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Ice Shot Deadeye Build Info - POE 3.21 Crucible League

Apr 26, 2023 Author: POECurrency.com

In POE 3.21, it's important to perform well because the build requires elite skills and relies heavily on sustain to survive. During periods of invulnerability, there are issues with getting hit, but it may be possible to use multiple life lasts to fix this.

The most significant factor when choosing a build is how it feels to play. Even if the build is overpowered, it may be unpleasant to play, which can make it hard to enjoy the game. This particular build is very automated and requires minimal input, making it an S tier for me.

To play, simply run around and use Ice Shot to kill enemies. It’s also possible to swap Ice Shot with Lightning Arrow, which has marginally welled clear, but Ice Shot deals more damage and has a better Vaal skill. Artillery Ballista is not used in this build. We can provide POE Currency and other Item for experiencing this build.

POE Deadeye Iceshot

Using a tanky Fall Ice Shot is now possible, but it can also be combined with Artillery Ballista for extra damage potential.

However, having to drop four totems can become tedious, so using the one-shot firing squad is more preferable. Flask management shouldn't be an issue since they're automated and always up while you're mapping. Sustain is also great due to the instant leech Mastery, although you will need to keep track of your life flasks for Corrupted Blood.

If you prefer not to use life flasks while mapping, you can replace them with Corrupted Blood Immunity on a triggered utility flask or a jewel implicit. Just be careful of random ground dots when backtracking on a map.

Socket setups have become increasingly important in the game, so you'll need to make careful choices. Instead of using Artillery Ballista, some unconventional setups, such as a second Mana Forged Aero setup can be used for a similar effect.

We are using Lightning Arrow in addition to Frenzy, not just out of laziness, but because we cannot use six links due to Shroud of the Lightless. We have linked Innervate to Lightning Arrow for additional damage in Ice Shot. Although it is essentially only a two-linked Lightning Arrow, it overlaps well with the extra projectiles we get from our tree and Dead Eye, noticeably improving our clear speed.

We're not using multiple projectiles gem as it might reduce our damage potential against potentially tanky Essences or Expedition mobs, and having an additional multiplier is helpful. The additional projectiles do not affect our Vaal skill, so it would only weaken our overall damage.

To make things easier, we're running Sniper's Mark with Mark on Hit, even though it compromises our build. While automating it reduces its effectiveness and lowers our damage output, it's convenient and frees up another socket for another support gem.

Running an additional gem like Precision, which doubles the mana cost, takes up valuable space in our socket. Therefore, we have to run a lower level of Precision and use Life Mastery instead. Though, one can self-cast it if desired, but the trade-offs for automation are preferable instead.

POE Deadeye Iceshot

While it's tempting to use Blink Arrow in a bow build, Flame Dash is more effective as it's an instant skill that can be used to dodge things reliably. Although Blink Arrow is better suited for traversal, particularly with some cooldown reduction, I'd rather have the instantaneous skill.

Lastly, I want to talk about why I'm still using Molten Shell, even though it's been nerfed, and we're not even scaling that much armor.

In my opinion, I prefer Molten Shell even though Steelskin provides a larger shield. I enjoy having Molten Shell proc on a low-level cast and reduce damage taken. If you place Steelskin on your left click, it won't always be up when you're taking damage, so having Immortal Call might be a good idea for maps since we already have endurance charges.

However, the duration is too short, so adding an additional socket with increased duration might be beneficial.

Regarding itemization, each piece of equipment required an average investment of 30 to 50 Chaos Orb in the first week of the league, although most of it was self-crafted in some way, so I didn't keep track of all my expenses.

Your ability to gear up may vary depending on market conditions and how good you are at finding deals. Nonetheless, gearing up should be relatively easy if you know what to look for. You can also get away with worse gear until you've farmed enough currency for endgame gear. To avoid going through every item on my character, it would be more useful to discuss how I scaled things and what stats I looked for in gear, specifically for offensive scaling.

With builds like this, itemization is quite flexible. I chose to stack Abyss Jewels since they offer a lot of Elemental damage and paired that with the newly buffed Shroud of the Lightless and Darkness Enthroned, which synergize well with this build. These items are relatively inexpensive, making them an affordable option. In addition, I also looked for gear that would help me deal with hit-based foes.

When it comes to Fizz builds, you can either go for Fizz conversion or pure Elemental. Fizz may have better scaling at the top end, but pure Elemental is much easier to build and generally less expensive to get to a good point. For scaling pure Elemental damage, the first step is to get a bow that has a lot of flat Elemental damage.

One way to do this is to Spam Essences. Ideally, you'd also want a nice crit roll, so a Spine Bow base would be the best option as it has the highest balance of attack speed and crit chance. However, early on, a six-link Spine Bow can be pretty expensive. As an alternative, you can go for an Ivory Bow which has the same attack speed and crit as Spine Bow, but cheaper since we're not scaling Fizz.

To scale damage, focus on getting flat damage, generic percent increases to elemental attack speed and crit multi anywhere you can. Since we're scaling every element, we can take advantage of Trinity to amplify our damage output.

Even though Trinity's theme is based on using all three elements, you only need to have two of your highest elemental damage ranges overlap. It's fine if the third one is lower, but make sure a single element does not dominate.

Also Read: POE 3.21 Deadeye Build Beginner's Guide

In a try Elemental build, you can take advantage of the Shroud of Lightless penetration with eight Abyss Jewels to get 32 Le Pen. These Jewels are also a great source of flat damage.

Additionally, the build emphasizes scaling off of projectile distance traveled. The distance where you get maximum benefit from this is around 70 units, which is a bit out of range of Mana Forged Arrows' targeting radius. Against bosses, you'll have to stand a little closer at least initially to get your buffs up.

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How To Get Rewards In POE 3.26 By Completing All Necropolis Challenges?
How To Get Rewards In POE 3.26 By Completing All Necropolis Challenges?

Generally speaking, each Path of Exile league can be experienced independently except for the possible connection with the main storyline, but sometimes it can be continued to the next league if the mechanism performs well enough.

For example, in the current 3.26 Mercenaries of Trarthus league, you can not only play Settlers of Kalguur content belonging to 3.25, but also Necropolis challenges related to 3.24.

Completing these challenges can not only help you win the required POE currency, but also reward you with special appearance decorations. So how can you get them with the highest efficiency? We will introduce it to you.

What Is Necropolis Challenge?

The gameplay first appeared in POE 3.24, which was launched on March 29, 2024, and then remained in Path of Exile 1 as a playable system.

Now you can experience 40 levels of Necropolis challenges i 3.26 expansion, and when you reach the 12th, 24th, 36th or 40th milestone, you can also unlock special level rewards:

  • 12 Tier: Base cosmetic (including helmet, weapon effect and more)
  • 24 Tier: Mid-tier reward (including character effect and back attachment)
  • 36 Tier: Premium tier effect
  • 40 Tier: The totem pole of Hideout

In fact, in addition to currency and item rewards, in the process of completing these challenges, you can also get a deeper understanding of the current league’s mechanics, endgame content and the best builds to choose and utilize. To explore the deeper Secrets Of The Atlas.

What Do Necropolis Challenges Include?

According to the specific difficulty of all 40 levels of challenges, they can be roughly divided into the following 4 difficulty levels:

  • Level 1 (1-12): Novices can also complete it, close to the tutorial difficulty.

Complete the campaign, utilize skill gems and craft items.

  • Level 2 (13-24): The difficulty is close to the endgame content.

Complete as many maps and sets of corpse affixes as possible.

  • Level 3 (25-36): You need to prepare enough currency and items to ensure that your character is strong enough.

Pinnacle bosses farming, and clear endgame events such as Rituals.

  • Level 4 (37-40): In addition to reliable strength, you also need to have good luck.

Kill Uber bosses, win PVP battles or racers events.

In these challenges, you will have the opportunity to experience the following gameplay:

  • Necropolis Mechanics
  • Atlas & Mapping
  • Crafting
  • Farming bosses
  • Various miscellaneous. For example, special leagues mechanics.

How To Complete Necropolis Challenges?

Before stepping into the official Necropolis challenges, you need to complete the following prerequisite tips:

  • Check your remaining items as soon as possible.
  • Make sure your Atlas layout is good enough.
  • Don’t consume too much time looking for rare drops, as you can trade them in time.
  • Try to complete multiple challenges in the same map to be more efficient.

At this point, you are fully qualified to be a warrior in Necropolis challenge! But if you want to improve your reward farming efficiency and avoid taking damage as much as possible during the challenge, you can refer to the following suggestions.

Complete All Map Tiers

Even if you level up inefficiently, you can quickly complete all levels of the map. If you find that there are missing tiers, you can find them through Kirac missions. In addition, if you can upgrade the map early, don’t create extra chaos.

Try To Kill The Map Bosses

Killing certain map bosses or even some unique map bosses, such as The Shaper, Elder, Sirus, or Eater of Worlds, can bring you higher-level loot. Of course, the premise is that you can deal with them.

Completing Delve Encounters

This gameplay requires you to explore the nearly infinite Azurite Mine dungeon and obtain rewards by clearing nodes in it. If you want to be more efficient, follow the horizontal route, utilize flares and dynamite to find more cities and broken walls.

Consuming Scarabs In Mapping

To complete multiple game tasks at the same time through mapping, you must invest at least 4 scarabs for each. It should be noted that utilizing Rusted Scarabs as early as possible can reduce currency consumption, and you can continue to upgrade them later.

How To Speed Up The Process Of All Challenges?

Although following the above guidelines is enough for you to complete all challenges independently, 40 challenges is a long process after all, and you will definitely want to find more ways to continue to speed up the farming speed.

To do this, you can seek help from other players through relevant forums or groups, and view your real-time challenge progress through special filtering tools to adjust your current playing strategy.

Most importantly, you should choose the right builds. Generally speaking, you may want to craft more powerful POE 3.26 builds, but they are not necessarily suitable for dealing with Necropolis challenges. In contrast, the following builds are more targeted:

  • Tornado Shot Deadeye
  • Poison Concoction Pathfinder
  • Explosive Arrow Ballista Champion

The above is the information on the skills and related rewards for completing Necropolis challenge in POE 3.26. Thank you for reading.

What New Content Will POE 2 Have In The Rest Of The Year? - New Trading System, Endgame Content, And Patches
What New Content Will POE 2 Have In The Rest Of The Year? - New Trading System, Endgame Content, And Patches

With Path of Exile 3.26 Secrets of the Atlas expansion now in full swing, its sequel seems to have been forgotten by players. But recently, Jonathan Rogers, the game director of both games, said they would be dedicating more time and energy to POE 2 for the remainder of the year, delaying Early Access period until the end of the year.

In fact, as soon as this interview came out, all players who are keen on Path of Exile series of games are very interested in it. If you missed the live or want to know the details directly instead of watching a video that lasts more than half an hour, we’ll take a look at exactly what changes the developer revealed in this interview will be making to the controversial Path of Exile 2, and how they’ll affect players in this guide.

New Trading System

This is a very important change that Rogers took the initiative to introduce at the beginning. Although he did not reveal important details about the trading system, he promised that the emergence of this system will make in-game transactions more convenient, especially for players who are new to POE 2 or who focus on casual.

In the process, he symbolically listed some possible contents, such as vendor NPCs in the player’s hideout that can trade items or POE 2 currency and a more concise way to list in-game goods; as well as cracking down on cheating behaviors such as false prices and ghost sellers that have appeared before.

In fact, the improvement of the trading system in the player community and major social media is not completely exciting, because before the official release of POE 2’s early access in December last year, the developers used the reason of improving in-game micro-transactions when delaying the release time.

Although it is not perfect at the beginning, the situation that players feel uncomfortable with the hideout trading interface and interactive screens that are exactly the same as the original should not occur.

On top of that, the developer team plans to launch the system at the end of 2025, that is, before the end of early access, which may disappoint players again, because this change should have been put on the agenda earlier, instead of being delayed.

Many Game Content Reworks

In addition to the most important trading system update, the game director said that each Ascendancy class in POE 2 will be reworked in the future, so that players can create more distinctive and powerful builds around them, which may be a very large project.

In addition, Passive Tree may also face a rework, especially the smaller wheel part, so that players can find their own activation path on this huge tree with many branches and make it more influential.

Rogers also said frankly that the developers have realized that the current game content lacks Strength/Intelligence hybrid section, so this part of the construction options may become the focus of subsequent developers.

From these statements, we can actually know that the developers really want to make the players’ combat rhythm and style in POE 2, a dark-style action role-playing game, faster and more flexible. So if you have enough POE 2 Currency, try to invest in those constructions with strong mobility and clearing capabilities at this stage.

Classes and builds that focus on melee attacks like Monk and Warrior may be better suited for endgame or higher-tier maps, while farming large amounts of experience and loot may require classes with high intelligence and strength stats like Ranger, Huntress, or Sorceress.

More Endgame Content

The developers also revealed that more content will be added to POE 2’s mid-tier endgame content in the second half of the year to bridge the gap between encounters such as Doryani’s Trial and bosses such as Arbiter of Ash, Zested, and King in the Mists.

Although Rogers said in the interview that the game’s content is balanced to make players’ progress more smoothly, in fact, this is likely another scam. In this balancing, there is only a small chance that the developers will make the most challenging encounters easier, and in most cases, they will directly increase the difficulty of all encounters.

This will cause more players to experience very severe death penalties in the game, and then spend more time and energy to farm better gear or more crafting materials to improve their build capabilities, thereby achieving the retention of some player groups.

Of course, this is just some speculation based on what the developers have done before, and there is no guarantee that they will do these things that will greatly damage the trust of players. In addition, the tower changes in the previous Dawn of the Hunt were not mentioned in this interview, so we still have to wait for the final information to be released.

New Patches & Other Improvements

In addition to the above update information that can be announced, there is some hidden information in some leaks or communities. For example, POE 0.3.0 patch is likely to be released around Friday, August 8, which is exactly four months after the release of 0.2.0, which is very consistent with the developer’s regular rhythm of releasing the latest patch.

Most importantly, this event just avoided the release of a major update of the same type game Last Epoch at the end of August, and the release of the new Season 10 of Diablo 4 in September, which may give players who linger on these similar games more time to try to get into the new 0.3.0 patch, thereby increasing the number of concurrent online players.

In addition, the developer is also collecting skill usage and frame data for each server in order to optimize the experience provided to players with the worst performance gaming devices, especially on those consoles that are about to be eliminated by the gaming market.

The above changes may be given priority to Softcore mode, while Hardcore mode tried by players who are keen to challenge more difficult game content is likely to be changed accordingly in the future because only 3%-4% of the player base is in it.

I need to remind you again that the changes and improvements to the game content provided in this guide are based on public interviews accepted by the current developers and some player community feedback, and cannot be regarded as the final result. But in general, I still hope that all players can have fun in POE 2, which has experienced a lot of trials and controversies!

Why Is Defiance Banner Champion The Best Build To Take Advantage Of Mercenary Mechanism In POE 3.26?
Why Is Defiance Banner Champion The Best Build To Take Advantage Of Mercenary Mechanism In POE 3.26?

The new mercenary mechanism is introduced in Path Of Exile 3.26 Mercenaries of Trarthus league, allowing players to challenge and recruit mercenaries as their allies to start a new challenge journey together.

These mercenaries will join you when you play the game and help you kill enemies and collect loot. Therefore, in your exploration process, please do not underestimate the power of these mercenaries. Proper equipment can greatly speed up your game progress.

Here, we are going to introduce a completely support build, but please note that the power of this build itself is not the point at all, because our purpose is to use it to enhance the mercenaries in POE 3.26! This is Defiance Banner Champion.

The highlight of this build is that we do not output damage ourselves, but fully support the mercenaries and make them the main output. In this way, we can see a large number of enemies turn into ashes in front of our eyes while ensuring our own survivability, and enjoy the fun of POE currency falling like raindrops.

Skills

For this build setting, let’s take a look at its core skills first.

Destructive Link

Let’s start with Destructive Link. This is a skill gem that allows the player to link with a mercenary ally, giving the ally the critical strike chance of our main-hand attacks. But using this gem also has certain risks, if the linked mercenary dies, we personally will die. And this skill is usually used in support characters to enable a build based on critical strikes.

So, Destructive Link skill will connect us to the mercenary, transferring our critical strike chance to them. For example, when we use Trypanon Two Hand Mace, it can provide 100% critical strike chance, and the mercenary will inherit this critical strike chance.

In addition, we can also combine it with Marylene’s Fallacy Lapis Amulet, which can greatly increase the critical strike multiplier, but reduce the critical strike chance.

Since our mercenary gains our critical strike chance instead of their own critical strike chance, this not only allows them to avoid disadvantages, but also gain all the benefits!

Defiance Banner

The next skill is Defiance Banner. This is a defensive aura skill that increases movement speed and spell suppression, and reduces all incoming damage. We also gain elemental resistance through Rallying Icon passive skill.

What’s special about this skill is that it consumes all accumulated Valour stacks to enhance the effect, and its effectiveness scales with Valour consumed. So, even if the stats of Defiance Banner skill look mediocre, the more Valour you consume, the stronger its effect becomes.

So, how do you get Valour Normally, Valour is obtained through melee attacks, but since we don’t attack actively, we can make up for it by using Banner Mastery, which provides 5 Valour every time Warcries are used.

Secondly, I also automatically use General’s Cry, a Warcry skill that summons Mirage Warriors from nearby corpses to attack enemies. These Mirages will imitate the player’s attacks, making it a powerful skill for map exploration and boss battles. Because it has a short cooldown, it allows us to obtain a stable Valour.

We also use Bannerman passive, which keeps the banner effect for 3 seconds after leaving the banner area. Combined with Champion’s Inspirational passive, we can recover some Valour when leaving the banner area.

Finally, with Perfidy body armor, we get 50% more Valour, and it only takes 3 seconds to fully recover, so it lasts.

Pyroclast Mines

The last major skill is Pyroclast Mines. This mine grants an aura when it lands, causing enemies to take additional fire damage. So, if you are willing to invest more in the gem level and aura effect of Pyroclast Mines, it can even deal an additional 4,000-5,000 fire damage.

Gear

For our weapon equipment selection, in the early game, we will use Trypanon Mace because it has a 100% critical strike rate. After that, you can switch to a high crit wand, and with Ungil’s Harmony Amulet, you can maintain 100% crit rate.

March of the Legion unique boots are also a good choice, focusing on mods that increase the aura gem level by +5, which can enhance the effects of Defiance Banner and Pyroclast Mines.

Finally, the chest armor, as we said before, Perfidy can provide continuous Valour generation when mapping, so it is definitely our best choice. And the rest of the equipment just needs to use some rare items.

Mercenary Settings

Now let’s talk about the mercenary settings. My mercenaries use Ice-based bows because they not only have a long range and clear the field quickly, but also don’t cast strange spells to disrupt your plans.

But since mercenaries don’t have a passive skill tree, they seriously lack the ability to increase damage and penetration, so we can only solve this problem through equipment.

And the best source of damage is The Taming Prismatic Ring, which can increase the enemy’s elemental damage for each ailment effect, which is a huge multiplier.

For armor, we use Shroud of the Lightless, which provides elemental penetration for each Abyss Jewel.

It is worth noting that since this armor only has 2 jewel sockets, for gloves and boots, we need to look for items with multiple Abyss jewel sockets. When we stack more Abyss Jewels, they will increase more damage and penetration. More importantly, Abyss Jewel can also increase some life and mana for the mercenary.

In short, this Defiance Banner Champion may not have much highlights on its own, which is why it has been forgotten in the previous challenge league, but in POE 3.26, with the support of the mercenary allies, this will become your best support build choice!

Farming Harbinger Effectively In POE 3.26 Can Save You A Lot Of Money On Crafting!
Farming Harbinger Effectively In POE 3.26 Can Save You A Lot Of Money On Crafting!

As players progress through the current leagues in Path of Exile 3.26 Secrets of the Atlas expansion, the extremely rare crafting materials available to them will become increasingly rare, increasing the cost of acquiring these items through player-to-player trading and trading websites.

Fracturing Orbs are a good example of this, which can be used on rare items with more than 4 modifiers to destroy a random explicit modifier and lock it in place so that it cannot be affected by other POE currencies.

Once you have a rare item with a high-quality modifier, you can use this orb to fix it so that you can always enjoy the high-quality benefits or powerful effects it brings, thus achieving a better game experience.

In the current game content, the only place and method to farm large amounts of Fracturing Orbs is Harbinger. In view of this, this guide will introduce you to how to effectively farm Harbinger in POE 3.26, including Scarabs, Atlas passive skill nodes and map settings that can be used in your build.

Strategy Overview

First of all, since it is farming Harbinger, the strategy theme provided here is to maximize the number of Harbinger you have on the map you explore.

However, it should be noted that Harbinger, as the monster you need to fight, is not affected by the affixes on Waystones you use when activating the map that increases the quality or quantity of the monster.

In addition, Harbinger itself will provide you with other currency fragments in addition to Fracturing Orbs, such as Annulment Shard and Ancient Shard, which can provide you with higher profits. However, it is not recommended that you collect Chaos Shard, Transmutation Shard and Alteration Shard because they are a waste of time.

Scarab

For Harbinger farming, Scarabs you choose should be related to this type of monster, such as Harbinger Scarab of Warhoards, which will help you drop double the currency Shards, including Fracturing Orbs.

In addition, Harbinger Scarab of Regency is also a very good choice, which will make Harbinger in this area have a 50% chance of being replaced by a more powerful Harbinger Boss, thereby increasing the number of Fracturing Orbs dropped and the quality of other loot.

The last and most important option is Harbinger Scarab, which can bring you the buff of adding three additional Harbingers, which is very useful. However, it should be noted that more monsters to challenge means that your build requirements will increase, so please spend enough POE currency before farming to enhance your character’s offensive and defensive capabilities.

Or Harbinger Scarab of Obelisks, which can also provide you with additional currency Shards after your battle with Harbinger is over. Some players will focus on other loot in other battles, so Scarab of Monstrous Lineage, which increases the size of magic packs, is also an excellent choice.

Map Settings

While the spawn rate and rarity of Harbingers are not changed by the affixes on Waystones, you can still choose to farm maps with higher monster packs, such as Mesa Map, which can keep the pack size above 30.

However, please note that although Tier 17 maps have higher monster pack sizes and additional rewards, it is not recommended to farm Harbingers in them if your build is not enough to allow you to successfully complete the challenges and battles in these top maps.

Because many Tier 15/16 maps contain Harbingers that are already very profitable due to the influence of the build options you have equipped, you should do your best.

Atlas Passive Skill Tree

Similarly, in the huge POE passive skill tree, you also need to pay attention to those related to Harbinger. First and foremost are the ones that reduce Harbinger’s cooldown and spawn rate, such as Additional Harbinger Chance and Ominous Arrival.

Of course, your ultimate goal is to farm more Fracturing Orbs, so passive skill nodes that can increase your currency fragments are also very necessary, such as Additional Harbinger Shards, Unspeakable Offensive, etc.

Or Map Modifier Effect node is also worth activating. Although Harbinger cannot be affected by the display modifiers on the map, this node can greatly increase the quantity and quality of other loot you can obtain during exploration, such as items, crafting materials, and PoE currency.

Is This Strategy Cost Less?

In fact, the cost of entire builds option and the map you set are not that less, because Harbinger Scarab of Regency is worth 8 POE Chaos Orbs in the game, but it should be reminded that it can be used from the early stage of your game to the endgame stage, so it is relatively affordable overall.

If you don’t want to invest too much in the early game, you can remove Harbinger Scarab of Obelisks from your build and instead add Harbinger Scarab, which can increase the number of Harbinger spawns. This strategy will make your challenge more difficult, but more profitable.

These are the specific strategies for farming Harbinger to get more Fracturing Orbs that can be used to reduce crafting costs, based on the latest patch in the current Path of Exile 3.26 Secrets of the Atlas expansion and some player feedback. Hopefully, you can complete farming this type of enemy and currency faster with the help of this build setup, and get more high-quality affixes for rare items to use. Have fun playing!

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