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Try These 3 Top Uber Killer Builds In POE 3.24 To Clear Everything Effortlessly!

May 16, 2024 Author: POECurrency.com

Do you often find it difficult to face Uber Pinnacle Boss? If so, maybe you need a good boss killer build to help improve your gaming experience. This guide is for those of you who like to destroy bosses in less than a second, and we’ll be showcasing three of my favorite boss killers. Without further ado, let’s get started!

Archmage Ice Nova Hierophant

Let’s start with an amazing build, one of the best I’ve played in many leagues, Archmage Ice Nova Hierophant with Templar class.

Try These 3 Top Uber Killer Builds In POE 3.24 To Clear Everything Effortlessly!

This build can stack as much mana as possible, taking advantage of Archmage Support, giving you up to 19% of your mana as bonus lightning damage. The skill of choice is Transfigured Gem Ice Nova of Frostbolts, which does more damage when cast near Frostbolts. To make things smoother, we also used Kitava’s Thirst Helmet to automatically cast Frostbolts for us.

To understand the strengths of this build, I would start with its boss damage. All these overlapping Ice Nova and countless Frostbolts will cause the boss to die like a simple monster. In addition, its clear speed is also great. With the help of Frostblink of Wintry Blast, we can zoom the map very quickly while casting Ice Nova in all directions. It’s amazing.

Now coming to the cons, I’ll start by saying that this build isn’t cheap. It requires some Divine Orbs to work properly. Another problem is that all your gear must have extra mana, which can make the gearing process more difficult.

Now talking about budget, as mentioned before, this build is not cheap, you will need to invest at least 10 Divine Orbs to make it work.

But this build only requires two mandatory items. The first and most important is Kitava’s Thirst Helmet. It triggers socketed gems when you use at least 100 mana in a single cast. This necessitates auto-casting Frostbolts for a smoother clear speed.

Next we also need Anathema Ring, making our curse limit the same as our max Power Charges.

For clear speed, this build totally deserves full marks. We’re so fast and our Ice Nova is all over the place all the time. You don’t even get a chance to see the enemy before they’re destroyed.

The boss damage is also amazing and deserves a 10 out of 10 rating. There are so many overlapping Ice Novas being cast on countless Frostbolts that the boss doesn’t even have a chance to survive for more than two seconds.

For survivability, I would give it a 9 out of 10. Not only does it have massive health and energy shields, but it also has an extra 50% damage from mana.

As you know, we have a lot of manas in this build, and we’re also hitting enemies multiple times per second, so much so that instant leech will cause your life to be full almost 100% of the time.

POE 3.24 Archmage Ice Nova Hierophant

Venom Gyre Deadeye

Next we have this OP build which is the master of the shotgun effect, Venom Gyre Deadeye with Ranger class.

Venom Gyre is a very interesting skill that fires a projectile that hits an enemy and returns to you, causing damage to everything in its path when the projectile successfully returns to you. You can retain and stack them up to 30 times, and they will all be released when you use Whirling Blades movement skill.

Regarding its merits, I must say that it has amazing clear speed, boss damage, and huge effective HP. What's even better is that it's cheap and easy to assemble and doesn't even require any mandatory unique items.

Now listing the cons is the real challenge. I’m hard pressed to find anything I don’t like in this build. I will say, however, that, like most builds, this one is also susceptible to Chaos damage unless you invest in Chaos-resistant gear.

As for budget, this build is cheap and you can totally destroy early endgame maps with just 90 or so Chaos Orb. But if you want to easily reach Yellow Maps, you need to invest about 120 Chaos. If you want to complete your Atlas, investing in 4 Divines is very necessary.

For clear speed, this build is hands down a perfect score. The damage Venom Gyre inflicts on the screen is extremely scalable and can easily remove hordes of mobs. Besides this, Deadeye can provide high speed and provide many buffs to projectiles.

The boss damage performance of this build is also very impressive and deserves a 10 out of 10. You can instantly stack 50 projectiles with Venom Gyre and use Whirling Blades to take down bosses with amazing shotgun effects. It’s incredible that it wasn’t nerfed again in POE 3.24.

I would give it a 9 out of 10 for this survivability. This build has an effective HP of over 80,000 because of high armor, high evasion, spell suppression, and block chance.

POE 3.24 Venom Gyre Deadeye

Vaal Ice Shot Deadeye

Finally, we have the most powerful Vaal skill for bosses, Vaal Ice Shot Deadeye, with Ranger class. Ice Shot is a great Archer skill that freezes the entire screen of an enemy, resulting in many explosions, just like I did with Lightning Arrow and Tornado Shot build.

A complete guide to this build also includes two versions of it, a budget version and a full version. Each version has its own POB and passive tree, so even on a lower budget, you can start this build and upgrade later.

To list the pros of this build, I’ll start with the strength of Vaal Ice Shot. When you use it for a boss fight, you don’t even need your ballistas to take it out in less than a second. Its clear speed is also very good, and it can kill many monsters with one shot.

Now to list the cons, I’d say this build isn’t very tanky, even if you have some layers of defense. It is important that you utilize your ranged attacks and stay out of danger. If you don’t pay attention to your position, you may die from enemy attacks.

Regarding budget, with this build you can destroy early endgame maps for only about 80 Chaos. In order to easily advance to Yellow Maps, I recommend investing around 150 Chaos. In order to easily complete your Atlas, you need to have a budget of 4 Divines. But if you choose the full version, you need to invest at least 4 more Divines.

In the budget version, you don’t need to purchase any mandatory unique items for this build. But on the other hand, the full version requires Lioneye’s Fall and Thread of Hope Jewel. They are expensive, but can greatly increase your damage.

POE 3.24 Vaal Ice Shot Deadeye

For clear speed, I would give it a 10 out of 10. You can fire lots of projectiles with high attack speeds that chain onto enemies and bounce off walls, freezing them everywhere and exploding them. It’s pretty amazing.

Its boss damage is also very high and deserves a full 10 points. Like I said before, as the strongest Vaal skill, Vaal Ice Shot can easily destroy the boss. On top of that, you can also use Ballistas to do even more damage.

For this kind of survivability, I would give this build an 8 out of 10. Even if you have multiple layers of defense, this build isn’t very tanky if you don’t understand your surroundings.

That’s it for today. What are your thoughts on these boss killer builds? Have a great day!

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New Pause System Is In Path Of Exile 3.26! - A Benefit Or A Harder Quest?
New Pause System Is In Path Of Exile 3.26! - A Benefit Or A Harder Quest?

According to the information released by the developers, Path of Exile 3.26 Secrets of the Atlas is expected to be officially released on June 13th. It adds a lot of new content, such as the current exclusive Mercenaries of Trarthus challenge league and new endgame content. In addition to the new mechanisms and items that will affect the gameplay, players are very surprised by the addition of the pause system.

In POE 2, which is highly sought after by developers, the pause mechanism has allowed some players to enjoy an unprecedented and enjoyable exploration experience. Given the previous developers’ attitudes towards the previous game and the sequel, players did not have high hopes for this Secrets of the Atlas league, but the appearance of the pause system overturned everyone’s views.

Since the current developers’ description of the pause mechanism that players are looking forward to is only a small part in the patch notes, most of it appears in some public interviews with its game director Mark Roberts. Therefore, this guide will explore the operation mechanism of the pause mechanism and the dual attitudes of developers and players towards it.

The Necessity Of The Pause Mechanism

For a long time, it is not uncommon for players to die because of problems with the game instance or network architecture in Path of Exile as a massively multiplayer online role-playing game .

In fact, in this type of game world, as long as you do not choose the Hardcore mode, it is very normal to die 1-2 times during an exploration. However, the super-strict death penalty in POE will greatly increase the exploration cost of players, whether you die due to skill rotation or network disconnection.

First, all POE currency and loot that you have not collected in the exploration of this map will be confiscated. Secondly, you cannot explore it again by using the same Waystones (even those with the same modifiers).

This will make the player’s small mistakes in a certain battle infinitely magnified, and even cause some newly joined exiles to not dare to try the final boss in the first act, because they are afraid that they will not be able to beat it and make all the costs invested before go down the drain.

Not only that, those players with medium game skills will also use the build that conforms to the current game version for a long time, because they are afraid that the new build will cause them to die in battle, which is completely detrimental to the build diversity advocated by the entire game.

How Does Pause Mechanism Work?

In view of this, the developers added the pause mechanism in POE 2 to change the status quo. In the subsequent exploration process, you only need to press Esc to pause, whether you are in some regular combat or running exploration.

But it is worth reminding you here that if you are playing a multiplayer game, only if each player chooses to pause can the entire exploration time be frozen here. According to Roberts, this is to prevent a player’s pause from affecting other players’ sessions to ensure fair exploration for all players in POE.

If the network environment you are in does not allow you to explore freely in the game, or even cause high latency, the system will help you automatically pause the instance exploration to prevent you from being hurt during the disconnection period. So with the help of this mechanism, those players who often experience lag will have a much lower chance of death than Hardcore players.

Of course, the developers are not partial, and Path of Exile also has a failsafe mechanism for hardcore players: if the game detects that the player’s client is no longer communicating, it will automatically pause the instance immediately. Although the detection element it has only looked at packet loss and frame rate issues, it is fast enough to prevent some abnormal deaths.

Developers’ Attitude

After Roberts introduced the pause mechanism in POE 3.26 for players, he said that not all game content in Wraeclast can be paused. In order to fully maintain fairness, all pinnacle boss encounters in the game will not be able to use pause.

Their consideration is to prevent some players from abusing the pause right to cheat, such as pressing Esc to observe what the boss’s next attack is or where the attack range will be.

In this case, the developers believe that it not only retains the highest challenge difficulty in POE, but also allows players to get super high flexibility in other aspects besides this content. They are even very confident that the addition of this system can attract more new players.

Players’ Attitude

In fact, since the developer announced that the pause mechanism will be added to the game, the attitude of players towards it has been mixed.

Especially after the announcement that Mercenaries of Trarthus challenge league would allow players to hire a mercenary to be your 0.5 teammate, players became even less optimistic about the pause mechanism. Because while you are exploring with your mercenaries, you can only mark yourself as paused, and the battle continues.

Not only that, but disabling the ability to pause during pinnacle boss encounters, which are extremely prone to death, is another point that players are very unhappy about.

Originally, the number of deaths and penalties for players in this high-difficulty challenge were already very high. After the pause mechanism was banned, the difficulty of the challenge can be said to have been taken to a higher level.

In summary, the developers added a pause mechanism to balance the exploration fairness in the game and disabled it in some difficult content, but players said that this would make some challenges that were originally difficult to win more difficult, thus further undermining the players’ confidence in exploration. So what is your judgment about it?

Which Path Of Exile 3.26 League Starter Build Is Worth Trying? - 6 Best Builds Recommended
Which Path Of Exile 3.26 League Starter Build Is Worth Trying? - 6 Best Builds Recommended

With PoE 3.26 Secrets of the Atlas League approaching, are you ready?

As we all know, the beginning stage is always the most critical moment in the game, just like building a house, the foundation is always the most important. A good starter build will always determine whether you can have a far superior advantage when you start the league and enter the endgame earlier, which is a vast difference between having to stagnate for a while because of using an inappropriate build.

Therefore, here we have sorted out the starter builds for various different play styles to ensure that everyone can find the most suitable one for you! Whether you have already chosen your initial equipment or you like to leave it until the last minute, it is always beneficial to get more information and know which builds are more popular. Let’s get started.

1. Volcanic Fissure Of Snaking Berserker

Let’s start with a build that is likely to become mainstream in the early stages of the league, which is Volcanic Fissure of Snaking Berserker.

While this isn’t a brand new build that just appeared in POE 3.26, it’s perfectly positioned in the meta as a strong successor to the severely nerfed Lightning Strike.

Volcanic Fissure of Snaking is a melee slam attack with great scaling and huge single target damage. When you slam the ground, you create a winding rift that deals area damage as it moves outward. Once it reaches the target location, the rift bursts, dealing damage to the target area, and the rift keeps moving towards enemies, dealing further damage.

Not only that, this build has great synergy with Warcries, and since it’s auto-cast, you don’t even need to press an extra button.

In addition, its spawning power is pretty strong thanks to Ascendancy rework and the use of Endurance Charges and other defensive layers. The explosive visual effects brought by this build will also bring you a feast for the eyes and ears!

2. Penance Brand Of Dissipation Inquisitor

Moving on to Penance Brand of Dissipation Inquisitor, which really shocked me by surviving 3.26 patch.

Despite being one of the most powerful skills in Path Of Exile in the past, it has not been nerfed at all in the latest update because of its mechanics and scaling to billions of DPS. And now, with updates to skills like Righteous Fire of Arcane Devotion, it could be even more powerful.

This build is excellent at farming content like Ultimatum and Simulacrums, and can even handle endgame bosses if you’re willing to spend some POE currency to equip it with the right unique items.

While it’s not a fast clearer, it can be very efficient when you commit to the right farming strategy. Not only does it give you the thrill of a rain of Divine Orbs dropping, but the entry cost is fairly low and more importantly it scales impressively into the late game, which is why this build has always been at the top of the popular build charts over the past year.

3. Explosive Concoction

Next up is Explosive Concoction, a pure League starter that can be used as a temporary build while you prepare for a real endgame setup.

For this build’s Ascendancy, Slayer class is the first choice for most players, but in fact, any class on the right side of the passive tree is applicable, and its flexibility determines that it can be your excellent League starter. Even if you don’t choose Ascendancy class, it can still help you get to the endgame, which is exciting!

4. Poisonous Concoction Of Bouncing Pathfinder

Then there is Poisonous Concoction of Bouncing Pathfinder, which is also a strong starter build.

Poisonous Concoction causes projectiles to bounce randomly in a non-linear manner, and the damage of the explosion scales according to the area of ​​effect.

Note that choosing this build as a starter does not mean you have to use it for the entire League. It is perfect for fans who are eager to build a small army of soldiers, starting with the low-cost and reliable Archer Skeletons, and transitioning to Skeletal Mage on a small budget.

If you like to summon an army to help you, then this build is definitely for you, it is arguably the best minion build for early leagues. It has always been strong, and the latest patch has given it some indirect buffs.

5. Flameblast Of Celerity Totem

Also, there is a very interesting build, Flameblast of Celerity Totem, which is probably the most buffed skill in POE 3.26 update.

It now does 660% more damage at the maximum stage, and the new gem quality increases its damage by 40%. Since you can get a gem quality of up to 104 by using Ashes of the Stars and buffing it to level 4, it means that the quality alone can cause 208% additional damage.

Therefore, the damage effect brought by this spell totem is absolutely ridiculous, you don’t even need to worry about aiming or charging, the patch gave it a better cast speed and lower mana cost.

6. Lightning Arrow Deadeye

Finally, my personal favorite Lightning Arrow Deadeye build is a lot of fun, traversing the map at the speed of light, leaping over enemies and firing thousands of projectiles. Although Arrow has been nerfed in POE 3.26 and doesn’t perform well on a budget, this is also the right starter build for you if you want to have fun.

In short, no matter what your play style is, you can find the best starter build for you here. Maybe you can try something new, they may bring you unprecedented experience!

Is Path Of Exile 3.26 Really Ready To Give Up The Passive Skill Of Shaper Of Winter That Elementalist Has? - Buffed Or Nerfed?
Is Path Of Exile 3.26 Really Ready To Give Up The Passive Skill Of Shaper Of Winter That Elementalist Has? - Buffed Or Nerfed?

Last week, after the developers of Path of Exile held a live broadcast about 3.26 Secrets of the Atlas League, they released a full description of the entire update, and the introduction of some new and improved features made many players look forward to this new league.

However, the changes to Shaper of Winter passive skill of Elementalist, Ascendancy class that players have always loved, have caused opposition from some players who are keen to use elemental damage such as freezing and frost to complete all campaign content, because its effectiveness has been greatly weakened compared to the previous patch.

But in fact, it is not. This guide will compare the current description of Shaper of Winter in the game with its update notes, and analyze for you from multiple attributes and statistics presented to you whether this change is a sign of the developers giving up this style of play or an early attempt to find a different way.

Some Changes

This 3.26 patch notes originally released by the developers state that the changes to Shaper of Winter include increasing the maximum Cold Ailments Effect by 50%, increasing Chills inflicted by each hit, and removing the previous effect of reducing enemy movement speed by 15% - 40%.

Instead, this Notable will only cause enemies that are Chilled by you to deal 50% of your Chill Effect. For example, if you can deal 30% Chill, the damage dealt by Chilled enemies will be reduced by 15%. Not only that, these already Chilled enemies will be more vulnerable to this longer duration damage, and the damage they receive will be increased by the Chills effect.

With this change, builds with Shaper of Winter Notable activated can still rely on strong offensive gear with high POE Currency investment to have strong Chills damage even when taking any type of hit damage, which is very suitable for encounters with monsters with strong offensive capabilities or elite monsters.

However, the developers made another change to Shaper of Winter Ascendancy Passive Skill in the patch notes of June 9 update: the previous slow down debuff of up to 40% was returned to players, which means that your powerful Chills damage and action speed debuff can help you complete encounters with more flexible bosses more easily and smoothly.

Is It A Loss?

Judging from the comments in the player community and social media, the biggest complaint from players about the changes to Shaper of Winter is that the developers removed a lot of direct damage buffs that players saw and added new effects that did not directly make their builds more powerful.

Yes?

But if those players calm down and analyze rationally, they are likely to modify their negative comments. First, before determining how much actual damage you can get from the modifiers that Shaper of Winter provides to Chills. If you only have this one damage type in your build, then a 30% modifier means you can cast 30% more damage.

It has to be said that in the more than ten years of POE development, there is no optimal build that focuses on only one source of damage. So if you add gear that can cast Unnerve debuff to your build and buy POE currency to increase your spell damage by 10%, then the actual damage gain from the modifier provided by this passive skill may only be 27%.

Of course, when making a build, you must add some crowd control modifiers, such as Shock debuff that make enemies stand still and vulnerable to damage, which can generally be up to 50%. With these modifiers working together, the additional damage provided by the modifier of Chill damage buff may only be 18%-19%.

In addition to this, like chaos damage, vulnerability, and physical damage modifiers that can be added to a build will reduce Chill damage bonus that the original Shaper of Winter had, preventing it from being able to reach its maximum effect.

So it was a very correct decision for the developers to remove this passive skill effect that is not conducive to players’ exploration in the game and balance the offensive and defensive effects brought by Shaper of Winter.

No!

First of all, the up to 40% enemy speed debuff that players had before is still there, so your build defense ability has been greatly improved. And reducing the enemy’s damage ability by half will put you in an advantageous position in the battle from the beginning.

Secondly, on the offensive side, you can combine Chill effect of this passive skill with Bonechill Support, so that you have higher cold damage and can more easily deal with enemies and bosses that have no resistance to this element type.

Not only that, in POE 3.26 Secrets of the Atlas League, the developers will bring some new Uniques to players, among which Ahuana’s Bite, a Unique Quiver, makes up for Chill Effect buff removed by Shaper of Winter in the build. And most importantly, it will not stack with other elemental damage affixes.

So in summary, Shaper of Winter changes are actually good news for builds that focus on cold damage, but builds with a variety of elemental damage may see some nerfs when using this passive skill, but it’s not a big deal.

Which builds are likely to be most affected by this change? Those builds with limited access to increased damage taken on the enemy are probably some of them. 

Of course, in the regular exploration process after the new Secrets of the Atlas League is released, we highly recommend heading over to the major communities and social platforms to find the build that works best for you. And here will continue to pay attention and introduce it to you. I wish you a happy game!

Path Of Exile 3.26 Secrets Of The Atlas Has Made A Major Improvement To Crafting System! - New & Changed
Path Of Exile 3.26 Secrets Of The Atlas Has Made A Major Improvement To Crafting System! - New & Changed

After the live hosted by the developers to introduce the new content contained in Path of Exile 3.26 Secrets of the Atlas, players are getting more and more excited about the arrival of this long-awaited new league, because some changes it has will greatly improve the game experience that players can get.

For example, the crafting mechanism. In all previous leagues, the crafting system can be said to be one of the most important game mechanisms in POE, because it allows all players to make a piece of gear that can be used to increase their own combat or defensive capabilities through some efforts, so as to explore more freely.

In Secrets of the Atlas, the developers have made comprehensive improvements to the crafting system, including the introduction of some new crafting mechanisms and improvements to some existing mechanisms, which will help you find Zana in Atlas more easily and complete all the campaigns in the game.

In order to let all exiles master it faster, here will be an in-depth discussion of the new crafting system in POE 3.26. However, it should be noted that since there is still some time before its official release, some properties or statistics introduced in it may change. Everything is subject to the official release.

New

In this League update, the developers have added two new crafting mechanics for players - Memory Strands and a new pinnacle crafting currency. Here are their specific effects.

Memory Strands

This new crafting mechanic is currently the highlight of PoE 3.26. You can find Memory Strands on the item description of high-tier loot picked up in Memory-influenced maps, and the value it has will affect the quality of the item after Scroll of Wisdom, up to 100.

Although the value of Memory Strands on the item is completely random, you can replace or add modifiers to it by applying POE Chaos Orb or Exalted Orb to make it more likely to generate a higher quality random affix for the item.

However, it should be noted here that Memory Strands cannot be used in other non-currency crafting methods, such as fossils or crafting benches.

Pinnacle Crafting Currency

Thanks to Zana, PoE 3.26 adds three new Pinnacle Bosses - The Incarnation of Dread, Neglect and Fear - who drop new loot with unique effects, such as Starcaller Axe, as well as some new exclusive crafting currencies:

  • Orb of Remembrance: You can add random memory strands to normal items, or add memory strands to non-Memory-influenced Items.
  • Orb of Unravelling: Consumes all remaining Memory Strands on an item to upgrade a random affix to a higher level.
  • Orb of Intention: Adds an enchantment to Memory-influenced maps to reduce drop chances and increase the number of loot strands contained within the map.

Changes

In addition to the new crafting mechanics above, the developers have also improved existing systems in the game, such as Betrayal, Recombinator, and Syndicate crafting bench. Next, here will introduce them one by one.

Betrayal

In POE 3.26 Secrets of the Atlas, Betrayal league mechanic, which has existed for more than 10 years, has undergone a major change: Veiled modifiers that were previously unique to it will no longer be obtained through uncovering items.

Now, they have become the core of the current game. When you find some Veiled Items in a boss encounter or some endgame maps, you can right-click at any time to open Unveil screen, which greatly facilitates the player’s exploration process.

Betrayal changes bring back Veiled Chaos Orb to the game, which can allow you to reforge rare items with random modifiers and add Veiled Modifier to them.

However, in the current game content, it has been renamed Veiled Exalted Orb, and its effectiveness has changed a bit: it can remove a random modifier from an item and add a Veiled modifier to it.

Recombinator

Introduced in 3.25 Settlers of Kalguur league, Recombinator was very popular with players when it was first launched because it allowed you to combine two non-unique items with the same base into an item with a random combination of modifiers.

However, due to the randomness of the modifiers that are included in the final items, many players have received completely useless or extremely bad modifiers after handing in some items, which has caused a lot of complaints.

So in this update, the developers have added an option for players to choose their desired modifiers to make this random event a fixed event that players can create.

Syndicate Crafting Bench

In previous game content, completing the raid of Syndicate safehouses and spending POE currency awarded to you to craft high-quality gear was a favorite among players. Previously, players only received crafting materials and currency, but now, the crafting bench will also have pre-generated craftable items and other rewards.

Above are some of the new additions and production changes that the developers have brought to players with Path of Exile 3.26 Secrets of the Atlas. In fact, judging from the live and update notes held by the developers, this new league must be a carnival for new and old exiles, and everyone can feel the sincerity and repentance of the developers in it. I wish you a happy game!

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