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Difficult farming is absolutely profitable in the Sanctum League. I've had a lot of fun farming this roji and I would have run even more maps if I wouldn't have gotten the lucky drop that I've gotten. But anyway, that's grabbing a hat another thing I need to mention correctly as per usual with my strategies that I've tested. Fine, let's take a look at strategy.
Okay, what we're first doing is to utilize strong boxes in Airbus to farm Divination Cards. The main source obviously is the strong boxes and the secondary source we're going to be the Avatars which are absolutely busted this league for just giving so many enemies. It's good for filling with the Delirium bars and getting Divination Cards. It's also good for getting rayouts so that means those can drop scarabs and fractured items. Even did I get three mini currency explosions, everything only gave chaos. From those, I think I am not ready to go but still getting a ton of scarves. With this, I think I made about five designs with scarabs. You can also round up the strategy with bridge or halving up based on the map is. If you're running Crimson Temple, having us going to be better. But if you're running the firecast, your build usually needs a bit more.
Space breach is going to be good in my case. The reasons I use caustic Arrow, run this bridge and the fight Cathedral are because I want needed the space. I didn't have enough space in Temple to dodge. But if you build something like spark or kinetic blast Crimson temple with harbing is going to feel better. And we're going to round up the strategy with Delirium. You can either add 20 or 40 percent Ethereum. If your bolt isn't that strong yet, it means you run too much of it. And what you can do is just to use fine Delirium Orbs and get some like darker half or Divide Orbs from it. Or, you can use scheduling Delirium orbs and fully sustain all the scallops that you need by using six percent Delirium Scatter ranked with Scattering Ops.
This is a really strong strategy. You can also do this on different maps. Specially, you could go Barrier Chambers with doctor. You could go carcass with for nurse or Colonnade for patients based if you want to invest less on the strategy. Or, you could just do the nurse farming or the patient farming or carcass.
You could do the Harbinger Airbus and wrong boxes. And you could just use polish. It would work out as well Golden 8 would be if you want to spend really only a little on it and want to more focus on other things, maybe just secondary focus on patients would work, too. In my case, I went full on I wanted to farm a Mage plot. I succeeded getting a Mageblood so not as intended. But again we get to that when we take a look at the results. Foreign Box Sexton and a great strong box accident giving it the strong booked enemy 500 quantity with the Gilded Amber scar up just filling them up with the small boxes, the main source of our Divination Cards.
Then we're going to utilize evers with the gilded ever Scarab and the additional app is Sexton to have huge averages in the maps. It's going to spawn so many enemies filling the Delirium bar, getting us the race as mentioned and then filling also our inventory with Divination Cards. And then as already mentioned, we can use Breach or Harbinger based on the map just using the good at Scarab as well. Then the section for it to round up the strategy, you also want to have some magic finding on your gear. In my case, I used Knight 2 Rings ventos gamble with Knight quantity. I used 15 Grits and Braids, 10 Bloody Massage and 20 Gold one. Then, I use the viscose leash, which gives me five quantity, 268 quantity and could have been up to 70.
Of course, you could go with even more. You could use the shield, the amulet and you could use a rarity Helm. So, in my experience, Rarity is not the way to go anymore. Just taking quantity and having your fun with all the loot is going to be good. You can run this through and run the solo, if you're interested in my caustic error version. If you have some favorite slots, unlocked is going to be ABS map sustain. We're going to block the leak mechanics either you're going to block everything but evers if you go with Harbinger. And if you go with Breach, you're going to block everything but everything Breach.
And then we're going to take the abyss notes. On the top here, the laws we want air all the nodes. They are so strong, so busted making everything absorbance amount of enemies. We want the episode here and three tiny notes here to get additional pack size. And then rounding it up with the bottom three to have a bad bit better chance to spawn averses. We're going to use the strong box node over here to get a conditional strong box and then over here to get strong boxes. In my case, I used Flash Bridge and the notes over here to have increased density on my bridge. You could also don't go for Breach as mentioned, instead go for having a here take this notable and guarantee you're having up with this and you're good to go as well.
Read More: Path Of Exile 2 Will Be Playable In July 2023 At Exilecon
In my case I went with the eat of world influence. I think it's better for the strategy because I'm going to focus on just running the map first getting all the Auditors and then doing the leak mechanics. If you kill the boss very quickly, most items are going to give you quantity and the downside is very easy to negate it with just using purity of elements as most. I meant you do I reflected to you Zapped ground chilled ground. You're ignited just stuff like that which are easily ignored by using purity of elements which makes each of worlds.
In my opinion for quantity space strategy is better. But of course, if you want you can also using XR just have a good fire at chaos resistance and that gets us to the cost of this. I spent about 14.5 Divides in the current Divine raid. I actually sprint 3.6 K chaos. I expanded two days ago, but where the Vines were a bit more expensive. So, I think it was over better for me with the device dropping now because the results is going to be worth more. But regardless of that I spent about 3.6 K chaos again. If you have scheduling daily orbs and 60 Delirium, you can use the daily bar Fields faster Sextant instead of an additional average or additional Harbinger which is going to make you able to sustain salt scarabs. Those DD Ops making the strategies super sustainable which brings us to the result. I actually didn't got an apothecary drop. I got a mirror drop which is arguably very better but I'm not going to include this in the profit as it were just inflated. And I don't think I can guarantee anyone. If you do this, you're also going to get a mirror drop. But I can guarantee you that if you run this long enough, eventually you're going to get a positives.
Anyway, if you want to farm items faster, then preparing some POE Currency will help you a lot.
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View MoreGenerally speaking, each Path of Exile league can be experienced independently except for the possible connection with the main storyline, but sometimes it can be continued to the next league if the mechanism performs well enough.
For example, in the current 3.26 Mercenaries of Trarthus league, you can not only play Settlers of Kalguur content belonging to 3.25, but also Necropolis challenges related to 3.24.
Completing these challenges can not only help you win the required POE currency, but also reward you with special appearance decorations. So how can you get them with the highest efficiency? We will introduce it to you.
The gameplay first appeared in POE 3.24, which was launched on March 29, 2024, and then remained in Path of Exile 1 as a playable system.
Now you can experience 40 levels of Necropolis challenges i 3.26 expansion, and when you reach the 12th, 24th, 36th or 40th milestone, you can also unlock special level rewards:
In fact, in addition to currency and item rewards, in the process of completing these challenges, you can also get a deeper understanding of the current league’s mechanics, endgame content and the best builds to choose and utilize. To explore the deeper Secrets Of The Atlas.
According to the specific difficulty of all 40 levels of challenges, they can be roughly divided into the following 4 difficulty levels:
Complete the campaign, utilize skill gems and craft items.
Complete as many maps and sets of corpse affixes as possible.
Pinnacle bosses farming, and clear endgame events such as Rituals.
Kill Uber bosses, win PVP battles or racers events.
In these challenges, you will have the opportunity to experience the following gameplay:
Before stepping into the official Necropolis challenges, you need to complete the following prerequisite tips:
At this point, you are fully qualified to be a warrior in Necropolis challenge! But if you want to improve your reward farming efficiency and avoid taking damage as much as possible during the challenge, you can refer to the following suggestions.
Even if you level up inefficiently, you can quickly complete all levels of the map. If you find that there are missing tiers, you can find them through Kirac missions. In addition, if you can upgrade the map early, don’t create extra chaos.
Killing certain map bosses or even some unique map bosses, such as The Shaper, Elder, Sirus, or Eater of Worlds, can bring you higher-level loot. Of course, the premise is that you can deal with them.
This gameplay requires you to explore the nearly infinite Azurite Mine dungeon and obtain rewards by clearing nodes in it. If you want to be more efficient, follow the horizontal route, utilize flares and dynamite to find more cities and broken walls.
To complete multiple game tasks at the same time through mapping, you must invest at least 4 scarabs for each. It should be noted that utilizing Rusted Scarabs as early as possible can reduce currency consumption, and you can continue to upgrade them later.
Although following the above guidelines is enough for you to complete all challenges independently, 40 challenges is a long process after all, and you will definitely want to find more ways to continue to speed up the farming speed.
To do this, you can seek help from other players through relevant forums or groups, and view your real-time challenge progress through special filtering tools to adjust your current playing strategy.
Most importantly, you should choose the right builds. Generally speaking, you may want to craft more powerful POE 3.26 builds, but they are not necessarily suitable for dealing with Necropolis challenges. In contrast, the following builds are more targeted:
The above is the information on the skills and related rewards for completing Necropolis challenge in POE 3.26. Thank you for reading.
With Path of Exile 3.26 Secrets of the Atlas expansion now in full swing, its sequel seems to have been forgotten by players. But recently, Jonathan Rogers, the game director of both games, said they would be dedicating more time and energy to POE 2 for the remainder of the year, delaying Early Access period until the end of the year.
In fact, as soon as this interview came out, all players who are keen on Path of Exile series of games are very interested in it. If you missed the live or want to know the details directly instead of watching a video that lasts more than half an hour, we’ll take a look at exactly what changes the developer revealed in this interview will be making to the controversial Path of Exile 2, and how they’ll affect players in this guide.
This is a very important change that Rogers took the initiative to introduce at the beginning. Although he did not reveal important details about the trading system, he promised that the emergence of this system will make in-game transactions more convenient, especially for players who are new to POE 2 or who focus on casual.
In the process, he symbolically listed some possible contents, such as vendor NPCs in the player’s hideout that can trade items or POE 2 currency and a more concise way to list in-game goods; as well as cracking down on cheating behaviors such as false prices and ghost sellers that have appeared before.
In fact, the improvement of the trading system in the player community and major social media is not completely exciting, because before the official release of POE 2’s early access in December last year, the developers used the reason of improving in-game micro-transactions when delaying the release time.
Although it is not perfect at the beginning, the situation that players feel uncomfortable with the hideout trading interface and interactive screens that are exactly the same as the original should not occur.
On top of that, the developer team plans to launch the system at the end of 2025, that is, before the end of early access, which may disappoint players again, because this change should have been put on the agenda earlier, instead of being delayed.
In addition to the most important trading system update, the game director said that each Ascendancy class in POE 2 will be reworked in the future, so that players can create more distinctive and powerful builds around them, which may be a very large project.
In addition, Passive Tree may also face a rework, especially the smaller wheel part, so that players can find their own activation path on this huge tree with many branches and make it more influential.
Rogers also said frankly that the developers have realized that the current game content lacks Strength/Intelligence hybrid section, so this part of the construction options may become the focus of subsequent developers.
From these statements, we can actually know that the developers really want to make the players’ combat rhythm and style in POE 2, a dark-style action role-playing game, faster and more flexible. So if you have enough POE 2 Currency, try to invest in those constructions with strong mobility and clearing capabilities at this stage.
Classes and builds that focus on melee attacks like Monk and Warrior may be better suited for endgame or higher-tier maps, while farming large amounts of experience and loot may require classes with high intelligence and strength stats like Ranger, Huntress, or Sorceress.
The developers also revealed that more content will be added to POE 2’s mid-tier endgame content in the second half of the year to bridge the gap between encounters such as Doryani’s Trial and bosses such as Arbiter of Ash, Zested, and King in the Mists.
Although Rogers said in the interview that the game’s content is balanced to make players’ progress more smoothly, in fact, this is likely another scam. In this balancing, there is only a small chance that the developers will make the most challenging encounters easier, and in most cases, they will directly increase the difficulty of all encounters.
This will cause more players to experience very severe death penalties in the game, and then spend more time and energy to farm better gear or more crafting materials to improve their build capabilities, thereby achieving the retention of some player groups.
Of course, this is just some speculation based on what the developers have done before, and there is no guarantee that they will do these things that will greatly damage the trust of players. In addition, the tower changes in the previous Dawn of the Hunt were not mentioned in this interview, so we still have to wait for the final information to be released.
In addition to the above update information that can be announced, there is some hidden information in some leaks or communities. For example, POE 0.3.0 patch is likely to be released around Friday, August 8, which is exactly four months after the release of 0.2.0, which is very consistent with the developer’s regular rhythm of releasing the latest patch.
Most importantly, this event just avoided the release of a major update of the same type game Last Epoch at the end of August, and the release of the new Season 10 of Diablo 4 in September, which may give players who linger on these similar games more time to try to get into the new 0.3.0 patch, thereby increasing the number of concurrent online players.
In addition, the developer is also collecting skill usage and frame data for each server in order to optimize the experience provided to players with the worst performance gaming devices, especially on those consoles that are about to be eliminated by the gaming market.
The above changes may be given priority to Softcore mode, while Hardcore mode tried by players who are keen to challenge more difficult game content is likely to be changed accordingly in the future because only 3%-4% of the player base is in it.
I need to remind you again that the changes and improvements to the game content provided in this guide are based on public interviews accepted by the current developers and some player community feedback, and cannot be regarded as the final result. But in general, I still hope that all players can have fun in POE 2, which has experienced a lot of trials and controversies!
The new mercenary mechanism is introduced in Path Of Exile 3.26 Mercenaries of Trarthus league, allowing players to challenge and recruit mercenaries as their allies to start a new challenge journey together.
These mercenaries will join you when you play the game and help you kill enemies and collect loot. Therefore, in your exploration process, please do not underestimate the power of these mercenaries. Proper equipment can greatly speed up your game progress.
Here, we are going to introduce a completely support build, but please note that the power of this build itself is not the point at all, because our purpose is to use it to enhance the mercenaries in POE 3.26! This is Defiance Banner Champion.
The highlight of this build is that we do not output damage ourselves, but fully support the mercenaries and make them the main output. In this way, we can see a large number of enemies turn into ashes in front of our eyes while ensuring our own survivability, and enjoy the fun of POE currency falling like raindrops.
For this build setting, let’s take a look at its core skills first.
Let’s start with Destructive Link. This is a skill gem that allows the player to link with a mercenary ally, giving the ally the critical strike chance of our main-hand attacks. But using this gem also has certain risks, if the linked mercenary dies, we personally will die. And this skill is usually used in support characters to enable a build based on critical strikes.
So, Destructive Link skill will connect us to the mercenary, transferring our critical strike chance to them. For example, when we use Trypanon Two Hand Mace, it can provide 100% critical strike chance, and the mercenary will inherit this critical strike chance.
In addition, we can also combine it with Marylene’s Fallacy Lapis Amulet, which can greatly increase the critical strike multiplier, but reduce the critical strike chance.
Since our mercenary gains our critical strike chance instead of their own critical strike chance, this not only allows them to avoid disadvantages, but also gain all the benefits!
The next skill is Defiance Banner. This is a defensive aura skill that increases movement speed and spell suppression, and reduces all incoming damage. We also gain elemental resistance through Rallying Icon passive skill.
What’s special about this skill is that it consumes all accumulated Valour stacks to enhance the effect, and its effectiveness scales with Valour consumed. So, even if the stats of Defiance Banner skill look mediocre, the more Valour you consume, the stronger its effect becomes.
So, how do you get Valour Normally, Valour is obtained through melee attacks, but since we don’t attack actively, we can make up for it by using Banner Mastery, which provides 5 Valour every time Warcries are used.
Secondly, I also automatically use General’s Cry, a Warcry skill that summons Mirage Warriors from nearby corpses to attack enemies. These Mirages will imitate the player’s attacks, making it a powerful skill for map exploration and boss battles. Because it has a short cooldown, it allows us to obtain a stable Valour.
We also use Bannerman passive, which keeps the banner effect for 3 seconds after leaving the banner area. Combined with Champion’s Inspirational passive, we can recover some Valour when leaving the banner area.
Finally, with Perfidy body armor, we get 50% more Valour, and it only takes 3 seconds to fully recover, so it lasts.
The last major skill is Pyroclast Mines. This mine grants an aura when it lands, causing enemies to take additional fire damage. So, if you are willing to invest more in the gem level and aura effect of Pyroclast Mines, it can even deal an additional 4,000-5,000 fire damage.
For our weapon equipment selection, in the early game, we will use Trypanon Mace because it has a 100% critical strike rate. After that, you can switch to a high crit wand, and with Ungil’s Harmony Amulet, you can maintain 100% crit rate.
March of the Legion unique boots are also a good choice, focusing on mods that increase the aura gem level by +5, which can enhance the effects of Defiance Banner and Pyroclast Mines.
Finally, the chest armor, as we said before, Perfidy can provide continuous Valour generation when mapping, so it is definitely our best choice. And the rest of the equipment just needs to use some rare items.
Now let’s talk about the mercenary settings. My mercenaries use Ice-based bows because they not only have a long range and clear the field quickly, but also don’t cast strange spells to disrupt your plans.
But since mercenaries don’t have a passive skill tree, they seriously lack the ability to increase damage and penetration, so we can only solve this problem through equipment.
And the best source of damage is The Taming Prismatic Ring, which can increase the enemy’s elemental damage for each ailment effect, which is a huge multiplier.
For armor, we use Shroud of the Lightless, which provides elemental penetration for each Abyss Jewel.
It is worth noting that since this armor only has 2 jewel sockets, for gloves and boots, we need to look for items with multiple Abyss jewel sockets. When we stack more Abyss Jewels, they will increase more damage and penetration. More importantly, Abyss Jewel can also increase some life and mana for the mercenary.
In short, this Defiance Banner Champion may not have much highlights on its own, which is why it has been forgotten in the previous challenge league, but in POE 3.26, with the support of the mercenary allies, this will become your best support build choice!
As players progress through the current leagues in Path of Exile 3.26 Secrets of the Atlas expansion, the extremely rare crafting materials available to them will become increasingly rare, increasing the cost of acquiring these items through player-to-player trading and trading websites.
Fracturing Orbs are a good example of this, which can be used on rare items with more than 4 modifiers to destroy a random explicit modifier and lock it in place so that it cannot be affected by other POE currencies.
Once you have a rare item with a high-quality modifier, you can use this orb to fix it so that you can always enjoy the high-quality benefits or powerful effects it brings, thus achieving a better game experience.
In the current game content, the only place and method to farm large amounts of Fracturing Orbs is Harbinger. In view of this, this guide will introduce you to how to effectively farm Harbinger in POE 3.26, including Scarabs, Atlas passive skill nodes and map settings that can be used in your build.
First of all, since it is farming Harbinger, the strategy theme provided here is to maximize the number of Harbinger you have on the map you explore.
However, it should be noted that Harbinger, as the monster you need to fight, is not affected by the affixes on Waystones you use when activating the map that increases the quality or quantity of the monster.
In addition, Harbinger itself will provide you with other currency fragments in addition to Fracturing Orbs, such as Annulment Shard and Ancient Shard, which can provide you with higher profits. However, it is not recommended that you collect Chaos Shard, Transmutation Shard and Alteration Shard because they are a waste of time.
For Harbinger farming, Scarabs you choose should be related to this type of monster, such as Harbinger Scarab of Warhoards, which will help you drop double the currency Shards, including Fracturing Orbs.
In addition, Harbinger Scarab of Regency is also a very good choice, which will make Harbinger in this area have a 50% chance of being replaced by a more powerful Harbinger Boss, thereby increasing the number of Fracturing Orbs dropped and the quality of other loot.
The last and most important option is Harbinger Scarab, which can bring you the buff of adding three additional Harbingers, which is very useful. However, it should be noted that more monsters to challenge means that your build requirements will increase, so please spend enough POE currency before farming to enhance your character’s offensive and defensive capabilities.
Or Harbinger Scarab of Obelisks, which can also provide you with additional currency Shards after your battle with Harbinger is over. Some players will focus on other loot in other battles, so Scarab of Monstrous Lineage, which increases the size of magic packs, is also an excellent choice.
While the spawn rate and rarity of Harbingers are not changed by the affixes on Waystones, you can still choose to farm maps with higher monster packs, such as Mesa Map, which can keep the pack size above 30.
However, please note that although Tier 17 maps have higher monster pack sizes and additional rewards, it is not recommended to farm Harbingers in them if your build is not enough to allow you to successfully complete the challenges and battles in these top maps.
Because many Tier 15/16 maps contain Harbingers that are already very profitable due to the influence of the build options you have equipped, you should do your best.
Similarly, in the huge POE passive skill tree, you also need to pay attention to those related to Harbinger. First and foremost are the ones that reduce Harbinger’s cooldown and spawn rate, such as Additional Harbinger Chance and Ominous Arrival.
Of course, your ultimate goal is to farm more Fracturing Orbs, so passive skill nodes that can increase your currency fragments are also very necessary, such as Additional Harbinger Shards, Unspeakable Offensive, etc.
Or Map Modifier Effect node is also worth activating. Although Harbinger cannot be affected by the display modifiers on the map, this node can greatly increase the quantity and quality of other loot you can obtain during exploration, such as items, crafting materials, and PoE currency.
In fact, the cost of entire builds option and the map you set are not that less, because Harbinger Scarab of Regency is worth 8 POE Chaos Orbs in the game, but it should be reminded that it can be used from the early stage of your game to the endgame stage, so it is relatively affordable overall.
If you don’t want to invest too much in the early game, you can remove Harbinger Scarab of Obelisks from your build and instead add Harbinger Scarab, which can increase the number of Harbinger spawns. This strategy will make your challenge more difficult, but more profitable.
These are the specific strategies for farming Harbinger to get more Fracturing Orbs that can be used to reduce crafting costs, based on the latest patch in the current Path of Exile 3.26 Secrets of the Atlas expansion and some player feedback. Hopefully, you can complete farming this type of enemy and currency faster with the help of this build setup, and get more high-quality affixes for rare items to use. Have fun playing!