POE 3.20: Tips For Leveling Your Build In Gautlet
Feb 13, 2023 Source: POECURRENCY
Famous Path of Exile streamer, Zizaran is hosting another one of the hottest events in PoE and that is the Gauntlet. If you are casually waiting to participate, get ready to get your ass wiped out by from a Crab, Brutus, from Act 1 or just everything.
In my experience, playing this event three years ago was an impossible thing. But over time and experience with the game, I learned a lot in my last Gauntlet, which was incentive league. It was the best and fun experience by far because I made several characters to level 80 to 90 as if it was like a regular trade league.
Did you know that you could use stuff like Decoy Totems when you engage with bosses like Brutus to safely engage with a range skill or did you know that before you enter The Coast after the Hillock, you need to have three essential gears, such as the body armor, a chain belt and a Coral Ring?
I'm sure you already know that when you engage Hillock as a Melee character. You should always kite in the opposite direction, where he is holding a sword. That is the side where he is empty-handed or how about the importance of Quicksilver Flask or flask Tidal Island.
In Gauntlet, you should have at least two of them to start because you will get chased by a legion of hasted monsters. I bet you didn't know the importance of an instant life flask and a logout macro. Even though I personally don't use the logout macro. That is just because it's too unfair and it defeats the purpose of playing a hardcore character.
If you have dreams of trying out a new skill or a build in Gauntlet, it's not the right place because in Gauntlet, you have to follow the worst case scenario rule of having the worst items possible while playing certain skills that are extremely good for hardcore playstyle.
Another tip is that top players like Imexile always level multiple characters as a backup plan, which has several benefits like getting access to all the gems before unlocking Lily in Act 5. I mean Lily not DS Lily. Also, if you want to level up your characters more quickly, preparing enough POE Currency is also your best choice!
Once you get to Act 2, Einar is your best friend because best theory might be the best place where you can get the best leveling uniques like Quill Rain, Hrimsorrow Gloves and hundreds of other cool stuff, which you would normally consider as trash.
Make sure you're at least three levels about the danger zones, like Brutus, Innocence, Kitava and make sure you're always resist kept once you reach level 12. This can be achieved using the Crafting Bench in your Hideout.
Priority for the items early on is always sockets and resistances. And movement speed is king in Gauntlet. Bleed is a very dangerous early on as Corrupting Blood is later on. Bleed Bow is pretty strong early on especially when monsters are hasted and they move too much another thing to note is that Gauntlet is an HCSSF, which means you will have to rely on the kindness of rare items and self-crafting if you want to know how to craft a plus 3 bow for your Explosive Arrow bow.
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Is The Nightblade Flicker Strike Raider Still Worth Trying In Path Of Exile 3.24?
Hi, fellow Exiles! Join me today as we delve into another exciting build in Path of Exile 3.24. This time, we'll be exploring the Nightblade Flicker Strike Raider with the Ranger class. Most of the players may try this build in the previous leagues, so this time, we will discuss whether it still performs well in the Necropolis League. Let's find out together!
Pros And Cons
Pros: When it comes to the pros of this build, it's hard to overlook just how well-rounded it is. It offers an excellent combination of speed, damage output, and survivability and is one of the most balanced builds in the Path of Exile 3.24.
Moreover, the gameplay experience provided by this build is deeply satisfying, not least of which are the explosive effects and the dynamic gameplay facilitated by the Flicker Strike skill.
Cons: However, it is also necessary to discuss the cons. Firstly, it's worth noting that this build doesn't come cheap. You'll need to purchase some mandatory, unique and rare items that can easily exceed your budget, making it a significant investment.
Additionally, one of the challenges you'll face is the limited control over your character, particularly evident in encounters with formidable bosses like Atziri, Queen of the Vaal, and the Shaper. These fights actually require careful positioning and a keen understanding of attack zones, which is challenging for this build.
Budget Of This Build
Moving on to the budget of this build, it is important to note that this build is an expensive one and is not ideal to be a league starter for new players. To craft this build, you'll need a substantial investment of at least 6 Divine Orbs. Let's delve into the unique items required for optimal performance.
First and foremost, the Farrul's Fur body armor is a must-have. This piece of gear can ensure that you always maintain your full frenzy charges, providing a crucial boost to your overall effectiveness in combat.
Next up is the Yoke of Suffering amulet. Equipping this item enables all of your Elemental damage to shock enemies, significantly amplifying the damage they receive. Effects on this item can easily turn the tide of battle in your favor.
Lastly, pick up the Perseverance belt is essential for maximizing your damage output. This belt can transform Silence into damage, granting a percentage increase for every 200 units of the lower value between Armor and Evasion. This unique attribute enhances your offensive capabilities and further enhances your combat capabilities.
Performance Ratings
Clear Speed: Speaking of the clear speed, this build definitely deserves a perfect score of 10 out of 10. The speed is so incredible that enemies are wiped out before you even have a chance to see them.
Boss Damage: The boss damage is undeniably impressive, particularly when utilizing a Berserker skill. With this setup, it's capable of defeating Guardians in under 2 seconds. However, I'd rate it a 9 out of 10, as this damage potential is somewhat diminished against endgame bosses where stacking Rage becomes more challenging.
Survivability: In terms of the survivability, I'd also rate it a solid 9 out of 10. With its combination of high Armor, Evasion, Spell Suppression, over 30% chance to block, and a substantial chance to avoid Elemental damage, the build boasts nearly 100,000 effective HP. However, I've deducted 1 point because of the potential vulnerability to poison, stemming from comparatively low life regeneration.
That’s it for today. What do you think of the Nightblade Flicker Strike Raider? Wish you a good day and if you're interested in this build, don't forget to try it out in your future games!
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Check Out The Outstanding Splitting Steel Trickster Build In POE 3.24 Necropolis
Hi, fellow gamers! Today, let's explore the Splitting Steel Trickster build in Path of Exile 3.24. This build excels in durability, making it one of the sturdiest options available to Trickster players. With excellent clear speed and impressive single-target damage, it's a formidable choice for any adventure.
How It Works
In this build, the primary source of damage is lightning, primarily facilitated by the Ephemeral Edge sword. This unique weapon adds lightning damage equal to 20% of your energy shield. That's why we opted for the Trickster ascendancy.
The Splitting Steel's projectiles explode, but they also split on impact, so these explosions almost never overlap. It has a lot of rapid recovery and a vast life pool, 100% spell suppression chance, 25% block chance, and Endurance Charges supported by the Immortal Call to reduce even the dreaded physical damage.
Gear Setup
As for its gear setup, this build requires a significant amount of POE Currency. A multitude of specific modifiers is necessary to seek out on rare items, which can be even more challenging to assemble without Mageblood. While many of the BiS items are unique, a helmet, body armor, gloves, and boots are recommended to be of rare rarity.
Unique Items
For the weapon, the Ephemeral Edge is essential, while Atziri's Reflection is the shield of choice because of its comprehensive stats. Unique jewelry pieces are advised, while the Adorned setup for jewels is recommended.
Utilize the Anathema ring to apply 4 curses simultaneously: Elemental Weakness, Conductivity, Punishment, and Sniper's Mark. The build revolves around Splitting Steel projectiles, which converge at your location after piercing targets.
Ancestral Vision and Thread of Hope should be utilized strategically, along with specific notables like Piercing Shots, Primeval Force, Multishot, and Wind Dancer. The Watcher's Eye is recommended for synergistic aura bonuses, focusing on Haste, Discipline, Precision, and Grace.
Rare Items
In terms of stat prioritization, attack speed, Intelligence, and energy shield are crucial. Seek attack speed with Precise Technique and Chaos Inoculation, focusing on evasion for body armor and maximizing energy shield and Intelligence for other gear pieces.
Optimize suffixes and Eldritch mods on various gear pieces to enhance mana efficiency, mana reservation, suppression, and overall defense. Ensure resistance needs are met through rare items and a rare belt, with Crystal Belts or Stygian Vises being popular choices.
When using the Adorned setup, host only Magic Jewels with attack speed and energy shield, prioritizing corrupted implicits that reduce the effect of various ailments. The Large Cluster Jewels with important notables like Veteran Defender, Feed the Fury, and Smite the Weak are crucial for maximizing the build's potential.
Flasks
Consecrated ground from the Bottled Faith increases damage taken by enemies. Its other stats are not very useful. If you have Mageblood, get Silver, Topaz, Ruby, and Sapphire Flasks with suffixes for increased evasion, attack speed, movement speed, and chances to avoid stuns. If you don't have Mageblood, get Jade, Silver, Quicksilver, Quartz, and Stibnite Flasks.
Gems Links
The Splitting Steel fires a projectile that splits and explodes. It can shotgun with Nimis and has base physical damage, but because of the added lightning damage sourced from the Ephemeral Edge, the terminal damage is mostly lightning. Link it with Volatility, Energy Leech, Elemental Damage with Attacks, Damage on Full Life, and Level 5 Awakened Lightning Penetration support gems.
Elemental Weakness lowers Elemental resistances, including Lightning Resistance. Conductivity lowers the Lightning Resistance of the cursed opponent. Enemies on low life receive increased damage from all sources with Punishment which can be replaced with Enfeeble.
Ancestral Protector grants you more attack speed while active, but this one has to be activated manually. Haste is used only for increased attack and movement speed, while Grace adds and increases Evasion for a chance to avoid attack hits. Discipline grants additional energy shield and increases energy shield recovery rate. Link them with Enlighten support to reserve less mana.
Enemies marked with Sniper's Mark take increased projectile damage, and projectiles hitting them split on impact. Every 50% increase in effect of your marks will add another Splinter on top of the default: 5 from Splitting Steel and 2 from Sniper's Mark. This breakpoint can be pushed with passives and Tattoo of the Tasalio Scout. Link it with Mark on Hit and Enhance support gems.
Immortal Call causes you to take less damage but only for a second, and it can consume Endurance Charges to last longer and reduce even more incoming physical damage. Link it to the Cast when Damage Taken.
The Enduring Cry generates Endurance Charges and improves their effectiveness. This buff lasts 2 seconds, but the charges will stay on until consumed by Immortal Call. Call to Arms support triggers Enduring Cry whenever it's off cooldown.
Precision adds accuracy and increases critical strike chance. You don't need any of that with Precise Technique, so use it only if you don't have this keystone or if you want some good mods from the Watcher's Eye. You can replace it with Berserk to consume the Rage you've gained thanks to the rare gloves.
Bandits & Pantheon
In Act 2, slay all the bandits for 2 skill points. Among the Pantheon choices, the Soul of Lunaris appears to be the best option, providing movement speed and physical damage reduction while mapping, along with additional durability against projectiles and Elemental damage.
However, the Soul of Gruthkul offers physical damage reduction per hit taken recently and the Ralakesh can be beneficial against Bleeding and Corrupted Blood.
Passive Tree
The passive skill tree is built to host 3 Large Cluster Jewels. This makes it easy to allocate additional jewel sockets. Seek for Intelligence, energy shield, evasion, reservation efficiency, effective marks, and some minor utility and damage nodes. Your keystones are Chaos Inoculation, Precise Technique, Ghost Dance, Wind Dancer, and Wicked Ward.
Allocate masteries as follows:
- Attributes Mastery: +5 to Intelligence per mastery
- Evasion And Energy Shield Mastery: 1% increased evasion rating per 5 Intelligence
- Energy Shield Mastery: 100% increased energy shield from helmet
- Mark Mastery: 10% chance to gain a frenzy charge when you hit your marked enemy
- Leech Mastery: 10% of leech is instant
- Lightning Mastery: 40% of physical damage converted to lightning
- Mana Mastery: 12% increased mana reservation efficiency
- Reservation Mastery: 10% increased effective auras
- Suppression Mastery: 3% extra damage prevention
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Don't Miss Out The Poisonous Concoction Of Bouncing Occultist In POE 3.24 Necropolis!
Greetings and welcome to all Path of Exile enthusiasts! Today, I'm excited to introduce you to another well-crafted build for the POE 3.24 Necropolis League - the Poisonous Concoction of Bouncing Occultist. If you are interested in this build, just follow my steps to craft it.
How It Works
The Poisonous Concoction of Bouncing is a transfigured version of Poisonous Concoction, which was newly added in the Path of Exile 3.24. The damage of this skill gem is quite high as it gets a lot of flat damage from the skill gem itself and the Life Leech.
It also has pretty high damage effectiveness since it's an ability that hits multiple times. So it has 2 bounces without any POE Currency investment, and we can add additional bounces with additional projectiles.
However, adding additional projectiles comes with a slight disadvantage: our damage becomes a bit delayed since the Poisonous Concoction of Bouncing needs to bounce many times before it deals its full damage per attack, and while it's bouncing, enemies may move too far away.
Explosions help with this disadvantage of the Poisonous Concoction of Bouncing's delayed damage, as instead of having to wait for the Poisonous Concoction of Bouncing to bounce multiple times, the explosions will deal damage and help clear out greatly.
Gear Setup
In our gear setup, our primary focus is on mitigating physical damage by converting it into elemental damage. We rely on 3 main sources to achieve this conversion: Taste of Hate, Deicide Mask, and Lightning Coil. These components work together to decrease the elemental damage we take.
Then, we incorporate Eternal Damnation into our build, although it requires a high kill count to be effective. Thanks to our ascendancy, we receive a 60% increase in elemental damage reduction, which contributes significantly to our regeneration.
We prioritize obtaining sufficient resistances through the rest of our gear. To enhance our life flask charges sustain, we need to be included in increased flask charges gained on the belt. This ensures that we maintain adequate resources to sustain ourselves in battle.
The transfigured version of Poisonous Concoction uses 8 charges per attack, and since we attack roughly 3 times per second, it's challenging to sustain so much life loss charges. To address the flask charge sustain issue, we can partially mitigate it with the highest flask enchant.
The Poisonous Concoction of Bouncing will always consume flask charges from the flask with the highest charge count. So, you can use 2 life flasks and apply the hardest enchant on your second flask, reserving the first flask solely for HP restoration.
Gem Links
One of the advantages of the Occultist class is that is its effective clearing with Plague Bearer. Plague Bearer reduces nearby enemies' chaos resistance by 20%, synergizing well with the Occultist's passive tree explosions.
We have the Plague Barrier linked with Increased Area of Effect to improve our Plague Barrier clear. Now, we could also use Empower Support instead of increased area effects. The Despair is linked with Blasphemy Support so we can effectively make use of our of the Profane Bloom notable.
Next, we have a Divine Blessing setup so linked Inspiration Support, Divine Blessing Support with Haste. If you don't have enough Energy Shields to cast your Haste and to sustain to have enough Energy Shield recharge to sustain using Poisonous Concoction of Bouncing, you could also click the Life Mastery Skills cost life instead of 30% of mana cost.
Passive Tree
For the passive tree, you can path to the Eldritch Battery, which allows us to spend Energy Shield before mana and also enables us to use a Divine Blasting setup. In addition, you can also pick up the Large Cluster Jewel and put chaos damage with 8 passives and a Large Cluster Jewel with 3 notables, namely Wicked Pall, Unholy Grace, and Unwaveringly Evil.
As for the Medium Cluster Jewel, you can use the Damage over Time because it's easier to roll than Chaos Damage over Time. For the 2 notables, I recommend using the Brewed for Potency because it's quite easy to roll and also gives us a bit of flask charge gain and increased flask charge gain. Circling Oblivion provides the most damage as, besides the 25% increased damage, it also gives us duration poison duration.
Then, we will pick the Chaos Mastery of multi-attack abilities like the Poison. We also get every second inflict with on nearby enemies for 15 seconds. Then we have 3 nodes, which are Replenishing Remedies, Flask Charges Gained and Life Flask Charge Gain.
Next, we have the Evasion Master node, but for this, we need my helmet, chest, gloves, and boots to have evasion. We can pick a Brutal Restraint Timeless Jewel, which will give us Onslaught on kill and Frenzy Charge on Kill or you would have to use the Enduring Cry.
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A Detailed Guide On How To Craft The Kinetic Blast Of Clustering Deadeye In Path Of Exile 3.24
Greeting, Exiles! Welcome to a new Path of Exile 3.24 build guide! This time, I’ll introduce you to the low-investment Kinetic Blast of Clustering Deadeye with the Ranger class. By following this guide, you can maximize the effectiveness of the Kinetic Blast of Clustering Deadeye build and excel in combat scenarios.
About Kinetic Blast Of Clustering
The Kinetic Blast of Clustering has 2 distinguishing features compared to the regular version. It can fire only one projectile, and sources of projectiles get converted to additional explosions instead. It cannot split, but you can make them Fork, Pierce, or Return, causing even more explosions.
The second important feature of this skill is the additional physical damage based on your maximum mana. Physical damage is very universal, as you can convert it to any other type you prefer. Specialize in Impale or focus on ailments such as Bleed or Poison.
In this case, we convert it to chaos damage via the Unholy Might buff. This simple buff granted by 1 cluster Jewels notable converts 100% of your physical damage and grants a chance to apply Withered on Hit, which makes enemies take 90% increased damage.
You can also greatly benefit from modifiers that grant a portion of your physical damage as extra chaos damage. As opposed to the popular Archmage builds, you can reserve all your mana with powerful auras to bolster your defenses.
Unique Items
Your unique items are used mostly to bolster your defenses. The Memory Vault grants you a lot of manas and insane amounts of increased armor rating. You can easily double your total armor with just this helmet. The key aspect is its ability to set your maximum resistances to a fixed value, impervious to reduction from other sources.
Eternal Damnation provides nearly 40% elemental damage mitigation, determined by your chaos resistance level. Its downside is negated by your body armor. It also grants a bit of mana.
The Ming’s Heart grants you absurd amounts of damage and chaos resistances, but it also lowers your maximum life. You can get a powerful modifier for the Precision and the Determination auras on your Watcher's Eye. The Precision can also grant you flask charges. You have the option to include the Vitality Aura to take advantage of the Life on Hit modifier.
The Brutal Restraint offers options to enhance your life, gain Onslaught on kill, or significantly boost your flask sustain. Alternatively, you can utilize the Lethal Pride to gain a chance for double damage and enhance physical damage reduction.
With this Healthy Mind jewel, you can considerably improve your maximum mana, but you will lose a bit of life in return. You can socket it near the infused notable to convert the Blood Drinker cluster.
Rare Items
To optimize your Kinetic Blast of Clustering Deadeye build, it's crucial to focus on various aspects of gear and attributes. Here's a breakdown of what you should prioritize and seek out for each equipment slot:
Wand: Look for a wand with high attack speed, critical strike chance, and significant mana bonuses. Consider crafting chaos penetration using the Crafting Bench to enhance your damage output. Utilize Wand Mastery to ensure that spell damage modifiers also impact your attacks.
Shield: Prioritize maximum life, maximum mana, and attack speed on your shield. Seek resistance bonuses, spell suppression, and potential spell damage bonuses.
Boots: Aim for high maximum life, mana, and movement speed on your boots. Acquire resistances, attributes, or spell suppression as additional bonuses. Optionally, use Shaper-influenced boots to incorporate the Ballista Totem Support for a secondary setup.
Gloves: Improve accuracy rating or attack speed on your gloves while ensuring maximum life and mana. Consider Eldritch Implicit modifier for Intimidate debuff and spell suppression. Focus on obtaining strength and flask charge modifiers on your rare belt.
Belt: Prioritize life, mana, and resistances on your belt, considering a Stygian Vise for an extra jewel slot. Utilize Abyss Jewels to enhance life and mana and address any deficiencies in resistances or attributes.
Rings: Seek rare rings with life, mana, and chaos resistances, while also considering elemental resistances and attributes. Extra critical strike multiplier can be beneficial but may be cost with large number of POE Currency.
Jewels: Use rare jewels to enhance maximum life, mana, and critical strike multiplier, and cover any deficiencies in resistances or attributes. Employ 2 distinctive Large Cluster Jewel setups, focusing on chaos Jewel featuring Overwhelming Malice for Unholy Might and other notable effects like Dark Ideation and Grim Oath. Consider the Wand cluster jewel for powerful notables such as Explosive Force, offering additional damage and explosion chance upon enemy kills.
Flasks
The Bottled Faith is an insanely powerful offensive flask. For your remaining magic flask setup, we recommend using Life Flask with bleeding removal, Quicksilver Flask with critical strike chance bonus, Granite Flask with Armour Rating bonus, and a Jade Flask with the Evasion Rating bonus.
Bandits & Pantheon
During its duration, killing all bandits for 2 additional passive points is the best option. You can also help Alira to get useful benefits for the early game, but it should be refunded later on.
For the major pantheon power, the Soul of the Brine King is the best option. It grants you easy access to freeze immunity and prevents continuous stuns. The minor pantheon is very flexible. For general mapping, we recommend the Soul of Ralakesh, which makes most bleeding effects irrelevant.
Passive Tree
For a smooth leveling process, I recommend using the Elemental bows, as they offer a wider array of low-level unique items. You can also do some simple alterations to the passive tree to suit that play style. You can also use Wands from Level 1 with the Kinetic Bolt skill, but without some powerful unique items, it might be a struggle.
The final passive tree focuses mainly on improving your maximum life and mana, providing spell suppression, critical strikes, and increasing your damage with wands. Thanks to the Leech Mastery, you will gain Instant Leech. Wand Masteries are also important. They provide extra explosion as additional projectiles and apply spell damage modifiers to your attack damage.
You will need at least 1 cluster jewel with the Overwhelming Malice notable to convert your physical damage to chaos. The remaining cluster Jewel notables are focused on simply increasing your damage, which you can also acquire on your regular passive tree, but at a slightly less efficient rate.
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How About This Deadly Poison SRS Guardian Build In Path Of Exile 3.24?
Here, let’s review another exciting and powerful build in POE 3.24. This guide will give you all the information you need to quickly learn if this build is right for you. Without further ado, let’s get started!
Today’s build is the deadly Poison Summon Raging Spirits Guardian with Templar class. If you start Necropolis League with regular Raging Spirits, I guarantee you this is the upgrade build you are looking for.
The core mechanic of this build is to use the summoned Raging Spirits to stack a large amount of poison on our enemies to cause a large amount of damage. Initially, I tried to build it as a Necromancer, but in comparison, Guardian was a better choice. We only lost a little of damage but nearly tripled the survivability.
Pros And Cons
First, let’s talk about the pros of this build, I’ll start with its boss damage. Once the build is complete, you’ll kill even the largest bosses in seconds. What’s more, its survivability is also amazing, as we can have all the layers of defense from Guardian on top of an already very safe minion build.
Now to list the cons, I have to remind you that this build is not suitable for some low budget players as you will need a lot of POE Currency to put it together. Another issue worth noting is that the duration of Raging Spirits is very short, and you have to stop and re-summon them frequently.
Budget
As for budget, you’ll need at least 10 Divine Orbs to put this together and get maximum effect. Like I said, this is an expensive build.
Additionally, this build requires four mandatory unique items. The first is United in Dream Unique Sword, which gives us Envy aura, dealing massive amounts of chaos damage to our minions. What’s more, it also gives them a 60% chance of being poisoned on hit.
Then, a Darkness Enthroned Belt with two Abyssal jewel sockets is also essential. In this way, the minion can achieve a 100% chance of being poisoned.
Next we need a Covenant. This is an extremely powerful Unique Body Armor suitable for many poison builds. Added Chaos Damage Support at level 29 usually counts as 1.5 or even 2 support gems, which means we’ll have more Chaos Damage. Poison Summon Raging Spirits build is often the best choice to get the most out of this unique item.
Finally, we need Ancient Skull. The main keyword for Ancient Skull is minions. If your main skillset revolves around minions, then it’s one of the best helmet options. It increases minion damage by up to 20% and minion movement speed by 25%. However, it reduces the minion’s maximum health by 40%.
Build Score
First of all, talking about its clear speed, I would give this 9 points out of 10. Although we have a lot of fast minions that can destroy everything in seconds, they are short-lived and need to be re-summoned all the time. That’s why I deducted this point.
However, its boss damage is a 10 out of 10 without a doubt. Because you can easily get over 30 million DPS, which is enough to kill every boss in the game.
This is certainly worth a 10 out of 10 for the survivability of this build. Since you’re a minion build, you’re already out of danger, but on top of that, you get a lot of layers of defense from Guardian Ascendancy. This gives this build a staggering 250,000 effective HP.
That’s all for today. What do you think of this Poison Summon Raging Spirits Guardian? If you have any better suggestions, don’t forget to share them. Have a great day!
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How To Solve The Nerfs & Changes Brought By Blade Trap Trickster In POE 3.24?
Greetings Exiles! The build we’re bringing today is my Immortal Blade Trap Trickster. While this build was hit hard by nerfs/changes, I fixed all the issues with this build! Our damage levels and tanking levels are almost the same as the last league. Without further ado, let’s take a look!
Nerfs & Changes
First, let’s talk about how I addressed the nerfs that come with this build. As you probably know, Elemental Flasks got nerfed in this Necropolis league. They even removed mana cost reduction craft from flask, and flask quality can now only go up to 20% without corruption.
Therefore, each flask will corrupt 50 times before you reach high quality, and every time it fails, you will need to remake your flask and try again. This is unsustainable and 100% annoying.
Flask Quality
After we learn more about the league, we find that tattoos are back, which will help with this build. Because flask quality changes slash nerf are offset by Flask Effect Duration Tattoo.
This build only uses 3, which is a 12% increase in flask effect duration, because that’s what flask quality has given us in the past. This way the first nerf is solved.
Cap The Suppression
The next problem is that Charms in Affliction League also bring us suppression. We can only use different bases that can roll suppression, as this results in lower energy shield, and lower energy shield results in lower damage.
Fortunately, the answer is simple. Because we already know there are Suppression Tattoos. So we can use them to limit our suppression.
But a big problem still arises. We need so many tattoos that we can’t even allocate that many dexterity nodes. We need to use 10 Suppression Tattoos, but because of Flask Effect Duration Tattoo, we only have 7 dexterity nodes to use.
So how can we limit our suppression? The answer is a fairly cheap jewel, which is Unnatural Instinct. The current price of this jewel is 80 Chaos Orbs.
We use jewel socket on the tree and convert the dexterity nodes here to suppression and thanks to jewel we get the suppression nodes without allocating them.
Mana Cost Reduction On Flasks
The next nerf is mana cost reduction on flasks. We need this because when your Arcanist Brand starts triggering 3 curses, you will run out of mana very quickly. You’ll also be throwing traps at the same time, so sometimes you’ll be sitting there waiting for your Arcanist Brand to disappear.
The fix for this problem is very simple. The mana cost of the ring is -7 craft, and the mana cost of my Watcher’s Eye is -10 so that our mana can be maintained. Additionally, we need to use level 20 Clarity for mana regen, otherwise we will run out of mana.
Energy Shield Regen
The next question is related to regen. Last league we just used Energy Shield Regen Charm and Maximum Mana as an additional Energy Shield. But now they have been removed. So we lost about 1k energy shield regen, which is pretty dramatic.
To fix this, I tried to force Tides of Time Belt to get extra Flask Charges gain so we could add a Sulfur Flask, which would give us more regen.
Damage Gain
There is also the issue of injuries. Because we lost over 1.5k energy shield and elemental damage with attack skill modifiers. Of course, without this damage gain, we’d be fine. But after a few fights with Uber bosses, I needed to find a solution because the damage was pretty ridiculous.
First, you can start dropping defense nodes and get more damage, but the thing is you need to keep a balance between offense and defense. So I removed Tides of Time Belt and put in my crafted rare belt, which alone increased the damage by almost 20%.
But now we also need to fix our flasks because we were using 4 flasks before and now we can’t. I need to get back to my roots, use the good old 3 flask setup, and become a real tank.
We move slowly, but nothing can kill us. So after fixing the flask uptime with the tattoos and the jewel tech I told you about before, the build started to feel good.
Regeneration
But regen is still a problem. We have about 2.4k regen, which is not bad, but not enough if you want to be static on a lot of things. So from now on, builds will use Wicked Ward keystone if we can’t reach 3k+ regen.
After doing all this, I fixed all the issues that arose because of the nerfs. I hope the next league tattoos stay in the game because without it the build just doesn’t work. But of course, we’ll see what’s in our future.
Final Thoughts
I know this build isn’t a speed clear demon that can’t remove Ubers in seconds, but the way it works together is really interesting and a build that’s truly close to immortal.
While its damage isn’t amazing, you’ll definitely be impressed by how tanky it is. We can tank two Uber Sirus Meteors in a row.
Overall, I still like this build if it doesn’t get nerfed in the next league. I’ll remake this again because I love the gameplay of Blade Trap Trickster, where it’s just standing in the middle of Ubers fight without getting killed.