, when paired with Lich Ascendancy, effectively mitigates disadvantages, making it highly sought after. 

This build boasts incredible speed and tankiness, but it requires a significant gear investment to fully realize its potential. Besides the aforementioned unique Crossbow, it also requires a variety of gear, including Stellar Amulet, Death Articulated Ornate Gauntlets, and Headhunter.

Our goal here is to make this build playable while still spending less on Divine Orbs. Of course, there are some obvious differences between a low-cost build and a more expensive one: slower movement speed, lower damage, and lower defense, but this should be enough to avoid certain monsters in the map and keep you alive. If you're interested in trying it, read on!

Now, I'll walk you through some updates to this Last Lament Lich build, including its mechanics, how to reduce health, how to use skills, and how to play with it.

Temporal Chains & Cursed Ground Synergy

First, we've added Temporal Chains, a curse that slows down enemies, which is very useful. It's like slowing them down, reducing their ability to attack you. With your energy shield so low, it's your best defense.

Temporal Chains' defensive power is much better than I expected. When you're in a tight space, like when you're trapped in a Ritual or about to open a Breach to fight a boss, you can quickly cast it to slow down enemies.

At the same time, we also cast Cursed Ground, which is mandatory. This uses Temporal Chains as a ground debuff, similar to other ground effects like Chilled Ground or Consecrated Ground, slowing enemy movement and slowing down other effects.

Then, I added Ritualistic Curse, Focused Curse, and Heightened Curse, which make the curses more powerful, last longer, and regenerate more quickly.

If you have extra skill gems, you can also add things like increased duration.

How Does It Work?

Now, let's explain how this build works. First, we mentioned earlier that this is a low-life build. This is because the unique thing about this build is that Last Lament has a 300-life cost to avoid consuming the last bolt, allowing you to fire continuously without reloading. This means that as long as you maintain low life, you can perform an unlimited number of attacks without reloading, effectively converting your life into infinite ammunition.

Lich Ascendancy's Eternal Life node allows players to maintain their health while maintaining a certain amount of energy shield. Combining these two, the health cost of Last Lament is essentially negated, meaning you won't lose health to avoid reloading.

Not only that, this build leverages the low-life mechanic, gaining significant bonuses from passive skill tree nodes and support gems, creating a character with incredible speed and immense power.

How To Maintain Low Life?

So, if we're currently at full health, how can we return to low health?

  1. First, equip Eternal Life node; this is crucial; it prevents your life from scaling while you have energy shield.
  2. Next, remove any gear that provides energy shield, or use a helmet with Eldritch Battery effect to convert your energy into mana. This is crucial because it allows your life to be affected by your actions.
  3. Be careful about using skills that drain life, such as those with Lifetap support gem, to quickly deplete your life until it drops below 35% of your maximum health.
  4. Finally, quickly re-equip your standard helmet to lock your life at its current low health state. Your life will now be permanently low, and you can benefit from Eternal Life node.

Gear Selection

For this build, we've significantly reduced the original PoE 2 currency budget, so some of the gear may not be the best options for your current Last Lament Crossbow Lich build, but it does offer the best value.

  • Weapon: The Last Lament Desolate Crossbow
  • Helmet: Constricting Command Viper Cap
  • Ring: Rune Grasp & Kraken Eyes
  • Amulet: Rune Scarab
  • Body Armor: Pandemonium Skin
  • Gloves: Vengeance Claw
  • Belt: Shavronne's Satchel
  • Boots: Invasion Spark

Gameplay

Finally, to clear maps and defeat bosses with the Last Lament Crossbow Lich build in Path of Exile 2, you'll need to utilize its powerful single-target ability, Compose Requiem, and ensure you always have low health and the necessary resources.

Additionally, focusing on acquiring a high-quality wand with high spell damage and cast speed is crucial for boosting your damage output against bosses.

Then, strategically allocate your Lich Ascendancy points to unlock key nodes like Necromantic Conduit and Crystalline Phylactery to reap the full benefits of this build.

Remember to prioritize defensive abilities like energy shield and high evasion, as these synergize perfectly with Lich's Eternal Life node, keeping you permanently at low health. Finally, remember to collect and re-cultivate areas to acquire better gear to boost your damage and survivability.

That's all for this low-budget Last Lament Crossbow Lich build. If your inventory is overflowing with orbs, you don't need to worry about this at all. However, if you're low on currency or want to push your limits, this Last Lament Lich build might be worth a try!

How Does The New Asynchronous Trade System In Path Of Exile 2 Patch 0.3.0 Work? | Selling And Trading Details
How Does The New Asynchronous Trade System In Path Of Exile 2 Patch 0.3.0 Work? | Selling And Trading Details

While Path of Exile's complex skill tree system and challenging endgame mechanics are both fascinating, one flaw it often criticizes is its cumbersome and rigid trading system.

Yes, in PoE, if you want to trade an item with another player, you and the seller must be online at the same time. This means that if you encounter a seller who's offline or unresponsive for a long time, you'll have to rely on luck to secure a perfect deal!

On the other hand, the in-game trading system can also be inconvenient for sellers. When you're desperate to sell an item, you have to constantly monitor the chat screen. If someone actually expresses interest in trading, you'll have to drop your map or whatever you're doing to sell it.

Sometimes, you'll receive a message to sell an item, drop what you're doing, only to find that the other party either doesn't show up or tries to sell it for less than you originally requested. It's really frustrating!

But all that's a thing of the past with Path of Exile 2 Patch 0.3.0. The new Asynchronous Trade System in The Third Edict will surprise you every time you log back in!

Here, we'll explain how to unlock and use the brand-new Asynchronous Trade System in Patch 0.3.0. Let's take a look!

How To Unlock Asynchronous Trade System?

Creating A Hideout

To unlock Asynchronous Trade, you must first enter Path of Exile 2 Act 4. Here, you'll meet an NPC named Ange, who will give you a quest called Hostile Takeover, which requires you to find a suitable location to build a hideout.

If you don't have a suitable hideout yet, you can travel to Wakapanu Island, defeat Diamora, and then speak with Ange again in Kingsmarch to unlock Shoreline Hideout. Don't worry, we've got a detailed Diamora boss guide here.

Read More: How To Defeat The Final Boss In Path Of Exile 2 Act 4 Whakapanu Island? - Diamora, Song Of Death Boss Guide

Talking To Ange

Once you have a hideout, head there, and Ange should automatically appear. You can interact with it and perform Asynchronous Trade, which allows you to sell items for a fixed price without having to trade online.

Obtaining Or Converting To Merchant Tabs

To sell items, you need some Merchant Tabs, which can be obtained in-game through the microtransaction store. However, if you own Premium Stash Tabs from before the 0.3.0 update, you can also convert some of them into Merchant Tabs through the official Path of Exile 2 website.

Please note that upgrading tabs is permanent; this system wasn't available in Path of Exile 1. Therefore, if you upgrade here, you will temporarily lose access to these tabs from POE 1.

Also, it's worth noting that the old trading system is still available in-game. Therefore, if you want to continue using this system for any reason, please do not upgrade every Premium Stash Tab you own.

How To Trade Using This System?

Selling Items

After you obtain these Merchant Tabs, click Manage Shop button. You should see your Merchant Tab and an additional Earnings Tab there. To sell an item, place it in Merchant Tab and set a price.

However, it's worth noting that Asynchronous Trade System currently doesn't allow you to set a price for an entire tab like Premium Stash Tab does. I imagine this is to prevent accidentally listing an item in the wrong tab without knowing it.

Also, only items that can't be exchanged for PoE 2 currency can be placed in Merchant Tab. Therefore, items like Currency, Shards, Fragments, Essences, Socketables, and Gems must be sold through Currency Exchange or the legacy trading system.

Once an item is placed in Merchant Tab and priced, you have approximately 30 seconds to freely adjust the price or remove it. After that, it will be registered on Marketplace, locking in its position and price for a short period of time.

Before setting a price, it's recommended to research the selling prices of items with similar attributes to avoid overpricing or underpricing, which could result in unnecessary losses.

If you're still unsure, I recommend setting a slightly higher price. If the item doesn't sell for a long time, you can always lower the price. Regardless, it's recommended to check and lower the price of any unsold items every one or two days to increase your chances of a successful trade.

If someone is interested in an item while you're in hideout, you'll see it appear next to the hideout, ready for players to trade.

If you're online, you'll receive a small notification in the bottom right corner of your screen indicating a successful sale. Even if you're offline, players can still access and trade items, so when you log back in, you'll receive a bonus of POE 2 currency!

If you want to see which items you've sold, you can view your sales history in the top right corner of the merchant window.

Trading Items

If you want to acquire an item, you have two options. You can use the new Asynchronous Trade Marketplace or Currency Exchange in Path of Exile 2.

To open Trade Marketplace in-game, select it from the menu. From there, you can enter exactly what you're looking for and search.

When you find an item, you can click Travel to Hideout to instantly teleport to that player's hideout and trade there.

Alternatively, if you're using the old trading system, you can click Direct Whisper. The other options are essentially the same.

My Thoughts

Honestly, I think the new Asynchronous Trade system is a vast improvement in PoE 2. The old system was notoriously bad, and a real hindrance for both buyers and sellers.

The only problem with the new system is that it requires players to enter Act 4 of the new league before they can trade, which is why some people still use the old system. I really hope this changes, at least by making it available in towns in the early stages.

How To Defeat Tavakai The Chieftain Final Boss In Path Of Exile 2 Act 4 With Three Phases!
How To Defeat Tavakai The Chieftain Final Boss In Path Of Exile 2 Act 4 With Three Phases!

Today, our guide to the final boss fight in Path of Exile 2 Act 4 is finally here! This mysterious boss is Tavakai, the Chieftain, and he's the most dangerous enemy in the campaign so far.

This three-phase boss fight is quite lengthy, and Tavakai's powerful attacks will definitely put your build and gear to the test. Therefore, I sincerely recommend that you upgrade your character to at least level 56 or higher before attempting Tavakai, unless you're willing to invest a large amount of POE 2 currency in crafting a complete set of crafted gear.

Preparation is also essential before every brutal boss fight, and you'll have to ensure you have auto-recharged life and mana flasks; otherwise, you'll have a hard time surviving. If you're ready, follow along as we tackle the final battle in Path of Exile 2 Act 4!

How To Find Tavakai?

To find Tavakai, you'll first need to travel to Whakapanu Island. Next, you'll need to fight your way through two of Path of Exile 2's largest and most challenging maps: Ngakanu and Heart of the Tribe.

So, take your time and explore every corner. You'll find him in Heart of the Tribe area.

Phase 1 - Tavakai, the Chieftain

Once you've found Tavakai, the Chieftain, Phase 1 begins.

Honestly, this is the easiest phase, so your goal is to use as few flasks as possible to advance to the next phase, as you'll need them later.

Tavakai's attacks in this phase are very simple, primarily using his axe for physical attacks. Fortunately, these attacks are easily dodged, as he moves slowly, allowing you to counterattack with Momentum.

His powerful attack creates Jade Crystals, which then explode. Stay away from them to avoid the explosions, which provides another opportunity for a counterattack.

The key to completing this phase quickly is to dodge attacks and counterattack, allowing you to continue stacking damage on the boss.

Note that when Tavakai's health reaches 50%, he stops attacking and transforms into Tavakai, the Fallen. When this transformation occurs, a shockwave will hit you, knocking you to the ground. This officially begins Phase 2.

Phase 2 - Tavakai, the Fallen

Follow Tavakai, the Fallen to another arena, where you'll find Makoru in Altars. This is where the final battle begins.

In Phase 2, Tavakai becomes even more powerful, regenerating his health. Additionally, he gains new attacks that deal significant damage. Let's take a look at them.

  • His first move is to swing his axe skyward, followed by a rain of jade spikes. This attack covers the entire arena, so try to watch where it lands to avoid being hit.
  • Tavakai can also summon three to five jade statues that explode when they get close to you, dealing area damage.
  • Another powerful attack occurs when he says, "Lend me your hunger, Father of Chaos!" A pool of blood will appear on the ground, and he'll stomp on it, dealing area damage.
  • Then, when he says, "Weakness becomes you!", several bloody tentacles will sprout from his hands. If these tentacles hit you, they'll inflict Shock, Ignite, and Fire Resistance debuffs.
  • Another powerful attack during this phase occurs when he says, "Unleash yourself, Valako!" He'll slam his bag into the ground, creating several waves of jade spikes that fly upward. The best way to avoid this attack is to stay close to Tavakai, as it covers the entire arena.

You May Like: Path Of Exile 2 Patch 0.3.0 Changes To Witch Hunter Ascendancy Class' Passive Skills

However, the problem with phase 2 is that Tavakai's boss attacks continuously, making it impossible to predict the exact timing of your counterattack. However, during our testing, he would first unleash waves of jade spikes, then summon jade statues, followed by blood tentacles, and finally a rain of jade spikes. It felt like everything was happening simultaneously. It was complete chaos.

However, my advice is: you must deal damage first, then pause and run away to survive, then return to attack. Of course, the problem with this is that you'll never be able to stack a significant amount of damage, and the battle will be stretched out again, but it's the only way to survive.

This is also where your auto-recharged flasks come in handy; they're invaluable, otherwise a few combos from the boss will easily kill you.

Anyway, keep fighting, and soon Tavakai will unleash his most powerful attack of this phase: Daughter of the Moon. This is when a massive beam or icicle strikes the ground for several seconds. If you're hit, your chance of death is very high.

Phase 3 - Tavakai, the Consumed

Continue to deal damage, and as Tavakai's health drops to 25%, the final phase begins. At this point, the boss transforms into his final form, Tavakai, the Consumed. He's fully healed again, which is terrible.

Unsurprisingly, the final phase is the hardest, as his attacks are once again buffed.

  • Tavakai's first attack is a weapon combo attack, culminating in a series of Leap Slams. You'll want to dodge these attacks and avoid counterattacks.
  • He also has an attack that opens rifts, from which Shadow Dragons spawn. They're clearly from another dimension, as you can see stars within the rifts. These dragons will inflict debuffs on you, so stay away from them.
  • Next, Tavakai will cover the entire arena with greenery. Standing in it triggers Tawhoa's Forest debuff, which essentially reduces all damage taken while you're there. The only safe zone is in the center of the map, but Tavakai is likely there.
  • The boss also has a new attack during this phase: he summons a series of exploding blood crystals from the ground. Try to avoid standing on or near them.
  • If you're tempted to head to the center of the arena, think twice, because Tavakai summons a small sun that rises and explodes there. The explosion leaves behind an even smaller sun and burning ground. Once the sun hits the ground, it deals massive area damage.
  • If all these attacks aren't enough, he can also summon an erupting volcano that spews flames onto the ground. And the more health you deplete, the more attacks the boss will have, making the fight more difficult. So, you can see why this fight is so frantic.

However, the real problem is that you can't attack continuously, which is why defeating Tavakai is so difficult.

Basically, you need to constantly survive, wait for things to cool down before striking back. Then interrupt your attacks again, and repeat this process, making sure your life and mana flasks don't run out.

Towards the end of the fight, Tavakai will also cast lightning bolts that chase the player. These attacks will shock you and slow you down, making you more vulnerable to all his other attacks.

All in all, it's a tough fight, and I think a bit of luck is ultimately required. Because your life and mana flasks are crucial to your survival!

When you finally defeat Tavakai, the Chieftain, The Hooded One will appear, and Tavakai will return his weapon to him. The Hooded One will rescue Makoru and restore Tavakai to his mortal form.

Yes, that concludes our guide to the toughest bosses in Act 4 campaign! Enjoy your victory!

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