The Addition Of Huntress In Path Of Exile 2 Dawn Of The Hunt May Bring Back Old Exiles Who Gave Up Before!
More than three months have passed since the release of Path of Exile 2’s early access, and players’ enthusiasm for it has gradually begun to decrease, and even the number of active players is not as good as the original. In order to improve this situation, the developer Grinding Gear Games announced that it will release the first major patch of POE 2 and the first season Dawn of the Hunt on April 4, which means that there will be a lot of new content in this game which is not full of vitality.
Among the many updates and additions, the appearance of the new class Huntress may make more POE 2 players excited about it, and even make those old exiles who once gave up this sequel return. This is definitely not an exaggeration. After the end of GGG’s livestream on the new patch and the new season, many players expressed their great expectations for this new class and how many new game styles and build possibilities it can add to POE 2 on the player community and social platforms.

So in order to let you know more about her, this guide will introduce you to Huntress’s specific profile and skills, etc., to facilitate your subsequent exploration.
About Huntress
From the previously released new season trailer, it can be seen that Huntress is a very handsome female character, but in the livestream, game director Jonathan Rogers introduced us that she is also an outstanding woman with a very tragic background and strives to protect herself and her family.
In terms of role play, Huntress can be regarded as the first class in POE 2 that is good at both long-range combat and melee combat. It can quickly and freely enter and exit the combat area, and the spear it uses can be used as a melee weapon to deal super damage to the enemy, and can also be used as a throwing weapon to attack some enemies within the range.
The appearance of this highly agile Huntress fills the gap in the current POE 2 without a highly flexible character and brings more possibilities for gameplay to the game. I think this is also an important measure taken by the developers to retain the current active players and expand new player groups.
Huntress’ Skills
Although the specific skills used by Huntress have not been fully announced, GGG mentioned several very important skill names and specific effects in Livestream, for example, an initial skill Whirlwind Slash, gives her a huge advantage in the early stages of the game, allowing her to create a whirlwind around himself.
Once the enemy enters it, they will lose their direction and be more vulnerable to damage, and it will explode after you leave the whirlwind. And after you cast this skill multiple times, its damage effect and range will be further expanded.
In addition, casting Whirling Slash skill on the elemental DoT area left by skills that can enhance the elemental damage in the spear will absorb DoT and inject the element into the whirlwind, making it have super high elemental damage at the same time. So if you combine it with some crowd control skills, your efficiency in clearing and farming experience and POE 2 Currency in early exploration will be very high.

Another Huntress skill that has been revealed is Twister, which fires a tornado that bounces off walls and hits enemies multiple times, similar to the existing Spark skill. If you combine it with Whirling Slash, it’s even more powerful and creates an additional cyclone.
And when you use this skill in combination, Twister will also inherit the elemental properties of Whirling Slash, so if you inject it with fire, you will cast a fire tornado, and the same goes for cold and lightning elements. If you want Huntress to focus on one elemental damage, then Lightning Spear is the skill for you.
It allows Huntress to throw a lightning-infused spear at your enemy target, and then continuously fire lightning from the hit enemy to other nearby enemies for group damage. On top of that, this skill also leaves a thundering elemental area damage on the ground, which only works on enemies, so you don’t have to worry about hurting yourself.

But it should be noted that it will consume your Frenzy Charges very much, so in the build based on this Lightning Spear skill, you should buy POE 2 Currency as much as possible to keep this important charge within a safe range. By the way, the lightning area damage caused by Lightning Spear can also be combined with the whirlwind generated by Whirling Slash, and you can rely on them to cast more threatening elemental damage.
Other skills that also use spears to cause tremendous damage are Explosive Spear and Storm Lance. The former allows you to throw your spear anywhere and cause it to explode after four seconds, which will cause huge damage and ignite all enemies in its radius. The latter will allow you to stick your spear into the ground and continuously cause lightning damage to nearby enemies.
These two can work well with Thunderous Leap, because after casting this skill, you will jump into the air to grab any spears stuck in the ground or the target area, which means that the cooldown time of your spear throwing skills will be greatly reduced, and the frequency of your dealing more damage will also increase accordingly.
All the above skills focus on ranged attacks. As a class that takes into account both play styles, Huntress can also use Wreck, which will cause you to rush straight to the target enemy and swing your spear to cause blood loss. If you continue to use Blood Hunt, it will cause the blood of all enemies in the current range to explode, and the stronger the blood loss effect, the greater the explosion damage.
Complementing these skills that can cause super high damage is Parry that Huntress can use on the off-hand, which allows you to defend with a small round shield anytime and anywhere. Unlike the usual shield raised in battle, this small round shield has a natural blocking effect.
So when you cast Parry, it will automatically interrupt and block all attacks from the enemy, and those enemies will receive more damage from your subsequent attacks. But like the current blocking system, using it too frequently will cause you to be dizzy or even die.
There are also some new skill gems added specifically for Huntress in POE 2 Dawn of the Hunt, such as Bind Spectre, which allows you to summon small minions to fight alongside you in combat by absorbing the souls of the enemies you defeat.
There is also Summon Rhoa, which will allow you to summon a very friendly mount Rhoa, which you can use to speed up your progress through the large exploration area, and can also be used in combat to gain a movement speed buff.
Ascendancy Classes Of Huntress
Like the 6 classes that were first released in the early access of POE 2, Huntress also has 2 Ascendancy Classes, namely Ritualist and Amazon. Ritualist will allow Huntress to enhance her strength through animal sacrifice and corruption, while Amazon will make herself a strong person by increasing physical and elemental damage.
You can choose the corresponding Ascendancy Classes according to your play style in the new season Dawn of the Hunt. The above is the overall situation of the new class Huntress in POE 2 and the specific effectiveness of the skills that can be used, which are summarized from the trailer and leaks from various channels.
In fact, from GGG’s release of this major update and the new season, it can be seen that POE 2, this excellent sequel, is valued. I think there may be more active players in the game after April 4, including some exiles who once gave up on it. But whether this grand occasion can continue, the developers may still need to think about it.
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With Path of Exile 2 patch 0.4.0 fast approaching, we need to prepare for the start of a brand new league journey.
Generally, a new league starter build is crucial for every exile starting afresh, as it allows for rapid progression with minimal currency investment, lowers the learning curve for new players, and lays a solid foundation for your character before investing heavily in resources.
In summary, a good league starter build should be stable and reliable, require only a small initial investment to be effective, and be able to handle various game content, including campaign modes. Bone Cage Lich build is definitely one of the best in this regard.
This build features one-click operation, utilizing Cast on Critical to trigger Detonate Dead and Bone Cage for quick map clearing, making it extremely simple to use. Meanwhile, Lich Ascendancy provides skills like Unholy Might and Eternal Life, granting it strong survivability. Therefore, both its one-click map clearing settings and extremely high life regeneration make it a flexible and efficient build for early game progression.
Patch 0.4.0 Bone Cage Predictions
Currently, we haven't received any definitive information regarding PoE 2 Patch 0.4.0; everything will be confirmed during the developer livestream on December 4th. However, prior to the 0.4.0 update, Bone Cage's base critical strike chance was increased to 15%, and its damage per level was also improved, so this build can still perform well even in the late game.
More importantly, Bone Cage is unlikely to be nerfed in Path of Exile 2: The Last Of The Druids update because it's a meta-gem that requires significant investment and has specific limitations, making it less prone to abuse than other skills.
Unlike regular skill gems, meta-skill gems like Bone Cage can synergize with other skill gems to trigger specific effects, making them complex and powerful tools that require significant investment to use effectively.
Nerfing Bone Cage would require balancing many other synergistic abilities, which is far more complex than simply adjusting a single gem. This means it's less likely to be nerfed in future updates. Therefore, we believe the Bone Cage Lich build will maintain its current strength in 0.4.0.
Gear
Now, let's look at the gear choices for this build.
Rattling Sceptre
Our main-hand weapon is Rattling Sceptre, a basic sceptre type in the game that grants the player the Skeletal Warrior ability. Players can obtain it by opening chests, looting from enemies and bosses, and trading with vendors.
If you have more PoE 2 currency, you can also upgrade it to a unique version, Dark Defiler Rattling Sceptre. This enhances the summon-centric build, providing mana, intelligence, and chaos damage bonuses to each active summon, and increasing mana regeneration.
However, both the basic and unique versions of Rattling Sceptre can create extremely high attack and defense stats. Combined with the ring of bone spikes summoned by Bone Cage to immobilize enemies, you can easily clear out all enemies on the screen.
Sacramental Robe
For chest armor, we chose Sacramental Robe because it increases the initial recharge rate of the energy shield by 40%-50%. This is undoubtedly a powerful choice for Bone Cage build, which relies heavily on energy shields and rapid recharge for survival in the early game. Moreover, it is suitable for multiple characters and perfectly complements the high energy shield nodes on the talent tree.
Atziri's Disdain
In PoE 2, Atziri's Disdain Unique Helmet is generally considered a powerful late-game item because of its strong survivability. It's a worthwhile option for builds that effectively utilize its unique combination of attack, defense, and utility affixes.
Atziri's Disdain converts maximum health into an additional energy shield, distributes damage between health and the energy shield to increase health regeneration, provides a significant amount of mana and item rarity, and features a unique damage penetration mechanic that players can utilize to improve survivability in the early stages of the 0.4.0 league.
Breach Ring
Due to its improved quality, the well-crafted Breach ring is almost always the best ring choice for any build, even surpassing the inherent stats of a regular ring after enhancement.
While the highest quality regular rings are expensive, crafting a powerful Breach ring may be a more convenient way to obtain top-tier rings, especially after unlocking more Breach-related nodes through Atlas passive tree.
Other Items
There are no mandatory choices for other gear, but it's recommended to focus on survivability, such as energy shields and maximizing resistances. At the same time, stacking Spirit stats to increase damage and critical strike chance, and casting speed to improve damage and gameplay experience are crucial. Furthermore, Lich's unique damage derives from Spirit attributes, making Spirit stat stacking key to this build's success.
Skill Tree
In Path of Exile 2, the core gameplay of Bone Cage Lich build revolves around Bone Cage's critical strike casting mechanic. Therefore, the skill tree should focus on skills that support this mechanic, such as generating Power Charges and sufficient mana regeneration to sustain frequent spellcasting.
Additionally, in the early game, we should prioritize finding and enhancing passive skills that significantly increase Energy Shield or health to improve survivability, as the core of Lich build lies in Energy Shield.
As mentioned before, we also need to focus on mana regeneration, as this build requires the ability to continuously cast high-mana-cost spells. Therefore, having nodes that provide mana regeneration while moving is especially important, so be sure to keep moving to activate them. Simultaneously, increase casting speed, which allows you to cast spells more frequently and move more between casts, thus increasing damage and survivability.
However, be careful to avoid stacking Maximum Mana affix on equipment, as this will reduce your mana regeneration speed, especially in the early game.
Finally, after increasing critical strike chance and survivability, prioritize talent points that boost physical and spell damage. Once your critical strike chance reaches around 70%, you can shift your focus to critical strike damage.
Why Lich Ascendancy?
Ultimately, we chose Lich Ascendancy for Bone Cage build because it significantly increases damage through the chaos damage provided by Unholy Might, and maximum mana further amplifies this damage.
Furthermore, it allows for powerful skill combinations, such as Cast on Crit, quickly triggering multiple bone spikes using Bone Cage. This is often combined with Steward of Kulemak node to enhance its effect, making it highly efficient for clearing maps and killing bosses.
Lich build offers both strong damage output and good defensive capabilities, making it a flexible and efficient choice for various game content.
In short, compared to other Lich builds, Bone Cage Lich build is relatively inexpensive, making it a good choice in the early stages of a league where gear is scarce. Not to mention, this build allows you to easily switch between farming and boss-fighting setups, enabling you to quickly adapt to the new mechanics with simple settings after entering POE 2 0.4.0.
Path of Exile 2 0.4.0 The Last of the Druids has been confirmed for release on December 12th. This is a highly anticipated major update, introducing the much-anticipated Druids class, which had previously been delayed.
Judging from the trailers, this update focuses on endgame content and may adjust the season mechanics to improve the overall game experience, but specific details have not yet been released. However, before the full patch is released, we want to discuss several features and mechanics that urgently need to be added in the 0.4.0 update so far, hoping the developers will heed the long-standing demands of the players.
Trials of Ascendancy
First and foremost, we must mention Trials of Ascendancy in Path of Exile 2. Many players believe its design is poor, the penalties are too harsh, and it is inconsistent.
First, the Honor mechanic in Trial of the Sekhemas has been heavily criticized for its excessive penalties on builds that cannot avoid damage, leading to frustrating deaths for reasons unrelated to player skill. Dying in a Trial not only results in the loss of all PoE 2 currency and loot, but also forces players to restart the entire challenge from the beginning, a long-standing complaint of overly harsh punishment.
Furthermore, The Trial of Chaos introduced mechanics not found in other parts of PoE 2 in previous updates, such as Petrification Statue, movement skill lock, and weakening curses, making it a distinctly different and often unfair challenge.
More importantly, the difficulty of Trials often feels determined by random factors rather than player skill and character builds. This means that Trial mechanics can heavily favor certain character builds, such as high-evasion characters, while directly penalizing other builds, creating significant disparities in difficulty.
Therefore, many players believe these lengthy, tedious, and meaningless Trials do nothing to enhance the gameplay experience and urgently require a rework and adjustment.
Atlas System Overhaul
Furthermore, Atlas system in PoE 2 desperately needs a complete overhaul, as the current system suffers from numerous problems, including a restrictive and uninteresting Atlas tree, a lack of player autonomy, and an unsatisfactory reward system.
The limited 40 Atlas points force players to choose a single optimal path from powerful but often repetitive strategies, rendering other nodes useless and diminishing player satisfaction and freedom of choice. Players have little control over what they want to experience, often feeling trapped in repetitive mapping loops.
The 0.4.0 update urgently needs a major overhaul to address these issues, although some fixes were introduced in the previous 0.3.1 patch.
We hope to increase the number of choices in the Atlas tree and add more unique passive skills, making it more rewarding and strategic. The goal is to give players more control over their map experience, providing more choices rather than a one-size-fits-all approach.
Delve
Delve system in Path of Exile 2 also needs improvement because, compared to its counterpart in the original game, it currently lacks meaningful endgame progression and strategic decision-making. Players, aside from finding a few nodes, cannot meaningfully advance the game, making their choices seem random and meaningless.
It's worth noting that in Path of Exile 1, Delve provided a strategic element, requiring players to choose their exploration direction using limited resources. However, in Path of Exile 2, players feel this strategic depth is lacking because there's no clear distinction between spiral expansion and linear progression.
Furthermore, Delve is disconnected from the new Atlas system, which aims to link endgame mechanics to plot progression. Therefore, some players feel that Delve exploration progress is unrelated to their overall Atlas tree.
Therefore, Patch 0.4.0 needs to adjust Delve to establish a more direct connection with the Atlas system, allowing players to synchronize Delve character growth with Atlas progress.
Performance Optimization
Finally, performance optimization for Path of Exile 2 0.4.0 is urgently needed. Imagine constantly experiencing frame rate drops, stuttering, and crashes during tense moments like encountering large groups of enemies or participating in major events, severely impacting your gaming experience-wouldn't you want to smash your keyboard?
These issues directly affect the player's gaming experience, hindering quick and effective reactions in combat, which is at the heart of Path of Exile 2's action role-playing game.
Therefore, stable and smooth performance is crucial as Path of Exile 2 prepares for a major update and final release, ensuring positive feedback from players who have already encountered some issues.
While the 0.4.0 update has made significant progress, development is still ongoing. Developers need to continue working on further optimizations and bug fixes for future updates, especially for console versions that still suffer from stuttering issues.
In any case, nothing is certain until Path of Exile 2 0.4.0 is released. The above are just some adjustments we hope the developers can make to the game, which are also the necessary steps for POE 2 to extend its lifespan.
The livestream for Path of Exile 2 Patch 0.4.0 will begin on December 4th, with the official release date being December 12th. This update is titled The Last of the Druids, confirming the addition of the new Druid class.
Players have been eagerly anticipating Druid class, partly because it was absent from Path of Exile 1, and partly because a Druid demo video was released back in 2023. Given the complex skill and equipment system of PoE series, integrating a completely new class into the game is challenging.
The History Of Druids
Druids originated from the proto-Celtic people, serving as religious leaders who presided over rituals and sacrifices, built natural monuments, and were symbols of wisdom. Knowledge about them primarily comes from Romans, such as the accounts of Julius Caesar.
As Christianity spread across Europe, Druidism gradually disappeared, but some of its beliefs and customs were absorbed and assimilated by Christianity.
Scholars once believed that Druids' connection to nature was fictitious, until research in the 1960s and 70s confirmed they were a real group, although they did not possess magic.
Druids first appeared in Diablo II, but they were not part of the original class roster; they were added with Lord of Destruction expansion. Although many ARPGs now feature Druids, Druids in Diablo II are considered by many to be the best in all ARPGs.
PoE 2 Druid
Druids made their debut at ExileCon in 2019, when the official trailer confirmed their inclusion in Path of Exile 2 with a running Werewolf shot. The demo was operated by game director Jonathan Rogers, with founder Chris Wilson providing commentary.
At the time, Druid's form was considered an aura, permanently maintained after transformation, only dispelled by using incompatible skills (such as archery). Only logically compatible skills could be used in different forms, such as leaping and slashing in werewolf form. However, it lacked unique skills and appeared somewhat rudimentary.
When it was showcased again in 2023, Druid's mechanics had undergone a fundamental change. It shifted from a permanent form to skill-driven shapeshifting. Using specific skills would temporarily transform Druid into the corresponding form.
In addition to demonstrating Druid's shapeshifting, elemental spells such as Lightning Storm, Volcano, and summoning wolves and tornadoes were also shown.
Druid was initially planned for release with version 0.1 of Path of Exile 2, but was delayed with patches 0.2 Dawn of the Hunt and 0.3. The delays were reportedly due to design issues and animation problems. On the other hand, Path of Exile development team has a habit of conducting large-scale redesigns in the last days.
Data Mining
New Weapon Types
With the introduction of the new Druid class, new weapon types will be added to the game. The description of Martial Weapons reveals this.
These weapons are classified as Martial Weapons in PoE: axes, bows, claws, crossbows, daggers, flails, maces, quarterstaves, spears, swords, and talismans.
Talismans mentioned in the description are based on weapons specifically designed for Druids. They are two-handed melee weapons that require both Strength and Intelligence to equip. Shapeshifting transforms Druid into a non-human form. However, you can still use the skills of all forms.
Shapeshifting will transform Druid's character into a non-human form, but unless otherwise specified, shapeshifting abilities will still function normally in the character's base form. If Druid uses an ability incompatible with their current shapeshifter, they will automatically revert to human form.
Druid Forms
Interviews with players and media have confirmed that Druid will have three core forms: Wolf, Bear, and another unannounced form, which may potentially be a bird-like form Data mining suggests this mysterious form might be Wyvern form.
Players discovered extensive metadata referencing Wyvern in the game's data files, involving animations such as running, turning, walking slowly, hitstun, and death. The data also revealed related abilities, such as Dodge Roll, Wyvern Swipe, Empowered Swipe, Wing Blast, Flame Breath, and Electric Spit.
Therefore, Druids may start with a Talisman or Voltaic Staff as their initial weapon to complement shapeshifting or lightning and fire elemental builds. Their starting skill might be Volcano or a shapeshifting skill.
Druids are expected to initially receive two Ascendancies, one focusing on shapeshifting and the other on spellcasting, covering physical, fire, lightning, and even poison builds.
Patch 0.4 Predictions
Due to the addition of new classes, the passive talent tree is expected to undergo significant changes and new content in the northwestern Strength–Intelligence section of the tree, where shapeshifting nodes should be added.
Since Patch 0.4 focuses on Druids and the Endgame, Atlas Skill Tree may see major adjustments or even a complete overhaul, with the addition of new PoE 2 currency. New endgame bosses are also likely, possibly including Uber Bosses.
The league mechanics in patch 0.4.0 are likely not entirely new, but rather an adjusted version of the existing Path of Exile 1 league mechanics. This may involve a Breach rework or delve-related content. Like Druid, Trial of the Ancestors 2.0 was delayed in patch 0.3, so it's likely to debut in patch 0.4 as the third Ascendancy.
As a completely new class for Path of Exile series, Druid is undoubtedly very appealing, and many players will likely try it out as their first class in leagues. Unfortunately, the official announcement states that no new class will appear in PoE 1, so you'll only be able to play it in PoE 2.
As the saying goes, everyone has their specialty, and this applies to Path of Exile as well: different classes specialize in different powers and weapons, and the main functions of available builds also differ.
Unlike the classes, whose basic attributes are fixed, the builds themselves, as craftable creations, are entirely up to you. Whether dealing with bosses, developing new dungeons, or farming PoE currency, each build's fate is sealed when it's crafted.
Of course, with the updates to various mechanics in 3.27 league, your strategy for crafting builds should also be adjusted. To save you time, this guide will directly introduce how to craft Death's Oath Occultist Build, suitable for farming resources.
Death's Oath Occultist Build Overview
In fact, this isn't a completely new build originating from Keepers league; it appeared in earlier leagues, but 3.27 gave it another chance to showcase its power.
As the name suggests, this build revolves around Witch Ascendancy class Occultist and the unique Astral Plate of Death's Oath.
The Occultist specializes in cold, chaos damage, and curses. And Death's Oath, when equipped, grants Death Aura effect. This effect deals continuous chaos damage to enemies within a certain range and inflicts chaos damage on yourself when you kill an enemy.
As a key element of the build, Death's Oath's advantage lies in its easy availability at the start of the season, allowing you to farm currency or XP early on through its effective health, damage reduction, and wide-area explosion.
However, as the league progresses, this build becomes less effective due to its relatively low single-target damage, requiring you to adjust your build strategy.
How To Craft This Build?
Before you can unlock Occultist class for crafting this build, we recommend using Chaosslinger build as a transition, which also focuses on chaos damage output, to complete early battles, accumulate resources, and level up.
This transitional build is centered around Spellslinger, combined with other chaos damage-dealing skills to quickly farm XP. Of course, if you have a more suitable Occultist leveling build, you can play at your own pace.
Next, use your earned currency to exchange for some basic gear, such as shields or rings that increase damage, but more importantly, obtain at least two Voidstones.
Socketing these items into Atlas of Worlds will enhance the base map's tier, up to Tier 16. This will give you a chance to obtain more and rarer loot when clearing the map later. The available Voidstone types and their corresponding enemies are:
- Ceremonial Voidstone - Drops from The Maven
- Decayed Voidstone - Drops from Uber Elder
- Grasping Voidstone - Drops from The Eater of Worlds
- Omniscient Voidstone - Drops from The Searing Exarch
Next, use these buffs to wreak havoc within your capabilities! Continue until you've earned enough Divine Orbs. Then, try to acquire Cluster jewels to expand your talent tree and activate more passive nodes.
Based on this, combined with your existing Death's Oath and Occultist, the basic build and the resources to further optimize it are complete.
Recommended Gear
When crafting this build, aside from Death's Oath as chest armor, most gear choices are not fixed. Just ensure the rarity is at least rare and meets your attribute requirements. However, for the helmet and amulet, we recommend the following:
Helmet - Heretic's Veil:
- Adds +2 to the level of socketed cursed gems.
- Socketed gems gain a level 22 Blasphemy bonus.
- Socketed cursed gem retention efficiency increased by 30%, dodge and energy shield increased by 90-110%, and maximum energy shield value increased by 40-50.
Amulet - Impresence (Chaos):
- All attributes are increased.
- Damage over time increased by 30-40%.
- Adds extra chaos damage.
- Maximum health increased by 50-70.
- Chaos resistance increased by 17-23%.
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How To Obtain Enough Divine Orbs?
There are many ways to obtain this currency, but we recommend Heist and Delirium. Heist's advantage lies in its optimization in 3.27 league; rogues' skills will upgrade along with their chosen jobs, accelerating your reward farming.
Since the enemies in Heist are not dangerous, you can easily complete it even in the early stages of the season when your character's damage output is insufficient. If you want to improve efficiency, you can equip items that increase movement speed.
To maximize your Delirium currency earnings in League 3.27, you need to add Delirium orbs to the relevant maps to increase the level of Delirium enemies encountered and the final reward. Currently available orbs include:
- Abyssal Delirium Orb
- Armoursmith's Delirium Orb
- Blacksmith's Delirium Orb
- Blighted Delirium Orb
- Cartographer's Delirium Orb
- Diviner's Delirium Orb
- Fine Delirium Orb
- Foreboding Delirium Orb
- Fossilised Delirium Orb
- Fragmented Delirium Orb
- Jeweller's Delirium Orb
- Singular Delirium Orb
- Skittering Delirium Orb
- Thaumaturge's Delirium Orb
- Timeless Delirium Orb
- Whispering Delirium Orb
How Effective Is This Build In Combat?
If you're familiar with PoE player community, you'll know that Death's Oath Occultist Build is often considered a chaotic version of Righteous Fire build, which inevitably results in a very slow combat pace.
But don't worry, with the right gear selection, you can ultimately gain increased chaos damage and damage over time, and further enhance your build's defense by stacking chaos resistance.
More importantly, besides direct damage output, Occultist class allows you to curse enemies, slowing their movement speed and reducing their damage output, thus ensuring you survive longer to the end.
That concludes this introduction. Hopefully, it will help you delve deeper into 3.27 league!






