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Jousis’s Tainted Pact Forbidden Rite Pathfinder Build For POE 3.22 - Working Principle, Defence & Offence

Sep 26, 2023 Author: POECurrency.com

Together they scheme, Jousis and CardiaDarkhill, and devise one of the strangest builds to ever grace the shores of Wraeclast.

How Does This Build Work?

At the dark heart of this build is Tainted Pact. Behold this mod: “Taking Chaos Damage over Time heals you instead while Leeching Life.” Jousis saw this and was inspired.

For the build to work, we must always be Leeching Life, and always taking Chaos Damage over time. With everything set up, we can reach millions of Life recovered per second. No hit smaller than our entire Life pool can hurt us.

Jousis’s Tainted Pact Forbidden Rite Pathfinder Build For POE 3.22 - Working Principle, Defence & Offence

So how do we build this infernal engine? To achieve 100% Life Leech uptime, we use this flask suffix - “15% of Damage Taken from Hits Is Leeched as Life During Effect”. It ensures that we Leech some Life whenever we take damage from hits.

Now we just have to make sure we’re getting hit constantly, and the simplest way to do that is to hit ourselves. Naturally.

By using a quality Heartbound Loop, we take 420 physical damage when a minion dies. This counts as a hit, and it will be Leeched using the flask. We need a setup in which we can constantly summon skeletons and have them expire, triggering our ring hit.

Without going into too much detail, an infinite self-damage loop is possible with enough reduced skill effect duration. If you’d like the details of the calculations, be sure to check out Jousis’ forum guide.

The only problem now is that our Leech will expire when we reach full Life, leaving us vulnerable. Jousis has solved this challenge by using Mahuxotl’s Machination. This shield allocates a number of keystones useful for the build.

Here’s the relevant stuff: Immortal Ambition prevents our Life Leech stopping when we reach full Life. Divine Flesh converts half the elemental damage we take to chaos - this includes damage over time. You might remember chaos damage over time heals us, making this node very handy. We’ll come back to this shield, but for now we have solved infinite Life Leech.

Using these three POE Items - Dabbler’s Ruby Flask of the Order, Mahuxotl’s Machination Steel Kite Shield & Heartbound Loop Moonstone Ring, we now have 100% uptime on Tainted Pact’s key modifier.

Defence

In the words of Jousis: Infinite healing doesn’t matter if we can get one-shot.

This is the complete list of the defensive layers this build has to offer, not including our own Life Leech engineering.

Path of Exile 3.22 the complete list of the defensive layers this build has to offer

We won’t go into all of these, but they’re necessary if we want the semi-invincibility we’re striving for.

Let’s talk resists. Our stacked shield is also granting Everlasting Sacrifice. This keystone gives us +5% to all max resists whenever we reach maximum Energy Shield, for four seconds.

To maintain this buff, we somehow have to find a way to hit max shield frequently. To do this, we pick up the Ghost Dance keystone. Every two seconds, this gives us something called Ghost Shroud. And when we’re hit (and remember, we’re hitting ourselves constantly), we lose the Ghost Shroud and instantly recover shield equal to 3% of our Evasion Rating.

It’s too fast to observe on the Life orb UI, but the moment we fill our shield, Everlasting Sacrifice activates, removing our energy shield and granting us the 5% resistances buff. We now get to keep that buff on us indefinitely for the price of one passive point.

Jousis has combined the Divine Flesh keystone from our shield with the Tempered by War keystone. Together, this means we’re not taking any Cold or Lightning damage at all, as it’s all being converted: half to Chaos and half to Fire damage. We can therefore leave those other resists in the negative.

And thanks to the permanent Everlasting Sacrifice buff and other bonuses, we have 88% maximum Fire Resist. To hit that maximum, we’re using a juiced Ruby Flask. All-in-all, this means we don’t need any elemental resists on our gear.

Also Read: Minion Life Stacking SRS Guardian Build For POE 3.22

Our Chaos resist is a different story. Thanks to our amulet, the more Chaos resists we have, the less life recovery we get. Therefore, it’s important to manage our level of Chaos resist, so we have the right amount of recovery at the right time.

To do this, we’re using the Golden Rule unique jewel. This reflects poisons we inflict back onto ourselves. For every poison on us, we get 1% Chaos resist. This means that out of combat, when we haven’t inflicted any poisons. We have low Chaos resist and can recover life easily. But in combat, we have large stacks of poison, which caps our resistance.

To aid our recovery out of combat (and protect us from our own self-damage loop), we use Righteous Fire. Remember that half our elemental damage is being converted to chaos damage, and our amulet heals from Chaos over time. So as long as our Elemental resistance is higher than our Chaos resistance, all sources of Elemental Damage over Time will heal us.

Righteous Fire, which would usually be burning us up, is dealing chaos damage over time and is instead recovering our life. In the same vein, we’re using the spicy Annihilation’s Approach boots. These deal 10,000 Fire Damage per second to the wearer, which after some math is healing us for 4400 Life per second instead.

With both of these effects together, we’re getting around 100% Life recovered per second, all the time.

So what happens when we get into combat and start stacking those poisons on ourselves? Jousis explains that thanks to the way monster life scaling works in Path of Exile, our poisons are dealing tens of thousands of damage per second. When reflected back to us, you might see where I’m going - that’s tens of thousands of healing per second. From a single poison stack.

Even with max Chaos resist, when we hit our maximum 100 poison stacks, that’s something like 35 million Life recovered per second. Of course, once we’re recovering our life pool in an instant, the numbers beyond that become irrelevant.

Path of Exile 3.22 Tainted Pact

Offence

So, we’re almost invincible. How do we deal damage?

Forbidden Rite is a skill that lobs an explody Chaos projectile, and extra projectiles that automatically target enemies. When supported with more projectiles, the explosion area damage can overlap. It is scaled by our Life and ES numbers, but spends a big percentage of them whenever it is cast, making it a very strong skill with a nasty downside.

But remember how we’re healing to max life every tick? When using this skill, we instantly recover any life we lose from casting it.

Jousis is even using the Sacrifice Support gem, which spends even more life to deal even more chaos damage.

For our leech loop, it’s clearly important that we should be inflicting poisons. For this, Jousis is using Cospri’s Will. Every mod on this chest is useful, but most importantly, it allows us to always poison when hitting cursed enemies.

To curse everything, Jousis is using multiple Cast on Damage Taken setups, which are constantly being triggered thanks to our self-damage loop.

Regarding the constant spell spam - Bladefall, among others - these aren’t for damage, but instead for allowing us to inflict those poisons and apply wither stacks from our Pathfinder Ascendancy for even more Chaos damage. Otherwise, we’re investing in our damage through our gems, tree, and weapon.

This build is a powerful example of how mechanics can be flipped upside-down, with self-damage, self-poison, self-leech, and negative resists. It’s a creative monstrosity, and while it’s not going to be the optimal choice for most players, it’s the optimal choice in my heart.

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Path of Exile 2 Patch 0.5 Endgame Build Guide: 3 Builds That Can Actually Handle High-Tier Content
Path of Exile 2 Patch 0.5 Endgame Build Guide: 3 Builds That Can Actually Handle High-Tier Content

Path of Exile 2 Patch 0.5 endgame has entered a phase that truly tests the overall strength of a build. High damage is important, but for long-term farming, it's also necessary to reliably handle high-difficulty maps, have sufficient survivability, and be able to challenge pinnacle bosses.

Based on these criteria, three endgame builds are particularly noteworthy: Ice Shot Pathfinder, Spark Storm Oracle, and Flameblast Gemling Legionnaire.

If you're still looking for a Path of Exile 2 build that can handle everything from mapping to high-difficulty boss content, these three are worth considering.

Ice Shot Pathfinder

If I had to choose one of these three builds specifically for long-term map farming, I would prioritize Ice Shot Pathfinder. This build is perfect for Path of Exile 2 players who enjoy ranged DPS and high mobility. From a practical standpoint, Ice Shot is sufficient for most regular mob clearing. Herald of Ice further enhances cold damage and mob clearing efficiency, while Tornado Shot provides additional projectile options.

When facing high-durability Path of Exile 2 enemies, Barrage is better suited for focused fire. Combined with Freezing Mark for Priority Targets, it significantly alleviates the output pressure on this build in single - target encounters.

Ice Shot Pathfinder doesn't need to withstand high damage head-on. You can improve survivability through range and flexible positioning. When encountering dangerous boss mechanics or dense attacks, quickly create distance and readjust your position.

Ice Shot Pathfinder's greatest strength lies in its mapping. Ice Shot boasts excellent projectile coverage, and combined with Movement Speed, ranged damage, and the control effects of Cold Damage, it allows you to quickly traverse PoE 2 maps while maintaining a safe distance. Once your gear is fully developed, ordinary enemy groups will hardly hinder your progress.

It's important to note that this build emphasizes weapon progression. Bows are one of the core items in this build. As map difficulty increases, you need to continuously upgrade Weapon Elemental Damage, Attack Speed, Projectile Scaling, and other offensive stats.

If weapon upgrades don't keep up, overall damage will decline. While this build can start with relatively inexpensive gear, to maximize its potential, you'll still need to invest heavily in Path of Exile 2 Currency later on.

Spark Storm Oracle

If you want a POE 2 Caster that balances excellent map coverage, sustained spell damage, and mobility, Spark Storm Oracle is a highly recommended choice.

Spark is its primary damage skill. It can continuously fire projectiles forward and in the surrounding area, eliminating the need for precise targeting, making it particularly convenient for clearing maps.

Mana Tempest is a crucial offensive tool for Spark Storm Oracle, increasing DPS when Lightning Damage needs to be maximized, providing a stronger output window when dealing with high-health targets quickly in Path of Exile 2.

Explosive Transmutation, Blasphemy, and Refutation supplement DPS, while Mana Remnants and Remnants of Kalguur help you regenerate Mana resources.

Blink is also an indispensable mobility tool, allowing for rapid map traversal and timely repositioning in Return of the Ancients Boss Encounters. Spark itself relies on Projectile Coverage, while Blink helps you proactively find better DPS positions, making Spark Storm Oracle combat rhythm more proactive than traditional stationary casters.

You need to continuously cast Spark to cover the battlefield with Projectiles, use Mana Tempest as needed, and maintain a suitable DPS position through movement. It doesn't simply rely on stationary spell-casting; instead, it maintains damage pressure while circulating.

Boss farming is another strength of Spark Storm Oracle. Spark doesn't depend on a single burst; instead, it maintains damage pressure throughout the entire encounter by continuously generating projectiles.

However, Spark's performance isn't entirely consistent across all PoE 2 boss encounters. Arena layout, boss movement patterns, and projectile behavior can all affect actual hit rates. If the arena is open, or if the boss frequently moves out of the projectiles' coverage area, some of Spark's advantages will be diminished.

Mapping is one scenario where Spark Storm Oracle excels. Spark inherently possesses a large coverage area, allowing it to continuously clear surrounding monsters with no need to target enemies one by one. Combined with Blink, you can quickly advance the map while allowing projectiles to continuously deal with enemy groups behind you.

Flameblast Gemling Legionnaire

Flameblast Gemling Legionnaire is the number one endgame build for Path of Exile 2 Patch 0.5. If your goal is to tackle challenging endgame content, rather than simply pursuing the fastest mapping speed, this build offers superior overall performance.

Flameblast, as the core damage skill, combined with Scouring Flame, Ignite, Concentrated Area, and Considered Casting, allows you to unleash a large amount of fire damage within a suitable output window.

Oil Grenade and Elemental Weakness primarily handle utility, helping to manage tough targets and supplement area coverage; Mana Remnants, Wind Dancer, and Virtuous Barrier further enhance resource management and survivability.

Its mapping speed isn't the fastest. When facing regular enemies, you need to control PoE 2 battlefield and find a suitable position. Against bosses, you need to observe the attack patterns and mechanics, then use the brief openings to unleash Flameblast. This playstyle does sacrifice some smoothness in terms of controls, but it results in a higher single-hit damage ceiling.

Regarding progression, it doesn't require a complete Path of Exile 2 endgame gear from the start. Early on, prioritize building Core Fire Damage and basic spell gear, then gradually add Defensive Gear, Support Setup, and other enhancements.

The real worthwhile investment in PoE 2 Currency is further improving Flameblast's damage ceiling in the late game, while ensuring sufficient survivability to support higher difficulty encounters. Once the build is complete, the advantages of Flameblast Gemling Legionnaire will become increasingly apparent.

While its map-clearing speed might not match the other two builds, Flameblast's burst damage makes combat exceptionally easy against high-health enemies or challenging bosses. If you don't mind the increased movement and skill required, this build's late-game performance is definitely worth anticipating.

Overall, among these three top-tier Endgame builds for Path of Exile 2 Patch 0.5, Ice Shot Pathfinder is better suited for those seeking fast mapping, Spark Storm Oracle is better for players who want a balance between map clearing and bossing, while Flameblast Gemling Legionnaire is better suited for those focusing on high-tier content and boss progression. You can choose based on your playstyle.

Path of Exile 3.29 Zombiemancer is Back | 80M DPS Melts Ubers on a Mid Budget
Path of Exile 3.29 Zombiemancer is Back | 80M DPS Melts Ubers on a Mid Budget

Exiles, have you been plagued by the sluggishness and frequent deaths of summoned creatures in Path of Exile 3.29? If you want to say goodbye to this pain but still want to continue using the summoner build, then Raise Zombie of Slamming build might be your answer.

It revives the glory of the zombie build, with smooth and fluid controls, finally freeing our hands completely when farming.

Furthermore, using Necromancer ascendancy class, along with a moderate PoE currency budget, we can unleash tens of millions of damage with the help of Raise Zombie of Slamming, crushing bosses in the blink of an eye!

Damage Mechanics

Of course, because of Necromancer and zombie gameplay, the community usually calls this build Zombiemancer, and the core idea of ​​this build is to address the shortcomings of the original zombie mechanics summoned by Raise Zombie of Slamming one by one.

Because the base damage of zombies in PoE 3.29 isn't particularly impressive, we need to introduce Necromancer's Ascendancy passive: Unnatural Strength, which converts all physical damage into Chaos Damage.

A Severed in Sleep one-handed sword is also essential for this build. This allows us to maximize DPS through double critical strike chance, increased critical strike damage, and the significant base Chaos Damage provided by Envy aura.

Attack Speed

After addressing the zombies' damage cap, another issue we need to resolve is attack speed.

The base attack speed of the zombies summoned by Raise Zombie of Slamming is only 0.85, making our gameplay feel particularly sluggish.

Replica Maata's Teaching weapon doubles the attack speed, completely changing the zombies' clunky and slow performance in Path of Exile.

With the damage and attack speed adjustments mentioned earlier, we can now ensure that zombies in the game can both deal burst damage and keep up with the pace of combat, thus supporting a smooth and fluid gameplay experience.

Core Equipment

Helmet

It's worth mentioning that while the unique Bone Helmet: Ancient Skull provides a significant increase in summon critical hit rate and triggers Whisper buff, increasing their damage and attack speed by 50%, the cost is that summons lose 5% of their life per second.

To address this, we can obtain 5% Minion Life Regeneration through nodes in Passive Skill Tree and combine it with the existing resistance from the weapon Severed in Sleep to compensate for summon Chaos Resistance, thereby mitigating continuous damage and ensuring zombie survival.

Additionally, through Allflame Crafting in the current Path of Exile 3.29, Minions are Aggressive can be used as the base affix for the helmet, which is also the best choice, but PoE currency cost is too high.

An alternative is to use the +2 Summon Gem Level affix to upgrade the levels of Spectres and Zombies.

Even without Minions Are Aggressive, Whisper effect of Ancient Skull can indirectly increase the attack range of summons, having little impact on daily boss battles in the game.

Body Armor

Theoretically, the best choice for chest armor is Skin of the Loyal with affixes that increase gem level obtained through corruption, but this is also too expensive.

An alternative, The Covenant, can also provide us with additional base Chaos Damage, resulting in approximately a 65% damage increase.

Amulet

Ashes of the Stars amulet is crucial for our zombie summoning build.

Because Raise Zombie of Slamming's mechanic is to add one zombie for every 20% quality, this amulet increases its quality by another 30%.

The original 30% quality, plus the 30% from the amulet, allows us to stack a maximum of +3 zombies.

Combined with the level effect of Congregation Support, the maximum number of zombies increases by 2, allowing our summoned creatures to deal significant damage.

Defense Mechanics

For blocking and recovery, we can use Bone Offering and Amulet Anoint to give zombies a 75% attack and spell block rate, along with life recovery from blocking, greatly reducing the probability of zombies dying in PoE boss battles.

For our character, Necromancer, since dual-wielding weapons prevents her from wielding a shield, we can utilize Mistress of Sacrifice Ascendancy passive to extend Bone Offering's effect to herself.

Spell block relies on Elegant Hubris to randomly convert nodes in Passive Skill Tree into Spell Blocks.

Additionally, Leech Mastery provides substantial life recovery, further enhancing Necromancer's survivability.

Skill Links

For boss battles, this Raise Zombie of Slamming build can use Ruthless Support to enhance the slam damage of individual attacks, while deliberately avoiding Minion Damage support gem to prevent it from reducing the zombies' maximum life.

When clearing maps and monsters, Ruthless Support can be replaced with Annihilation Support, allowing the zombies' damage and area-of-effect skills to chain together, resulting in incredibly smooth gameplay.

To further enhance the output and survivability of this summoned team, you can equip Animated Guardian with Kingmaker, providing +50% critical strike damage to all nearby allies.

Overall, this Necromancer and Raise Zombie of Slamming build is a mid-budget option, using Replica Maata's Teaching as its core equipment, with high flexibility in adjusting the remaining components.

While Raise Zombie of Slamming might not be the strongest option in PoE 3.29, as a summoner build, you don't need to do much preparation before boss fights, and the overall gameplay is very comfortable and easy.

If you enjoy playing summoner builds, believe in the potential of Raise Zombie of Slamming and Necromancer!

Path of Exile Patch 3.29: Is Breach Fortress Really the Best Currency Farming Strategy?
Path of Exile Patch 3.29: Is Breach Fortress Really the Best Currency Farming Strategy?

Breach Fortresses is a great farming strategy for currency in Path of Exile Patch 3.29, and its biggest advantage is its simplicity.

It doesn't require a particularly complex process; most of the time you just need to clear mobs and collect loot. If you want to farm a lot of currency while watching TV, this mechanic is perfect for you.

This guide details how to run this Path of Exile Patch 3.29 Breach Fortresses farming strategy.

Advantages

Unstable Breaches were heavily nerfed in POE Patch 3.29, but Breach Fortresses were largely unaffected. They remain in excellent condition, and Scarab's cost for running this farm is very low. Therefore, in the current Curse of the Allflame League, Breach Fortresses remain the best way to farm Path of Exile Currency.

Each map's fortresses spawn many Wombgifts and Hiveblood, allowing you to kill wave after wave of monsters and obtain a wealth of random loot.

Combining this strategy with Tier 16.5 maps, especially 8-Mod maps, PoE maps with more currency mods, or even 8-Mod Tier 16.5 and Delirium Orbs, will further enhance the rewards.

High pack size and quantity allow you to kill more monsters and obtain substantial amounts of raw currency, raw divines, and other high-value currency. In addition, Genesis Tree remains very powerful and is another important source of income for this strategy.

Different types of Wombgifts can be further converted; Foulborn unique items are very valuable, and even some basic PoE crafting bases, with the right item base and suitable fracture, can sell for 5, 10, or even 15 divines. This is also a very interesting playstyle, serving as an alternative to the basic Path of Exile tower defense mechanic like Blight. And currently, the returns from Breach Fortress are far higher than Blight's .

Workflow

Upon entering the map, the classic workflow is to first use Boss Rush to exclude Boss Altars from the flow. You can then hire a mercenary, as this strategy utilizes the extra damage from mercenaries.

Mercenaries are especially effective in the last phase of Breach Fortress because they can continuously deal damage from a fixed location, essentially gaining extra free damage. Upon entering PoE map, prioritize finding Quant Altars; if you encounter Duplication Altars, you can use them directly. After completing these preparations, enter Breach Fortress.

Scarab

The only Scarab required for this PoE farming strategy is Breach Scarab of the Marshall, which transforms Breach Hives into Hive Fortresses and is the core of the entire playstyle.

The remaining Scarabs can be adjusted based on your budget and character strength. Monstrous Lineage is the most direct option, increasing Magic Pack Size and allowing more monsters to spawn in Breach Fortress, thus improving the rewards of the final Loot Explosion.

If your character is strong enough, you can also add Scarabs of Wisps to increase the number of wisps for numerous monsters. While the enemies you encounter will be more dangerous, Breach Fortress itself has enhancements from Aith, so the overall difficulty is usually still manageable.

If you don't want to increase the combat difficulty, you can use 8 Mod Map Farming instead. Combining it with Cartography Scarabs of Escalation and Cartography Scarabs of Corruption will reliably yield more 8 mod maps, increasing the value of Breach Fortress's output.

Maps

There are no strict restrictions on the maps used for Breach Fortress Farming. 8 Mod Maps are the ideal choice, and you can also challenge yourself with 8 Mod Delirious Maps. If your character's strength is insufficient, you can also use 6 Mod Maps, but the overall rewards will be lower.

The more map mods you have, the higher Quantity and Pack Size, resulting in more Blood and Gifts. Therefore, high-difficulty maps are usually a better choice. Tier 16.5 maps, in particular, often offer higher pack sizes, and more monsters mean a higher final loot.

This playstyle has an additional advantage: some map ground effects don't fully take effect within Breach Fortresses, but the map's inherent Quantity, Pack Size, and other attributes still apply.

Therefore, some seemingly cumbersome map mods don't have as significant an impact on the core combat areas of Fortresses in PoE as one might imagine.

Atlas Passive Tree

Path of Exile Atlas Passive Tree should be built around the benefits of Breach Fortresses. You don't need to aim for 100% Breach Chance, as the map itself provides a base spawn probability. Combined with Blocker Nodes, you can usually achieve a relatively stable Breach Chance.

You should prioritize Hives, Fortresses, Hive Blood, Womb Gifts, and Nodes that increase monster numbers. Protracted Siege is also worth investing in; it increases waves of Hiveborn Monsters, allowing Fortress battles to last longer, while also providing more monsters and loot.

If using Templar Astrolabes, consider Speaker of Dead to reduce the number of Tormented Spirits surrounding Path of Exile bosses. Finally, if you plan to repeatedly farm the same map, choosing a familiar map with efficient traversal is crucial; stable routes and shorter completion times directly impact overall farming efficiency.

Genesis Tree

Another important source of income from Breach Fortress is Genesis Tree. Farming Breach Fortress yields a large amount of Womb Gifts; different types of Womb Gifts are used for different PoE crafting purposes.

In Path of Exile, Ancient Wombgifts are more valuable, while Mysterious Wombgifts are primarily used to further convert into Ancient Wombgifts through Genesis Tree.

Provisioning Wombgifts typically have a higher yield, but the direct value of a single gift is relatively limited. A common use is to craft equipment with Provisioning Gifts and to find marketable Crafting Bases through mechanisms like Fracture.

Unique Tree offers a higher yield cap. You can adjust relevant nodes to increase the drop rate of unique items in specific slots, such as belts, jewels, and shields.

These slots have the potential to yield high-value Foulborn unique items. The specific slots chosen should be adjusted based on Curse of the Allflame League economy and your personal farm goals.

If you prefer to directly obtain PoE Currency, you can choose Currency branch of Genesis Tree. Fertilising Genesis Trees grants a Lucky effect to Currency Rolls, increasing the chances of obtaining rarer Currency results.

Prodigal Offspring focuses on increasing additional output. Both improve overall returns from the perspectives of currency quality and quantity, respectively. You can choose different RNG directions based on market conditions and your personal risk tolerance.

It's important to note that because the final result is affected by RNG, currency rarity, and league economy, it's difficult to definitively say that any one configuration yields the highest return.

Path of Exile Patch 3.29 Breach Fortress combines simple controls, a stable number of monsters, and a large number of loot. As long as your character can reliably handle the enemies in the fortress, you can repeat this process continuously. This playstyle is particularly enjoyable for players who prefer low-skill, high-efficiency farming.

Path of Exile 2 Patch 0.5.0 Tablet System Problems | Why Atlas Mapping Needs Major Changes?
Path of Exile 2 Patch 0.5.0 Tablet System Problems | Why Atlas Mapping Needs Major Changes?

Path of Exile 2 uses Tablets in place of PoE 1's Scarabs to make maps more rewarding, but this system does not work as well as Scarabs did and has several issues.

These problems have become even more noticeable in PoE 2 Patch 0.5.0. Although the official team wants PoE 2 to have more differences from PoE 1, addressing these issues and providing players with a better experience should be more important.

Tablet Problems

Tablet Power

The gap between high-quality Tablets and low-quality Tablets is enormous. Maps using high-quality Tablets can generate PoE 2 currency roughly 20 to 30 times more efficiently than maps using ordinary Tablets.

Unfriendly to New Players

This is particularly unfriendly to new players, as they may not understand the differences between Tablets and simply place three Magic Tablets into Atlas. As a result, they can run 30 to 40 maps and get almost nothing in return, effectively wasting their time.

In addition, players must first defeat Arbiter of Ash to craft Rare Tablets. Rare Tablets have four modifiers, making them at least twice as powerful as Magic Tablets.

This means new players are already at a significant disadvantage the moment they enter Atlas. That is harmful to the game's long-term health as well as the stability of its economy.

High-Quality Tablets Are Difficult to Obtain

Another issue is that top-tier Tablets are extremely powerful, while their best modifiers are exceptionally rare. This pushes the entry requirements for high-end farming strategies to an astonishing level. Once a particular farming strategy becomes popular, the value of Tablets required for it quickly rises.

If you are facing a shortage of high-quality Tablets, you can actually buy PoE 2 Currency at PoEcurrency.com to skip the accumulation phase and start farming directly with high-value Tablets.

Because Tablet modifier pool contains a large number of useless modifiers, while the weights for desirable modifiers are set too low, supply and demand inevitably become unbalanced. Players either cannot obtain enough Divine Orbs to acquire good Tablets, or they decide that the investment simply is not worthwhile.

City Maps

The advantage of City Maps is that they provide a fourth Tablet slot, which roughly translates into 33% more map drops. They are far more rewarding than other ordinary maps, to the point that players have little incentive to run regular maps.

Difficulty Finding High-Quality Tablets

As mentioned above, Tablet modifier pool contains many useless modifiers, which keeps the supply of high-quality Tablets extremely limited.

To pursue efficient farming, players have to spend a great deal of time filtering through and acquiring high-quality Tablets on trading websites before they can even begin mapping. Sometimes, finding suitable Tablets takes longer than the actual farming itself.

If you choose not to acquire Tablets in pursuit of maximum returns, you are effectively wasting your time running maps with inferior rewards.

The chance of finding a Tablet with four excellent modifiers is comparable to finding an item with six Tier 1 modifiers. It is almost impossible to have one sitting in your stash. Either way, the system disrupts your farming rhythm and wastes your time.

Tablet Modifiers

Obtaining the best combinations of Tablet modifiers is extremely difficult, and they cannot be crafted through targeted methods. This directly causes high-quality Tablets to be worth several or even dozens of Divine Orbs. In some cases, this can make certain high-yield farming strategies completely impractical because Tablets required to start the strategy cost more than the potential returns.

On the other hand, because Tablets can be reused multiple times, using an average Tablet means losing out on the enormous returns that the same map could have generated with a high-quality Tablet. This makes the system less flexible than Scarabs.

Solutions

Increase Weight of Desirable Modifiers

The biggest problem with Tablets is that desirable modifiers appear too infrequently, while there are too many useless ones. The official team could increase the weights of desirable modifiers while removing most of the unnecessary modifiers.

Alternatively, some low-value modifiers could be moved to Tablet implicits. Examples include increased Gold Find, Increased Experience, and a higher chance for Shrines to appear.

If these were turned into base implicits and Divine Orbs could be used on Tablets to reroll their implicit modifiers, this could directly increase the supply of high-quality Tablets on the market while also creating a new way to consume Divine Orbs.

Add More Tablet Crafting Options

In PoE 2 Patch 0.5.0, with Jewel system already receiving support from more crafting currencies, Tablets are essentially the only part of the game still stuck with the primitive crafting process of throwing an Exalted Orb or a Transmutation Orb at them and using an Orb of Scouring when the modifiers are poor.

If some PoE 2 currencies specifically designed for Tablets could be introduced, they could not only increase the supply of high-quality Tablets on trading websites but might also create entirely new farming strategies.

Special Biome Bonuses

The official team could add interesting Tablet-specific bonuses to different biomes. This could make other areas of Atlas just as appealing and exciting as City Maps, giving players more choices when farming.

Increase Tablet Charges

This change would have both advantages and disadvantages. It could increase the value of high-quality Tablets, but having to replenish Tablets every 10 maps is certainly somewhat annoying.

Increasing the number of charges would allow players to spend more time actually farming maps instead of constantly having their rhythm interrupted while searching for the next set of three high-quality Tablets.

Tablet Preset Slots

Map Device could add Tablet Rows, allowing players to switch between three different Tablet configurations.

This would allow players to prepare three or four different Tablet combinations based on the content they discover while exploring Atlas, helping maximize returns.

This would be a major Quality of Life improvement that would make the endgame mapping experience much smoother.

Path of Exile 2 Patch 0.5.0 can be considered quite successful, as different strategies offer solid returns and players have plenty of choices. However, Tablets have been a major source of frustration for a long time. If this issue can be addressed in Patch 0.5.5 or Version 1.0, the endgame experience could become much better.

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