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How To Choose The Best Gear Set For Mercenaries At Different Stages Of Path Of Exile 3.26?

Jun 09, 2025 Author: POECurrency.com

In Path of Exile 3.26: Secrets Of The Atlas, the developers have launched a new Challenge League, Mercenaries of Trathus. In this league, you will encounter evil mercenaries from Trathus and have a duel of courage and faith with them. If you lose, only death awaits you, but if you win, you will be able to harvest them as powerful helpers on your exploration.

So, as your most important companions on the road, the ability of these mercenaries is related to how far you can go and whether you can survive in the mysterious Atlas of Worlds. Although these Mercenaries have exclusive skill configurations, we can still provide them with other equipment to maximize their potential.

Here, let’s talk about the unique items that are best suited for your mercenaries at different stages to help you better kill enemies and win loot! Let’s take a look!

How To Choose The Best Gear Set For Mercenaries At Different Stages Of Path Of Exile 3.26?

Early Gear (High Budget)

Kingmaker

In the early stages, if you have a higher budget, Kingmaker has a significant effect that will satisfy you! This is a two-handed axe that is very popular in Animate Guardian.

It will also be very popular for mercenaries in the 3.26 league, so this weapon will be worth a lot of currency in Trade League. But if you can get one, you can get amazing bonuses from this weapon and it gives +10 Fortification to allies near you, which is especially useful.

If you haven’t played melee yet and don’t have access to Fortification, it also has 50% Critical Strike Multiplier, Culling Strike, and 30% increased Rarity of Items found, which is why this weapon is so popular.

The Dark Seer

Another high-budget option is The Dark Seer, which applies Malediction debuff to enemies. Both Blind and Malediction are useful effects for your mercenaries, reducing the damage done by the target by 10% and increasing the damage taken by 10%.

As such, you can also invest in ways to trigger Blind debuff, such as Blinding Aura prefix on Redeemer Body Armour, and this weapon also provides universal spell gem levels.

Anathema

This unique ring increases your curse limit to equal your maximum number of Power Charges.

Although the full game is still unreleased, we can see from the trailer that there are several mercenaries with curse skills, and using Anathema can increase the mercenary’s curse limit to three.

If you want, you can even go a step further and increase the maximum Power Charges scaling by investing POE Currency. However, it is incredible for a mercenary to have three curses, even if you are unlikely to increase the available skills through items.

So, if you find a mercenary who already has a good curse that fits your build, you can use Anathema to add two more curses to it.

Kaom’s Binding

This is an interesting defensive Unique Belt that allows nearby enemies to convert some of their physical damage into fire damage. This is very powerful when combined with the new Elementalists ability Shaper of Flames, which causes enemies you set ablaze to have 40% of their physical damage converted to fire damage.

Since both damage conversions are made in the enemy calculation, they stack, for a total of 65% of damage converted to fire damage, which you can mitigate with increased fire resistance.

Mutewind Pennant

For shields, Mutewind Pennant is a brilliant choice, and works extremely well with mercenaries using Warcry with buffs attached. This sets the cooldown of Warcry to 4 seconds and also provides some enhanced buffs.

Additionally, it provides additional clearing when your mercenaries are actually taunting an enemy, which is when they use Warcry, but may also be using other abilities they have at the same time. They create an explosion on death that deals chaos damage equal to 8% of their maximum life.

Dying Breath

For weapons, Dying Breath is a great all-around support option, providing a lot of curse scaling for any curses cast on nearby enemies, while also giving you a small damage bonus.

On top of that, it also provides a pleasant bonus to auras used by mercenaries, and those auras also have a larger radius of effect, so you’re less likely to be out of their range.

Path of Exile 3.26 Mercenaries of Trathus

Early Gear (Low Budget)

Belt Of The Deceiver

Of course, we haven’t forgotten some of you who don’t have a lot of POE Currency budgets early in the game, so let’s get back to some more affordable options.

Among them, Belt of the Deceiver is a heavy belt that reduces the extra damage you take on critical hits by 30% and increases global physical damage by 15%-25%. Especially early in the gear upgrade, it can trigger Intimidated debuff, causing nearby enemies to take increased damage from attacks.

Shaper’s Seed

Shaper’s Seed is another item that is very suitable for early gear upgrades, as you can equip it very early and provide a lot of life regeneration and mana regeneration.

The Ignomon & Eclipse Solaris

Both The Ignomon and Eclipse Solaris are great defensive gear that are great value for money, and both grant Blind Aura, so they're great for evasion-focused characters.

Dreadarc

If you’re building a fire-based build, you can use Dreadarc early on. It’s a great value weapon that you can equip on your mercenaries to easily gain Flammability while reducing enemy fire resistance.

POE 3.26 Orbs Trading At POECurrency.com

Endgame Gear

Perquil’s Toe

Next, let’s move on to some of the more interesting mercenary gear choices for the endgame.

Perquil’s Toe is a Gold Amulet that grants a lucky damage roll to nearby allies, meaning the damage roll is rolled twice and you can choose the more favorable outcome. This works really well for Lightning Strike builds, especially since they usually have a very large damage roll range.

Beyond that, it’s also great for bleed builds using Volatility Support and Ryslatha’s Coil, and is great for strength sackers using Replica Alberon’s Warpath, as they get increased chaos damage for every 80 strength, and it rolls from 1 to 80. So luck damage is incredibly valuable for those builds as well.

Eternal Damnation

We don’t know how tanky mercenaries are going to be at this point, especially with more endgame content. So you might want to consider equipping your mercenaries with something like Eternal Damnation, especially for mercenaries that don’t have any charge-generating gear.

If you need to limit their chaos resistance with other gear, this amulet can also provide some incredible elemental damage reduction and has a similar effect.

The Untouched Soul

There’s also The Untouched Soul, which is another very interesting amulet. We don’t know what the life of a normal mercenary is at this point, will it be similar to a normal player character, or more like an Animate Guardian?

If the mercenary ends up being very fragile, The Untouched Soul is an interesting option, as this doesn’t seem to take up any of their equipment slots, meaning you can make the most of every empty slot on every piece of equipment you give them. You can use white slots to boost their elemental resistances, or red slots to boost life.

If you’re more concerned with the survivability of your mercenary, you can pair it with something like Doppelgänger to take advantage of the strong life regeneration it provides, or block shield, or even Gruthkul’s Pelt to gain life. This should greatly increase their survivability.

Xoph’s Heart

Xoph’s Heart is a talisman for fire-base builds that can trigger Covered In Ash, which causes nearby enemies to be covered in ash, slowing their movement speed and increasing the fire damage they take by 20%.

Polaric Devastation

Polaric Devastation is a ring slot option that you can place in a specific slot to get Covered In Ash for fire-base builds or Covered In Frost for cold-base builds.

But unlike Xoph’s Heart, this does require more investment and a little more focus on the specific mercenary you’re using to make sure you’re either setting fire to or freezing enemies to benefit from these debuffs. Honestly, setting fire is pretty easy to get with mercenary skills or items equipped by the mercenary, but freezing is a little more difficult.

Call Of The Void

You can also use another powerful ring on your mercenary, Call of the Void. This ring makes all of the mercenary’s damage have a frozen effect and causes enemies frozen by the mercenary to shatter upon death.

But most importantly, freezing enemies will deal half the damage and half the frozen effect. So this is a very powerful defensive choice, it will not only make enemies move slower, but also deal less damage. You can pair Winterweave with another ring slot on your mercenary so that all damage they take is frozen.

Outro

In short, there are a lot of different equipment that mercenaries can use, so you have endless possibilities in terms of weapons and equipment choices. Here, we only provide you with the most suitable items for your reference based on different stages of the game, but all of them need to be based on your game style and play style. Hope you have a nice day!

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How To Defeat Torvian Boss And Unlock The Excavation In Path Of Exile 2 The Third Edict Act 4?
How To Defeat Torvian Boss And Unlock The Excavation In Path Of Exile 2 The Third Edict Act 4?

Exiles, how are you progressing in Path of Exile 2: The Third Edict? Have you completed Act 4 campaign? As you progress through Act 4, you've undoubtedly encountered quite a few tough boss encounters. Did you defeat them easily? If not, that's where this guide comes in!

The main boss we'll be covering here is Torvian, Hand of the Savior, one of the enemies you'll definitely encounter in Act 4. You must defeat him at the entrance to The Excavation to progress through the main storyline.

Location

Torvian boss is located on the island of Arastas, just before The Excavation. Simply explore the island to find the boss arena.

It's also worth noting that while exploring the map, keep an eye out for bells around the map; there's a chance you'll find some free Path of Exile 2 Exalted Orbs there.

Boss Battle

To defeat Torvian, Hand of the Savior, you must block the three Priests surrounding her. They continuously cast spells that aid Torvian in battle. If you don't deal with these Priests first, Torvian will continuously gain powerful buffs, making him nearly impossible to kill during the fight.

Aside from this key mechanic, the rest of the fight is fairly straightforward, so let's cover the basics of the Torvian boss and all the mechanics you might need to know before taking on him.

Upon entering the arena, you'll notice three Priests surrounding the arena to the east, west, and north. Each Priest represents a specific spell:

  • To the west of the arena is a hammer icon
  • To the north of the arena is a pair of swords icon
  • To the east of the arena is a shield icon

You can check if any buffs are active by looking for a gold icon below the boss's health bar.

If all three buffs are active, Torvian becomes invincible. Therefore, your priority is to avoid allowing the boss to receive any buffs at all costs.

The strategy is simple: you need to block, or more precisely, interrupt, Torvian's spell-casting by having him throw rocks at the caster. This means you need to target Priest with one of Torvian's attacks.

To do this, wait for Torvian to slam his dual axes into the ground. When you see this happen, immediately stand below the tower where the spell or Priest is located, as Torvian will pick up a large rock and throw it at you. If you dodge in time, the rock will hit the tower and knock the Priest off balance, forcing him to stop casting his spell.

Also, note that you don't need to wait for a spell to be cast to interrupt Priest; you can simply stand next to the tower and let Torvian throw the rock to prevent him from casting his spell.

Also Read: Path Of Exile 2 Shark Fin: How To Effectively Use?

Phase 1

This battle has two phases. In the first phase, Torvian, Hand of the Savior will attack you with his basic attacks, followed shortly by the Priest's first spell.

Following the strategy we mentioned above, when there are no spells active, attack him and try not to prevent the damage from stacking, otherwise you will have to deal with a long battle that will be a great test of your survivability.

When Torvian is buffed, his attacks deal physical and fire damage. Therefore, before starting the fight, it's recommended to prioritize investing PoE 2 currency in increasing your armor and physical or fire damage resistance to avoid being fatally hit by the boss.

Also, be aware of the boss's special attack, which causes a golden circle to appear on the ground and explode. Standing in this area almost certainly means death. Even if you happen to survive, you'll be vulnerable to slowing or freezing effects, making you an easy target for his other attacks. So, avoid the golden circle.

Don't worry if your life and mana flasks run out during this process. Just be patient, dodge incoming attacks, and stack the damage, and you still have a chance to defeat Torvian!

Phase 2

From here, we simply need to continue dealing damage to him. When Torvian's health reaches approximately 25%, the final phase begins, and you'll hear the main priest say, "Do not falter!"

What happens here is that the other two priests join forces, or more specifically, the priest on the western side of the fortified arena. With this newfound power, he'll unleash a massive tornado of light. While slow-moving, it's incredibly powerful, so be careful to avoid it.

At the same time, the other two priests' spells will begin to appear randomly, and this time you can't block them. This means it's time to deal as much damage as possible and completely defeat Torvian.

The only spell you need to watch out for is still the golden circle that appears on the ground, but this time it covers a larger area. Otherwise, dodge the tornado of light and attack the boss until he's dead.

When you land a critical hit on Torvian, the three priests will also die. In short, they die together, and the entrance to The Excavation opens.

In short, Torvian, Hand of the Savior is a very challenging dynamic boss encounter added in POE 2 Patch 0.3.0 Act 4. While defeating him won't drop any extra gear or items, this novel boss system definitely won't disappoint!

How To Defeat The Final Boss In Path Of Exile 2 Act 4 Whakapanu Island? - Diamora, Song Of Death Boss Guide
How To Defeat The Final Boss In Path Of Exile 2 Act 4 Whakapanu Island? - Diamora, Song Of Death Boss Guide

Path of Exile 2 Patch 0.3.0 introduces new Act 4 content, expanding the existing storyline and adding several new bosses, adding even more challenges to your exploration of Wraeclast.

Diamora, Song of Death is the final enemy you'll encounter in Act 4, Whakapanu Island, in The Third Edict update. This challenging boss, lurking in Singing Caverns, possesses a multitude of frustrating mechanics that require near-constant movement, making it easy to feel overwhelmed if you're not prepared.

Here, we'll show you how to defeat Diamora, Song of Death and unlock Shoreline Hideout. Let's take a look!

Diamora, Song Of Death Location

To find Diamora, you must first advance the campaign to Act 4, travel to Whakapanu Island, and find the entrance to Singing Caverns.

Completing Hostile Takeover Quest

However, before unlocking it, I recommend completing Hostile Takeover quest. You'll need to speak with Ange, NPC near Kingsmarch's Wharf, until Hostile Takeover quest unlocks. This quest will require you to find a suitable location to establish a hideout.

Next, you'll need to speak with Makoru to obtain a boat to officially begin your journey in Act 4. Once you've completed this, you can travel to Whakapanu Island.

Exploring Whakapanu Island

Be aware that Whakapanu Island is huge! You'll find the entrance to Singing Caverns on the other side of the checkpoint. You'll need to defeat enemies along the way to reach it, but PoE 2 currency and equipment these monsters drop may be useful for your subsequent exploration.

Along the way, if you're interested in the legend of Diamora, Song of Death, you can also interact with the two Karui Carvings on Whakapanu Island, which will tell you more about the missing people who arrived on the island.

Entering Singing Caverns

Once you reach Singing Caverns, activate the waypoints and cross to the other side until you reach Chamber of Echoes.

Once you enter Chamber of Echoes, you'll find Diamora. She initially appears as a beautiful mermaid, but don't let your guard down, as once she transforms into a monster, the battle begins.

The first thing you need to know is that this fight will be very long and difficult. This is because Diamora will temporarily disappear from the arena, jumping between pools of water.

During her absence, your damage is interrupted, meaning you'll need to restart your damage stacks, and she'll also regenerate her shields. This unavoidable and frequent occurrence means you only have a few seconds to deal damage to her. You'll need to repeat this cycle over and over again, so patience is crucial.

Diamora Boss Fight

Now that we know Diamora's location and the key to defeating her, let's take a look at her specific attacks during each phase.

Phase 1

During the first phase of this fight, Diamora will launch six attacks at you.

The first attack occurs when she says, "Suffer... together" or "Admire me." Three jets of water will erupt from the ground. If they come into contact with you, you'll be frozen. To avoid this attack, you'll need to walk or dodge three times.

The second attack occurs when she says, "Join my eternal admirers!" or "If I can't have you... the sea will." At this point, two waves will collide. To avoid this attack, simply move away from them.

Her third attack involves her jumping between two bodies of water. Each time she does this, your damage will be interrupted. As she jumps, four fountains of water will appear below her. Coming into contact with them will also freeze you.

Her fourth attack occurs when you're far away from her. She'll randomly spray a stream of water at you. Be vigilant and dodge in time.

Her fifth attack, also from a distance, involves her screaming at you. Simply move away to avoid both attacks.

Her sixth attack involves her saying, "Drown... drown!", followed by a rapid-fire orb of water. If you remain inside it, you'll drown within seconds and die instantly. So, run away when you see it.

Phase 2

Next, the second phase of the fight begins once Diamora's health is down to around 50%.

At this point, Diamora will move to the center of the arena and cast Petrifying Gaze. Looking at her will obviously petrify you, so avoid looking at her or, ideally, stay out of the area.

When she casts Petrifying Gaze, her minions will appear, providing an excellent opportunity to replenish your health and mana by killing them, so be sure to take advantage of this opportunity.

However, beware: as the gaze continues, more minions will spawn. You'll need to kill them quickly, or you'll be easily overwhelmed.

Phase 3

Once you've killed all the minions, Phase 3 officially begins. Don't worry, though, as you'll only face the same boss attacks as Phase 1.

Phase 4

Phase 4 triggers when Diamora's health is reduced to 25%, marking her final use of Petrifying Gaze.

During this period, new minions will spawn, as well as slow-moving water spheres that can drown you. So, while surviving and killing minions, keep an eye out for the spheres and avoid them.

Phase 5

After this, the final phase will trigger. During this phase, the boss will use all of the aforementioned attacks at will, but at a faster rate.

In addition, when she jumps between pools of water, five fountains will appear instead of four, essentially forming a wall. More importantly, the spheres are now continuous, so keep moving and don't get desperate.

If needed, you can pause, slow down, and catch your breath. Remember, this battle will still test your patience. Once you kill her, Diamora will turn to stone.

Unlocking The Shoreline Hideout

Once you kill Diamora, The Hooded One and Doryani will appear, but most importantly, you'll be prompted to return to Ange.

Completing the conversation will update Search quest, and you'll be transported back to Kingsmarch to find Ange. After speaking with Ange, you can proceed to Shoreline Hideout.

Once you arrive at Hideout, Ange will ask you to eliminate the invaders. After eliminating all enemies, return to Ange and continue the conversation until you receive a prompt to switch to the Shoreline Hideout, meaning you've successfully navigated it!

Shoreline Hideout is a safe location available in PoE 2 Act 4, where you can rest, manage your items, and interact with other characters. So, does this mean it's worth taking on the tough boss Diamora, Song of Death? Give it a try!

How To Earn Tons Of Currency By Farming Trial Of Chaos In Path Of Exile 2 Patch 0.3.0?
How To Earn Tons Of Currency By Farming Trial Of Chaos In Path Of Exile 2 Patch 0.3.0?

Exiles, I'm sure everyone loves the shiny new currency in the game, and you'd love to always have your stash filled with rare orbs and loot, right? If your goal is to maximize your wealth, then the methods here should be helpful.

Here, we'll share a profitable currency farming strategy: running Trial of Chaos. This strategy is actually quite old, but thanks to the changes and adjustments in Path of Exile 2 Patch 0.3.0, this farming method isn't outdated, but rather more efficient.

We know you might be interested in the new Rise of the Abyssal league mechanics, but is it truly a better farming option?

On the surface, you'll earn a few different PoE 2 currencies while exploring Abyssal fissures, and beyond that, more item drops like Precursor Tablet, which can sometimes fetch a decent price, but it all depends on your server and the returns are extremely volatile.

However, you'll be battling more bosses in Trial of Chaos. Trial bosses drop more currency and weapons than Abyssal monsters. More importantly, your chances of obtaining PoE 2 Divine Orbs in Chaos Trial are significantly higher, especially if you utilize some of the secret strategies we've shared.

Running Trial Of Chaos

Now, let's teleport directly to Temple of Chaos and start farming.

Overall, the best thing about this farming method is that it has virtually no prerequisites. You just need to make sure your character is strong enough to defeat the boss.

While Trial of Chaos bosses can sometimes be quite difficult, they're actually more or less tailored to each character's needs. Because this is an Ascendancy Trials, the developers want you to actually defeat these bosses so you can earn the passive skill points.

Before entering a room, remember that your primary goal is always to farm POE 2 orbs, not the gear drops, as you can actually obtain them from the market, and they're now typically sold for 1 Exalted Orb.

Choosing Debuffs

The entire gameplay loop is pretty straightforward. You'll enter a room with some sort of quest, usually just killing all the monsters or surviving for a short period of time. Then you'll approach the next room, which only has debuffs, and you'll need to choose one. As you progress through the trial, the debuffs stack.

If you feel like the random number generator (RNG) penalties are working against you, you can probably quit the trial.

Completing The Room Encounters

But here are a few tips to help you survive and get through all of these rooms more easily.

When you see a bunch of enemies on the mini-map, it means you need to thoroughly clear the room and defeat all of them. There's a large monument in the center of the room. Simply touch it, and you have 1 minute and 30 seconds to survive.

The rooms you encounter are largely randomized, so none of us knows what's coming next. Each room presents unique challenges, such as fighting monsters or avoiding traps, that test your skills and reward you.

We'll focus on one here: the room with Stone Altars. If you choose the wrong bonuses, it can be quite tricky.

In this room, you essentially need to find Vaal Soul Cores, quickly return to Stone Altar, and then place it inside the altar, which takes a lot of time.

If you're unlucky, this will probably disrupt the animation, forcing you to press the stone again. After a few seconds, you'll start losing energy shield and health, even just by running or standing still. So, you need to be quick.

If you're playing with a more basic build like me, you can simply run around the three corners and find your way around. But sometimes you'll need to solve minor puzzles, and running around in these rooms can often take up the majority of your time.

Defeating The Boss

Every three rooms, you'll find a place to replenish your flasks, and you'll receive the only core reward for that type of room. This means you'll need to defeat the boss three times. 

However, the bosses are always the same for each player; the order in which they appear may vary. One of them is Bahlak, the bird guarding the entrance to Trial of Chaos. It's a powerful boss with a particularly annoying moveset that can actually deal a lot of damage.

After defeating the final boss, we'll receive Victorious Fate, one of the most important rewards for us, and it's guaranteed.

There are actually three different Fates: Cowardly, Deadly, and Victorious. This doesn't really matter, however, as they changed in patch 0.3.0. Previously, they were random, but now we know exactly which Fate we'll receive, so they all cost about the same on the market.

Finally, after interacting with the final monument, we'll receive all the rewards.

Loot

But let's see what we get after a single run. First, we get a POE 2 Divine Orb, but that was more or less a matter of luck. Besides that, there's a lot of new currency dropping here, which I'll be exchanging for Exalted and Chaos Orbs.

At the same time, we'll be getting a lot of gear, but unfortunately, all of it will be damaged and underperforming. Therefore, dismantling it to get a bunch of Artificer's Orbs and Armorer's Scrap is the best option. These are important materials for upgrading gear, and they currently sell for quite a few Exalted Orbs.

In short, the advantage of farming Trial of Chaos is that you require very little preparation beyond bringing along a powerful boss-killer build. The trial is infinitely replayable, and each run offers a different combination of modifiers and reward paths, making it a replayable and rewarding way to farm currency! Take the time to give it a try!

How To Obtain And Utilize Lineage Supports In Path Of Exile 2 Patch 0.3.0?
How To Obtain And Utilize Lineage Supports In Path Of Exile 2 Patch 0.3.0?

As a renowned ARPG, POE series has always been known for its complex mechanics and challenging gameplay. Furthermore, both Path of Exile 1 and Path of Exile 2 have consistently added new content with major updates, raising the bar for entry.

Take Path of Exile 2 as an example. Patch 0.3.0, The Third Edict, released on August 29th, not only introduced new leagues but also added new actions and more combat-related systems, such as Lineage Supports.

So what exactly is this system and how does it work? This article will explain it to avoid unnecessary confusion during combat.

What Are Lineage Supports?

To equip and enhance your character in Path of Exile 2, the gem system is crucial. This system includes skill gems and support gems, which increase your damage or defense in different ways.

With the release of The Third Edict, a new type of support gem system was added, called Lineage Supports. Lineage Support gems are unique support gems that can only be obtained by dropping from enemies.

Lineage Support gems differ from regular support gems in that each one possesses unique modifiers not found in regular gems, making them more valuable and more versatile.

What Are These Gems Used For?

In the past, after completing your basic character or build, further character enhancement typically involved consuming POE 2 Divine Orbs to re-roll the values ​​of all random explicit modifiers on your gear. Now, support gems can provide similar benefits.

However, it's important to note that not all Lineage Support gem modifiers are beneficial. Because some gems provide overpowered buffs, they may have negative effects to ensure a balanced gameplay experience.

For this reason, these gems aren't necessarily suitable for all Path of Exile 2 combat scenarios. However, rarer Lineage Support gems are often more sought after on the market.

How Do You Obtain Lineage Support Gems?

Regular support gems are obtained by farming bosses or completing quests to obtain uncut support gems, which are then engraved to obtain specific gems. However, Lineage Supports aren't suitable for this method. They can be obtained through:

  • Entering the endgame and mapping in Atlas of Worlds to obtain related drops.
  • Some powerful Lineage Supports can only be obtained by farming specific bosses. For example, Zarokh's Refrain can only be obtained by killing Zarokh the Temporal, the boss in Trial of the Sekhemas.
  • Completing Abyssal content from Rise of the Abyssal League also has a chance of obtaining some Lineage Support Gems.

Generally speaking, the rarer Lineage Supports, the lower their drop rate and the longer they require to farm. If you urgently need a specific gem for some reason, it's more convenient to visit the Market.

What Abyssal Content Is Available For Completion?

Abyssal content is essentially a series of quests or challenges based on Rise of the Abyssal League. In addition to Lineage Support Gems, they can also provide other valuable drops.

Abyssal Pits

Abyssal Pits appear in-game as large chasms in the ground, extending outward from them. They infect nearby monsters and cause them to glow green, making them easy to spot. On the mini-map, Abyssal Pits appear as green spheres connected by dotted lines.

To close an Abyssal Pits and claim their loot, you must defeat nearby monsters. When a certain number of enemies are killed, a chime sounds and a final wave of monsters is summoned from Abyssal Pits.

Once the final enemy is eliminated, Abyssal Pits close and an Abyssal Trove or Arsenal appears, providing loot. If you have multiple Abyssal Pits nearby, the rewards will only appear after you close all of them.

Abyssal Depths

Sometimes, closing an Abyssal Pits may reveal Abyssal Depths instead of rewards. These are actually sub-areas containing more dangerous monsters guarding treasure chests. Only by defeating these enemies can you obtain Lineage Support Gems or other items.

After completing the battle in Abyssal Depths, you can use the portal to travel to other locations. However, if you die in this area, the dungeon will close and you will respawn at the nearest checkpoint on the main map.

Dark Domains

If you close Abyssal Pits during the endgame, the new area that appears will no longer be Abyssal Depths, but Dark Domains, which will take you to Abyssal Cities to defeat the rare boss, Abyssal Commanders.

What makes this boss special is that in addition to the normal rewards, it will also drop the special item Kulemak's Invitation, exclusive to Witch class. If you choose Lich Ascendancy class, this item allows you to enter Well of Souls to unlock Abyssal Lich.

Although the only Abyssal content that drops Lineage Supports is Abyssal Depths, you must clear Abyssal Pits to have a chance to unlock it. Furthermore, the value of Dark Domains is well worth the effort.

The above is what we introduced to you this time. I hope it will help you get more Lineage Support gems to enhance your character. Have fun!

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