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What Are The Ways To Increase Spirit In Path Of Exile 2?

Jan 04, 2025 Author: POECurrency.com

When fighting in POE 2, besides the skills based on the class you play, you can also use items to gain effective resistance against different types of enemies, or different benefits provided by various resources, so that you can survive to the end and win smoothly.

Among these resources, Spirit is one that deserves your attention, because it is an indispensable component of some builds. Most builds in Path of Exile 2 can use Spirit in a special form, but only if you have enough POE 2 Currency to make full use of it.

In terms of benefits, Spirit can give you continuous passive gains to help you gain an advantage in battle. And these gains come in many forms, and you can use uncut Spirit gems to equip different types of Spirit to unused slots to obtain these gains-especially if your build is related to minions, because summoning minions requires Spirit consumption.

By default, in the current POE 2 early access, each build starts with zero Spirit as the initial state, so you cannot use any Spirit gems to gain Spirit at the beginning of the game. But luckily, as soon as you enter Act I, you will have at least 30 Spirit very quickly, and you can start earning Spirit on your own right after that.

With that in mind, we’ll show you the three main ways you can currently earn Spirit in POE 2.What Are The Ways To Increase Spirit In Path Of Exile 2?

1. Get Spirit Items From Bosses

As you know, after killing a boss in Path of Exile 2, a variety of loot will drop, including an item that can help you boost your Spirit, besides the versatile POE 2 Chaos Orbs and gear available in battle.

For example, in Act I there is an Ominous Altars quest located in the Freythorn area. Once you enter this quest, you need to destroy and clean up three altars scattered around the map, the last of which is guarded by a Boss called The King in the Mists. Although it’s difficult to defeat it, the boss will drop an item called Gembloom Skull if you succeed.

Once picked up, the item is added to your inventory, and if you choose to consume it, your Spirit will increase by 30, which is enough to equip a Spirit gem with your character in Act 1. Of course, if you need more gems, you’ll need to continue to find and kill new Spirit bosses, including the following:

  • Freythorn (Act 1): The King in the Mists, +30 Spirit.
  • The Azak Bog (Act 3): Ignaduk, The Bog Witch, +30 Spirit.
  • The Azak Bog (Act 3): Ignaduk, The Bog Witch (Cruel Difficulty), +40 Spirit.

However, there are many common bosses that have the potential to drop Spirit-boosting items. However, since they are not all story bosses, you will need to check the boss’ icons in the areas you visit on the map to determine which bosses you can fight. Although these bosses will not necessarily drop Spirit items after death, they may bring you a rare piece of gear.

2. Use Specific Gear

When you find a new piece of gear, whether it’s a weapon or armor, hover over the icon to see its affixes - if one affix is to increase Spirit, then equipping it will naturally increase the Spirit you have.

Currently, two examples of this type of gear are Scepter, which increases Spirit by +100, and Solar Amulet, of which Scepter has a more prominent effect.

But it should be noted that Scepter is a one-handed weapon, and you need to equip it in your off-hand. So if you are also using a two-handed weapon or an off-hand shield, you can’t use Scepter. Fortunately, you can still choose Solar Amulet or other gear instead.

If you are unlucky and the gear you get does not have the affix that increases Spirit, you can try to use Exalted Orb to add new additional affixes to your items. Or gambling with random gear vendors may also allow you to get some gear with Spirit affixes.

3. Choose Infernalist As Your Ascendancy Class

This method is more limited than the first two methods, because Infernalist is only Ascendancy of Witch class, so if you play another base class or haven’t unlocked Ascendancy yet, you can’t play as an Infernalist.

But when you enter the endgame as a Witch, you will choose to unlock Infernalist Ascendancy, and open a new skill tree with many nodes to choose from. Beidat’s Will node will increase your Spirit for every 25 increase in your maximum health.

This means that if your maximum health is already high, you can accumulate additional Spirit without having to try the first two Spirit increase methods. Although this also means that you always need to reserve a part of your life for the Spirit, if you can accept this, then choosing Infernalist is a good way.

And Infernalist Ascendancy allows you to choose more life-boosting nodes later, allowing you to find a way to offset the life loss caused by Beidat’s Will while still gaining Spirit.

If you can master these three methods, I believe you will gain enough Spirit to help you in the battle and win as many victories as possible in your POE 2 journey. Good luck!

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Path Of Exile 2 Patch 0.4.0 Temple Of Atziri Farming Strategies | Speed Or Long Room Chains For Maximum Rewards
Path Of Exile 2 Patch 0.4.0 Temple Of Atziri Farming Strategies | Speed Or Long Room Chains For Maximum Rewards

The most disappointing part of PoE 2 Patch 0.4.0 was Vaal Temple. Its mechanics were complex, and the rewards were meager, making it incomparable to Abyss mechanics of Patch 0.3.0. However, the developers did make an emergency buff, making it slightly more rewarding.

Now, when you encounter Temple of Atziri, there's no need to avoid it. Below are two Vaal Temple farming strategies that might help you make the most of this league.

Temple Of Atziri Mechanics

Temple of Atziri is a league mechanic that allows you to customize your map. Upon entering, you'll see a large blank chessboard, and the system will give you a fixed number of room cards and path cards. Each room is connected by paths, and you need to plan ahead to decide the order in which you clear the rooms.

Temple of Atziri mainly has 4 types of rooms:

  • Normal Rooms: Ordinary monsters and rewards, usually just passageways to other rooms.
  • Enhanced Rooms: After completing a room, you can enhance the effects of adjacent rooms, increasing their rewards.
  • Bonus Rooms: Rooms containing PoE 2 currency, equipment, corruption opportunities, and other rewards.
  • Boss Rooms: Rooms containing bosses and Architects. Completing these unlocks Royal Access Chamber and grants excellent rewards.

If you build an extremely long chain of rooms, you need to destroy the earlier rooms in sequence to reach the later ones. The later rooms offer better rewards but are also more difficult.

Closing Temple of Atziri system prevents you from using the same strongest room chain indefinitely. It randomly destroys some rooms and layouts and randomly assigns you rooms and road cards in the next run.

Additionally, if the middle of the room chain contains an Architect's Reward Room and you complete it, it may cause a connection break, disconnecting the later rooms from the starting point until you reconnect them.

Main Farming Strategies

Speeding Through Architect

Since defeating Architect grants substantial rewards, you can build a direct path to Architect and place rooms on either side of that path. You only need to follow the path directly to Architect on the other side of the map, and you can skip the other rooms.

Since there are no rooms in the middle of the path, the path won't decay even after completing Temple of Atziri. This allows you to quickly and consistently complete temples and obtain Architect's reward each time. However, the downside is that your overall temple rewards are relatively low each time.

Building A Long Room Chain

This farming method requires you to build an extremely long room chain to maximize the long-term rewards of the temple. You need to place high-value rooms at the very end of the chain, and then use a large number of other rooms behind as a buffer to expand the rewards.

Once you successfully build the room chain, your temples will consistently produce high-value rewards each round, theoretically yielding far more rewards than the method above. However, this construction process is lengthy and highly susceptible to random factors.

If you find these two methods too slow, you can also directly buy PoE 2 Currency. Using the XMAS code before December 31st will also give you a 10% discount on Poecurreny.

Room Value

Although there are many types of rooms in Temple of Atziri, you only need to focus on two types here:

Corruption Rooms

Corruption rooms produce various items and can add corruption affixes to your items. They are the most valuable of all rooms, also known as reward rooms. You can focus on the following rooms:

  • Juatalotli's Triumph: Produces Vaal Cultivation Orb, worth approximately 1.5 Divine Orbs.
  • Corruption Chamber: Produces Vaal Infuser, worth approximately 70 Exalted Orb.
  • Thamaturge's Cathedral: Produces Gem Double Corruption Options, worth approximately 50 Exalted Orb.

In a long-chain strategy, these rooms are the most valuable and should be located towards the end of the chain. You also need to ensure there are enough other rooms behind them. Because each time you complete Temple of Atziri, decay will prioritize starting from the very end of the chain, placing several normal rooms behind Corruption Room will prevent it from being destroyed, allowing you to use them indefinitely.

Normal Rooms

Besides increasing monster numbers, drop rates, and reward multipliers, improving overall drop rates, normal rooms also serve as a buffer to protect the high-value corrupted rooms at the front. Additionally, some rooms are the primary source of key badges.

Important rooms include Surgeon's Symphony, which produces limbs and has a chance to yield high-level medallions. Other rooms like Commander's Headquarters, Bronzeworks, and Workshop also have a chance to produce medallions.

How To Build Room Chains?

Ideal Loop Chain:

  1.  Generator
  2. Thaumaturge's Cathedral
  3. Sacrificial Chamber
  4. Corruption Chamber
  5. Thaumaturge's Cathedral

You can then choose to enter normal rooms to extend and protect the chain. You can also try building multiple sub-chains centered around Sacrificial Chamber, scattered throughout the temple, to increase the yield per round.

Upgrading Sacrificial Chamber requires removing a room. This can be used to replan the path, but note that you can only remove rooms that will not break the critical chain.

Medallions

Medallions are key items for accelerating temple construction. The three most important medals are as follows:

  • Zantipi's Medallion: Prevents a room from being destroyed. This is the most important medal, used to protect the key room chain you are building, preventing your efforts from being wasted.
  • Quipolatl's Medallion: Upgrades a room. Used on rooms at the beginning of a long chain that are permanently protected, it can steadily increase their benefits.
  • Uromoti's Medallion: Randomly adds a room. Since the net number of rooms added to the temple each round is very small, this medal can significantly speed up the construction process.

Other medals, such as Juatalotli's Medallion, do not provide much improvement for this method.

The second method has a very high degree of randomness, which may lead to a slow construction process. If you dislike this randomness, it is recommended to use the first method, or simply skip Temple of Atziri.

Path Of Exile 2 Patch 0.4.0 Meta-Game Analysis Based On The Classes, Ascendancies, And Other Balance Changes
Path Of Exile 2 Patch 0.4.0 Meta-Game Analysis Based On The Classes, Ascendancies, And Other Balance Changes

Sometimes, games are more than just entertainment, especially large games with complex mechanics. It's the examination of player skill and the impact on life that gives rise to the concept of the meta-game.

More simply, the meta-game refers to using patterns and strategies not explicitly stated in the game, but summarized by the player community, to take proactive actions and improve the gaming experience.

While not all gaming communities agree on this, the meta-game is quite important for Path of Exile 2 players, as the game has a relatively high barrier to entry, and it's difficult to play without understanding this extra information.

This article will analyze the current state of the meta-game in terms of classes and Ascendancies based on the newly released PoE 2 Patch 0.4.0, and predict the future development of PoE 2.

Why Should You Understand Meta-Game Changes?

You might think you just want to relax and play the game, so why bother with such in-depth meta-game information? But in fact, if you intend to look up information such as class or build recommendations, you're already involved in the meta-game.

Of course, you can still play the game without understanding this information, but you'll miss out on a lot of hidden information, potentially leading you down the wrong path or causing you to miss out on exciting details.

Patch 0.4.0 Meta-Game Overview

For PoE 2, the meta-game encompasses a wide range of content, such as endgame resets, currently dominant classes in the league, and new available builds, all of which can be considered part of the meta-game.

Originally, Patch 0.4.0 planned to rework the endgame to upgrade the gaming experience. Although this didn't ultimately happen, it brought about significant balance adjustments in other areas, most notably with the addition of the new Druid class.

With the addition of Druid, the power and intelligence areas of the passive skill tree were completely revamped, and nerfs and buffs were implemented based on build balance considerations, ultimately significantly impacting the entire PoE 2 meta-game.

Changes In Dominant Classes And Ascendancies

Since the release of Patch 0.2.0, Path of Exile 2 updates have been relatively stable. Based on this, both 0.2.0 and 0.3.0 had a dominant Ascendancy class that completely defined the meta-game.

In Patch 0.2.0, this Ascendancy belonged to the newly introduced base class, Huntress, specifically Amazon. Statistics show that a week after the release of Dawn of the Hunt, this class had an astonishing 48% usage rate.

While this extreme imbalance in 0.2.0 might have been due to the novelty factor, in Patch 0.3.0, the most used Ascendancy class, Deadeye, was not a newly added class.

Based on this, we can see that, at least before Patch 0.4.0, Path of Exile 2's balance was far from ideal, and any class dominating was far from accidental. Their excessive power ultimately led to a lack of challenge and innovation in endgame content.

0.4.0 Brings Revolutionary Changes

However, after the release of The Last of Druids, the usage rates of various Ascendancy classes became more balanced, and the class that gained the most advantage was not the newly added Druid, but Pathfinder.

At least currently, Pathfinder's usage rate is approximately 18%, a significant improvement compared to previous patches, but not so exaggerated as to completely dominate.

This is mainly due to the developers considering balance issues and reworking the class in many aspects, such as adding multiple Ascendancy passive skill options and other improvements to damage and defensive capabilities.

However, it's important to remember that regardless of your current class, don't overlook the importance of gear and its affixes. If you find your current affixes not good enough, now is the best time to buy PoE 2 currency at POECurrency to re-roll them!

From December 23rd to 31st, use code XMAS to enjoy a 10% discount at POECurrency! Don't miss this opportunity!

How Is Druid Ascendancies Performing?

Druid's two Ascendancies, Shaman and Oracle, currently have usage rates of approximately 17% and 14% respectively. Overall, they are not far behind the top-ranked Pathfinder, creating a relatively stable balance and leaving enough room for other Ascendancies to develop.

More importantly, as a new class introduced in Patch 0.2.0, the two Ascendancy classes of Huntress had extremely unbalanced usage rates, differing by more than 40%. Druid has perfectly avoided this "curse."

What If There Were No Druid?

Although the balance of Ascendancy class usage rates improved significantly in The Last of Druids, without Shaman and Oracle, would the situation with Pathfinder have repeated the dominance of Deadeye in Patch 0.3.0?

To make a reliable assumption based on this, we must consider Disciple of Varashta. Ascendancy class, which wasn't included in the livestream, was only announced a few days before Patch 0.4.0 went live, yet it still achieved a 4% usage rate.

Furthermore, while the once dominant Deadeye class saw a significant drop in usage after adjustments and nerfs, this is actually a sign of improved balance.

Therefore, it's expected that by the later stages of 0.4.0, Path of Exile 2's meta-game performance in terms of class balance should be even better.

Other Adjustments

In addition to class adjustments, Patch 0.4.0 also optimized the game's skill balance, and the unique item buff mechanics performed better than in previous leagues.

Predictions For Patch 0.5.0

Based on the game's regular update cycle, Patch 0.5.0 should be released around April 2026. It's unlikely that this patch will add new classes, so the adjustments to the meta-game will probably focus on the endgame.

After initially addressing class balance issues, 0.5.0 should introduce truly challenging content through an endgame reset, avoiding the current simplistic design where having enough damage is all that's needed to instantly kill bosses.

The above is our analysis and summary of Path of Exile 2's current meta-game performance in terms of class mechanics balance. We hope this helps you gain a deeper understanding of the game!

Path Of Exile 2 Patch 0.4.0 Djinn Disciple Of Varashta Build: How To Create This Endgame Summoner To Explode The Screen?
Path Of Exile 2 Patch 0.4.0 Djinn Disciple Of Varashta Build: How To Create This Endgame Summoner To Explode The Screen?

Besides the new Druid class, Path of Exile 2 0.4.0 update also added a new ascendancy for Sorceress: Disciple of Varashta. This ascendancy quickly exploded in popularity in the early league by bypassing traditional critical strike damage bonuses and minion limitations.

Here, we'll showcase Djinn Disciple of Varashta build, which, based on the high burst damage of Djinn and flexible resource and cooldown management, has almost changed the current endgame meta.

Build Overview

The core idea of this build revolves around Navira's Fracturing and Ruzhan's Reckoning, ultimately using Cold Djinn to explode the entire screen.

Navira's Fracturing

The highlight of Navira's Fracturing is that it causes all Chilled Ground with enemies standing on it to deal high spell damage and have a strong Freeze effect.

However, to fully utilize Navira's Fracturing, we need to create a large amount of Chilled Ground. There are many different ways to do this, but we decided to primarily use a Cold-Infused playstyle with Ice Nova.

Because when it's Cold-Infused, it creates a patch of Chilled Ground. This Chilled Ground has the same radius as the explosion, meaning we can significantly expand the area of effect by continuously using Cold Djinn explosions, even covering the entire screen.

I need to remind you that Chilled Ground effect does not stack, meaning that even if you trigger many different Chilled Ground effects, it will only count as one instance of damage. So, don't continuously cast it.

Furthermore, the way Chilled Ground works is that it needs an enemy on it, so if there are no enemies on it, it won't explode. But if someone is standing on the edge of Chilled Ground, even if the effect extends beyond the screen, it will still explode. So you can use this to your advantage to maximize your attack range.

To obtain these infusion effects, you must use Frost Bomb, and increase the maximum number of uses through Overabundance. Then, use Spell Cascade in your skill links, which will create two additional bombs. Finally, using Short Fuse II, you can increase the detonation speed by 80%, making it explode almost instantly, but at the cost of reduced damage.

If you don't want to take any risks, you can also equip Harmonic Remnants II gem, which allows you to pick up remnants from 35% further away, allowing you to collect all the loot while staying away from the battlefield!

Ruzhan's Reckoning

For Ruzhan's Reckoning, it is mainly used to compensate for single-target damage, because although Navira's Fracturing deals decent damage, its cooldown is not short enough to deal sufficient single-target damage.

Casting Ruzhan's Reckoning skill also adds a large amount of fire damage, and then you gain a 100% Ignite Magnitudes bonus, which is essentially a 100% Ignite damage bonus. Since this is our single-target skill, we simply press the button, and it will jump up to attack the enemy and unleash a powerful shockwave.

Cold Djinn

Finally, Cold Djinn is crucial for Disciple of Varashta build because it perfectly complements the core mechanic of this ascendancy - summoning powerful and invincible Djinn minions.

Especially when used in conjunction with Cold Djinn, through interaction with support gems such as Frost Nexus and Encroaching Ground, and burst damage commands, it can generate powerful screen-clearing capabilities and massive damage to bosses, creating a satisfying and safe monster-clearing engine, and benefiting greatly from cooldown recovery and area of ​​effect.

How To Crit?

In fact, we have Baryanic Leylines and all the minion critical strike bonuses on the skill tree. Don't underestimate them; the minion critical strike bonuses are quite substantial, allowing our critical strike chance to reach approximately 45%. Combined with the high base critical strike chance of Navira's Fracturing skill itself, using Malice aura will bring our critical strike chance very close to the limit.

In addition, we also use Soul Joy, which not only provides a large amount of energy shield but also provides critical strike damage multiplier for summoned creatures, giving us critical strike bonuses that are usually unavailable.

Defense

Now let's talk about defense.

First, Djinn Disciple of Varashta is a hybrid energy shield and life build. If you're willing to invest more PoE 2 currency into your character, you could eventually even transition to a chaos immunity build. However, this is just an early-game league starter character, so we've opted for a hybrid build for now.

We utilize The Fourth Teaching, which increases your energy shield recharge rate by 40%. So now we can recover nearly 2000 energy shield per second, fully recharging in just 2 seconds. This means if we get hit, we only need to move away from enemies and wait 4 seconds to almost instantly recover full health.

Additionally, we need some chaos resistance and ailment immunity. You can use Amanamu's Gaze on your helmet, which removes a damaging ailment when you use a command skill. This way, every time you use Navira's Fracturing and Ruzhan's Reckoning, you can remove harmful ailments, providing us with decent defensive capabilities.

Equipment

Finally, let's talk about some key equipment for this build.

Throughout the game, we need to prioritize increasing our life and resistances, and look for Wands, Scepters, and Staffs with high Cold Spell skill level bonuses or all spell skill level bonuses to maximize the effectiveness of Cold Djinn.

For other equipment, prioritize boots with movement speed bonuses, and try to get some cast speed bonuses on rings and amulets. Focus on increasing maximum life on your equipment, but also try to get some energy shield if possible.

The equipment we chose is as follows:

  • Scepter: Cataclysm Star
  • Helmet: Fate Guardian
  • Focus: Dread Spell Tasalian Focus
  • Rings: Soul Knuckle & Demon Hold
  • Amulet: Entropy Clasp
  • Armor: Vis Mortis
  • Gloves: Carrion Touch
  • Belt: Mind Thread
  • Boots: Bramble Sole

Essentially, Djinn Disciple of Varashta is not just a powerful summoner build; it transforms Disciple of Varashta into a powerful minion-centric destroyer through high interaction and a series of carefully crafted mechanics. Djinn can create constantly spreading ground effects, triggering powerful chain reactions across the screen for efficient and safe clearing of enemies.

Path Of Exile 2 Patch 0.4.0 Best Minion Builds Guide | Kripp's Infernal Titan & Minion Army Infernalist
Path Of Exile 2 Patch 0.4.0 Best Minion Builds Guide | Kripp's Infernal Titan & Minion Army Infernalist

If a new class or skill appears in a new Path of Exile 2 patch, then builds centered around them will be popular for at least half of the league's duration. For example, the recent Druid builds with three forms have been very popular.

However, this doesn't mean that other styles or builds exclusive to older classes are not viable. On the contrary, you can delve into other updates brought by the new patch to strengthen your familiar builds from different angles.

Based on this, we will introduce the applicability of minion builds in Patch 0.4.0 and recommend two minion builds in particular.

What Are Minion Builds?

In PoE 2, minion builds are a type of build based on spirit resources, allowing you to summon different types of minions to assist in combat depending on your class and skills.

Spirit resources can be obtained from specific bosses in Acts 1 and 3, up to a maximum of 100 points. Additionally, scepters, amulets, and chest armor can provide extra spirit resources.

It's important to note that summoned creatures do not inherit your character's general damage; instead, you need to stack "+ Level of Minion Skills" or other affixes that specifically mention summoned creatures or allies on your available gear to make them effective.

Before Patch 0.4.0, popular minion builds in PoE 2 included Witch Army Infernalist, Lich Arsonist Detonators, and more. Now, Minion Druid Shaman has become a new favorite. However, compared to other Druid builds, it's not yet very popular.

Kripp's Infernal Titan Build

As the first minion build we'll introduce, Kripp's Infernal Titan is a durable armor-stacking build that utilizes Infernal Legion support gem, allowing summoned creatures to deal life-based burning damage in their surrounding area.

This build focuses on survival and positioning, primarily relying on the aura damage of summoned creatures for damage output. It also uses Mind Over Matter and high mana to increase its own survivability against high damage.

Originally, this build might not have stood out in Patch 0.4.0, but the game's enhancement of Xoph's Blood changed everything.

This unique Amber Amulet now reduces the fire resistance of surrounding enemies by 25%, and with perfect affixes and a life catalyst, you can increase its life value from 20% to 24%.

Based on this, Infernal Legion can consume this life value to gain a damage value, which is then amplified by various multipliers through gems, the passive skill tree, and so on.

If your amulet consistently fails to obtain the relevant affixes, or the affix improvements are not significant, you can buy PoE 2 currency to re-roll them. Different currencies have different functions, so be sure to distinguish them clearly when using them.

Titan is very suitable for this playstyle because you can unlock many small passive points that increase minion damage and minion life. Since life can be used as base damage, they actually stack multiplicatively.

For example, if you have 100% minion damage and 100% life, you can double your minions' life and double the damage dealt, resulting in four times the original damage output.

Therefore, when you can significantly increase these attributes, the overall damage output of Kripp's Infernal Titan Build will be enormous. Although the initial Titan Ascendancy passive skills are not that powerful, they truly shine in the endgame.

Minion Army Infernalist Build

As a premier Witch build in PoE 2, Minion Army Infernalist is known for its high survivability and efficient boss fight capabilities, with Infernalist's Ascendancy passive skills playing a crucial role.

In general, this build utilizes the characteristics of the support gem Muster to increase minion damage based on the duration and type of summoned minions, such as summoned skeleton warriors, brutes, or storm mages.

In Patch 0.4.0, the new highlight of this build is the adjustment to passive skills, which effectively provides an overall minion buff.

Previously, you could stack life and use the unique Intricate Crest Shield Prism Guardian to gain energy shield based on your life. However, the developers have changed this function, and you can no longer obtain shields using this method.

Fortunately, on the other hand, the new patch adds more passive skills for summoned creatures, mostly focused on Witch class. This means you can directly allocate points to the energy shield nodes, making the entire build an energy shield-based build.

Now, for this build, you only need to efficiently allocate skill points, such as energy shield minor nodes and minion damage minor nodes, to quickly improve the build's damage output and survivability.

On this basis, if you can obtain Abyss-only modifier +2 minions, you can use Focus as your weapon, but this is quite difficult, so we recommend Rattling Sceptre instead. This weapon grants you Skeletal Warrior skill, giving you more minions.

Regarding the composition of the minions, two warriors and two priests are usually a reasonable combination. If conditions permit, you might also consider bringing three priests.

Among all the minions, Frost Mage's slowing effect is wonderful, but if you want to improve the effect of the support gem Muster to allow minions to provide extra damage, it's better to directly equip Skeletal Reaver skill.

In addition, you can add Skeletal Storm Mage to apply the shock effect, or fully utilize cooldowns with Skeletal Sniper.

That's all for this guide. Whether to use these two minion builds ultimately depends on your actual needs and skill level, but they are indeed good options in Patch 0.4.0 besides Druid-centric builds.

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