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Currently, Affliction League has been launched for a month, and some new skills have been introduced in the game. So I bet you’re wondering which skills have been molded into powerful builds so far. So here’s a guide to each of Ascendancy meta-builds that currently rank high in DPS in Softcore Trade League.
To be fair, I’m going to filter these based on Mageblood and Original Sin builds to provide real data for a wider audience. But some of these versions may not even make it to the next league because they’re so inconsistent with the developer’s standards.
Deadeye is the most used Ascendancy in POE 3.23. This is true in every league, as Deadeye comes in multiple types, from Bows to Wands and Caster builds.
This time, we have Sanctum Farming Icicle Miner Build followed by Omni Tornado Shot Build. Icicle Miner has been dominant in Sanctum since its introduction in POE 3.20.
By the way, these builds can handle hitless Sanctum runs to farm high-level items such as Original Sin, which currently sells for 1.3 Mirror of Kalandra.
Without Progenesis, both Icicle Miner and Omni Tornado Shot Build can be completed in Affliction League for less than 100 Divine Orbs.
Second on the list is Pathfinder, with most of its builds being Chaos or Poison. But what’s interesting is the diversity within the list.
The most important is Hexblast Miner, mainly used by Uber and Sanctum Farmers, followed by Viper Strike of the Mamba.
This is also a fairly affordable build for most players in POE 3.23, requiring only an extremely low POE Currency budget. This caught my attention when it first launched.
Interestingly, there is a guy playing a Crit Ice Spear Build with Pathfinder. Looking at his kit, I can say that this looks to be a pretty realistic defense considering he has good physical mitigation and spell suppression abilities. But this is another Pathfinder build that doesn’t use Master Distiller.
Pathfinder remains the best choice for Blade Vortex Poison Builds. Most players here seem to like Vaal version, and there are some guides for budget ones.
You may notice that Scourge Arrow of Menace and Caustic Arrow of Posion do not appear in DPS numbers. This is mainly because they are primarily used for Magic Find Builds that require less gear to run.
Magic Find Builds are significantly weaker than your average budget builds. Also, both skills have low theoretical POB counts, although they perform quite well in practice.
There are several other skills as a Pathfinder, such as Seismic Trap of Swells, Reave, Exsanguinate, Ethereal Knives, Ethereal Knives of Linging and Massacre, Spark of the Nova, and more. This is also the class used for Posion version of Herald of Thunder Autobomber.
Ranked third is Ascendant. Now you’re probably looking forward to Aura Stackers and Ward Loop Builds. But this time, we have some Life Stacking Righteous Fire Builds led by some really cool budget Reap builds. It uses Entropic Devastation Gloves, which looks very simple.
We don’t see a lot of Impale Spells builds, but this one looks pretty stunning for a mid-budget project.
Inquisitor is the fourth most played build in the game. The top Inquisitor’s critical strike has several casts, using Cyclone of Tumult and Ice Spear of Splitting.
Most of the top Inquisitor builds are Energy Blade Ivory Tower builds. This brings me to Storm Brand of Indecision and Penance Brand of Dissipation. You can improvise to suit your play style.
With Guardian, we have several minion builds, such as Absolution and Summon Raging Spirits. Interestingly, we have a Righteous Fire on the top floor using Ivory Tower.
Most Champions use Lightning Strike in POE 3.23, which is interesting. We also have some Spectral Shield Throw and Splitting Steel builds based on pure physical Impale, with good defense and damage.
Another great Champion Build is Corrupting Fever/Reap build, which is a purely physical DOT build.
For Necromancer, we created Detonate Dead builds that couldn’t show their actual DPS numbers because most of them were based on Specter or Corpse’s life.
I should also mention that a new meta minion build is being built right now. And that’s exactly what Blink Arrow of Bombarding Clones is. You can check out some of their displays because their builds are pretty amazing.
Besides the regular Righteous Fire Trap Builds, there are now several Chieftain Builds. One of my favorites is Volcanic Fissure of Snaking. I did try one version of it and it’s great for casual T16 mapping and bossing.
As usual, we have Ice trap Uber bossing builds for Occultist. This also competes well with Hexblast Miner and Cold BV Builds.
At the top of Elementalist list, we have a Discharge build, which is your typical Power Charge stacker.
We’re excited to see a critical strike-based Lightning Conduit build. It’s one of the most powerful skills in the game, with the only drawback being that you have to use a secondary skill to apply shocks.
Then we have Ethereal Knives of the Massacre, which is basically a new upgrade of the old Ethereal Knives Ignite. DPS numbers look better, but not sure about their defense unless you use Progenesis setup.
For Trickster, we have Kinetic Bolt of Fragmentation builds. They won’t appear on the upper floors as it uses a type of Shenanigans with Nimis. This is pretty backward, but the ability to be nerfed in future leagues is pretty strong.
Hierophant Builds are popular in Uber bossing using Ice Spear Totems. But you know what this league has really enhanced? That’s the old Siege Ballista Hierophant.
Because of the effect of quality on attack speed in this patch, they fire much faster than before. This was something I planned to try before the league started. Then we mixed in a few other builds. Storm Brand of Indecision is a good thing for Hierophant. It has good synergy with Ascendancy.
Most Slayer Builds are still the best choice for Voidforge Flicker Strike. This is a build you should try at least once during league time!
The top build on Juggernaut list is the quintessential Strength Stacking Reave. This is one of the purest melee builds out there. The only downside to these builds is that most spell hits are one hit because of the lack of spell suppression or spell blocking. However, they are quite resistant to most attacks.
Assassin Builds are usually DPS builds. This is the only Fire Trap of Blasting build. This is also a meme made as something overly restrictive, even if it actually works. I can confidently say that this is the best option for one-hit Searing Exarch and Eater of Worlds.
Most Saboteur are Hexblast Mines. This probably means this build is best suited as a Saboteur.
For Berserker, there are so many builds you can play with. Besides Flicker Strike, Ice Crash, Strength Stacking Reave, Boneshatter, Blade Flurry and Venom Gyre are all the most popular ways to play.
You may be wondering about Cyclone build with 900 million DPS. It’s basically a Frenzy stacker using Adorned Jewel. What I can say for sure is that this is another build designed for farming Uber Searing Exarch and Eater of Worlds.
Raider is also very flexible in terms of variety in builds. The most popularly used to be Flicker Strike, but now we have Lightning Arrow, Rain of Arrows, Spectral Shield Throw, Cyclone of Tumult, Frost Blades, Kinetic Blast, Bleed Bow, and even Penance Brand of Dissipation!
Finally, let’s look at the best Ascendancy in the game. I’m just kidding! Here, you’d expect a Bleed Bow like the builds in my previous leagues.
But among 13 super-powerful builds, we have a new winner! Lacerate of Haemorrhage is the top melee blood build in POE 3.23. This is a build right that has yet to be replicated and popularized by famous streamers. So the build here looks pretty good and tanky for a melee build.
So my overall summary is that Affliction League has opened up a wide variety of builds. Whether you Magic Find, run Sanctum, Harvest, Heists or sell Essence, you can earn currency easily!
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View MoreAccording to the information released by the developers, Path of Exile 3.26 Secrets of the Atlas is expected to be officially released on June 13th. It adds a lot of new content, such as the current exclusive Mercenaries of Trarthus challenge league and new endgame content. In addition to the new mechanisms and items that will affect the gameplay, players are very surprised by the addition of the pause system.
In POE 2, which is highly sought after by developers, the pause mechanism has allowed some players to enjoy an unprecedented and enjoyable exploration experience. Given the previous developers’ attitudes towards the previous game and the sequel, players did not have high hopes for this Secrets of the Atlas league, but the appearance of the pause system overturned everyone’s views.
Since the current developers’ description of the pause mechanism that players are looking forward to is only a small part in the patch notes, most of it appears in some public interviews with its game director Mark Roberts. Therefore, this guide will explore the operation mechanism of the pause mechanism and the dual attitudes of developers and players towards it.
For a long time, it is not uncommon for players to die because of problems with the game instance or network architecture in Path of Exile as a massively multiplayer online role-playing game .
In fact, in this type of game world, as long as you do not choose the Hardcore mode, it is very normal to die 1-2 times during an exploration. However, the super-strict death penalty in POE will greatly increase the exploration cost of players, whether you die due to skill rotation or network disconnection.
First, all POE currency and loot that you have not collected in the exploration of this map will be confiscated. Secondly, you cannot explore it again by using the same Waystones (even those with the same modifiers).
This will make the player’s small mistakes in a certain battle infinitely magnified, and even cause some newly joined exiles to not dare to try the final boss in the first act, because they are afraid that they will not be able to beat it and make all the costs invested before go down the drain.
Not only that, those players with medium game skills will also use the build that conforms to the current game version for a long time, because they are afraid that the new build will cause them to die in battle, which is completely detrimental to the build diversity advocated by the entire game.
In view of this, the developers added the pause mechanism in POE 2 to change the status quo. In the subsequent exploration process, you only need to press Esc to pause, whether you are in some regular combat or running exploration.
But it is worth reminding you here that if you are playing a multiplayer game, only if each player chooses to pause can the entire exploration time be frozen here. According to Roberts, this is to prevent a player’s pause from affecting other players’ sessions to ensure fair exploration for all players in POE.
If the network environment you are in does not allow you to explore freely in the game, or even cause high latency, the system will help you automatically pause the instance exploration to prevent you from being hurt during the disconnection period. So with the help of this mechanism, those players who often experience lag will have a much lower chance of death than Hardcore players.
Of course, the developers are not partial, and Path of Exile also has a failsafe mechanism for hardcore players: if the game detects that the player’s client is no longer communicating, it will automatically pause the instance immediately. Although the detection element it has only looked at packet loss and frame rate issues, it is fast enough to prevent some abnormal deaths.
After Roberts introduced the pause mechanism in POE 3.26 for players, he said that not all game content in Wraeclast can be paused. In order to fully maintain fairness, all pinnacle boss encounters in the game will not be able to use pause.
Their consideration is to prevent some players from abusing the pause right to cheat, such as pressing Esc to observe what the boss’s next attack is or where the attack range will be.
In this case, the developers believe that it not only retains the highest challenge difficulty in POE, but also allows players to get super high flexibility in other aspects besides this content. They are even very confident that the addition of this system can attract more new players.
In fact, since the developer announced that the pause mechanism will be added to the game, the attitude of players towards it has been mixed.
Especially after the announcement that Mercenaries of Trarthus challenge league would allow players to hire a mercenary to be your 0.5 teammate, players became even less optimistic about the pause mechanism. Because while you are exploring with your mercenaries, you can only mark yourself as paused, and the battle continues.
Not only that, but disabling the ability to pause during pinnacle boss encounters, which are extremely prone to death, is another point that players are very unhappy about.
Originally, the number of deaths and penalties for players in this high-difficulty challenge were already very high. After the pause mechanism was banned, the difficulty of the challenge can be said to have been taken to a higher level.
In summary, the developers added a pause mechanism to balance the exploration fairness in the game and disabled it in some difficult content, but players said that this would make some challenges that were originally difficult to win more difficult, thus further undermining the players’ confidence in exploration. So what is your judgment about it?
With PoE 3.26 Secrets of the Atlas League approaching, are you ready?
As we all know, the beginning stage is always the most critical moment in the game, just like building a house, the foundation is always the most important. A good starter build will always determine whether you can have a far superior advantage when you start the league and enter the endgame earlier, which is a vast difference between having to stagnate for a while because of using an inappropriate build.
Therefore, here we have sorted out the starter builds for various different play styles to ensure that everyone can find the most suitable one for you! Whether you have already chosen your initial equipment or you like to leave it until the last minute, it is always beneficial to get more information and know which builds are more popular. Let’s get started.
Let’s start with a build that is likely to become mainstream in the early stages of the league, which is Volcanic Fissure of Snaking Berserker.
While this isn’t a brand new build that just appeared in POE 3.26, it’s perfectly positioned in the meta as a strong successor to the severely nerfed Lightning Strike.
Volcanic Fissure of Snaking is a melee slam attack with great scaling and huge single target damage. When you slam the ground, you create a winding rift that deals area damage as it moves outward. Once it reaches the target location, the rift bursts, dealing damage to the target area, and the rift keeps moving towards enemies, dealing further damage.
Not only that, this build has great synergy with Warcries, and since it’s auto-cast, you don’t even need to press an extra button.
In addition, its spawning power is pretty strong thanks to Ascendancy rework and the use of Endurance Charges and other defensive layers. The explosive visual effects brought by this build will also bring you a feast for the eyes and ears!
Moving on to Penance Brand of Dissipation Inquisitor, which really shocked me by surviving 3.26 patch.
Despite being one of the most powerful skills in Path Of Exile in the past, it has not been nerfed at all in the latest update because of its mechanics and scaling to billions of DPS. And now, with updates to skills like Righteous Fire of Arcane Devotion, it could be even more powerful.
This build is excellent at farming content like Ultimatum and Simulacrums, and can even handle endgame bosses if you’re willing to spend some POE currency to equip it with the right unique items.
While it’s not a fast clearer, it can be very efficient when you commit to the right farming strategy. Not only does it give you the thrill of a rain of Divine Orbs dropping, but the entry cost is fairly low and more importantly it scales impressively into the late game, which is why this build has always been at the top of the popular build charts over the past year.
Next up is Explosive Concoction, a pure League starter that can be used as a temporary build while you prepare for a real endgame setup.
For this build’s Ascendancy, Slayer class is the first choice for most players, but in fact, any class on the right side of the passive tree is applicable, and its flexibility determines that it can be your excellent League starter. Even if you don’t choose Ascendancy class, it can still help you get to the endgame, which is exciting!
Then there is Poisonous Concoction of Bouncing Pathfinder, which is also a strong starter build.
Poisonous Concoction causes projectiles to bounce randomly in a non-linear manner, and the damage of the explosion scales according to the area of effect.
Note that choosing this build as a starter does not mean you have to use it for the entire League. It is perfect for fans who are eager to build a small army of soldiers, starting with the low-cost and reliable Archer Skeletons, and transitioning to Skeletal Mage on a small budget.
If you like to summon an army to help you, then this build is definitely for you, it is arguably the best minion build for early leagues. It has always been strong, and the latest patch has given it some indirect buffs.
Also, there is a very interesting build, Flameblast of Celerity Totem, which is probably the most buffed skill in POE 3.26 update.
It now does 660% more damage at the maximum stage, and the new gem quality increases its damage by 40%. Since you can get a gem quality of up to 104 by using Ashes of the Stars and buffing it to level 4, it means that the quality alone can cause 208% additional damage.
Therefore, the damage effect brought by this spell totem is absolutely ridiculous, you don’t even need to worry about aiming or charging, the patch gave it a better cast speed and lower mana cost.
Finally, my personal favorite Lightning Arrow Deadeye build is a lot of fun, traversing the map at the speed of light, leaping over enemies and firing thousands of projectiles. Although Arrow has been nerfed in POE 3.26 and doesn’t perform well on a budget, this is also the right starter build for you if you want to have fun.
In short, no matter what your play style is, you can find the best starter build for you here. Maybe you can try something new, they may bring you unprecedented experience!
Last week, after the developers of Path of Exile held a live broadcast about 3.26 Secrets of the Atlas League, they released a full description of the entire update, and the introduction of some new and improved features made many players look forward to this new league.
However, the changes to Shaper of Winter passive skill of Elementalist, Ascendancy class that players have always loved, have caused opposition from some players who are keen to use elemental damage such as freezing and frost to complete all campaign content, because its effectiveness has been greatly weakened compared to the previous patch.
But in fact, it is not. This guide will compare the current description of Shaper of Winter in the game with its update notes, and analyze for you from multiple attributes and statistics presented to you whether this change is a sign of the developers giving up this style of play or an early attempt to find a different way.
This 3.26 patch notes originally released by the developers state that the changes to Shaper of Winter include increasing the maximum Cold Ailments Effect by 50%, increasing Chills inflicted by each hit, and removing the previous effect of reducing enemy movement speed by 15% - 40%.
Instead, this Notable will only cause enemies that are Chilled by you to deal 50% of your Chill Effect. For example, if you can deal 30% Chill, the damage dealt by Chilled enemies will be reduced by 15%. Not only that, these already Chilled enemies will be more vulnerable to this longer duration damage, and the damage they receive will be increased by the Chills effect.
With this change, builds with Shaper of Winter Notable activated can still rely on strong offensive gear with high POE Currency investment to have strong Chills damage even when taking any type of hit damage, which is very suitable for encounters with monsters with strong offensive capabilities or elite monsters.
However, the developers made another change to Shaper of Winter Ascendancy Passive Skill in the patch notes of June 9 update: the previous slow down debuff of up to 40% was returned to players, which means that your powerful Chills damage and action speed debuff can help you complete encounters with more flexible bosses more easily and smoothly.
Judging from the comments in the player community and social media, the biggest complaint from players about the changes to Shaper of Winter is that the developers removed a lot of direct damage buffs that players saw and added new effects that did not directly make their builds more powerful.
But if those players calm down and analyze rationally, they are likely to modify their negative comments. First, before determining how much actual damage you can get from the modifiers that Shaper of Winter provides to Chills. If you only have this one damage type in your build, then a 30% modifier means you can cast 30% more damage.
It has to be said that in the more than ten years of POE development, there is no optimal build that focuses on only one source of damage. So if you add gear that can cast Unnerve debuff to your build and buy POE currency to increase your spell damage by 10%, then the actual damage gain from the modifier provided by this passive skill may only be 27%.
Of course, when making a build, you must add some crowd control modifiers, such as Shock debuff that make enemies stand still and vulnerable to damage, which can generally be up to 50%. With these modifiers working together, the additional damage provided by the modifier of Chill damage buff may only be 18%-19%.
In addition to this, like chaos damage, vulnerability, and physical damage modifiers that can be added to a build will reduce Chill damage bonus that the original Shaper of Winter had, preventing it from being able to reach its maximum effect.
So it was a very correct decision for the developers to remove this passive skill effect that is not conducive to players’ exploration in the game and balance the offensive and defensive effects brought by Shaper of Winter.
First of all, the up to 40% enemy speed debuff that players had before is still there, so your build defense ability has been greatly improved. And reducing the enemy’s damage ability by half will put you in an advantageous position in the battle from the beginning.
Secondly, on the offensive side, you can combine Chill effect of this passive skill with Bonechill Support, so that you have higher cold damage and can more easily deal with enemies and bosses that have no resistance to this element type.
Not only that, in POE 3.26 Secrets of the Atlas League, the developers will bring some new Uniques to players, among which Ahuana’s Bite, a Unique Quiver, makes up for Chill Effect buff removed by Shaper of Winter in the build. And most importantly, it will not stack with other elemental damage affixes.
So in summary, Shaper of Winter changes are actually good news for builds that focus on cold damage, but builds with a variety of elemental damage may see some nerfs when using this passive skill, but it’s not a big deal.
Which builds are likely to be most affected by this change? Those builds with limited access to increased damage taken on the enemy are probably some of them.
Of course, in the regular exploration process after the new Secrets of the Atlas League is released, we highly recommend heading over to the major communities and social platforms to find the build that works best for you. And here will continue to pay attention and introduce it to you. I wish you a happy game!
After the live hosted by the developers to introduce the new content contained in Path of Exile 3.26 Secrets of the Atlas, players are getting more and more excited about the arrival of this long-awaited new league, because some changes it has will greatly improve the game experience that players can get.
For example, the crafting mechanism. In all previous leagues, the crafting system can be said to be one of the most important game mechanisms in POE, because it allows all players to make a piece of gear that can be used to increase their own combat or defensive capabilities through some efforts, so as to explore more freely.
In Secrets of the Atlas, the developers have made comprehensive improvements to the crafting system, including the introduction of some new crafting mechanisms and improvements to some existing mechanisms, which will help you find Zana in Atlas more easily and complete all the campaigns in the game.
In order to let all exiles master it faster, here will be an in-depth discussion of the new crafting system in POE 3.26. However, it should be noted that since there is still some time before its official release, some properties or statistics introduced in it may change. Everything is subject to the official release.
In this League update, the developers have added two new crafting mechanics for players - Memory Strands and a new pinnacle crafting currency. Here are their specific effects.
This new crafting mechanic is currently the highlight of PoE 3.26. You can find Memory Strands on the item description of high-tier loot picked up in Memory-influenced maps, and the value it has will affect the quality of the item after Scroll of Wisdom, up to 100.
Although the value of Memory Strands on the item is completely random, you can replace or add modifiers to it by applying POE Chaos Orb or Exalted Orb to make it more likely to generate a higher quality random affix for the item.
However, it should be noted here that Memory Strands cannot be used in other non-currency crafting methods, such as fossils or crafting benches.
Thanks to Zana, PoE 3.26 adds three new Pinnacle Bosses - The Incarnation of Dread, Neglect and Fear - who drop new loot with unique effects, such as Starcaller Axe, as well as some new exclusive crafting currencies:
In addition to the new crafting mechanics above, the developers have also improved existing systems in the game, such as Betrayal, Recombinator, and Syndicate crafting bench. Next, here will introduce them one by one.
In POE 3.26 Secrets of the Atlas, Betrayal league mechanic, which has existed for more than 10 years, has undergone a major change: Veiled modifiers that were previously unique to it will no longer be obtained through uncovering items.
Now, they have become the core of the current game. When you find some Veiled Items in a boss encounter or some endgame maps, you can right-click at any time to open Unveil screen, which greatly facilitates the player’s exploration process.
Betrayal changes bring back Veiled Chaos Orb to the game, which can allow you to reforge rare items with random modifiers and add Veiled Modifier to them.
However, in the current game content, it has been renamed Veiled Exalted Orb, and its effectiveness has changed a bit: it can remove a random modifier from an item and add a Veiled modifier to it.
Introduced in 3.25 Settlers of Kalguur league, Recombinator was very popular with players when it was first launched because it allowed you to combine two non-unique items with the same base into an item with a random combination of modifiers.
However, due to the randomness of the modifiers that are included in the final items, many players have received completely useless or extremely bad modifiers after handing in some items, which has caused a lot of complaints.
So in this update, the developers have added an option for players to choose their desired modifiers to make this random event a fixed event that players can create.
In previous game content, completing the raid of Syndicate safehouses and spending POE currency awarded to you to craft high-quality gear was a favorite among players. Previously, players only received crafting materials and currency, but now, the crafting bench will also have pre-generated craftable items and other rewards.
Above are some of the new additions and production changes that the developers have brought to players with Path of Exile 3.26 Secrets of the Atlas. In fact, judging from the live and update notes held by the developers, this new league must be a carnival for new and old exiles, and everyone can feel the sincerity and repentance of the developers in it. I wish you a happy game!