A Deep Dive Into Witch Class Gameplay In Path Of Exile 2
Greetings, Exiles! I’m sure you all have received the sad news recently that Path of Exile 2 closed beta, originally scheduled for June 7, 2024, has been postponed, with the developers stating that it will be released “towards the end” in 2024.
However, this also means that we have more time to prepare for a better gaming experience when we enter POE 2. In this guide, we will reveal the gameplay of Witch. So, Witch main players, please don’t miss this guide.

Minion Mechanics
In Path of Exile 2, you can play as Witch, Mistress of Death and Decay, commanding your hordes of the undead and launching attacks on enemies.
Most classes have access to some kind of minions, but if you want to control an army, Witch may be the ideal class choice for you.
In POE 2, most minions do not need to be summoned manually. Celebrant Sceptre gives the player a couple of free warriors, as well as another resource called Spirit, which you can use to acquire any minions you want. You can see this Spirit Bar above the mana.

On the skills screen, you can choose the composition of your army and choose between the various minion variants available. Since this is a level-two area, we can only afford one more minion. However, when minions die, they are automatically resurrected as long as no other minions have died recently. So, before your next battle, all your minions will be resurrected.
You can also command your minions with a dedicated button, telling them to move to a specific location, attack a specific enemy, or even open a chest or portal for you.
We also have temporary minions. Besides this, many minions have command skills that depend on the type of minion you summoned.
Skills
Next, let’s talk about the spells available to Witch class.
Unearth
First up is Unearth, which creates some bone constructs if it kills a monster or hits the corpse of a monster. They can’t take many hits and have a limited lifespan, but you can build a proper army with them.

Contagion
I also use some debuffs with monsters when my minions attack. The first one we can use here is Contagion. If a monster dies with Contagion, it spreads to nearby enemies. And with each spread, the damage increases. So it’s a good idea to try to keep the infection going.
If any corpse is infected when you summon minions, then the minions will also be infected. Every time they hit an enemy, they will continue to infect the enemy. So it’s great to have an army of infected hordes of the undead.
Essence Drain
We can also use another chaos debuff called Essence Drain. This effect has a higher degen on a single target. If the monster is also infected with Contagion, then Essence Drain will spread as well, which can turn into a real disaster.
Bone Storm
I can use a channeling skill like Bone Storm, which creates a devastating burst of sharp spikes. Note that the longer you channel this skill, the more damage it will cause.
Pain Offering
We also have a skill called Pain Offering. These skills allow you to pierce one of your skeletons with a big spike of bone to buff all of your other minions. It makes all of our other minions faster and do more damage.
Profane Ritual
After a battle, we usually have some extra corpses that we don’t want to waste. Profane Ritual can generate Power Charge by consuming corpses, which can buff some of my other spells. If we use it to summon Zombies, we can create more powerful super Zombies that don’t even need corpses to summon them.
We can also use Power Charge to channel Bone Storm. If I do this, it adds a devastating AoE.
Minion Types
Finally, it’s time to focus on the types of minions that Witch can summon.
Zombies
The first one that comes to mind must be Zombies, which are extremely tanky minions. Although they require corpses to summon and won’t resurrect if they die, they are quite tough and can increase the number of your minions.
What’s more, many minions also have command skills. You can command them to deploy Gas Cloud Arrow on the battlefield to deal some sustained damage.
Skeletal Arsonist
In addition, we can summon Skeletal Arsonists, who can throw small Fire Grenades. Besides this, they have a command skill that can detonate your minions with low health. When you see the red indicator, use this skill and the minion will explode.
These bone constructs are especially good because they expire quickly, anyway. So, you can go and farm this area’s boss, Carrion Crone, with all the tools you find to earn a good amount of POE2 Currency.

Storm Mages
That’s the type of minions you can get in the level two area. But let’s see what the higher level minion gameplay is like.
In a level 30 area, besides still having our trusty warriors, there are many types of minions to choose from, such as Brutes for stunning or Ice Mages for freezing, most of which come with their own special abilities or command skills.
You can also stun enemies by using multiple Storm Mages: a Cleric to heal and revive my minions, and Reavers for high damage. You can also enrage them before the fight to slowly kill them, but Cleric should be able to keep enemies alive while my minions attack.
Storm Mages has a useful skill if a lot of your minions die. He can summon a Lightning Storm to hit the location of each Dead Skeleton in your army.
Monster Corpse
In POE 2, even non-boss monsters can be very devastating, such as Faridun Impaler. It has a wide variety of abilities and is difficult to defeat. But maybe we can make better use of its corpse.
By using Bind Spectre gems, we can take the corpse of any enemy and capture its spirit so that I can use it as a minion. Any monster can be captured, but the spirit cost depends on how powerful the monster is.
Such a powerful enemy requires a lot of spirit, so I have to summon a lot of other minions, but it does seem worth it. If Spectre dies like other minions, it will respawn after a short time.
All in all, Witch in Path of Exile 2 seems to have received some amazing quality of life updates to cater to her unique play style. Her various minion mechanics and gameplay will bring a lot of fun to the game. Even for those who don’t like minion builds, the diverse gameplay of Witch class will make you shine!
Recommended Article
View More
Although nearly four months have passed since the initial release of Path of Exile 2 Patch 0.5.0, the new Ascendancy classes introduced then remain solid choices; Spirit Walker, for instance, has several viable builds available in 0.5.5 league.
If you are looking to significantly boost your damage, particularly against single targets, Freezing Shards Spirit Walker Build, which relies on the specific Gelid Staff item, is a reliable option. Here, we will outline the crafting strategy for this build.
What is the core mechanic of this build?
Freezing Shards skill in this build is granted to you upon equipping Gelid Staff. By default, the skill fires six projectiles, all of which can strike the same enemy.
This means that when facing single targets, stacking many projectiles allows you to deal massive damage through shotgunning (hitting a single target with multiple projectiles simultaneously).
By combining this with Spirit Walker's Primal Bounty skill, you can further increase projectile count and damage, enabling you to instantly kill bosses and smoothly clear high-difficulty content.
However, it is worth noting that under current PoE 2 mechanics, Freezing Shards appears to have some bugs; certain modifiers that should provide additional projectiles do not seem to be functioning correctly.
It is unclear whether this is intentional or a technical error, but it results in a significant loss of combat power. Fortunately, even before a fix is implemented, other viable strategies can be developed around Primal Bounty.
Passive skill and gem options
Freezing Shards Spirit Walker Build establishes its core defensive and offensive setup by combining Energy Shield, high critical strike potential, and damage mitigation via minions.
To this end, the most crucial element in Spirit Walker's passive tree is Primal Bounty. Serving as the primary source of burst damage, this skill allows you to accumulate three stacks of Owl Feather charges over six seconds; these charges are then consumed by performing a dodge roll to empower your next skill.
The empowered skill fires six additional projectiles and significantly increases projectile speed. Additionally, unlocking Mhacha's Gift node in Spirit Walker passive tree further accelerates the rate at which Owl Feather charges are generated.
Mana Tempest skill grants a buff that causes projectiles to split, thereby increasing the total number of projectiles. Additionally, Breachlord's Amalgam Lineage Support Gem allows all projectiles to return to you after traveling, dealing damage a second time.
Wild Protector is another key PoE 2 Ascendancy passive that summons a bear. By boosting the bear's survivability, you can have it soak up damage on your behalf.
For instance, unlocking Sacred Unity node grants the bear Embrace of the Wild effect, allowing it to share 8% of the damage you take. Further enhancing the bear's tankiness is possible by combining this with support gems like Hulking Minions and Meat Shield.
Another Lineage Support Gem, Zarokh's Revolt, introduces a long-cooldown mechanic that lets you cast Freezing Shards five times in rapid succession. You should also pair this with Pinpoint Critical to boost your critical strike chance, which is crucial for this build.
PoE 2 Projectile Acceleration III provides increased projectile speed and damage, making it an excellent synergy with Primal Bounty.
What does the gear setup entail?
The key to maximizing the effectiveness of Freezing Shards Spirit Walker Build is ensuring every projectile hits the target enemy. However, achieving this in actual combat is difficult; even when facing a boss at point-blank range, many projectiles often fly off-target.
In other words, hit registration is a highly inconsistent factor for this build, but fortunately, this issue can be resolved by equipping Ghostmarch Threaded Shoes.
These unique boots allow you to pass through enemies while performing a dodge roll. You can use this maneuver to position yourself inside the enemy's hitbox, thereby significantly increasing the likelihood that your Freezing Shards projectiles will connect with the target.
While this phasing technique requires some practice to master, it is currently the most reliable method in Path of Exile 2 to ensure all projectiles hit the boss.
For your core gear, Gelid Staff, ideally, you should reroll the stats to prioritize +Cold Skill Levels, Spell Damage, Critical Strike Chance, Critical Strike Multiplier, Cast Speed, and any other high-quality damage modifiers.
Of course, don't forget to increase the staff's quality, as doing so grants an additional projectile for Freezing Shards.
Another excellent gear upgrade for this build is to roll modifiers on your gloves that grant +2 to the level of projectile skills, along with increased projectile speed and damage bonuses, resulting in a significant boost to your overall damage output.
Additionally, equipping two Pearl Rings with increased cast speed modifiers can drastically improve your casting speed, while also helping to cap your resistances and provide extra cold damage.
The amulet slot is another prime location to boost your damage in Path of Exile 2. Prioritize finding modifiers that offer increased cast speed and bonuses to projectile skill levels, while focusing other stats on defense, maximum life, and resistances.
For your body armor, ensure you have reserved enough Spirit to accommodate all necessary gems as well as defensive and resistance-boosting modifiers. Apply the same logic to your helmet, prioritize stacking defensive stats wherever possible.
That covers everything for this guide. If this build aligns with your plans for your next PoE 2 session, why not give it a try right away? Good luck!
In Path of Exile 2 Patch 0.5.5, Expedition remains a highly profitable endgame farming method. Here, I introduce a streamlined speed-farming strategy for Grand Expeditions: instead of aiming to clear the entire map, you quickly scan for Runic Remnants, engage only with high-value rewards, and exit immediately, thereby maximizing profit per unit of time.
This farming method requires a certain level of character power. If you have a build with high movement speed and efficient map-clearing capabilities, consistently generating dozens of Divine Orbs per hour is entirely achievable. However, if your character clears monsters slowly, the time cost will erode the profits gained from repeatedly entering and exiting maps; it is recommended to upgrade your build before attempting this strategy.
Core Mechanic: How do Runic Remnants work in Grand Expeditions?
Grand Expeditions are specialized maps unlocked via Logbooks. Unlike standard map Expeditions, Grand Expeditions feature a large number of Runic Remnants, each with a varying number of Rune Slots.
Placing and detonating explosives on a Runic Remnant spawns enemies affected by specific Runic Modifiers. Defeating these enemies grants the rewards associated with that Remnant. Generally, more Rune Slots mean a greater impact on enemies and a larger scale of rewards, making multi-slot Remnants the primary targets of interest.
This is the heart of the speed-farming strategy: prioritize high-value Runic Remnants rather than clearing the entire Grand Expedition map. Upon entering, quickly scout the area to check the rewards offered by various Remnants; if you find a target worth pursuing (using a value of 1 Divine Orb as a benchmark), place your explosives and complete the encounter. If the map contains no worthwhile rewards, do not waste time - simply detonate one charge and exit immediately.
Expedition Atlas Passive Tree: Two Key Nodes
As of PoE 2 Patch 0.5.4, Expedition has its own dedicated Atlas Passive Skill Tree, comprising 24 nodes in total, 12 of which are Notables. These talent points are earned by defeating bosses in Grand Expedition questline and are completely independent of the standard Atlas Tree points.
For Grand Expedition speed-farming strategy, two nodes are particularly important.
Feeling Lucky?
The first is Feeling Lucky?. Allocating this node causes Farrow to start selling Liquid Verisium. This is a kind of POE 2 currency used on Runic Remnants that allows you to directly reset Runic Inscription on that Remnant - essentially a free reroll.
When you encounter a Runic Remnant with good slot placement but a poor reward list, using Liquid Verisium to reroll it offers a chance to transform it into a high-value target, significantly boosting the expected yield per map.
Extra Remnant
The second node is Extra Remnant. It directly increases the number of Runic Remnants encountered during an Expedition. For speed-farming, a higher number of Remnants means more rewards can be checked within a given timeframe, making it easier to find high-value targets worth using explosives on.
The remaining 22 nodes can be allocated according to personal preference. However, there is one more node to consider: Extreme Archaeology. It alters the explosive mechanics, replacing the standard multiple small-scale placements with a single, large-area blast.
While this significantly simplifies the explosive placement process, it also activates more enemies at once, placing higher demands on your character's clear speed and survivability. Therefore, if your goal is simply to execute a consistent speed-farming strategy, there is no need to rush into allocating this node.
Map and Logbook Selection and Usage
Grand Expedition speed-farming places almost no requirements on the map itself. Whether the map is Normal, Magic, Rare, or Unique, as long as your character can complete it quickly and locate Expedition, it is suitable for use.
Since the primary returns from this strategy come from Runic Remnant rewards rather than the map's inherent drops, there is no need to invest excessive resources into Waystone. For high-speed builds, minimizing the time spent per map is usually more important than maximizing the returns from map modifiers.
Logbooks are crucial resources for accessing the Ocean region and locating Grand Expeditions. Using a Logbook reveals a new exploration zone within the Atlas's Ocean region, featuring standard Expeditions, Grand Expeditions, and other special encounters. Note that a Grand Expedition is not a standalone map launched directly by Logbook; instead, it appears as content within the revealed Ocean exploration zone. Therefore, the basic gameplay loop is quite simple: obtain Logbooks from standard Expeditions found in regular Path of Exile 2 maps, use them to explore oceanic zones, and hunt for Grand Expeditions. Once inside a Grand Expedition, focus on inspecting Runic Remnants and engage only with high-value targets that justify the time investment.
Standard map Expeditions are also a crucial part of this cycle. Runic Monsters have a chance to drop Logbooks, creating a continuous resource loop between standard Expeditions and Grand Expeditions.
Overall, the core strategy for speed-farming Grand Expeditions in Path of Exile 2 is straightforward: use a high-speed build to quickly clear maps, selectively target high-value Runic Remnants, and concentrate your time on objectives that truly offer the best returns. This approach is best suited for players who prioritize efficiency - maximizing profit per unit of time - and whose characters already possess strong mobility and clear speed.
If you regularly farm Abyss content in Path of Exile 2 Patch 0.5.5, using Heart of the Well to make currency is a strategy well worth trying.
Acquiring them isn't complicated: simply spawn Rogue Exiles on top of Abyss, and they have a chance to drop Heart of the Well diamond. These diamonds are inexpensive, typically costing between 16 and 18 Chaos Orbs.
The goal is straightforward: take this cheap material and use Desecrate to craft it into a high-value jewel, profiting from the price difference. Sounds tempting, doesn't it?
Affix Rules
Before diving in, you need to understand the affix distribution for Heart of the Well.
The first and last Desecrate steps always grant a prefix, while the intermediate steps grant a suffix. This makes the initial prefix crucial; you'll usually want to activate an Omen of Abyssal Echoes to gamble for a beneficial affix.
Among prefixes, Lightning and Cold damage bonuses are the most valuable. Fire bonuses are usable, but Chaos bonuses are the least desirable.
If the first step doesn't yield a beneficial affix, continuing the process is usually not cost-effective; it's best to stop there rather than stubbornly pushing on.
There are plenty of good options for suffixes - such as Rage, Attack Speed, Cast Speed, Mana on Kill, Critical Strike-related mods, Rage on Melee Hit, and Skill Effect Duration - all of which have a market.
Memorize the valuable affixes so you can make quick decisions during the crafting process.
Crafting Process
First, head to The Well of Souls to perform the crafting.
Next, activate Omen of Abyssal Echoes and perform the first Desecrate on the diamond.
If you land a Lightning or Cold bonus, you can happily proceed. A Fire bonus is also worth keeping, but be cautious with Chaos bonuses, as they rarely fetch a high price.
During the intermediate steps, aim for the useful suffixes mentioned earlier; these significantly boost the final sale price.
Finally, use the last Desecrate to gamble for another beneficial prefix, aiming to secure a double-bonus item.
If you end up with a dud, don't rush to throw it away; Reforging Bench in PoE 2 allows you to combine three jewels of the same type to recoup some value - or even turn trash into treasure.
Throughout the process, constantly evaluate whether the base item is worth continuing with; avoid wasting time on jewels that lack potential.
When crafting in bulk, try focusing on the first prefix roll across all items first. Discard any that don't yield the desired bonus before processing the rest; this approach is significantly more efficient.
Also, patience is key during crafting. Not every Heart of the Well will roll a great combination of modifiers, but when you do hit a good one, the payoff is often substantial.
Comparing Market Prices
Keep in mind that the price variance for finished jewels in Path of Exile 2 is huge, so always check the market before selling.
A near-perfect Heart of the Well can fetch around 65 PoE 2 Divine Orbs - a single sale that could recoup the majority of your total crafting costs.
A Heart of the Well with both Fire and Lightning bonuses goes for about 14 Divines; adding a Critical Spell Damage bonus pushes the price to 20 Divines, and including Critical Hit Chance can bring it close to 50 Divines (listing it at 49 Divines often makes it easier to sell).
Similarly, Cold and Lightning bonus combination is highly sought-after in PoE 2; adding Critical Hit Chance allows for a price of around 24 Divines, while adding Mana Regeneration can push it to 34 Divines.
However, as mentioned earlier, combinations like Fire and Chaos bonuses are cheaper; a pure Chaos bonus version might only sell for 1 Divine Orb.
Unless, of course, you also roll Spell Damage bonus or Mana on Kill, which could raise the price to 5 or 6 Divines.
Heart of the Well, featuring other useful modifiers - such as Movement Speed or Attack Speed - can also command prices ranging from 18 to 35 Divine Orbs.
Finally, when setting your price, it is best to check what other players are asking for similar Heart of the Well.
Listing yours slightly lower usually helps it sell faster without sacrificing too much profit. If a jewel sits unsold for a long time, you can lower the price appropriately, but avoid dropping it too far below your cost.
Returns and Risks
The cost of this strategy - profiting from the price spread of Heart of the Well jewels - is around 75 Divine Orbs. Since there is potential to nearly double your investment, the profit margins are indeed attractive.
Of course, not every Heart of the Well you craft will yield a profit; producing duds is inevitable. You will need to rely on Reforging Bench and smart pricing strategies to minimize losses.
However, you must approach this with the right mindset: view it as a steady, long-term jewel-trading business rather than a gamble for an overnight fortune.
You must strictly adhere to the rules for filtering modifiers during every craft: abandon the item immediately if the initial roll lacks beneficial stats, or stop if the suffix rolls are subpar. Only by maintaining this discipline can you ensure consistent profitability.
This type of jewel has performed strongly across multiple leagues in PoE 2, and it remains a powerful option in the current Patch 0.5.5. Consequently, if you regularly farm Abyss content, this strategy will generate a reliable stream of extra income.
Path of Exile 2 Patch 0.5.5 has been live for two weeks. Although this is merely an interim mini-league without a massive amount of new content, players have fully immersed themselves in it, discovering new gameplay mechanics and build possibilities.
Compared to the ongoing Patch 0.5.0, 0.5.5 Forbidden Rites League introduces several commendable changes to PoE 2, though there are still areas that fall short of perfection.
With the full 1.0 launch of PoE 2 approaching after 0.5.5, we are highlighting the shortcomings revealed by this patch. We hope the development team can address these issues promptly to ensure a superior experience for the final release.
Review of new gameplay in 0.5.5
Forbidden Rites League replaces the campaign's Remnants mechanic with Rituals. This allows you to encounter Exiles early on and earn extra PoE 2 currency, or valuable gear to boost your build's power, through these encounters.
While the difficulty spikes sharply as you progress, making it easy to die if your build isn't fully optimized, the mechanic offers a fresh experience and additional ways to generate rewards beyond what was available in 0.5.0.
However, once you reach the endgame, the relevance and profitability of Ritual mechanic begin to wane, eventually becoming lackluster. Unless you specifically tailor your tactics to it, the mechanic tends to fade into the background of your daily farming routine.
Another addition in Patch 0.5.5 is the optimization of Trial of Chaos. By reducing the number of gimmicky room types, more levels now focus on pure combat; simultaneously, the boss arenas have been downsized to create a tighter, more intense combat experience.
Additionally, in the new Trial of Chaos, you can earn top-tier loot by challenging Trialmaster or simply collect Soul Cores. These can be used to enhance your gear setup or sold for currency.
Issues with Atlas system
As the core of Path of Exile 2, Atlas defines the endgame experience, while its associated passive tree determines your character's ultimate potential.
Although the current Atlas system has improved compared to earlier versions, there are still design elements that hinder the overall flow of gameplay.
While acquiring passive points is faster now than before, the issue remains that you must endure a lengthy grind before you can truly begin efficient mapping.
Even if you have allocated the nodes for the main passive tree and those related to Vaal Temple, theoretically enabling you to farm the temple, you won't achieve a truly reliable farming experience without also investing in other areas and Masters of Atlas nodes.
However, doing so forces you to clear a multitude of worthless, throwaway maps just to unlock the necessary pathing nodes, significantly disrupting the momentum of executing your specific mapping strategy.
Another issue is that the feedback and rewards for defeating the boss, Arbiter of Divinity, lack clarity; this not only risks discouraging players but also confuses newcomers unfamiliar with the encounter.
The current mechanics require you to collect fragments and defeat Arbiter of Divinity a second time to fully claim the available points. Faced with such a tedious and unengaging system, you might prefer simply trading for the fragments on the exchange.
We suggest that PoE 2 development team enhance the rewards and sense of accomplishment associated with the first defeat of Arbiter of Divinity, while also allowing players to gradually unlock the remaining Atlas points through open-world gameplay or standard mapping.
Suggestions for QoL improvements
Beyond core gameplay, ensuring a strong launch for Path of Exile 2 version 1.0 requires the development team to prioritize further QoL optimizations.
First, regarding item storage, the game could adopt a feature from the original title: a dedicated mini-stash located near the map interface for storing temporarily acquired maps and currency used for rerolling map modifiers, thereby preventing them from cluttering the main inventory.
Additionally, when encountering Strongboxes or rare enemies within a map, the system should allow players to access currency directly from their main stash or provide a dedicated storage space, eliminating the need to constantly carry around a multitude of miscellaneous orbs.
Furthermore, Tablet configuration system should allow players to preset and instantly switch between different tablet combinations to adapt to varying terrain or strategies, reducing the tedium of frequent manual swapping.
Ideally, the development team should also resolve the issue where tablets remain locked in a character's inventory when switching to a different character. In fact, the most efficient solution would be to make tablets shared across all characters on the same account.
It is worth noting that in the current trading market, some unscrupulous players sell used Tablets, which have very few remaining uses, as if they were fresh, fully-charged items.
To mitigate this issue, it would be best to either prohibit the sale of used Tablets entirely or mandate the display of their remaining usage count.
Regarding game balance and mechanics, PoE 2 currently relies too heavily on Hit Damage, making it difficult for DoT and Chaos-based builds to scale effectively in the endgame.
We also recommend that Path of Exile 2 implement a death replay feature. This would allow players to review the source of fatal damage and real-time combat logs, helping them understand exactly why they died and enabling more efficient build optimization. Such a feature would also assist in identifying hidden bugs.
While PoE 2 version 0.5.5 has certainly made strides in campaign innovation and core gameplay improvements, further refinements to the finer details are needed to ensure the final 1.0 release is truly polished. We sincerely hope the development team delivers an official launch in December that satisfies the player base.
Exiles, do you want to experience the thrill of commanding an army of archers and blanketing the entire screen in a rain of arrows in Path of Exile 2 Patch 0.5.5? Tactician build we are introducing here is designed exactly for that kind of spectacle.
Centered on Archon of Undead and high-frequency Command skills, Tactician can rapidly clear screens while maintaining a solid defensive position through crowd control, letting your minions handle the suppressive fire!
Core Damage Output
First, Tactician's primary damage comes from Supporting Fire and Command: Death From Above. These skills carry the Minion tag and unleash a massive volley of arrows from your army positioned in the rear.
The damage of a single arrow is already substantial, and the shotgun effect allows multiple arrows to strike the same target; this damage stacking becomes even more devastating against large-sized enemies.
Next, we incorporate Pin II support gem and Tactician's Right Where We Want Them skill. Enemies affected by Pin are immobilized, providing screen-wide crowd control while keeping foes stationary to absorb the full brunt of the arrow barrage.
This combination gives the Tactician screen-clearing and single-target damage capabilities that far exceed expectations.
Rotation Mechanics
Command: Death From Above normally has a cooldown of around 10 seconds, but Archon of Undead provides damage bonuses and accelerates Command skill cooldown recovery. This compresses the cooldown to nearly one second, while the effect lasts for approximately six seconds.
Additionally, any Command skill has a 50% chance to trigger Archon of Undead. We can exploit this by frequently using Command: Explosive Demise from Skeletal Arsonist minion (it is recommended to carry two Skeletal Arsonists to ensure uptime in case one dies unexpectedly).
While Dominion passive reduces the effectiveness of Archon buffs by 50%, it also removes the recovery period, allowing for a continuous uptime window; overall, it remains a worthwhile choice.
Meanwhile, using Command skills generates Puppet Master stacks (up to a maximum of 11). These stacks boost Tactician's skill speed, reduce the movement speed penalty associated with Command skills, and increase minion movement speed.
By frequently using Command skills in Path of Exile 2 Patch 0.5.5, you can achieve an Archon of Undead uptime of nearly 95%.
Defense and Control
As previously mentioned, Tactician can pin enemies using support gems; this serves as a crucial form of crowd control for the build.
Pinned enemies are immobilized, which not only reduces the damage Tactician takes but also keeps foes within the area of effect of your arrow barrages, ensuring more consistent damage output.
Regarding basic survivability, mechanics such as armor, deflection, resistances, and the armor also applies to elemental damage stat all play a role in Path of Exile 2.
Ideally, your shield should feature Spirit of the Ox or Spirit of the Bear. Spirit of the Ox is generally the priority, as it grants immunity to slows and ailments while providing additional armor and damage reduction.
Additionally, Tactician can utilize defensive items like Romira's Requital (to transfer 10% of damage taken to minions) and Amanamu's Tithe (to gain an Abyssal Monster modifier upon a minion's death).
Minion Setup
Regarding minion selection, Skeletal Arsonist will be commanded frequently; therefore, its skill level should not be too high, or the mana cost of Command: Explosive Demise will become unmanageable.
Meanwhile, Skeletal Brute can be linked with Muster to amplify minion damage, Armour Demolisher II to accelerate Armour Break, and Lightning Attunement to add lightning damage and facilitate Shock application.
Thunderstorm allows Tactician to apply more reliable Shock effects during boss encounters in PoE 2, further stabilizing overall damage output.
Equipment Configuration
Scepter
Choose a scepter base that increases the maximum stacks of Puppet Master, boosts Spirit, and raises the level of summoning skills; mana regeneration affixes are also highly beneficial.
A Shining Scepter base provides free Purity of Fire and Purity of Lightning auras, whereas a Stoic Scepter focuses more on supplementing Energy Shield.
Gloves
Players should select armor-based gloves with high armor values; using Leather Bound Gauntlets allows your armor to simultaneously provide an equal amount of Evasion.
Body Armor
For body armor, a Death Mail or similar defensive chest piece - supplemented with movement speed and resistances - will greatly benefit Tactician.
Rings
Prioritize finding rings with Cooldown Recovery Rate and Minion Damage modifiers for Tactician; critical strike modifiers are only valuable if you choose to use Omen Scepter (introduced in PoE 2 Patch 0.5.5).
Amulet
Ideally, your amulet should provide +4 to Summoning Skill Levels and resistances, and have Dominion passive allocated.
Additionally, if you need to address resistance issues, a Mageblood paired with Legacy of Bismuth can simultaneously solve your resistance problems while significantly boosting Tactician's movement speed and overall power.
PoE 2 currency for sale can help you quickly acquire this key gear, making Tactician build process much smoother.
Further Upgrades
Once you achieve high uptime for Archon of Undead, the movement speed, resistances, and immunities provided by the associated passives will alleviate the build's resistance requirements.
For further progression, you can focus on upgrades like a two-socket scepter and a higher Puppet Master proc rate to build a more robust defensive system for your minions.
In short, the core strategy for Tactician build in PoE 2 is to maintain stacks of Archon of Undead and Puppet Master while cycling your Command skills frequently!
As a classic melee Ascendancy in Path of Exile 2, Warbringer dominated the game early in Patch 0.5.0 with a build centered on Sadist's Mercy mace. With the launch of Patch 0.5.5, a few configuration tweaks allow this build to remain highly effective!
If you are looking to try a new melee build, or have been playing Warbringer but want to make a breakthrough in Forbidden Rites league, give this Brutus Strength-Stacking Warbringer build a try!
What are the pros of this build?
Specifically, the new PoE 2 0.5.5 Warbringer build switches to Brutus' Lead Sprinkler Morning Star mace to create a melee build based on strength-stacking.
By leveraging synergies between Warbringer passives, shield mechanics, and Turtle Charm, this build can easily stack block chance to 94% in actual combat.
This means that, aside from a few lethal Red Slams that require manual dodging, you can parry the vast majority of physical and elemental attacks from standard monsters and bosses.
Furthermore, combining this with Iron Reflexes allows you to convert all evasion rating into armor.
By supplementing Strength stats via gloves and boots, and utilizing modifiers that apply Armour to elemental damage, you can effectively mitigate elemental damage, resulting in superior survivability.
Most importantly, unlike other popular builds that require top-tier gear, the cost of acquiring and crafting the gear for this build is relatively low in terms of currency. It offers a high return on investment, making it an excellent choice when resources are scarce.
Core mechanic breakdown
To properly craft and utilize this build, it is essential to understand the specific sources of its damage and survivability.
As the absolute core of the build, Brutus' Lead Sprinkler mace not only provides a massive base health bonus but also directly converts your high Strength attribute into substantial added fire damage.
Compared to Lightning or traditional Critical Strike builds, fire damage offers multiple avenues to achieve 100% resistance penetration, reducing enemy resistances to zero or even negative values, giving it significantly higher potential value than other elemental types.
Meanwhile, Brutus Strength-Stacking Warbringer build centers on the aftershock mechanic of Earthshatter. By combining the Branching Fissure support gem with Splitting Ground passive skill, you drastically increase the number of spikes generated by a single attack.
Each subsequent Aftershock explosion not only deals massive mixed Physical and Fire damage but also reliably triggers Molten Shower skill inherent to Brutus' Lead Sprinkler, dealing widespread, multi-hit damage via a dense barrage of falling fire projectiles.
By allocating Roaring Cries passive, you can consistently generate Rage when using a Warcry, even without enemies nearby. Combining Enraged Warcry with Raging Cry allows you to consume Rage to completely bypass the inherent cooldowns of your Warcry skills.
Further incorporating Infernal Cry grants up to 57% additional Fire damage. At the maximum stack of 48 Rage, you gain an additional 48% bonus, resulting in a massive boost to your damage output.
Additional passive skills
Beyond the passives mentioned above, successfully crafting this build during Path of Exile 2 Patch 0.5.5 requires allocating all passives that enhance shield block chance and block effectiveness.
For instance, the node that restores life upon blocking provides exceptional survivability through frequent blocks.
Meanwhile, the passive node granting 30% block chance when enemies are nearby is crucial for pushing your block chance to its absolute limit.
Regarding offensive nodes, unlocking Jack of All Trades allows you to leverage the all-attribute bonuses provided by your gear for substantial overall gains; Lay Siege capitalizes on the mechanic where every 1% of block chance grants a 1% damage boost.
More gear options
Undoubtedly, Brutus' Lead Sprinkler mace is the core of this PoE 2 build, but selecting optimal items for other slots will further enhance combat efficiency.
For instance, equipping Constructing Command Viper Cap in the helmet slot, paired with Defy support gem, allows you to bypass mana costs and cast high-level skills more smoothly.
As previously mentioned, Turtle Charm works with Ascendancy passives to provide additional block bonuses. For rings, Vendor's Gamble is recommended to benefit from high health, Spirit, and bonuses to all three elemental resistances.
If you wish to further improve survivability while using Brutus' Lead Sprinkler, pair it with Svalinn Girded Tower Shield for exceptionally high block chance and cast speed.
If you are aiming for maximum damage output, you could opt for a damage-oriented unique shield, though this will reduce your block chance; proceed according to your build's needs and limitations.
When selecting or crafting boots, prioritize modifiers such as movement speed, Strength, base health, resistances, and armor that applies to elemental damage. For gloves, focus more on attack speed and added physical or fire damage.
Practical gameplay
Once you have assembled the basic Brutus Strength-Stacking Warbringer build in PoE 2 0.5.5 using the details above, you are ready for action, provided you execute the skills in the correct order.
Start with your primary damage skill, Earthshatter. Enhance it with Faster Attacks support gem to speed up execution, Branching Fissures to generate more spikes, and Fire Penetration to shred enemy fire resistance and maximize damage.
Simultaneously, utilize Warcry system: Infernal Cry provides extra fire damage, while Enraged Warcry / Raging Cry generates Rage based on the strength of nearby enemies or your own roar, allowing you to chain-cast Warcries by consuming that Rage.
Compared to Path of Exile 2 caster builds, where a barrage of special effects often obscures the player's view, this build features relatively clear attack trajectories, ensuring that visual effects do not excessively hide ground-based danger zones.
Furthermore, even when you are deep within a dense crowd of enemies, mechanics such as a high block rate combined with health recovery on block allow you to easily stabilize your health.
This creates a virtuous cycle where the more enemies there are, the higher your damage output, and the safer you become.
That covers everything for this build. If you're interested, why not craft it right away and use it to progress through version 0.5.5? Best of luck!





