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The next major expansion of Path of Exile will be revealed livestreamed soon. ‘Siege of the Atlas’ will be its name, and it's billed as POE's biggest expansion game of the past year. POE players won't be waiting too long, as more information about it will be leaked on January 27, and POEurrency.com will also update the relevant details in time.
Siege of the Atlas reveal Livestream
Depending on your region, you can watch the Livestream on RPG's Twitch Channel at the following times:
*January 27 at 11 am PST
*January 27 at 2 pm EST
*January 27 at 7 pm GMT
Siege of the Atlas content
Players are also very curious about the content of the expansion, and we also got some useful information from the developers.
So far, they've shared that the game will bring a new endgame system and new pinnacle enemies, as well as a new challenge league.
New unique items and rewards will also be added, as well as some new game content in the form of story quests. Additionally, GGG is adding some balance changes with the expansion to improve gameplay. To immerse yourself in new content, you can always come here to buy POE Currency.
Another thing to note is that the mechanics of Scourge, the expansion content for 3.16 will not be brought in 3.17. So if you have content from the Scourge update to complete, you have a few weeks to do it.
Given the upcoming new league, POECurrency.com is also fully prepared, once 3.17 is officially launched, you can come here to seek corresponding POE Currency and game guides.
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View MoreAfter entering the new Path of Exile league, in addition to getting familiar with all the new additions and changes, your first task is to earn enough POE currency and items to upgrade your character as soon as possible.
In Path of Exile series, the currency system includes multiple specific currency types with different functions. Among them, the more common ones include Divine Orb, Exalted Orb, Chaos Orb, etc., because in general, they can enhance your gear in a unique way.
For the entire POE 1, including 3.26 league, Divine Orb has a more friendly drop rate and effect, so it is also your key farming target. The maps in Atlas of Worlds are undoubtedly one of the best places for farming.
Based on this, we will introduce you to how to farm more Divine Orbs in these maps.
As a high-value POE currency, Divine Orb plays a vital role in POE economic system, and most high-value transactions are also centered on it. Therefore, Divine Orbs are more suitable for exchanging other valuable equipment rather than consuming them directly.
Atlas of Worlds’ map system is large and complex. Whether you want to unlock more maps or want maps to drop more Divine Orbs for you, you must carefully manage and arrange related props, such as scarabs.
A scarab is actually a map fragment that can enable or enhance additional content and masters, thereby enhancing various effects of non-unique maps. And most drop channels will provide you with this item.
There are many types of scarabs, and if you want to earn POE Divine Orbs by clearing maps, it is recommended that you utilize Divination Scarab of The Cloister and add the maximum number of available ones within the allowed range.
In fact, the higher the rarity of scarabs, the higher the monetary value you will eventually get. And you can unlock passive nodes such as Significant Troves and Skittering Swarm to get more scarab drops in battle.
To increase the efficiency of the map dropping currency, it is recommended that you use a very small map while being close to all monster spawn points to increase the density of monsters spawning in Ritual, so that you can get more Divine Orbs in a short time.
At the same time, you should also try to ensure that the difficulty of the map you choose is not too high, because for the purpose of this guide, your goal is to earn specific currencies rather than challenge high-difficulty content, so there is no need to take a big risk.
There are currently 4 levels of Atlas maps in the game:
As you know, the main currency types, including Divine Orbs, can be enhanced by adding/modifying modifiers to your gear, so that you can become more powerful to cope with more difficult maps.
Of course, you may be hesitant to do this because you don’t have enough currency, but if you are always too cautious and don’t invest in your gear, it will be difficult to earn more Divine Orbs through higher-level maps. Sometimes consumption is necessary.
In Path of Exile, divination cards are items that can be collected and exchanged for other rewards. Different types of divination cards will drop at different stages of the game, and bring different rewards.
Or you can get stacked decks during exploration, which are a currency item that can provide you with a random divination card to help you complete the collection of a whole set of divination cards.
Only one divination card may not be very useful, but when you have a full set of divination cards, you can use it to exchange for specific items or currencies, such as Divine Orbs or weapons, but generally the exchange is highly random.
The whole Atlas of Worlds Divine Orbs farming strategy is all about scarab utilization, but one very annoying feature of scarab-spawned enemies on the map is that they form a melee shield around themselves.
On top of that, as the map level increases, these enemies will have stronger shields and more dangerous enemies. So you have to make sure your class and build are strong enough to handle this.
You can usually keep your distance from the enemy and wait until their melee shield breaks before killing them, or you can wait until the enemy is out of the melee shield and kill them in a safer way. In general, you need to adjust your combat strategy at any time based on your build.
In general, this Divine Orbs farming plan is suitable for players who are good and familiar with the specific mechanisms of Atlas of Worlds, divination cards, etc. If you think you meet the requirements, you might as well give it a try!
As always, a large number of new unique items have been added to POE 3.26 expansion, many of which are exclusive drops from the new Pinnacle Bosses. But we all know that the 3.26 Mercenaries of Trarthus league introduce a new mercenary mechanism. These mercenaries can not only be hired for our use, but also have the opportunity to drop unique equipment.
Here, we want to share the exclusive drop of Mercenaries under the new league mechanism, Azadi Crest. The drop location and method of this shield are restricted, and it is almost only equipped on mercenaries encountered in a specific area. You can loot them from them after winning a duel with a mercenary equipped with this item.
Azadi Crest is a pure evasion unique shield. This item is a bit of a surprise because it has a modifier we haven’t seen before in Path of Exile, Lucky and Unlucky modifier, which has three random values instead of two, which has a major impact on those modifiers and their power.
But before we get into that, let’s take a quick look at the other modifiers on this shield and you’ll see that they have a very wide roll range, which is the core of this item.
It’s mainly based around RNG, so either 1 or 100 max life is pretty common in SC Trade League because it only takes one lucky hit to get it. But in the past, even if you invested a lot of POE Divine Orbs in this, you would only average out to about 50 max life.
There’s now some additional block chance on this shield.
I think most builds using this item will probably take advantage of Gladiator Ascendancy, but since its key node, More Than Skill, provides a flat 50% block chance and brings powerful bleed and explosion synergies, the extra block hit is meaningless in this case.
However, if you take More Than Skill and use Forbidden Flame and Forbidden Flesh jewels on another Duelist Ascendancy, or you just use shields on another class, you should have no problem getting a decent block chance again in Trade League.
But if you run in Solo Self-Found, you’ll get an average of 5% extra block chance, which is pretty ordinary and nothing to write home about.
Then, for its chance to avoid Projectiles modifier, it rolls from 1% to 10%. This modifier is actually very powerful.
Generally, Avoidance is divided into two types: hit type avoidance and damage type avoidance. Although they look very similar, they are calculated at different stages of the damage calculation.
If a hit is avoided, then that hit will not be counted towards the damage calculation, it is discarded completely and treated similarly to an evasion.
However, if damage is avoided, it is a form of damage mitigation, the attack still occurs even if all damage is avoided, the avoided damage is treated as blocked damage, similar to a blocked attack.
This modifier is the first type of avoidance. This will give you a chance to completely avoid any projectile that comes into contact with your character, and this happens before you block.
Now, let’s look at the key modifier of this item, the Lucky or Unlucky effect, which uses the best or worst result of three rolls instead of two.
Lucky and Unlucky mechanic works by rolling three times and then choosing the best of those results as Lucky roll, or the worst of those results as Unlucky roll.
Lucky is a very powerful effect in itself, and some mechanics take advantage of this. For example, Lucky Block from Gladiator tends to be better than Spell Block.
When we are using Versatile Combatant, this will limit your Spell Block chance to 65%. However, Lucky Block will roll Block chance of any incoming attack twice and automatically choose the favorable result, so Spell Block chance is 65% after rolling, and Effective Block chance is 87.75%.
This is the normal rolling result, but when you have Azadi Crest equipped, it will be determined by rolling three times instead of two, and your Effective Block chance will be increased again from 87.75% to 95.71%!
This means that for a Gladiator with Azadi Crest, when blocking with Versatile Combatant, you have about a 96% chance of successfully blocking any incoming attack that is blockable. This is very powerful, especially for mapping.
But Azadi Crest doesn’t just apply this modifier to lucky blocks, it also applies it to any lucky or unlucky effects that exist on your character.
The most interesting of these are, of course the lucky damage characters, especially when you equip Perquil’s Toe on your mercenaries to get lucky damage.
But right now, lucky damage isn’t that useful unless you have a high damage roll range. However, we can also force a larger damage roll range by adding additional equipment, such as Volatility Support or Ryslatha’s Coil. And having a large roll range is where lucky damage really shines.
However, because many builds that use it in the current league are Gladiator, there seems to be a lot of controversy about whether lucky damage affects damaging ailments.
But this is essentially the same as double or triple damage not affecting damaging ailments, because they are just hit modifiers. In Path Of Exile, hits and damaging ailments caused by hits are two separate things that apply different modifiers to their results.
Finally, let’s list some options that can be used with this shield and create powerful synergies.
The above is all about this unique shield Azadi Crest. Knowing how to use this unique lucky roll mechanic correctly will help your build dodge most of the damage in battle and gain better survivability. Perhaps, this will lead a build trend in the future, so try it out!
When starting any action RPG, leveling is an inevitable topic in the early stages, and this is also true for POE 3.26. However, some players only need a low level to complete the build, while others want to level up quickly and stay at a level they feel comfortable in order to continue to advance in the game.
Therefore, here we want to share some effective and low-cost strategies that can help you level up quickly, while running this fairly simple solo strategy, you can also earn some POE currency in the process!
If your build can handle this strategy, you will have an immense advantage in the early stages. It provides a very considerable XP gain, so you can reach the level you want very quickly. Without further ado, let’s take a look!
To achieve this goal, we will combine multiple mechanics and spawn monsters on the map as much as possible.
We will use a very cool thing called Evolving Shrine. This in POE 3.26 can increase the level of monsters on the map, which means that we can get as much XP as possible on each map by slaughtering monsters.
In addition to this, these Evolving Shrines also combine perfectly with the current mechanics of providing additional content for maps, of which Breach and Beyond are probably the best combination. In this way, by combining them, we can efficiently farm monsters and get additional multiplied XP by evolving monsters.
So, which Scarabs will we use initially? Actually, Double Breach Scarab is a good choice. Because this way we can get a decent number of Breaches, about four per map.
There is also Double Domination Scarab of Evolution, all of these basic Scarabs only require one Chaos Orb, so this is completely affordable for us.
The last Scarab here will be Beyond Scarab of the Invasion, which will provide us with rare and unique monster habitats, and killing monsters in this area will create 8 to 12 additional Beyond Portals. This way we have a very Beyond Portal on our map, which will greatly help us increase the number of monsters spawning from the portal.
This means that we only need to invest in a few POE Chaos Orbs in the map, and we can make our money back with the basic drops from Breaches alone, not to mention that the monster spawns here are as dense as bubbles, making it the best place to quickly farm XP.
Now let’s talk about Atlas, which is basically a combination of Breaches and Beyond. But I strongly recommend adding Obsessed with Vengeance, which can increase the chance of encountering Syndicates on the map and increase the drop rate of Betrayal Scarabs.
In addition, Endless Tide is very important. This keystone prevents Beyond bosses from spawning, but it also halves the portal merging radius. This not only prevents Beyond mechanism from ending prematurely because of spawning bosses, but also reduces the number of extra Beyond monsters spawned during the portal merging process.
But we need to make sure that Beyond monsters appear as much as possible throughout the map, so it is very important to know how to distribute Endless Tide.
We also combine Scent of Blood with all Beyond opportunities and all possible Explicit Modifiers. It is very important to get all Explicit modifier bonuses, including Chiselled Perfection, Mounting Modifiers, and all small nodes. Because Explicit modifier will significantly increase your pack size, this is very important for the setup.
We need to know what kind of maps to run for this setup. Generally speaking, I recommend running any map with a lot of space.
So a map like Mesa would be very effective, or a map like Strand would be good. You need to gather and defeat as many monsters as possible, and usually I aim for at least 30% on uncorrupted maps, so that we can more easily solve another interesting problem, which is about Delirium Orbs.
Delirium is an area-wide effect that spawns new enemies and strengthens existing ones, which is very useful for farming maps efficiently.
However, Delirium Orbs currently sell for about 9 Chaos each, so if you want to keep your strategy low-cost, you need to avoid adding Deliriums as much as possible. But if you just want to get as much XP as possible without regard to cost, then you can just click on any available Delirium Orbs on the map.
Another interesting question is whether it makes sense to run a Tier 17 map instead of just a Tier 16 map?
In POE 3.26, Tier 17 maps may be worth a try, but be aware that this is not the best choice for every player. Because while Tier 17 maps offer larger monster pack sizes, more loot, and potential unique item drops, they also significantly increase the challenge.
So, if your build is not strong enough to handle these challenges at the beginning of the league, then you may turn the advantage of more XP into a disadvantage of more laborious farming and the risk of death at any time.
For these reasons, we would say that whether to try a Tier 17 map should depend on the strength of your character and your farming goals. If you are an experienced player, then don’t hesitate to run Tier 17 and push your XP farming efficiency to the top!
The last interesting question is how to make the entire run easier or faster.
Firstly, if you want it to be faster, I highly recommend using Flash Breach as this will make Breach on your map open and close 10% faster, which is a pleasant bonus.
Also, if you feel like you can’t finish the whole Breach in the allotted time, then it’s also a good choice to go for Heavy Breach, which will make Breach open and close 30% slower.
To make things easier, I think dropping Delirium is probably the best option, as Delirium currently adds a pretty big difficulty increase, which may affect our farming efficiency to a certain extent.
So, what we’re going to do is go for Heavy Breach, make sure to have Shrines, and drop Delirium completely. If your build can handle these Tier 16 maps quickly, you’ll also get a pretty decent amount of gold while running these maps, which is pretty nice.
That’s it! Hopefully, this leveling guide can help you reach higher levels in POE 3.26 as soon as possible to more comfortably advance any other content and have a better gaming experience in the endgame.
In the current Path of Exile 3.26 Secrets of the Atlas expansion, the developers have added a league mechanism called Mercenaries of Trarthus, which allows players to obtain an ally that counts as 0.5 players through combat and hiring during the exploration process-a mercenary.
Mercenaries also have the same build system as regular players, which means you can choose to continue using their original items or skill gems, or discard them and equip them with your own build options. Once this league mechanism was launched, it has gained the love of many players.
But unfortunately, during this week, the hot fixes released by the developers in the 3.26 patch have been suppressing the cooperative effectiveness of Mercenaries, such as reducing the damage of the skills they use in encounters and reducing the damage reduction of high-level Mercenaries.
This makes many players very dissatisfied, because in addition to the new end-game storyline, the most interesting thing for players in this league is the league mechanism of Mercenary as an ally, which seems to be shooting itself in the foot. But this does not mean that you cannot rely on this mechanism to complete the exploration of this league.
This guide will introduce you to a Mercenary build that can be perfectly matched with all the current popular Lightning builds. It can not only release damage exponentially, but also has strong survivability. Of course, the item options used here and some precautions will also be taught.
Previously, Storming Zealot Mercenary was one of the best Mercenaries in the minds of players. This is one of the Infamous Mercenaries that you need to defeat in the current level 78 or higher area.
Compared with other mercenaries, the item Dying Breath it has allowed you to provide a buff similar to an aura: increase damage and curse effects to nearby enemies, which is universal in any combat scenario.
Even the aura level it can have is much higher than what you can get by spending a lot of POE Currency. But since the developers have been nerfing it recently, many players who focus on Lightning builds have been forced to turn to Kineticist Mercenary.
Because this mercenary can give you a very important bonus, Haste, which will give you a buff to the movement speed, attack speed and casting speed of your mercenary allies. Even for those who use non-Lightning builds, just place a ring that adds an additional curse to deal super elemental damage.
It is also worth mentioning that in the Mercenaries of Trarthus league mechanism, since you can’t increase your hired mercenaries by adding experience points or spending crafting materials, you should choose it after you encounter a higher level mercenary and equip it with the most useful item options.
The first item to choose for Kineticist Mercenary is Doryani’s Prototype, a unique Saint’s Hauberk that focuses on letting you cast Lightning damage.
In addition, choosing two rings that make your lightning resistance negative will make your mercenary and yourself very deadly in terms of lightning damage. So how can you ensure survivability after having enough damage?
In fact, although the developers have made many changes to Mercenary, its survival probability is still very high, so here are just some extra layers to its properties and statistics so that it can pass the test of Tier 17 Maps smoothly.
The first property to pay attention to is the ability to regenerate life per second. Compared with regular armor, the armor used by the mercenary provides weaker defense, and because of the changes to damage reduction, it is more vulnerable to more damage, so increasing the life's regeneration ability will make it more sustainable.
You can choose Dawnbreaker Colossal Tower Shield for this purpose, which will convert up to 20% of your lightning damage into fire damage, which can give you an advantage when fighting some monsters with strong lightning resistance but low fire resistance. And the blocking and armor it provides are excellent.
Or you can choose Immortal Flesh, which provides huge health regeneration and reduces resistance. For the other item options in the build, you can choose whatever you want, but as long as it can increase the health regeneration rate of you or the mercenary during the battle and have a high additional damage buff.
Also Read: Can Path Of Exile 3.26 Regain Its Former Popularity During The Development Of The Sequel?
First, in order to make your mercenary have super high lightning damage, you have controlled its resistance to lightning damage to negative numbers in advance, which may make it face more threats of death when fighting monsters or boss encounters with you that only cast lightning damage.
So it is best to check the player community or social platform before the challenge to check the weaknesses of this enemy and the elemental damage type it focuses on, so that you can invest more POE Currency in the mercenary’s construction at the nearest checkpoint to temporarily enhance lightning resistance.
In addition, some explorable maps in the current POE 3.26 contain elemental reflect modules, which will also put your mercenary in danger of having more chances of death, so you should avoid entering them, even if it can provide you with super rich loot rewards.
The above is the best mercenary build you can currently make in Path of Exile 3.26 Secrets of the Atlas expansion. Of course, the developers may make large-scale changes to the mercenary mechanism again this month or next month, and there may be better mercenary prototypes at that time. Let’s look forward to it together and wish you a happy game!