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Font of Thunder is a Heist exclusive Unique Shield that can only be looted from the final reward room of Grand Heist Blueprints. This shield has had some use in the past, especially regarding its Chance to Shock modifier, which can be used for Self-Shock mechanics, such as detecting Galvanic Field on your character instead of the enemy.
The other interesting part of this shield is of course Damage Taken As Component, which makes 40% of cold and fire damage taken as lightning damage, and this is not specific to hits, so it applies to all damage all the time as well.
But the problem with this modifier has always been that it is 40% instead of 50%. Because the shield can be combined with Divine Flesh Keystone, which makes 50% of all elemental damage you take taken as chaos damage, resulting in a total of 90% of cold and fire damage taken as lightning or chaos damage.
You might be thinking that having only 10% of your damage left isn’t so bad, but the problem is that you don’t want to invest in any more CC or Fire Resistance since that kind of defeats the purpose of using those mechanics.
However, since 10% of the damage is still of those types, if your Cold and Fire Resistances end up at 60%, you’re still going to take a lot of damage from that 10%. As a result, these mechanics aren’t used together very often.
In POE 3.25, however, this particular synergy is getting some huge buffs, and that’s what we’re going to talk about. In Settlers of Kalguur league, Physical Damage Taken As modifier has been nerfed across the board, with many modifiers being removed outright or changed to something else.
One thing that has been changed is that previously Watcher’s Eye was affected by Purity Aura modifiers. These modifiers cause a percentage of physical strike damage to be taken as elemental damage instead of being based on the type of Purity Aura you’re using. For example, with Purity of Fire, physical strikes are taken as fire.
But in POE 3.25, these modifiers now cause a percentage of the other two elemental damage types to be treated as the element associated with Purity Aura you use. The really important point here is that they are no longer specific to strike damage, but all damage, including damage over time.
So, when affected by Purity of Lightning, its modifier is 10% to 20% of the fire and cold damage that is taken as lightning damage. This finally fills in the missing piece of the puzzle with Font of Thunder and Divine Flesh Keystone, which has all incoming fire and cold damage taken as lightning or chaos damage.
However, there is one very important thing to note here, Damage Taken As mechanic works differently than Damage Conversion mechanic. That is, damage types with Damage Taken As over 100% do not scale back to 100% the way Damage Conversion over 100% does.
In other words, if you have a modifier that is over 100% of Damage Taken As, then you will actually take more damage than the original portion of the damage. This is because all Damage Taken As modifiers are calculated at the same step as receiving damage calculations. Therefore, you want to get exactly 100% or as close to 100% as possible.
So with Font of Thunder, Divine Flesh, and Watcher’s Eye modifier equipped, the only one here that has a roll range is Watcher’s Eye. You actually want to project this modifier to roll to its lowest number to 10% or as close to it as possible. If you take an extra 1%-2% of fire or cold damage, this won't matter much, but an extra 10% is a lot.
Once you've completed this setup, you're ready to start using it. You are now taking 100% of your cold and fire damage as lightning or chaos damage. This means you no longer need to invest in any cold or fire resistance.
Now the crazy thing about this setup is that the change to the Watcher’s Eye of Purity of Lightning modifier isn’t the only buff. Since modifiers are now accessible to normal Jewels, max resistance becomes much more accessible.
You can increase the max lightning resistance of Viridian, Cobalt, and Crimson Jewel up to 2%, but note that the easiest to increase is on Cobalt or Blue Jewels.
The presence of this modifier on a gem is a little crazy since it’s weighted more heavily than the other two lightning resistance types. Combined with Purity of Lightning and some Aura effects, you’ll be able to hit 90% lightning resistance fairly easily.
If you’re struggling for Jewel slots, you can even get a further 2% on Searing Exarch Implicit modifiers on your helmet.
Now there are a ton of synergies you can achieve with this setup. Since a lot of them revolve around Body Armor slots, let’s take a look at those first to see which Body Armor you should invest more POE Currency into.
You can use Doppelgänger Guise, which is a Maven-exclusive Body Armor. It has a modifier that reduces Chaos and Physical damage by 40%. So this gear works really well for the previously mentioned setups.
There’s also Fourth Vow, which will provide more extreme mitigation for Chaos damage once you have a decent amount of armor. But it’s different from Doppelgänger Guise. This Chaos damage reduction from armor only applies to it.
We’ll also mention Juggernaut’s Unbreakable Ascendancy, which has changed significantly in POE 3.25. Now it applies 15% armor to Chaos damage from hits taken, rather than any elemental damage reduction, which is very useful in this setup.
Of course, there’s another Body Armor choice, Lightning Coil, which makes 50% of physical hit damage treated as Lightning damage, rather than drastically increasing physical damage mitigation.
You’ll also need to use Eldritch Implicit on Helmet. Because now Body Armor slot isn’t the only slot that has effective synergy with this setup if you’re not using Unique Helmet to treat physical damage as Lightning or Chaos to further increase your mitigation against physical hits.
Finally, we want to mention one of the most powerful parts of this setup, which is the ability to fully or partially avoid specific damage types with Penetration. Because this build doesn’t take Fire or Cold damage, Fire or Cold type specific Penetration doesn’t apply.
This setup can easily withstand the slams of Uber Shaper. For example, with 40% Cold Penetration, half of Cold damage is treated as Chaos and the other half as Lightning, so we can avoid all Penetration. This is also true for Uber Maven’s Fireballs with a lot of Fire Penetration.
Once Penetration is taken out of the way of any Lightning damage specific Penetration, these types of abilities aren’t as scary.
Finally, we wanted to highlight this mechanic combination because now it’s actually a more practical setup than before. I think it could make for some interesting builds, with new surprises as you explore the endgame!
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View MoreWhen you enter the endgame content provided by the very popular Path of Exile 2 Early Access, the first thing you need to focus on is how to earn corresponding skill points for your Atlas passive tree faster and easier.
Normally, you can get some Atlas passive skill points by defeating the final boss on the map or completing tasks, but in the latest Dawn of the Hunt League, you can also get additional skill points by finding and cleaning Corrupted Nexus.
The addition of this new endgame mechanism has gradually improved the shortcomings of the lack of depth in the endgame content of POE 2 that has been criticized by players before, and has increased the curiosity of many players who love challenges to explore it.
With the exception of the first Corrupted Nexus in the game, the locations of the Corrupted Nexus maps are completely random, So in this guide, we’ll show you a few ways to find and clean up Corrupted Nexus this difficult content and quickly earn Atlas passive skill points.
In short, Corrupted Nexus is a special map in Atlas that contains some corrupted monsters and a Beyond boss that you need to defeat. This map only appears in zones and biomes affected by combined corruption, so you can identify it by the neon red corruption icon.
To enter Corrupted Nexus, you need to prepare a Waystone with at least 4 modifiers to unlock it. It is worth mentioning that the tier and modifier number of Waystones you have after entering the endgame is not high, so you really need to buy POE 2 Currency to increase and effectively roll the modifiers you have.
However, if you fail to complete this Corrupted Nexus, it will disappear, so make sure the modifiers of Waystones will not interfere with your exploration. In addition, the monsters and bosses in Corrupted Nexus are more challenging than those in the same level maps, so you also need to upgrade and reinforce your own build.
Although there is a very obvious red icon on Corrupted Nexus map, you cannot immediately see the location of this special map under the cover of Fog of War. Usually, you may need to unlock all the explorable maps on 2-3 screens to encounter a zone containing a Corrupted Nexus, which is very unfavorable for you who want to effectively farm Atlas passive skill points in it.
But fortunately, there are now two tricks to help you quickly determine the location of Corrupted Nexus and the direction you are heading on Atlas. First, you need to find a Corrupted Nexus, a black stone spire that is clearly corrupted. If you can’t find the exact location of the stone spire, you can keep shrinking the endgame map until it is the smallest, and then identify its location through a black miasma.
In addition, you can also expand the entire POE 2 endgame map to the maximum and check whether each tower is surrounded by red corruption, because in general, there is a prime chance of a Contaminated Nexus being present near a Contaminated Tower. Through these two methods, you can clearly determine the approximate location of this profitable map and start exploring it.
Once you have found the exact location of Corrupted Nexus, you can start to plan to farm Atlas passive skill points in it. In this process, you can get 2 Atlas skill points every time you unlock and complete a run with the required Waystone.
So you need to repeat the cycle 15 times to get the 30 Atlas skill points that Corrupted Nexus can provide you. The remaining 10 are hidden in other special maps and battles, such as you and Xesht, Kosis or Omniphobia, etc. However, keep in mind that you can’t use a Tier 15 Waystone to unlock Corrupted Nexus and gain 30 Atlas skill points all at once.
The sign of completing a Corrupted Nexus map is that you have cleared the map of Beyond Bosses. There are currently only 3 Beyond Bosses on this map - The Skittermind, The Eater of Flesh, and The Pale Angel. They all have over 10,000 health points, but are not very resistant to elemental damage.
So when fighting them, be sure to prioritize casting elemental attacks that can cause great damage to them, and upgrade your defensive gear in your build as soon as possible to ensure your own safety during longer encounters. After you defeat them, you have completed the task of cleansing Corrupted Nexus.
After cleaning, nearby corrupted maps will be transformed into cleansed maps, which contain multiple monsters and bosses to challenge. On top of that, these maps will also reward you with Fracturing Orbs, which is one of the most valuable currencies in the game.
Above is an overview of the new endgame mechanics called Corrupted Nexus in Path of Exile 2 Dawn of the Hunt League, and a look at how you can explore. Hopefully, with the help of this guide, you can find this special map more quickly and farm Atlas skill points more easily to make your build more powerful. I wish you a happy game.
As you explore in Path of Exile 2 Early Access, you will definitely have to deal with the topic of mapping correctly, whether you are in the leveling stage or the endgame stage, and mapping will require numerous Waystones of different levels.
Once your inventory is low, your exploration may be forced to slow down or stop, especially in high-level challenges. So players have been looking for some ways to store Waystones stably in POE 2.
It is worth celebrating that the process of obtaining Waystones in the endgame stage of Path of Exile 2 Dawn of the Hunt League has been greatly simplified and the drop rate is higher, making it easier to keep Waystones.
This means that the previous methods of obtaining Waystones in the game are no longer used, so this guide will introduce you to some effective strategies and steps to keep the number of Waystones within a stable range.
In the current POE 2 game content, the most effective way to maintain Waystones is to use some of the high-value Waystones on some more profitable endgame map nodes, such as Boss Maps, which will give you a 100% chance of picking up Waystones of a higher tier than Waystones used to enter the map.
For example, if you enter a Boss map node with a Tier 10 Waystone, after you defeat the boss in it, it will drop at least one Tier 11 Waystone. Although you may need to buy POE 2 Currency to upgrade the offensive and defensive capabilities of the build, this method is the best way to quickly increase your Waystones by one Tier because it has no drop rate.
In addition, even if you enter a map node without a final boss but with a final rare monster, you will at least get a Waystone of the same Tier as you unlocked the map. In short, as long as you complete any Boss Map, you will get at least one Waystone of the same Tier or higher.
You may also get some Waystones from chests or monsters while exploring, but be aware that this strategy does not work for Tier 16 and above Waystones.
Once you complete the quests given to you by Doryani in POE 2 endgame, you will unlock some nodes on Atlas skill tree, some of which will provide you with this buff for increasing the drop rate of Waystones. For example:
Once you complete Tier 4 maps, you will be able to unlock all three nodes, and you will have a very efficient experience farming Waystones, as long as you can use them wisely. In addition, if you have previously unlocked other Atlas passive skill points, you can respec them using POE 2 Gold.
In the endgame exploration, one of the most common confusions among players is why Waystones are consumed so quickly? One of the key reasons is that the build you use is not the most perfect endgame build, which will cause you to die frequently in battles with bosses, rare monsters, or even ordinary monsters.
Once you experience death, all Waystones and POE 2 Currency you just invested in this map will be burned. So the advice here is to go to the player community or social platform as soon as possible to check the best endgame build that suits you best, so as to reduce the number of times you die in battle.
Similarly, some of the combat methods you used in the leveling stage may not be applicable in the endgame, so you also need to change your combat strategy and game style to expand your possibility of earning more and higher-tier Waystones in these maps.
Although in the current POE 2, many players have always been impressed by the currency such as Regal Orb and Exalted Orb, which can only be used for trading or crafting, but if you use it to upgrade Waystones, you may be surprised.
You can think of Waystones as a kind of craftable item in the game. The more currency you invest in it, the more rewards you get. This is a very beautiful, virtuous circle, but the premise is that you don’t die in the exploration.
For Tier 1-5 Waystones, you can invest in Orbs of Augmentation and Orbs of Transmutation, which allows you to upgrade your regular items into magical items. For tier 6-10 Waystones, you can invest in Regal Orbs, which turn them into rare items. Regal Orbs, POE 2 Exalted Orbs, Vaal Orbs, and Delirium Instills allow for maximum enhancement of tier 11-16 Waystones.
As you level up your Waystones, you may also roll over the modifiers on them. There are two main types of modifiers you should be looking at: modifiers that increase the drop rate of Waystones (by at least 200%) and modifiers that increase the rarity of items in the exploration area, both of which will make your mapping process very profitable.
In addition, modifiers that increase the number or rarity of monsters in the exploration area are also good results to roll, but this means that you will face a higher difficulty when you enter the map unlocked with this Waystone, so please do it according to your ability.
The above are some methods and strategies you can use to keep your Waystones in a stable range in POE 2 Dawn of the Hunt League. Hopefully, you can use this guide to farm Waystones more effectively and explore more interesting endgame stages with them. Have fun playing!
Since the early access release of Path of Exile 2, players have been discussing its complexity and high difficulty, because it is not easy to understand how the game’s level system interacts with each other, even those who have been exploring the original game for a long time cannot fully understand it.
After POE 2 launched the latest Dawn of the Hunt league a few weeks ago, the addition of many new mechanisms and new content has made players more confused about the game, especially the interaction effects of the three types of charges (Power Charges, Frenzy Charges, and Endurance Charges) and other game resources in Path of Exile 2.
Since the source and casting of Endurance Charges in POE 2 are all related to Warrior build, and with Dawn of the Hunt League bringing the new Smith of Kitava Ascendancy to this class with strong survivability and damage capabilities, this guide will provide an introduction to Endurance Charges for players who focus on this play style.
In fact, you can think of Endurance Charges as a kind of buff effect in POE 2, which will give some auxiliary attacks some buffs. The specific way it works is that you need to obtain some Endurance Charges through the skill gems, support gems, gear and activated passive skill nodes you place in your build, and then use the skills, support gems or gear that can consume this charge to achieve the effect of gaining buffs.
It should be noted here that only gear that clearly indicates that it can interact with Endurance Charges in the item description can participate in this operation. In addition, the three types of charges cannot be interchanged because the interaction effects they have are completely different.
Not only that, the effectiveness of the bonus Endurance Charges is related to the skill that consumes it and the rarity and level of the gear, so here it is recommended that you buy POE 2 Currency to upgrade the important items in your build as much as possible.
As mentioned above, the main way to obtain Endurance Charges in Path of Exile 2 is from the skills of Warrior class, but that is not all. The following are all the specific sources of Endurance Charges and their specific effects.
Once you’ve earned some Endurance Charges, you need to choose the right skills or gear to use them, either for devastating damage or solid defense. Here are the main ways you spend Endurance Charges in POE 2.
Before you start to build the best build for your character, the default maximum number of Endurance Charges you have at a time is 3. However, in actual exploration, this number cannot provide effective benefits for skills or gear that consume high Endurance Charges, so you can try the following methods to increase your maximum Endurance Charges.
The above is an overview of Endurance Charges in the current POE 2 Dawn of the Hunt League and how to use them. I hope you can use this charge that can greatly upgrade your survivability and damage ability to gain a better exploration experience in this new league and rank among the top. I wish you a happy game!
Path Of Exile 2 Dawn of the Hunt League released earlier this month saw a rework of the endgame content that players have been complaining about, such as the introduction of some new map types and rewards. With this major improvement, the best way for players to progress in the endgame and the best maps to use for farming have also changed.
In order to make your farming experience more comfortable and faster after entering the challenging endgame stage, this guide will introduce you to some of the most profitable endgame maps in POE 2 and their farming strategies.
However, it should be noted that the specific farming efficiency and loot quality you have in each map will largely depend on whether you place gear that can improve the quantity or quality of loot in your build, and whether you buy POE 2 Currency to upgrade their rarity and affixes.
First of all, Expedition is the most popular one, as it rewards you with Artifacts and Exotic Coinage that can be traded with Expedition crews who can provide you with rare gear.
You can also use some Recombinators on Expedition NPCs to expand their effectiveness if you want to obtain some POE 2 Items that are more beneficial to your endgame exploration.
Expedition also rewards you with Expedition Logbooks, which can allow you to enter larger and more challenging endgame maps, where there will be some unique boss encounters. After these battles are completed, you will gain some Atlas passive skill points related to Expedition.
Before POE 2 Dawn of the Hunt League made major changes to the endgame, the endgame with Breach mechanic was the most profitable in the game. Although the difficulty and rewards of each endgame activity will be more balanced after the changes, making Breach not so prominent, the rewards it provides are still irreplaceable.
You can find Breach Rings, which are exclusive to Breach mechanic, and double the modifiers you can use when you re-enter Breach endgame map. In addition, Breach Catalysts dropped in this map are an important part of crafting rings and amulets that provide you with high buffs in this extremely difficult game content.
On top of that, you can also collect a lot of Breach Splinters in Breach. Once you have collected 300 fragments, you can place them on Realmgate to enter the encounter with Xesht, We That Are One, a boss who will give you two Breach Atlas Passive Points.
Delirium mirrors, which you often encounter in the main campaign of POE 2 Early Access, contain a lot of monsters that can provide you with a lot of loot. So the maps with Delirium mirrors in the endgame content will be some of the most challenging for you, especially if you invest in some Keystones that can modify the quality or quantity of loot.
Of all the rewards you get from maps that contain Delirium mechanic, Distilled Emotions are arguably the most worth farming, as they can imbue amulets with some powerful passive abilities and buff Keystones with Delirium modifiers, both of which can make your exploration of endgame content much smoother.
Also, like Breach, you can get a ton of Simulacrum Splinters on Delirium map. Once you’ve collected 300 Simulacrum Splinters, you can use them to enter an encounter with Kosis, Revelation boss, or Omniphobia, the Fear Manifest boss. Also, defeating them will earn you two Delirium Atlas Passive Points.
Rituals endgame map contains some Ritual Altars, which are very similar to the altars you encountered in Freythorn during the main campaign of POE 2.
After you complete Ritual Altars, you’ll earn Tributes, which grant you important currency at those completed altars, such as Favors and Omens, which are used to obtain higher-quality loot.
These currencies are all rewards for running Rituals endgame map, and after completing this clearing mission, you’ll receive an Audience with the King, which is required to fight The King in the Mists boss in Crux of Nothingness.
However, it should be noted that this important key is not guaranteed to appear in the loot that appears after your first completion of Rituals endgame map, so you may need to farm it multiple times.
In addition, during your fight with The King in the Mists, since it is a two-stage boss, you may want to spend some POE 2 Currency in advance to make your build more defensive. After you successfully defeat it, you will receive two Rituals Atlas Passive Points in addition to the unique loot it provides you.
The above are the most worthwhile endgame maps to try in the current POE 2 Early Access Dawn of the Hunt League. As long as you have a strong enough build, you can get a lot of benefits from it, such as experience points, loot, and currency rewards, so as to get a better exploration experience. I wish you a happy game!